“Star Wars Outlaws, the open world Star Wars game, is set to release late this year,” the post reads (thanks, IGN). "The game lets you explore distinct planets across the galaxy,
Desperately not trying to fall prey to the Starfield curse of too many fucking loading screens.
One of those is there to sell more Playstation Plus Premium memberships. The other is there as a cheap way to try and convince a few people to buy a game no one wants.
So they didn’t get sued / punished by Paradox, their publisher.
There was probably a contact that said “CS2 will release by XX.” If they didn’t hit that target date, there could have been financial penalties.
Obviously it sucks for the consumer, but hitting that target of release and then working to improve the game was probably Colossal Order’s only option.
Especially when it released almost immediately after the new Harebrained Schemes game flopped. Paradox was absolutely not in a position to let a tentpole slip, re: investors.
I feel like it couldn’t have been more clear that the publisher caused this. CO has been very communicative in saying that the game wasn’t hitting their performance target, even doing what they could to delay the console release.
I’m not trying to make excuses, but CO seems like a bunch of devs that really love what they create. Paradox is a bunch of money hungry leeches that couldn’t imagine waiting another day for their dollar.
I don’t know how unions work in Poland, but here in Germany you should organize, when there are lay offs in your company.
Unions can bargain better conditions for the lay offs like higher gratuities (is there something like this on the states?) or create a point system, who gets laid off first (based on family status, age, the likelihood of finding another job…).
Theoretically yes but union power has been eroded to the point where most wage slaves think they don't need a union yo bargain, we are all family here 🤡
Man am I tired of being shafted for not having kids, the when it comes to holidays, covering for other staff and things, employees with kids always take priority and employees without don’t have an ‘excuse’. Extending that to layoffs is extremely toxic and punitive to younger workers.
I don’t have kids either, but to me it’s logical, that that this has to be taken to account. I mean, those are people who are dependent on the situation, it’s not like they could do anything on their own. I’m happy, that at least this is something, where humanity comes into play. And again: I don’t have children and I don’t want them in the future.
And like I said, there are also other points, like age, or how long the people are working for the company.
What would be your points, to decide if someone has to be fired? And no, firing no one at all is not an option in this scenario ;)
I’m all for unions, but identifying layoff targets based on these things seems like a sure way for the system to get abused. Single people and people without kids get stuck filling in for people with families already-taking layoffs for them is asking a lot.
Definitely agree on the spirit of your comment though- unionizing is pretty much always a good idea.
Boi if it has that bling and a transparent frosty blue option it’s over, I’m buying it day one. I miss my Gameboy advanced so much, or maybe I miss being a kid, who knows.
It's always a shame when layoffs like this happen, but not surprising given the game's lukewarm reception. Hopefully, the laid-off employees can find other work and the studio can recover.
It’s the funny skins and convoluted menu. I don’t want to play Fortnite with my Call of Duty and I don’t know how to get to the campaign or multiplayer options.
Also, why do I need a 1-billion GB app to launch the game I’m playing?
Well, neither of us have played it, so neither of us is really in a position to say whether the game is great or not. But that trailer seemed pretty damn spooky and unsettling to me, seems like the dev knows what they are doing. But again, I’m just going off that trailer in the article. Totally fine if this brand of horror is not your cup of tea, though.
I can judge a style and the art without playing the game. I just said how it looks to me. My earlier point was, if you make a game like that, you shouldn’t be surprised getting banned. And the creator does the best out of it and makes a scene of it. I would probably too, because it generates a lot of buzz and is free marketing. People who never had this in radar will either purchase or talk and make more marketing. So, I am not blaming him doing what he does right now.
I mean at one point in the trailer you see two real horses fucking (f*cked up literally). From what I see it’s not just horror, its about shocking. And I believe not every game should be on Steam. Where the line is, I don’t know.
Wait, I was able to see your point all the way through, but what is wrong with two horses fucking? You can see that on 100 farms within 20 minutes of me. That’s probably the least weird thing I’ve heard about this game.
You can also open up random porn websites and see stuff that shouldn’t be on Steam. Also having it randomly in nature is one thing, appearing in a shocker / horror videogame with the context of children want to ride naked horses (which are human with mask) riding is another. It’s all about context.
Horses fuck. Horses in this game are naked humans with horse masks. Naked human horses fuck in this game. Throw a minor into the mix - EVEN IF THAT SCENE WAS NOT SEXUAL, still gives weird pedo vibes.
All this noise is about a child scene in the game that got allegedly deleted. We’ll find out that after release.
I don’t know about the game more than I’m reading here, but the quote I was responding to is “two real horses fuck.” If that’s not what they mean then, fair.
eurogamer.net
Ważne