It’s not that easy to do but you could probably invest some time and create a system for that. I wonder how much it’d actually be used though. This would only really effect a subset of PC players.
I think you would be surprised. 1080p gaming is very much alive & 1080p gamers don’t need ultra high rez textures. I would certainly love to use this option. Sometimes people would even prioritize their data plan over graphics, because not everyone is so obsessed with graphics.
Especially if at download it was explained to users they won’t see a difference at 1080p, then even Steam & GoG could save some bandwidth. (plus it would be environmentally friendly)
I game on 1440p, but I only have an 8GB card. A medium textures download option would be amazing. It was nice that the D4 beta had high res textures as an optional extra download.
DirectX 11 is sometimes your only choice if you want to play splitscreen couch co-op on the PC.
Vulkan results in many graphical glitches and certain areas are unrenderable (the culprit being the black boxes so many people mention). My partner and I reached a point where we couldn’t move on anymore and graphics drivers were already updated and game was already updated so we were confused as how to move forward.
After searching for a few hours, I found a post specifically about the splitscreen and how this seems to affect lots of people trying to play splitscreen with Vulkan.
I personally prefer Vulkan and think it runs better in single player mode, but if you want to play splitscreen without major issues, I strongly suggest DirectX 11.
eurogamer.net
Ważne