Naz

@Naz@sh.itjust.works

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Naz,

I was another person who suffered from motion sickness trying to play the original Super Mario 64.

I wish I could tell you what it was - I have played everything under the sun, including VR (in which I was also motion sick), and the closest thing I could come up with is the low FOV combined with the automatic movement of the camera.

I think it’s similar for people who get car sick as a passenger, but not a driver.

Naz,

Yeah honestly, I bought Tarkov second-hand for $8 and even then I felt like I was getting ripped off.

It’s probably not news to anyone but the game has extremely lax anti-cheat controls.

As for why people would cheat in an online game, it always seems obvious from a psychological standpoint, but the cheats for Tarkov are so egregious they’re like full blown developer offline DEBUG TOOLS.

I don’t mean “oh no, aim assistance, and they can see you through walls” – the cheat tools are hooking into features of the GAME ENGINE ITSELF, allowing players to see:


<span style="color:#323232;">PlayerName, Current HP, Current Level, Full inventory contents, currently equipped weapon, position, heading, estimated value of inventory, estimated value of your account, age of account creation, and so on.
</span>

They can also: Teleport, FLY, increase or decrease their run speed, jump height, and so on.

The cheaters are basically running around with admin privileges in the game, and the developers don’t give a flying fuck. It’s like GTA5 levels of cheating.

Why would anyone play such a game, much less pay $150 to be abused by people? You can slam your dick in a car door for a lot less.

Naz,

Steam has a sub 2-hour game time no questions asked refund period - what prevents someone from doing exactly what you said using the refund process instead of resale?

Naz,

I’ve got the Q2, and I’ve heard the Q3 is like half the size and weight. If that’s true, it’s a decent upgrade - for me, personally. I don’t care about any of that Meta/Facebook shit, I sideload my APKs and neuter their monitoring and use it as a wireless display, a la Valve Index.

EVE Vanguard Aims to Be the EVE FPS That Dust 514 Wasn’t - IGN (www.ign.com) angielski

EVE Online's starry realm of New Eden is a vast expanse of more than 7000 star systems, which we have so far experienced almost exclusively from a distance aboard swooping starships or in the colossal interiors of mega-scale space stations. But all the while, I've imagined what might be going on down on these lonely planets I'm...

Naz,

First you make an Excel spreadsheet

Then you benchmark every weapon and attachment in the game

Then you optimize to make the perfect build to use in battle

And get headshot in 0.2 seconds right out of spawn

Naz, (edited )

Well compared to D2, the progression was reverse linear, you started off strong at Level 1, and cleared rooms and then you became weaker as you levelled up.

To maintain your strength, you needed to have the optimal gear in every slot (head, armor, gloves, boots, etc), and have an optimal spec.

The issue was that the items were egregiously generic, and were replaced pretty much on a constant basis, anything you picked up was an upgrade until Level 50, when “Sacred” and “Artifact” became a class, and your entire inventory was outdated.

The main issue was they began by making Diablo: Immortal, a mobile game and midway through development remembered it’s a PC game and not a mobile micro transaction machine, and kept the MT shop in the game regardless (which retails for $100, mind you)

I’m a Diablo 1&2 Veteran, who has meleed Uber Diablo to death with a Fury Druid in 2022, soloed Diablo in 1996 with a Warrior, and I’ve never been more bored playing an ARPG than Diablo 4.

My best friend is a stoner, so he got far more value out of it. To be fair, he also gets a lot of value out of staring at walls, so there’s that.

Naz,

I have a folder on my D: called OLDINSTALL.

It’s my entire hard drive from 1996, including DOS.

I think it’s a couple hundred megabytes in size, but the vast majority of the files and games were exclusively in floppy disk format.

I don’t have a floppy drive or any disks anymore.

Naz,

It doesn’t need to, we all know it’s the highest form of art. It’s like mentioning the Mona Lisa. Daikatana is simply implied.

Lmao

MechWarrior 5: Clans Stomping to PC, PlayStation and Xbox in 2024 from Piranha Games (www.techpowerup.com) angielski

Piranha Games revealed MechWarrior 5: Clans today, a new stand alone MechWarrior game coming to PC, Xbox and PlayStation consoles next year. MechWarrior 5: Clans, while retaining the MechWarrior 5 designation, represents a transformative step forward in the MechWarrior 5 franchise. MechWarrior 5: Clans linear campaign will be an...

Naz,

Those Inner Sphere bastards have sat on their laurels for far too long!

Clan Wolf, let’s awoo!

Awoooooooooo! in yellow lasers

(Furries are canon in BattleTech, you’re welcome)

Naz,

While I agree with the general sentiment, Gothic 1 is basically unplayable on modern hardware. It outright crashes, and a generation of players misses out on one of the best/most pivotal western cRPGs in history.

Not to mention, graphics cards and even the worst potato are so much more powerful than our gaming rigs in 2001 that we can afford more than 32 MB of video memory for textures that don’t look like blurry smears, or perhaps, characters with actual fingers.

Naz,

I agree with that

What games had easy soft locks that prevented you from either progressing or getting a true ending? angielski

The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don’t perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress...

Naz,

I’m sure others have mentioned it here, but…

Chrono Trigger.

Starfield Is Seemingly Missing Entire Stars (the local 'sun') When Running On AMD Radeon GPUs (wccftech.com) angielski

So a user on Reddit (ed: u/Yoraxx ) posted on the Starfield subreddit that there was a problem in Starfield when running the game on an AMD Radeon GPU. The issue is very simple, the game just won't render a star in any solar system when you are at the dayside of a moon or even any planetary object. The issue only occurs on AMD...

Naz,

I’ve got a 7900XTX Ultra, and FSR2 does literally nothing, which is hilarious.

100% resolution scale, 128 FPS.

75% resolution scale … 128 FPS.

50% resolution scale, looking like underwater potatoes … 128 FPS.

I don’t know how it’s possible to make an engine this way, it seems CPU-bound and I’m lucky that I upgraded my CPU not too long ago, I’m outperforming my friend who has an RTX 4090 in literally all scenes, indoor, ship, and outdoor/planet.

He struggles to break 70 FPS on 1080p Ultra, meanwhile I’m doing 4K Ultra.

Naz, (edited )

Sam Coe: “Y’know, captain, I’ve been thinking, I’ve been talking about myself for a long time, but I’ve never really asked you about yourself. It seems to me that you’re a mute of some kind, and everyone just talks AT you, rather than TO you. So I’ve got to ask you, how does a Chef like yourself end up working for a mining company on Narion?”

[Camera turns 180° degrees to face the player like in BG3]

• My name’s FuntyMcCraiger and I used to run a restaurant before we ran into hard times.

You know, mining is a lot like cooking. I like mining rocks.

• That’s none of your business. After being mute for 80 hours, I’ve decided to have good dialogue and good writing because they paid their writers a living wage.

• Shut the fuck up, Sam Coe.

• Can you smell what the FuntyMcCraiger is cooking?

• Show Item [Opens Inventory]

• Flip Sam The Bird.

Naz,

A settlement needs our help, Captain.

Naz,

To be fair, Cyberpunk 2077 came out in the peak of Covid GPU scarcity, I was still gaming on a GTX1080 at it’s release and the only way I could have a decent experience was running it at 50% resolution scale with 100% sharpening.

Naz, (edited )

The downside is with a realistic encumbrance system, you’d either:

A) Not be picking anything up, or:

B) Making so many milk runs your head will spin from the tedium of ferrying useless bullshit back and forth.

Being 70-80 hours into STARFIELD, there’s non-cheating ways to avoid the encumbrance penalty, such as the “Powered Assist” backpacks which lowers O2 / stamina consumption by 75% when overencumbered. You can also deposit your loot into your ship’s cargo bay and sell directly from it by pressing Q at any vendor.

In ITR/Into The Radius VR, a fully realistic military looter shooter survival horror like STALKER; I picked up and carried EVERYTHING, but through the use of an inane amount of utility items, such as a chest harness, backpack, lower back bags, leg bags, thigh bags, and so on. (My favorite thing to put in my belt bags was cake slices and energy drink cans, made for hilarious streaming content when you take a bite of cake in a dire situation)

I still spent like 20 real-life hours slogging knee deep through swamp to ferry back an entire inventory of artifacts worth 5K/ea.

So my takeaway is, people are gonna loot and hoard; if they do that, encourage it. If not, reward the player with more credits from missions and other things that don’t involve scraping and strip-mining every planet for every ounce of metal.

Naz,

I bought Baldur’s Gate 3 on launch day, within the hour, not even realizing the GOG version was DRM-free. We could’ve pirated the game but all four of my friends bought it.

Naz,

The fact that you didn’t know this means you were not getting the guidance bonuses from the deity.

If that happened to me in tabletop, I’d probably go knock over some tables at their respective chapel

(Take it as in-lore and with good humor lol)

DF Weekly: Is FSR 3 frame generation viable for console games? (www.eurogamer.net) angielski

It seems that people are very excited about the possibilities here and to be fair, I get it. Myself, John and Alex experienced FSR 3 on PC versions of Forspoken and Immortals of Aveum, and in terms of image quality and frame-rate increases, it's clear that the technology is legit and it's definitely comparable to DLSS 3. And...

Naz,

My SmartTV came with frame interpolation, while not the same as frame generation, it helped make the 20-24 FPS of Tears of the Kingdom that much tolerable (60-ish feeling at times).

Naz,

Yeah, it’s pretty bad, especially if you use a wireless controller

Naz,

That’s exactly how I got my copy. The highest tier AMD GPU (7900 XTX, 24 GB) dropped to $800 on Amazon sometime in July, performing about 95% as fast as an RTX 4090 in most titles, which cost $1600-1900 (10% sales tax), and outperforms or matches the 4090’s performance in Starfield.

I’m getting 108 FPS on 4K Ultra outdoors, and 128 FPS indoors, with Resolution Scale at 100% and FSR disabled.

Best impulse purchase of the year.

Naz,

8 hours in here, and “Fallout in Space” with NASA-Punk describes it perfectly.

Naz,

Elder Scrolls 6 Part Two:

Now available on PlayStation 7, Fall 2038

Naz,

I’m so glad the prices on M.2s have dropped. Picked up a 2TB Samsung 850 Pro for his under $100 earlier this year.

Naz,

*I don’t know who I am

I don’t know where I am

All I know

Is I must kill*

You have tested: The Dark Urge. Congratulations!

Naz,

Major quality of life feature. People make mistakes, sometimes the character lighting in the gen screen is completely different from in-game and now your character is stuck with purple eyes.

What I’d like to see afterwards is player PC slot kicking / clearing. Far too many people have started a game with some friends only for a person to quit/leave after dropping by to realize to their horror that character is permanently locked to that save and can’t be replaced with an NPC.

Naz,

BG3 is phenomenal. It feels like it came out in 1998, and that’s a good thing.

Naz,

I used to play Q2 competitively, so I’m a little opinionated:

Not all games are eSports-ready, nor do they need to be.

Why: eSports need to be fair. Everyone has to start at the same place, and the majority, if not all of the performance has to come from player skill.

E.g: Imagine modern football where certain players running on the field could just randomly teleport or fly, but most can’t.

Class-based (hero arena, etc) shooters are inherently unequal in the same way, because that’s the point of classes (e.g: Heavy having more HP than Scout, Spy being able to cloak and so on).

If you’re about to make the argument that “TF2/OW/LOL/WTFBBQ” requires plenty of skill despite the abilities/imbalance: save it.

There’s an enormous gulf between what the audience and casual players + enthusiasts perceive as being inside of an eSport and what’s actually going on mechanically on the top-level.

Players optimize and engineer the fun out of a game.

eSports players/pros engineer the game out of the game.

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