It's always a shame when layoffs like this happen, but not surprising given the game's lukewarm reception. Hopefully, the laid-off employees can find other work and the studio can recover.
I’ve been a big Borderlands fan for 10+ years. I played through the first one multiple times and loved it. My wife and I bonded over BL1 when we first started dating.
Was super excited for BL2, and have played it many times throughout the years.
But the pre-sequel was a let down, and BL3 felt soulless and lacked the same spark as BL2.
Tiny Tina Wonderlands was great, and felt like a return to what made BL2 so fun.
All that to say, I don’t have high hopes for BL4, nor will I be paying $80 for it. It just feels like they’re coasting off the brand name at this point and trying to exploit longtime BL players like myself.
Not OP but Tales from the Borderlands 1 us my favorite of the telltale game collection and has some of my favorite music videos ever and wears its emotions on its sleeve for you to empathize with its characters in clever real ways.
I never played the Tales from Borderlands myself, but my wife did and she really enjoyed it. She said it added a lot to the story lore presented in BL2.
I did enjoy the Walking Dead telltale game along with the Wolf Among Us, though.
I’d like to say their legalese is written in a way that covers more ground in the US, the most litigious country in the world. I would imagine if this was taken to court, their lawyers would argue that “permanently unusable in whole or in part” includes a console serial ban from NSO, or argue that it’s the user’s fault for bricking the console when they attempted to mod it, and Nintendo is therefore not liable or obligated to fix it.
But between the UK-ToS and US-ToS, Nintendo just straight up tells Americans that they themselves are going to break your damn console if you do a thing they don’t like. That is absolutely dystopian.
Wake me up when indies are hitting the fan too, as it stands I don’t have any shortage of new amazing indie games to play. Not to mention, my backlog barely gets a dent in it even if I manage to finish like 2-3 games a month.
Nintendo patents almost every mechanic they deem noteworthy, even if they amount to a bunch of gimmicky minigames or interactions. The sanity system, as it currently exists, is very rudimentary and overstays its welcome quickly, I’d argue making something substantially better was always on the table, and that alone would’ve bypassed the patent, so long is not literally the same code or instructions I guess.
There’s no “sanity” system in Look Outside. The closest thing is a hidden “stress” stat which, last I checked, is literally just combat problems when it gets low.
That said, Look Outside is a fantastic game, and the Dev is super down to earth and active with his players. Highly recommend.
Sadly the studio had a lot of people leaving from what i gathered, tango studio may not be the same as before microsoft betrayal… But it’s a good thing for the artists tho !
I didn’t know that, but it would make sense. I imagine many had already been looking for new jobs before they knew this would happen. Hopefully though something good will come from this.
Braid is like Myst. Everyone and their grandma either bought it, got it as a gift, got it in a bundle, or just pirated it way back in the day. I mean I friggin have it in my steam library and I don’t know how I got it.
So it doesn’t surprise me that no one bought this remaster or whatever.
add to the fact that remasters really work if it’s of a game that is on an older console or is an older game that has a hard time running on modern PCs. Braid isn’t either of those. Why pay for a remaster if chances are you already have it and is still runs.
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