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ColeSloth, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam

Anyone play on the steam deck? How is the performance on it since the last update?

supercriticalcheese,

No issues with it. I am playing it exclusively on the steam deck.

ColeSloth,

Sweet. Thanks. SD has pretty much completely taken over as my gaming PC, so whenever I get around to 2077, I’ll be doing the same as you.

Akinzekeel,

I keep hearing this from people but it runs terrible on my SD. Cannot get more than ~27 fps and it regularly dips below that.

Did you tweak the settings somehow?

I previously played it on my Xbox and had a great time. Would love to play it again on the SD eventually.

supercriticalcheese,

That’s weird did you tweak the graphics settings?

I am using the steam deck defaults and it is limited to 30 FPS. But it’s stable it didn’t bother me so far.

If I were to unlimit the FPS it stays in the 30-40 fps based on a small run I did now in Dogtown.

Hegar, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam

I'm ~3/4s through my second playthrough and appreciating it more and more. Haven't picked up the expansion yet either.

I found it hits much harder with a female character. The Johnny Silverhand situation especially felt much more... metaphorically resonant? And Jackie feels more rogue-with-a-heart-of-gold when his best buddy is a woman.

Quickhacks are OP but felt correctly haxx0r, mantis blades are super fun. I enjoyed the combat well enough. Cars are meh, but it's cyberpunk so if you're not riding a futuristic bike ala Akira you're doing it wrong. And wiping out on a bike is great.

The characterisation and world building are what really shine. I was reluctant to play the corpo background but it really makes the story sing.

::: spoiler spoiler
The first time you're in a car with Judy she has a prominent tattoo that says "underwater where thoughts can breathe". Then next mission or a while later her apartment has jellyfish looking paint splotches and an aquarium. It's expanded on more explicitly later, but I really enjoy the way they pull together their characters.

The scene with Takemura on the roof talking about Bakeneko is another moment that I enjoyed first playthrough and came to really appreciate a lot the second time. His food snobbery becomes quite endearing after he accidentally texts you his attempts to search for restaurants.
:::

kautau,

It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.

Admittedly I haven’t played the new expansion as male v yet, and that may change my opinion. Especially considering I think Keanu gave 110% percent on phantom liberty where I feel like there are certain lines in the original game that were just read from a sheet without context and marked as done

Hegar,

Oh yeah, that's a great point. I admit I stalled out of my male playthrough like 1/4 through, but for sure the voice acting felt lacking compared to female V, who really does a fantastic and job and sells every situation flawlessly. Now that you've mentioned it, it seems so obvious that that's a huge part of the why female V is better.

kautau, (edited )

I’m on a male playthrough a just recently started, and I think the trick is to realize that he’s playing the lines as a more aloof v, which is fine, and actually interesting psychologically as a v that “keeps his cards close to his chest and is cautious about who he opens up to” but you have to accept that version of v in your playthrough, whereas I got used to the “always emotionally invested v” of the female playthrough. Like I said, I still think he did a great job, but that mindset helps me to align the character with the experience. Either way, nice convo, choom

Hegar,

That reading of the character makes sense and jives with how I connect with games I play. I'll keep it in mind when I go back for a male playthrough - gonna have to romance panam eventually. Agreed choom!

Chozo,
@Chozo@fedia.io avatar

It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.

100% agree. Male V just sounds like "generic video game man who is tough, but not too tough", where as the female V sounds like a hardened, cold bitch that you don't want to fuck with. Cherami Leigh's got range.

kautau,

Yeah like I said in my other comment, I’m having fun playing through a male v playthrough with the thinking that male v just doesn’t open up often, and is trying his best to keep his cards close. It’s a fun experiment, and plays homage to how male v’s voice actor plays the character, and how a hardened veteran nomad v or abused street kid v might interact with folks, but Cherami’s amazing work is canonical V to me.

Kolanaki, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam
!deleted6508 avatar

I actually liked the game more at launch. I had 4 noticeable bugs the entire run; 1 was merely graphical (Tom’s Diner t-posing background noc), 1 prevented a quest from being completed (door that was supposed to open never opened), and 2 were kick ass exploits (the bullet time+slide+jump speed exploit and the infinite painting exploit).

It’s just… Not as fun without that slide speed glitch… :(

Chozo,
@Chozo@fedia.io avatar

You can still do some slide-dash shenanigans in the current version, but it requires a few skill upgrades to really take advantage of. It's nowhere near as broken as it was originally, but it's still quite useful for zipping around the map.

OozingPositron, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam
@OozingPositron@feddit.cl avatar

People are so quick to forget.

youtu.be/omyoJ7onNrg

Chozo,
@Chozo@fedia.io avatar

I don't think anybody's forgotten, it's just that CDPR actually fixed almost all of the issues players had with the game, from performance bugs to totally revamped features and game mechanics. The game is in a much better state now than 3 years ago when that video was made; it's almost unrecognizable from its original release form now.

PP_BOY_, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam
@PP_BOY_@lemmy.world avatar

Man, I’m glad that people are enjoying the game as much as they say they are but I tried my first play through earlier this year and it was terrible. I saw almost no difference in the amount/type of glitches between what I experienced back in January and what I saw online when the game first released a few years ago.

mynamesnotrick,

I played on launch month and only encountered one bug that was game breaking and it was only a loading point glitch where I had to load to a previous save point. Played just a month ago and the whole game was super smooth.

Repelle,

One game breaking bug on a playthrough is still pretty bad.

psycho_driver,

At least three people have been successfully gaslit by game publishers.

Hegar,

I have 50+ hours and only minor graphic glitches. A couple dead bodies standing up, the odd piece of floating loot. Nothing that seriously detracts from the experience.

Dariusmiles2123,

Played it two times on ps5. Once on 1.50 and once on 2.0. I haven’t experienced crazy glitches…

antithetical, (edited ) do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam

I got this game finally last year, after waiting for the bugfixes, and have been playing since then. I’ve got over 170 hours now, did all the sidemissions and now finishing Phantom Liberty, and loved every minute of it. This was my first dive into the cyberpunk-genre and it is impressive, especially the dystopian future that also seeps through in modern times.

The way Cyberpunk 2077 tells its story and does world building is beautiful. The immense city with twirling roads, mountains of trash and dysfunctional society is really immersive. I understand that it is not possible to give every citizen a full back story with limited resources but the amount of detail and love that they were still able to put in is commendable. Even after all this time spent in the gameworld it still manages to surprise me with random encounters while exploring.

I’m glad I waited for the bugfixes and had only a few crashes and minor glitchy physics. I hope they learn that delivering a good product is more important then deadlines, since players like me will wait anyway.

Fun fact: in no other open-world-game I got run-over by cars as much as in this game. Hmm I wonder, maybe all cars evolved from Tesla’s in this universe? (j/k)

mox,

I just started it and am having a similar experience, right down to getting hit by cars. At least, I assume they were all cars. Last time I was suddenly knocked off my feet was on the sidewalk, and when I finally regained control of my character, there was no vehicle driving away from me. It could have been a goat fitted with optical camo for all I know.

antithetical,

Haha those damn goats in octocamo… They should put beepers on 'em!

psycho_driver,

Goat Simulator 2077

blahsay, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam

Well deserved. It’s a masterpiece though it took a while to be polished properly

GeneralEmergency, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam

Ten years of Stockholm syndrome would cause that.

Muffi, do games w Hades 2 early access launch on Steam reaches over 100k concurrent players 24 hours after launch

It’s really, really good! Tougher than the first game, but that’s a welcome change. After about ~10 hours of gameplay, I already feel like it’s the best sequel I’ve played.

BleatingZombie,

I’ve been playing video games my whole life and I loved the first one, but I’m never able to “git gud”

I play these games as long as I can before my skill ROI becomes basically 0, so I’m one of those people who would really like an easy mode

H_Interlinked,

That’s pretty much what God Mode is. The option that gives you a small permanent defense % boost after every single death. I’m too old to git gud so I’ve used it to boost my progression in Hades. The feature seems to still be present in Hades 2.

BleatingZombie,

Oh! I thought it was like most games’ god mode (unlimited health, one hit kill, etc.) I didn’t know that’s what that was! Time to pick it back up!

RightHandOfIkaros, do games w What is the point of Xbox?

Gaming journalists sure want a Sony monopoly of gaming consoles, don’t they?

If Xbox didn’t exist, consumers could only choose PlayStation. Nintendo has shown they have no interest in making real console hardware to compete with Sony or Microsoft anymore, so consumers will get literally only one console choice. That’s bad. Especially since they could set prices at whatever they want and nobody could challenge it.

I get journalists hate Xbox, but Xbox needs to exist as a consumer option.

callouscomic,

steam deck exists: “am I a joke to you?”

RightHandOfIkaros, (edited )

The Steam Deck is not a console, it is a handheld Linux PC with “console gaming” TV output as an afterthought, just like the Nintendo Switch is a handheld android tablet with console gaming as an afterthought.

mortalic,

K… This is just not true. Plenty of AAA games run well on the steam deck. Currently installed on mine, RDR2, cyberpunk 2077, horizon zero dawn, Forza horizon, uncharted legacy of thieves, the last of us, and for funsies I just started another fallout 4 playthrough. I’m sure others have lots of other AAA games they play on their deck.

If it’s the exclusives you’re missing, like Gran Turismo or something, I think that’s a different argument.

RightHandOfIkaros,

Being able to play AAA games is not a qualifier for a console. My PC can also play AAA games, but it is not a console.

The Steam Deck, and Switch, are both handhelds. It is a subcategory of game console, but it is not considered a game console just the same as a Game Boy is not considered a console, but it is a handheld. Both the Steam Deck and Switch have a screen and internal battery, along with a controller that is built onto the device, like a Game Boy.

A Steam Machine is a Linux PC, but is more similar to a console than the Steam Deck.

mortalic,

I mean, the nuance you describe is notable. But I sit on the couch, using controllers and play the same games you would on ps or Xbox. Both of which run variants of Linux/windows.

It appears the nuance is no longer important.

applepie,

I think that's the point bro above is making tho... sure you an use it like one. But it does not compete directly with PS5 and Xbox. Different audience and primary use case is different.

If Xbox dies, steam deck is not a proper substitute for people who buy TV consoles. I guess steam could make steam console tho tbh

mortalic,

Why do you say it isn’t a proper substitute? What features is it missing?

applepie,
  1. it aint ready for mainstream, it still has issues and translation layer aint perfect at all. my gaming rig is on linux. I guess this will be resolved at some point and valve will release a TV console version.
  2. The hardware is not in the same class, in fact it literally under powered because it is a handheld. Guy who wants headshot noobs 4 loolz wants that 4k60 fps experience.
acosmichippo,
@acosmichippo@lemmy.world avatar

not “features” per se, but consoles have a better performance-to-price ratio compared to handhelds. In the bill of materials for a handheld you’re paying for a screen and battery that are unnecessary expenses if you just need a console. in a console, that money will go towards higher powered hardware to run games, and maybe some other ancillary things. Also in a console you can have a better cooling system since you’re not constrained to a mobile form factor. Also in a console you can use higher power since performance is not being balanced with batter life.

tan00k,

Reading through the above comments it seems like goalposts keep moving on what counts as a console. Does the wii u not count as a console because the controller had a screen and the price to performance is poor?

I’m not sure any of you have a concrete definition for a console, and maybe there isn’t one. It might be more of a spectrum with open and configurable devices on one end and the more focused devices with walled garden software on the other.

Then you can say that ps5 is more like a console than steam deck is, and steam deck is more like a console than a pc.

RightHandOfIkaros,

Does the wii u not count as a console because the controller had a screen and the price to performance is poor?

The WiiU Gamepad did not function on its own, it had to be connected to the actual console in order to function. It was literally a controller with a screen. It did not have any functionality without the console.

tan00k,

The person I was responding to was citing costs accrued for screen and battery as a reasoning for why steam deck is not a console, so I was giving an example (wii u) that contradicts that reasoning.

I don’t actually care if you consider the steam deck or wii u or anything is a console or not. My point was that I don’t see a concrete definition anywhere in this thread and that maybe a more nuanced view would be appropriate.

RightHandOfIkaros,

I see. I will try to provide as detailed of a concrete definition as possible for you.

A video game console is an electronic device that is built with the specific purpose of playing video games. It can do other things as well, but its primary function that it is designed around is playing video games. A console does not have a built in screen or control device, but instead those devices are separate and connect to the console in order to give it inputs and for it to output its signal to the user. A video game console does not run a standard computer operating system that one might find on a workstation, but it can run a modified version of a standard operating system that is specifically optimized for the console hardware to play video games more efficiently The console device is to be placed in a permanent location while in operation, and must be plugged into an electrical socket or similar power supply, as it is not powered by an internal battery.

A handheld is a subcategory of video game console that differs by having a screen and controller built into the device. It is not in a permanent location while in operation, rather it is operated while held in the users hands. These have a battery to provide power to the unit.

tan00k,

Ah, that does clarify a lot. You’re wanting a term to refer to the Xbox and Playstation class devices since they’re in this closely competing realm, but people already have a preconceived notion of what a “console” is (I would consider handheld to be consoles, for example).

It does seem like it would be useful to have a term for those.

RightHandOfIkaros,

Well this is the traditional definition of a video game console, it includes all video game consoles before the current generation. For example, the SNES, SEGA Genesis, and PC Engine/TurboGrafx16 were all competing consoles, but the SEGA GameGear and Nintendo Gameboy were not competing with those consoles.

As I said, handhelds are a subcategory of console. Like how a laptop is a subcategory of personal computer.

tan00k,

If it’s a subcategory of console then it is a console. Otherwise it’s like saying a square is not a rectangle because it is a square, or a cat is not a mammal because it is a cat.

That’s why I say you are searching for a term for things like the Xbox and Playstation - because it would be useful to have a term for that. Simply “console” is not a good fit imo, but you may disagree.

RightHandOfIkaros,

A handheld is a kind of console. It is not in competition or in the same class as a regular console.

A square is a kind of rectangle, nobody that says “draw a rectangle” expects you to draw a square, they expect a box with two sides longer than the other two but equal in length to each other adjoined at 90° angles. A square is a subcategory of rectangle. Its definition includes some features of a rectangle, but it also has other features that define it as clearly different from a rectangle.

Likewise a laptop is a subcategory of personal computer. A tablet such as a Microsoft Surface could also be a subcategory of personal computer. But if someone talks about their PC, you don’t think of a laptop or Surface.

Its the same with consoles and handhelds. By technicality one could call a handheld a console in the same way a person could call a Surface a personal computer, but that would be the same as calling a hot dog a sandwich, or calling a submarine a boat.

Perhaps “home console” would be more descriptive, but since video game consoles were always understood to not be handheld devices, there is no need to subdivide the parent category. Just “consoles” and “handhelds” works fine.

acosmichippo,
@acosmichippo@lemmy.world avatar

The person I was responding to was citing costs accrued for screen and battery as a reasoning for why steam deck is not a console

No, i was answering your question “what features is steam deck missing compared to consoles”.

acosmichippo,
@acosmichippo@lemmy.world avatar

i would say the wiiu is a special case console. they tried adding a screen to a typical console design and it didn’t really work. that’s why they pivoted to the switch which is much more like a portable than a console.

the vast, vast majority of consoles don’t have screens built into their controllers.

callouscomic,

Most of Nintendo’s pre-Switch “consoles” arguably had poor performance-to-price ratios in terms of hardware.

Also, a PC doesn’t have the constraints of a mobile form factor and better cooling and can have better performance without the built in battery and screen. You just argued to me that a PC can be a console.

This all seems arbitrary to argue the differences.

acosmichippo, (edited )
@acosmichippo@lemmy.world avatar

if those nintendos had to build in a screen or battery they’d have even worse performance for the price.

yes, PC has some commonalities with consoles, but there are other aspects that make a PC a PC rather than a console.

This is not an arbitrary discussion, it’s a semantic discussion. these terms have non-arbitrary meanings.

RightHandOfIkaros,

While you can do that with a Steam Deck or Nintendo Switch, that was not their primary design. Its no different than plugging in a laptop to a TV with a wireless controller and gaming on that. That is not a console, it was not designed as such.

Additionally, the quality of gaming experience you get from a Switch is worse than on Steam Deck for intensive games, even for native Switch games sometimes. But the quality of games on the Steam Deck is worse than a purpose built game console like the Xbox Series X or PS5. Keep in mind the Steam Deck is 2 years newer than the Xbox Series X or PS5. While the experience may be comparable on some less intensive games, the console experience is objectively better.

Steam Deck and Nintendo Switch are not competition to Xbox or PlayStation. Valve and Nintendo don’t view them as such, and neither do consumers.

Blackmist,

I don’t think anybody wants a monopoly, because it means the leader can stagnate, and honestly that’s already happened. Sony are getting complacent, the big releases are few and far between. We’re all getting less for our money, no matter what team you’re on.

I often buy multiple consoles in a generation, but I didn’t get the Xbox One or Xbox Series consoles, because there’s no reason to, and it’s not because I’ve got an expensive PC either, still being on a 1060. Being late to the game is fine, PS3 did that and ended up selling pretty much as many as the Xbox 360 in the end, but where is that spark from MS? They’ve gambled it all on Game Pass and I’m not sure you can run an entire gaming division on that, same as Netflix couldn’t compete with Hollywood without the box office money. The cloud growth just hasn’t happened for them. It doesn’t feel as good as local play, and I suspect it never will. A PS5 has hit pricing that isn’t really that expensive for fairly casual gamers, although the most casual went mobile ages ago and I doubt they’re coming back.

Xbox hardware is fine, there just isn’t any reason to own it. If it ran Windows and I could install my Steam library on it, I’d have got it on day one, but how does that make MS money? There’s even been noises about the next Xbox allowing Steam, although I don’t know how true that it is. I would guess the only way that can happen is if MS get a chunk of Valve’s money every time somebody buys a game through Steam for Xbox. It’s the only real feature that would get me to buy one right now.

NewNewAccount,

Gaming journalists and consumers alike want Xbox to be better. Did you even bother to read the article?

TSG_Asmodeus, (edited )

I get journalists hate Xbox, but Xbox needs to exist as a consumer option.

I don’t understand, is this a thing? “All journalists hate Xbox” I mean. I’ve never heard this before. Like there’s a mandate that journalists have to hate the Xbox?

EDIT: I’ll eat the downvotes, I just want to understand what the fuck they’re talking about

Ephera,

Nah, it’s an obviously false take, because as you say, why would all journalists agree on this?

XBOX has been underwhelming for a while and journalists will report on that, and they will focus on those bad parts and certainly also sometimes make it sound worse than it really is, because it brings in clicks.

That can make it look like journalists dislike XBOX, but causality is simply the other way around.

TSG_Asmodeus,

Yeah the comment felt like bizarre astroturfing – Why would ‘gaming journalists’ specifically not want Xbox to succeed, but want Playstation to? Like somehow a Sony monopoly is great for… journalists? A very strange take.

XBOX has been underwhelming for a while and journalists will report on that, and they will focus on those bad parts and certainly also sometimes make it sound worse than it really is, because it brings in clicks.

I worked at Microsoft and I can assure you, they deserve every bit of hate they get. And it really is that bad. There was a point with the Xbox One where Sony was beating ‘us’ in every single market we were actively tracking except specific parts of the US. Yet we had directive after directive for clearly nonsensical ideas like targeting Japan for console sales.

I also worked (third party) with Sony and they aren’t much better, but they at least understand how to get their consoles bought. Microsoft hasn’t known how to do that since the 360.

cbarrick,

Nintendo has shown they have no interest in making real console hardware

Ah yes, the no true Scotsman argument.

Nintendo doesn’t make hardware to compete with Sony and Microsoft, despite having the best selling console hardware all-time, among the current generation, and among several previous generations.

You don’t have to be a graphical powerhouse to compete with PlayStation and Xbox…

RightHandOfIkaros,

Nintendo is not competing with Microsoft or Sony, and that’s why they can sell more.

People arent choosing between Xbox, PlayStation, or Switch. Theyre choosing between Xbox or PlayStation, and also buying a Switch. That is not competition.

OriginalUsername7,

Gaming journalists sure want a Sony monopoly of gaming consoles, don’t they?

Despite the inflammatory headline, I don’t think that’s really the point of the article. It’s much less “why even bother”, and more “do they even know what they’re doing over there”?

Any hatred the writer has for Xbox seems to be focused on how Microsoft are running things, not letting the studios take chances or even make a bit of a dud game.

As a platform, the point of Xbox is supposed to be to make things people enjoy. But MS seem hyper-focused on insane rates of growth, more users, more subscribers, bigger profits. Anything that doesn’t fit that gets cut, regardless of how well it was received by fans or critics.

I don’t get the impression the writer hates Xbox, but is just frustrated that they’ve been making the same mistake over and over again, which has allowed Sony to dominate the console space.

HEXN3T, do games w What is the point of Xbox?
@HEXN3T@lemmy.blahaj.zone avatar

For when the PS5 is out of stock. It isn’t out of stock anymore.

CeeBee,

Sony is just as bad in their own ways.

aniki,

They are both irrelevant. They don’t sell bespoke hardware, they don’t sell bespoke software, they just sell you locked down schlock. The era of consoles is over. With the ubiquitous nature of HDMI, 4K huge format TVs, and universal peripherals, there only thing consoles offer you is LESS choice.

Go vegan, buy a bike, play PC games.

CeeBee,

Go vegan

I swear vegans are eventually going to out class religious people for pushing their own beliefs.

aniki,

Belief that the world is on fire and its mostly because of big agra? ok.

mckinsey.com/…/agriculture-and-climate-change.pdf

callouscomic,

I thought it was because of cars?

I thought it was because of straws?

I thought it was because of private jets?

I thought it was because of deforestation?

I thought it was because of plastic ocean pollution?

I thought it was because of the top major corporations?

I thought it was because of soot ovens in southeast asia?

Seems like I have read that it is predominantly because of everything.

aniki,

Yes, modern life is a huge fucking problem. Go vegan, buy a bike, shop local.

Mastengwe,

No, no, always.

LainTrain, (edited )

Piss off ecofash. Modern life good actually.

Industry, medicine, LGBT rights, women’s rights and science all good actually.

aniki,

You have to be in charge to be a fascist you dumb motherfucker.

A system of government marked by centralization of authority under a dictator, a capitalist economy subject to stringent governmental controls, violent suppression of the opposition, and typically a policy of belligerent nationalism and racism.

I fucking WISH we had ecofascism. Maybe then I’d get a winter again.

LainTrain,

No you don’t, what kind of alternative facts shit is this? It’s absurd to suggest one can only be a supporter of an ideology if said ideology is in power for any ideology.

I fucking wish we had fascism. Maybe then I’d get a winter again.

The only winter you need is a Siberian one, with a paid-for stay at a Gulag :)

ivanafterall,

Yes, those are all major contributors, though some of them overlap.

Texas_Hangover,

Not to mention smug self righteousness.

Mastengwe,

What a dumb take.

HEXN3T,
@HEXN3T@lemmy.blahaj.zone avatar

I know, but that doesn’t change that the PS5, for its lack of exclusives, is way more successful.

chloyster, do gaming w Eurogamer: What is the point of Xbox? (Opinion)

When reading opinion pieces, especially ones on topics that I am passionate about, I try and keep a level head and not let the fact that it’s written in a publication I enjoy inform my opinion too much. That being said, I thought this was a well done look back at so many of the things the Xbox brand has gotten wrong over the years.

In today’s fast paced world I think it can be easy to forget stuff like lionhead’s closure and especially the PR releases that were said at that time. The similarities in the pr releases to the recent closures and lionhead’s closure were interesting to see.

I find myself overall agreeing with this piece and it’s conclusions. I do feel the author’s idea of why entertainment companies exist to perhaps be a little idealistic (although I am admittedly pretty jaded on the industry and capitalism as a whole at this point in my life). They claim that entertainment companies exist “to provide that entertainment.” Sure I think creative leads and the devs (especially in the games industry) are there to provide entertainment that they are passionate about. But idk if I can ever see a period where the publisher was in it for the art, despite what they may say. My jaded view is it’s always been for profits. That being said, while reading this and having that view in the back of my head, I did start to question myself a bit. Why is Xbox struggling so hard? I mean if every publisher is in it for the same reason, (profit in my mind) why is Xbox struggling so much with having a clear path. Sure the industry as a whole has been struggling this past year or so, but Xbox seemingly has been struggling for a lot longer. While not a huge Sony fan, they have provided a large list of really excellent games. Sony is of course in it for profits, but they seem to have had more success in getting quality games out the door.

Idk the piece made me think about the whole thing more and I’m not really sure where my thoughts are going to settle. I do know that I really think this shouldn’t have happened. Despite the state of the industry, Microsoft had $20 billion in profit last quarter. I see no reason why this needed to happen.

Thanks for sharing

ConstableJelly,

They claim that entertainment companies exist “to provide that entertainment.” Sure I think creative leads and the devs (especially in the games industry) are there to provide entertainment that they are passionate about. But idk if I can ever see a period where the publisher was in it for the art, despite what they may say.

I agree with you, except that up until the early-to-mid aughts, before Fortnight, and skinner box mobile games, and the promise of persistent revenue capitalizing on addictive tendencies and FOMO, publishers believed that the best path to profit was good games. Konami, to pick the (previously) worst example, published one of the weirdest, most cinematic, ambitious, influential games of all time with Metal Gear Solid. And then, eventually, they saw a straighter, shorter path to profit.

I am…way more personally upset about the Arkane closure than I usually get about these things. I have so much respect for what that studio created. This article is great though and gives the holistic perspective I’ve been looking for the past few days:

The point here, ultimately, is that this cycle has been repeating, and repeating, and repeating, and it does not show any sign of coming to an end. Xbox buys talent, mismanages it in search of impossible scale, and cuts it loose - be that the 20-year experts of Fable, or the battle-scarred makers of Dishonored, or the invigorating new generation behind Hi-Fi Rush. Xbox’s leadership clearly knows it’s a problem…they have to step behind this first, surface-level layer of justification for closing studios, and get to the real cause - not the decisions themselves, but the principles that inform them. The principles that say expertise, creativity and talent are less valuable than the cost to let them flourish.

VulKendov,
@VulKendov@reddthat.com avatar

I was pretty disappointed back when they shut down lionhead, I was interested in that asymmetrical fable game they were coming out with.

ocassionallyaduck, do games w What is the point of Xbox?

It is so damning that the entire industry has reacted that way. It’s not that they closed a studio, that cod have been ignored. It’s how brazenly they closed successful studios for being successful while talking out the other side of their mouth to the press.

It feels gross in a much more palpable way. And with everything else going on in tech it feels so wrong coming from one of the biggest companies in earth.

I’m 100% over Xbox. I hope their next console is the worst release since ET on Atari.

SplashJackson, do games w What is the point of Xbox?

We should go back to Nintendo versus Sega times, give me my Dreamcast 2 and my Virtual Boy Advance

Beetschnapps,

I don’t want to go back to sega fucking up the hardware game that bad…

Blackmist,

I think in this business you can survive a generation in the wilderness. Nintendo had it with the Wii U. Arguably Sony had one with the PS3.

Two in a row? Well you’re out. Saturn followed by Dreamcast. MS are in their second, and tbh, it looks like they’re pivoting towards being a cross platform publisher and subscription provider. They can certainly afford to keep throwing money at the issue, but if there’s no results, there’s only so long they’ll be allowed to continue doing that before the boss pulls the rug on it. He does not seem like a man who is excited by his gaming division.

Ashtear, do games w What is the point of Xbox?

Xbox buys talent, mismanages it in search of impossible scale, and cuts it loose - be that the 20-year experts of Fable, or the battle-scarred makers of Dishonored, or the invigorating new generation behind Hi-Fi Rush.

Talking up the demerits of capitalism in the massive gaming industry has been more common as of late (perhaps especially so on Lemmy), and I do think there is nuance in that conversation.

There’s no reasonable nuance here. Microsoft clearly wants insane return on investment from their studios, and I don’t see how that leaves room for the art of video game design.

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