Japanese game companies are allergic to modern, working ideas. I’ve always dislikes how Japanese games look terrible. They don’t even try sometimes and you have ps5 games that look like ps3. They have game series like mega man that they refuse to Move past side scrolling, you play their games and they even leave out basic shit like “pick up item” animations and voice acting. I find Japanese games antiquated and even if they’re fun, they feel like I’m playing a last gen game when I play a Japanese saga or similar dev game.
Pokémon is a good example of a series that refuses to make a current gen game. They all feel like ds games on a switch
Side scroller games ARE fun, sometimes. Imagine if if no game had ever evolved past it though. Mega man is my favourite game character and I sit there playing games like ratchet & clank and wishing we could get a modern mega man to match it.
There was a 3D Megaman platformer. It was called Megaman Legends and it got a sequel, but for some reason they never made a third one.
Meanwhile… If you like the gameplay of Ratchet & Clank why not just play that? I like JRPGs but I’m not upset that Psychonauts isn’t a JRPG, for example…
I’m coming at this from the perspective of a Sonic the Hedgehog fan. The Genesis/Mega Drive platformers were peak. The 3D games were… well, some of them were okay, but all the money and effort that was poured into them meant that for a long time, Sega wasn’t making the kind of game I actually found fun. The problem with changing up the entire style of the game you make is that you’ll inevitably leave fans behind.
Because what they said was, They have game series like mega man that they refuse to Move past side scrolling, you play their games and they even leave out basic shit like “pick up item” animations and voice acting. Implying that the kind of games I like should have stopped existing as technology marched on.
Have you played any games outside of those genres? There’s plenty of great modern games that are side scrollers. The idea that side scrollers are antiquated is frankly absurd. All that aside, Armoured Core, Yakuza, Street Fighter, Tekken and MH Wilds all look pretty good.
Also considering the power of a Switch, it seems like a no brainer that it would look like a PS3? It’s chipset is almost a decade old and operates at a fraction of the power of other platforms.
Bro I started my professional game development career in 1996 and retired in 2015. I played video games in the early 70’s that existed before Pong. My father had one of the 5 supercomputers in the world in the meteorological service of Canada, where I used to hang out with nerds that would let me play with shit, and play the games they made when they weren’t modeling weather. I have studied nothing in my entire life more than the tapestry of what we call game development. So kindly stop.
How is that related to his/her opinion at all? Are they not allowed to dislike something? You don’t have to agree, but wtf.
I don’t really care for japanese style games either, whether it’s rpg games like Chrono trigger, or sailor moon, or any final fantasy games. Are you going to shit on me too? Because I don’t like something that is popular? I just never got into them and other things interested me first. I do love secret of mana though.
That suits me, I just dumped everything I had into renewing my online subscription. Half off.
It feels like this is the only way Nintendo feels comfortable going from a currency system on the Switch to the exact same thing on the Switch 2. Nary the twain shall meet.
They just don’t want to be hounded by anyone about transferring gold from one system to the other.
They just don’t want to be hounded by anyone about transferring gold from one system to the other.
Why do you need to transfer from one system to another? From my understanding (the last Nintendo device I owned was the OG gameboy) the gold points are roughly comparable to steam points. Why would it matter whether you have a Switch 1 or Switch 2?
Gold points are earned by buying select Switch games and hardware. You use it to buy stuff online related to the Switch. Nintendo wants to reset everyone’s progress for the Switch 2. If you want to use gold to buy Switch 2 stuff it has to be gold earned buying Switch 2 stuff.
Greedy? Yes. But then again, it’s a rewards program they don’t even have to offer in the first place.
A $40 co-op focused spinoff. From what we understand the game loop will be jumping into a randomly generated world with friends and surviving with friends for 3 days. There’s a playtest soon, we’ll see how it actually plays then.
The whole description of the game when they announced it made it sound like a mod. I was shocked to see it’s an official Fromsoft game. I do not have high hopes for it.
My understanding from a video I watched is it’s a mix of shrinking world survival like PUBG and co-op Elden Ring with a boss at the end of each day when a shrinking happens.
I’d say you’d have a point if FromSoft didn’t just publish two major games within a year of each other (Elden Ring, Armored Core) and then a game-sized DLC on top of that.
Could Nightreign have just been another Elden Ring DLC instead? I don’t know, maybe. But it’s not priced as a full game and I’m not sure why people expect it to be one.
It’s an original game. Many assets are not original. Many others will be. This is a very normal part of game development. As much as “asset flips” were an issue back when the Steam floodgates opened, people seem to have really misunderstood what the problem actually was.
SI just isn’t, or at least hasn’t been, set up to do this kind of step-change development. It’s been streamlined essentially since the split from the Championship Manager series to operate on an iterate-on-what-we-have basis with overlapping one-, two-, and three-year dev cycles geared toward developing annual refreshes of essentially the same game.
Everything from the dev cycle through AA, marketing, publishing, and even licensing is based on that fundamental structure. But that’s a model with an expiry date, and the kind of complete refresh they are currently attempting has been sorely needed for years already.
But they should have just announced a hiatus year at the start to get this done. They were never going to be able to do this within their regular annual cycle.
eurogamer.net
Najnowsze