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simple, do games w Party Animals developer addresses "confusion" around playing offline

Ugh. I can’t believe we waited all this time just for them to lie about local play, add a premium cash store where one skin can cost over the price of the game, and LOOTBOXES in a premium game. What a disappointment.

mindbleach,

Only legislation will fix this.

Mandy, do games w $70 Mortal Kombat 1 Switch version called "robbery" as graphical comparisons flood the internet

a glorified tablet has an inferior version of a game from other systems, who could have thunken?

more news at 8

schema, (edited ) do games w $70 Mortal Kombat 1 Switch version called "robbery" as graphical comparisons flood the internet

Imo the anger is a bit misdirected. Making a toned down version of the game takes equal the amount of resources, if not more compared to other ports. Performance wise the switch always has been a toaster, even compared to the last gen of consoles. There probably are now phones with more graphical power, so ports to hardware that is so far behind is difficult.

I’ve ported games to switch and there is a lot of extra loops to go through to make it even remotely run at decent frame rates.

The publisher could have made the switch version cheaper, but they probably invested more resources into it than porting it between xbox and playstation, so i can kind of understand why they didn’t.

The argument “it looks worse so it should be cheaper” is kind of questionable, when the console they are buying it for just doesn’t allow for much better considering the art direction. If the switch was as powerful as the ps5 or current xbox, they would have made the game look as good as it is on all the other platforms.

A valid question is if this needed a switch port at all, and considering the backlash, the publishers are probably asking themselves the same question.

stopthatgirl7,
!deleted7120 avatar

Aren’t most Switch games still $60, though? Just flipping through the US E-store, the only game I saw at $70 was Tears of the Kingdom, and this version of Mortal Kombat is not going to compare favorably to that.

roguetrick,

Some mid level exec wants to keep his units sold spreadsheet relevant for all platforms.

schema, (edited )

I wouldn’t personally buy it for the switch.

But typically publishers are not making the price on release based on what platform you run it on. It looks worse, but that isn’t really the game’s fault. It has the same amount of cost attached to it as any other port of the game, if not more. On the other hand, from the consumer perspective, I can 100% understand why someone wouldn’t want to spend $70 on this.

In the end, will it be worth the money they put in to port this game to less-than last gen? I have no idea.

DarkThoughts,

The argument “it looks worse so it should be cheaper” is kind of questionable, when the console they are buying it for just doesn’t allow for much better considering the art direction.

I disagree.
When you have to pay the same or more for something less then that's simply not justified for the consumer. If the console can't handle anything better and is that expensive to port over, then you should simply not port your game over to it. If that's a general Switch problem, then the Switch maybe shouldn't be a thing either. I thought that's how markets are supposed to work, no?

fushuan,

But it’s not something less, it’s something less, in your device. That’s the distinction.

If the console can’t handle anything better and is that expensive to port over, then you should simply not port your game over to it

If enough people want to play it on the switch, the investment is worth it.

I thought that’s how markets are supposed to work, no?

Well, if it were up to you maybe, but if there’s enough people that will buy it just to play it on the switch, then the markets are working as intended.

DarkThoughts,

Lot's of hypothetical "ifs" there that are seemingly in direct contradiction to this topic.

poke,

It’s portable. That’s what you’re paying for.

conciselyverbose,

You can call it less because you only value graphics. Someone else can call it more because it's portable.

Discounting the most expensive port to do doesn't make sense.

stillwater,

The Switch is also a whole generation older than the PS5 and latest X1 Series X (or whatever it’s really called). Important thing to factor in when understanding why the Switch port is so compromised. They aren’t scaling games down from more powerful consoles of the same generation anymore, they’re porting games from much more powerful consoles of the next generation.

sparky, (edited ) do games w Unity will quietly waive controversial fees if developers switch to its ad monetisation service - report

Apple engineer here, from what I understand most of Unity’s competitors in the we space are significantly better paying and performing. We keep hearing from developers that nobody wants to use Unity’s product because of that. AppLovin, the one named here, outperforms Unity Ads by as much as 800% in some titles, according to a contact of mine at a game studio. With a difference like that it’s hardly surprising nobody is choosing Unity Ads.

This reeks of desperation, but one wonders how effective it could be - because this demand to drop AppLovin is basically cutting off the revenue faucet for these same developers they’re now trying to extort. No Unity fees but no good income either…

Saledovil,

There’s this one guy on youtube(www.youtube.com/), who said about business: [paraphrasing] “Sometimes things go well, and sometimes, you dry to get the change stuck between the couch cushions”. And you’re right, this pretty much does seem like a desperate move if you think about it.

sugar_in_your_tea,

Yeah, I love that analogy. When companies deviate from their core business model to try to increase revenue, it’s a symptom that the company is dying. If they’re having profit issues (which I doubt), a healthy company would innovate to attract customers, not to lock them in.

Aussiemandeus, do gaming w Baldur's Gate 3's companions were overly horny due to a bug
@Aussiemandeus@aussie.zone avatar

Nah feature. I was a god among men

MudMan, do games w Baldur's Gate 3's companions were overly horny due to a bug
@MudMan@kbin.social avatar

Aaaw, but I liked getting jumped by everybody immediately. Made those charisma points feel earned.

NathanielThomas, do games w BioWare lays off senior writing staff as part of its recent job cuts

Writers, who the fuck needs them, eh?

It’s not like writers ever made Mass Effect good or anything. I mean, something something Reapers, big whatever.

Kahlenar,

Well, now I can’t tell if the writing for ME was good or bad

Pistcow, do games w BioWare lays off senior writing staff as part of its recent job cuts

How hard is it to write “pick a color”?

DrQuint,

Depends on how much you get to crunch.

Yokozuna, do games w Microsoft will sell Activision Blizzard streaming rights to Ubisoft
@Yokozuna@lemmy.world avatar

What the holy monopoly is this. Basically the three worst major game developing companies have now joined forces. Activision, Blizzard, and now Ubisoft. Holy shit. Yea guess who isn’t playing any more titles put out by them, big yikes.

Grangle1,

Almost makes you miss the days when EA was the world’s worst company.

Yokozuna,
@Yokozuna@lemmy.world avatar

They were always there lurking in the background making shitty titles, they just weren’t in the light like the are now.

Lord_Logjam,

I’m confused. Why would this be the thing that stops you playing games by these companies? Especially considering Activision Blizzard might stop being so shitty when the people at the top leave after the acquisition. I’m not saying you shouldn’t avoid games based on ethics, I just think this deal is a weird one to be the deal-breaker for you.

Yokozuna,
@Yokozuna@lemmy.world avatar

Never really liked titles from Activision or ubisoft to begin with and thats just my opinion, just enjoyed the odd blizzard game and that’s been a rocky road as of late. I’m just not a fan of monopolies really, and if I can avoid shoveling money into the beast then I will. But as time goes on it will be harder and harder to navigate this because I’m sure there I’ll be some games put out by companies owned by Microsoft because their reach is so big I’m starting to get more into indie games as well party because of this in part.

Lord_Logjam,

Fair enough. I do agree with you on the indie front. Hades and Hollow Knight are two of my favourite games of all time. Remnant 2 has knocked it out of the park. And there are so many interesting smaller games coming from indie studios these days.

Bluefold, do games w Baldur's Gate 3 review - a critical success, with critical failures

One QoL improvement I’ve not seen here is a better journal system. When I can’t further a quest line even something vague like ‘Continue your journey so learn more’ would be great. I have spent time on some quests hunting down a person to discover the quest can only be completed in the next act multiple times now.

BaskinRobbins,

This was an issue I had with DOS2 as well. It was at the point I literally wrote stuff down in a notebook so that I could keep track of the side quests and what the last step was. Eventually they did overhaul the journal in that game to be a lot more useful though.

STUPIDVIPGUY, do gaming w Starfield has housing system, player jail, and more reveals Bethesda in new Q&A

its gonna be so completely average

Murvel,

It probably will be just like every big bethesda launch title and you bet it’s going to be buggy too, but guess what, I don’t mind because I’m going to mod that sucker until it’s good enough for me.

That’s the beauty of Bethesda titles.

SuperSpecialNickname,

That isn’t a beauty, it’s a deficiency. Why do players need to fix Bethesda’s damn game?

Murvel,

No game should be buggy, of course, but since I have access to the devkit and console, whatever breaks in game, I can fix.

Compare that to Cybepunk 2077, which is still a buggy pile of garbage, and that game I can not fix since there are no distro of tools to do so.

It’s not optimal either way, but the former I can work with and the latter I can not.

Zalack,
@Zalack@startrek.website avatar

I could not disagree harder. Bethesda puts a ton of work into making their games as extensible as possible and I think that’s not a deficiency at all.

DmMacniel,

Given that its the same engine over and over and over again; I don’t think they put that much work into making it extensible anymore. “It just works.”

conciselyverbose,

Everyone uses the same engine over and over. Starting from scratch instead of iterating on your previous engine is the exception, not the norm.

DmMacniel,

Sure but I wouldn’t call

making their games as extensible as possible

hard work since it has always been like that.

conciselyverbose,

It absolutely is.

If you don't make extensibility a core philosophy every step of the way, it disappears very quickly.

DmMacniel,

Bethesda would need to completely rework their tooling and engine to block out this core philosophy.

conciselyverbose,

They are reworking their tooling and engine constantly.

If they weren't making a deliberate point of making extensibility a priority, it would disappear on its own as development that didn't make it a focus left it behind. It doesn't just magically happen. It's because of good process.

DmMacniel,

We shall see with CreationEngine 2 if they would removed that facette. But I doubt it since its the essential core of that engine to be extensible.

conciselyverbose,

It's the core because they spend a sizable portion of their resources on making it that way. Every line of code that doesn't explicitly keep interoperability in mind is a line of code with the potential to catastrophically break it.

It's not something you can do, then you have it. It's like exercise. The day you stop it starts to fall away.

STUPIDVIPGUY,

im gonna wait at least several months until it goes on sale. and that way all the good mods will have already been developed

don’t buy launch day, and don’t pay full price, wait for reviews

Kaldo,
@Kaldo@kbin.social avatar

And it still going to sell like crazy because there is no other "average" bethesda-like game on the market, especially not spaceship/SF-flavored. I wish there was cuz I know I'll be annoyed by usual bethesda issues and I don't have faith in the modding scene to fix it properly (since they never did it for me for FO4 or skyrim), but its still going to be without competition so ¯*(ツ)*/¯

Kolanaki,
!deleted6508 avatar

I don’t have faith in the modding scene to fix it properly (since they never did it for me for FO4 or skyrim)

Sounds like you need to learn how to make your own. The toolset isn’t very difficult to learn and can do practically everything you’d want to do mechanically to the game. Most of the mods I use are self made, because stuff I can download generally isn’t perfect. They do too much or not enough and it’s very rare that I find something that is perfectly what I want. So I make it myself.

Kaldo,
@Kaldo@kbin.social avatar

I have dabbled in modding actually but only enough to know that I don't have the time or patience to make the big mods that I'd like to see, or that people with thousands of more hours of experience modding these games haven't managed to complete.

For example, no matter how much modding effort you put into combat, it's still only ever going to be classic floaty bethesda combat. No matter how much you try to improve magic, it's never going to become Dragons Dogma or Kingdoms of Amalur, ya know. No matter how many settlement overhaul or custom NPCs I add to fallout, it's still going to feel soulless and pointless to me, and no matter how many tents or frostbite effects you add to skyrim, it won't become as immersive as Outward.

Mods can improve what is already there but in my experience, they can never replace or rework core foundations of games, either because the modders don't have enough time and experience to do it (resulting in janky or unbalanced messes), or because the engine/API doesn't support it.

Kolanaki,
!deleted6508 avatar

Fair points but I do have issue with the combat stuff; I can’t remember the name of it, but the last time I was playing I had found a mod that made combat exactly like Dark Souls. It was a serious game changer.

Kaldo,
@Kaldo@kbin.social avatar

If you could remember the name I'd like to give it a try but I am veeerryyy skeptical its any good since the environment, gear progression, player abilities and enemy movesets haven't been designed to fit the dark souls style combat. Just having some form of stagger would be a nice improvement though.

comicallycluttered, (edited )

It’s called AMCO, and it’s fairly modular in that you can use the base movement animations with any of the several dozen attack animations on Nexus.

There’s also a mod which applies all this to NPCs as well. (If I recall, it’s called SCAR, but I’m not certain because it’s been quite a while.)

Main site (with a whole bunch of related mods): www.skyrim-guild.com/mods/category/Combat

There are also related videos on each mod’s page showing what they do.

Enjoy!

Magrath,

That’s not for me. Not gonna pay AAA prices for a game I have to spend hours of my own time fixing their mistakes. He’ll I’d have to learn a whole new skill.

Kaiserschmarrn,

Even if it isn’t that good, I got it for free with my new graphics card so I won’t be that disappointed anyway. But I’m still really excited to try it out.

terminhell, do gaming w DirectX 11 vs Vulkan: which is best for Baldur's Gate 3?

I think this will vary too much between OS and hardware. For me, Vulkan feels better overall. Dx11 looks slightly better but less performant.

But I’m running all AMD hardware, Linux steam with proton.

croxis,
@croxis@kbin.social avatar

I'm on linux with hyprland. With vulkan i get large black boxes that flicker in the bottom third off the screen.

usrtrv,

That’s weird, I do get the black boxes as well, but a much smaller portion of my screen. What resolution are you running? I’m at 4K.

croxis,
@croxis@kbin.social avatar

1440 (whatever is between 1080 and 4k)

terminhell,

Fedora and Wayland for me. So idk.

RebekahWSD, do games w Haunted Chocolatier will have a larger world than Stardew Valley, creator confirms
@RebekahWSD@lemmy.world avatar

This is by far my most wanted game. I love cooking so much. I love desserts. I love Stardew Valley entirely.

Gimme

Gimme gimme

massive_bereavement,

You also love Abba?

RebekahWSD,
@RebekahWSD@lemmy.world avatar

I dooooo!

massive_bereavement,
DepthCharge, do games w Sony considers further price rises, as it braces for £500m tariffs impact

And then they will lower the prices when the tariffs stop right? Right?

ampersandrew,
@ampersandrew@lemmy.world avatar

If they have to compete, which it looks like they will in some capacity, then it’s totally possible.

Dariusmiles2123, do games w Nintendo reserves the right to brick your console following "unauthorised use", in bid to prevent piracy

I’ve recently decided to complete all the games we’ve bought on our family Switch before allowing myself to get a Steam Deck alongside my Ps5.

While Nintendo has some very good games, I think I’ll never buy again from them.

Lumiluz,

Just fyi, I believe Sony has stated the same right as well.

The reason this is in legalese is because of the possibility of online cheating.

I don’t agree with it, I’m just saying the excuse reasoning console corporations give.

Anyway, it’s illegal to do that in the EU anyway.

Taleya,

Rverything is about “online cheating” it’s the think of the children!! of the gaming world

Dariusmiles2123,

It’s not fair, but I give a pass to Sony as their games are more my type and I’ve always used Sony consoles a lot.

Sony ain’t probably better than Nintendo as a conpany, that’s also why I’m extendibg my reach with Steam Deck gaming in the future.

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