eurogamer.net

Badeendje, do games w Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now
@Badeendje@lemmy.world avatar

Excellent write up by the publisher and good that they warned Greg of the shit storm ahead.

I bought it, played it. It was already fun. The patches fixed some of the issues that made playing it not fun… so good choices there. I left him some small feedback on the game and some words of encouragement in the hopes that helps.

I hope he can continue his development to deliver his vision for the game. I feel like I got my moneys worth already and I’ll spin it up when the next series of updates are done.

Till that time I just saw Timberborn (another one of these jewels) had a cool update so I’ll go and try that or one of the mysiad of other cool Early Access games that still receive a lot of love.

Zahille7,

Going Medieval is another colony sim, more akin to Rimworld, but it’s constantly getting updates and patches. They’re almost done with their roadmap.

ech, do games w Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now

The dev seems to have a good publisher that’s on their side, which is nice to see. I find it bizarre that this rebuttal comes in response to the CEO of Hinterland Studios, the devs of Long Dark, which was in early access itself for ages. Dunno if they think they’re above it all now, but you’d think they would at least be sympathetic of devs facing that kind of shit. Probably just CEO saying CEO shit. Hopefully the Manor Lords dev doesn’t let it get to them much, or at all.

mindbleach, do gaming w Why the gradual death of the console exclusive makes business sense

Platforms are an obstacle to customers, from the developer’s point of view. This has been obvious since the PS2-PS3 transition - and it’s why Sony is freaking out about PSN accounts. They don’t give a shit about your data. They desperately want to go back to when every game was made for one system and maybe got a conversion or two. The closest they can get is roping people into their ecosystem to justify the continued existence of their deliberately0incompatible AMD laptop opposite Microsoft’s deliberately-incompatible AMD laptop.

Same deal with Epic refusing to make Fortnite work on Steam Deck. It’s not a technical issue. They’re just having a slapfight with Valve. They want their store to stand up against (let’s face it) the de-facto monopoly source for major PC games, and the market says no.

Where this ends is the death of consoles.

There is no reason to release a game three or four separate times, with a private screening process for two or three of them, even if each release is goddamn near identical. All that’s really different is which middleman slices off an entire third of the publisher’s revenue. There are no technical reasons three of these platforms couldn’t just run the same executable with the same data. There’s differences - but not important differences. And even the ARM version could be served if games were published in .NET or SPIR-V or whatever. Slow startup time? Yeah, once, but games already take their sweet time installing. Even shaders need to compile and cache. That nonsense would be a lot more sensible if it let you buy whichever hardware was best from whoever the hell was selling it.

So really, where this ends is the death of platforms.

joneskind, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam
@joneskind@lemmy.world avatar

Second run female V. Discovered the game this year because I play it on Mac (using Whisky) and it wasn’t possible before.

I am not a gamer (as you can tell by my computer’s brand) as I really struggle to find games I want to invest time into. I’m too old to enjoy the thrill of dying 20 times in a row to kill a boss (been a WoW hard player for a few years, but mostly for the lore when it was still great) so I play easy mode and enjoy each and every bit of dialogue I can.

This game is one of the best Sci-Fi movie I’ve seen in years. Sometimes it makes me feel like I’m in 1982’s Blade Runner, waiting for Rutger Hauer to make an appearance. I already met Daryl Hannah and Sean Young (or very resembling characters at least).

Anyway, I don’t care much that the launch was terrible. I’m just glad the game exists.

PS: As a Metalhead myself, the only things I dislike about the game is Johnny’s band stuff. The game’s music is absolute dope though.

morbidcactus,

Tomb Mold does a few of the tracks on Ritual FM, I really liked that they got realworld artists to do in universe tracks. All of the stations are solid, love that they implemented radio outside of vehicles as well.

KairuByte, do gaming w Epic's EU game store and Fortnite iOS plans stall as Apple bans developer account
@KairuByte@lemmy.dbzer0.com avatar

In short, don’t expect to see an iOS version of the Epic Games Store or an iOS return for Fortnite anytime soon (although the latter continues to be available on the platform via Xbox Cloud Gaming)

Missing the fact that Apple is cutting off PWAs in the EU, which Xbox Cloud Gaming relies on due to Apples ridiculous rules.

TheMalWare,

FYI they backtracked on that, now requiring PWAs to run on webkit

KairuByte,
@KairuByte@lemmy.dbzer0.com avatar

That’s something I suppose.

catloaf, do games w Helldivers 2 has a Dungeons and Dragons-style GM behind the scenes

They make this guy get up in the middle of the night to tweak some balance numbers? What the fuck?

Hotzilla, do gaming w Star Citizen developer hit with layoffs amid claims of a "highly toxic company"

It’s a Ponzi scheme, right?

018118055,

🌎🧑‍🚀🔫🧑‍🚀

Omgarm, do gaming w Nintendo shares drop following Switch 2 delay reports

Because some people wanted to cash in on the rumoured release, nothing too interesting.

GregorGizeh, do games w Activision Blizzard boss Bobby Kotick departs in just a few days

New director starting with “building on the successful launch of starfield,…” doesn’t inspire confidence. Neither did kotick though so let’s just see what happens

Pratai, do gaming w GTA 6 trailer coming Tuesday, Rockstar announces

I’m surprised they’re not charging for it.

cobysev, do games w Starfield's new PC patch delivers the game we should have had at launch - Eurogamer

So does this mean the game is finally ready for me to buy? Just waiting on a Steam sale and I’ll finally get to play this. Bugs or not, I’m not paying $70 for a base video game.

simple,

So does this mean the game is finally ready for me to buy?

Nope. Worth waiting for a few more fixes and proper mod support.

Bernie_Sandals,
@Bernie_Sandals@lemmy.world avatar

Yep, as someone who beat it several times, I agree with this. Its a great game, but is unpolished at launch like any bethesda game, 5 years from now it will have memorable gamer cultural references and a consistent modding/playerbase.

With the love of using the game engine to create entirely new games that bethesda fans have, I’m basically expecting a Star Wars/Star Trek total overhaul mod within the next decade.

CraigeryTheKid,

Wow, I consider a game “personally great” if I like it enough to completely finish once.

rambaroo,

The playerbase already dipped below Skyrim on steam. I really doubt that this game will have the usual Bethesda longevity.

Bernie_Sandals,
@Bernie_Sandals@lemmy.world avatar

While that’s definitely possible, Bethesda games always take unpredictable trajectories.

I wouldn’t take it dipping below their most beloved game in player count as it being a flop just yet.

Dudewitbow,

Id wait till post expansion and creation kit imo.

Reletively speaking starfield is already a lot less buggy then other Bethesda game studio titles. Its just matter of fixing parts of the game some users didnt like.

Stovetop,

I’d say probably not. Unless the graphics were the only thing holding you back, this update does not appear to have done anything to improve the gameplay loop, menu system, or story content.

Compared to previous Bethesda games, it actually ran rather well at launch even when missing the features added by this update. But I’d say there’s quite a lot more that needs to be done to call it a good game, with graphics/performance being the lowest priority on the list.

Fizz, do gaming w Cities: Skylines 2 dev says it won't release paid DLC until performance "fixed to our standards"
@Fizz@lemmy.nz avatar

First week Performance was unplayable. 2nd week its fine and I’ve forgotten about the bad performance and I’ve been enjoying the hell out of the game. It’s so good and I’m excited for future dlc, assets and mods.

SkyeStarfall,

It kinda sucks honestly, because I think if they literally got one or two more weeks, and disabled the offending settings such as depth of field, they would have received far less flak. I feel like a good 70% of the complaints are due to bad defaults.

Like, sure, they probably still would have gotten some justified criticism for it, but I don’t really think the game deserved as harsh criticism as it got, or at least, the problems are all very surface level, and underneath what is there actually works well.

1984,
@1984@lemmy.today avatar

No there are actually severe bugs in the financial model of the city also, stuff like that. But it will be fixed eventually. It’s not a bad game. It does what it’s supposed to and it’s more user friendly than the previous version.

thejml,

Examples? I’ve been playing since launch and haven’t seen anything glaring. The way it’s structured is a bit different, but it all works out when you learn the system.

1984,
@1984@lemmy.today avatar

I just read a review somewhere of the game, don’t remember the site. But they listed lots of issues with the current game beyond the graphics.

I also have the game and I agree, it’s fun and seems to work, but I haven’t played that much yet. Kind of waiting for more fixes.

AngryMob,

The one theyve acknowledged working on is related to garbage. Your cargo port/terminal will import a lot of various resources for your city to use, including garbage. Which means no matter how much garbage handling to build, your imports will flood it.

Workaround is to district everything and make sure your garbage handling facilities excludes the districts with the poets/terminals.

Some other economic bugs are not as bad. Like services not using resources correctly or zoned buildings having too much of a safety net for bankruptcy. Theres a lot the community is tracking down and the devs are working on.

I wouldn’t say it makes the game unplayable. The complexity that does work is great. Its still so much better than CS1. Im not in the camp of anyone not buying “out of principal”. Its a fairly small team who had a deadline to meet. They made a great game in that time despite the glaring issues. They provided 10 years of CS1 support (even excluding dlcs), CS2 will be no different.

TheDarkKnight,

Eh I’m not buying it on principle now. Kind of sick of these rushed releases.

Finish them before releasing them.

WarmSoda,

Tried and true method is still wait until patches and DLC fix everything. If they don’t have the patience to create a working game, I’m not rushing to by it.

jon,
@jon@lemmy.tf avatar

If they had released mod tools on day 1 like they originally said, most of the game-breaking issues would have been addressed by modders by now.

Fizz,
@Fizz@lemmy.nz avatar

Anyone interested will buy it eventually. It doesn’t matter if the release is shit they’ll buy it eventually and CO will make money from dlc sales. Based on what I’ve played so far I can tell this game is going to be amazing in a few years.

1984,
@1984@lemmy.today avatar

I agree, it’s playable and fine with the right settings, at least on my machine. I have a old cpu but powerful graphics card, Radeon 6900 XT.

SuiXi3D,
@SuiXi3D@kbin.social avatar

I personally went from having to have everything on low or turned off to literally cranking everything all the way up and it’s still playable. Mind you, I’m running an eight year old quad-core Xeon, 64Gb of 2400mhz ECC DDR4, and a 2080ti. Game’s installed on a SATA SSD that isn’t exactly new.

And yes, I’m aware that’s an odd mishmash of parts. Most of it came from an old server my last job was throwing away.

SuperSpruce,

I’ve been having playable framerates but they’re not improving. On a 10k city I get about 45fps average but I frequently experience frame drops which definitely make it less enjoyable to play the game. My specs are Ryzen 9 5900HX, RX6800M, 32GB RAM

Fizz,
@Fizz@lemmy.nz avatar

I’m not sure what framerate I’m getting but it’s good enough for me and I do get some drops. I’m on a 50k pop city with a 2070 and a ryzen 5600x and 32gb ram.

They’ve said there is a lot of room for optimization but I don’t expect to much because cs1 ran like shit for what it was.

sanols,

It’s been really fun but I hit a wall where I realized I wanted all the mods and assets from CS 1 to continue my building.

Not having central transit hubs or multi directional subways feels so limiting.

MossBear, do games w Microsoft expected to finally buy Activision Blizzard next week

Please bring back Overwatch 1 the very next day.

dylanTheDeveloper,
@dylanTheDeveloper@lemmy.world avatar

Halo Watch

Sauciness6413, do games w Game prices are too low, says Capcom exec

Personally, I feel that game prices are too high. Patient gaming is where I’m at.

Besides all of that, I don’t have the time for all of these games maybe cut down the scope of the game, go back to linear, 10-20 hour games and if its an open world don’t make it a huge empty sandbox with most of it being unused or with a boring game loop. If a game publisher decides to jack up prices then I expect top notch quality with no fluff included anywhere and that it works day one the fact that I have to mention that is sad, then and only then to me such a high price would be justified which has not been the case for some games in recent years. Finally, if a full priced game incorporates f2p monetization and battle passes, then to me its price increase is not justified in my book.

Blackmist,

I think the subscription based stuff is decent value for now. Run 2 years behind the current and you hardly have to buy anything.

The only games I have for my PS5 that I “own” are God of War Ragnarok that came with it, and Baldur’s Gate 3.

lemmylommy, do games w Grand Theft Auto 5 turns 10 years old

Still waiting for that single player DLC …

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