I was another person who suffered from motion sickness trying to play the original Super Mario 64.
I wish I could tell you what it was - I have played everything under the sun, including VR (in which I was also motion sick), and the closest thing I could come up with is the low FOV combined with the automatic movement of the camera.
I think it’s similar for people who get car sick as a passenger, but not a driver.
Yeah honestly, I bought Tarkov second-hand for $8 and even then I felt like I was getting ripped off.
It’s probably not news to anyone but the game has extremely lax anti-cheat controls.
As for why people would cheat in an online game, it always seems obvious from a psychological standpoint, but the cheats for Tarkov are so egregious they’re like full blown developer offline DEBUG TOOLS.
I don’t mean “oh no, aim assistance, and they can see you through walls” – the cheat tools are hooking into features of the GAME ENGINE ITSELF, allowing players to see:
<span style="color:#323232;">PlayerName, Current HP, Current Level, Full inventory contents, currently equipped weapon, position, heading, estimated value of inventory, estimated value of your account, age of account creation, and so on.
</span>
They can also: Teleport, FLY, increase or decrease their run speed, jump height, and so on.
The cheaters are basically running around with admin privileges in the game, and the developers don’t give a flying fuck. It’s like GTA5 levels of cheating.
Why would anyone play such a game, much less pay $150 to be abused by people? You can slam your dick in a car door for a lot less.
Steam has a sub 2-hour game time no questions asked refund period - what prevents someone from doing exactly what you said using the refund process instead of resale?
I’ve got the Q2, and I’ve heard the Q3 is like half the size and weight. If that’s true, it’s a decent upgrade - for me, personally. I don’t care about any of that Meta/Facebook shit, I sideload my APKs and neuter their monitoring and use it as a wireless display, a la Valve Index.
Well compared to D2, the progression was reverse linear, you started off strong at Level 1, and cleared rooms and then you became weaker as you levelled up.
To maintain your strength, you needed to have the optimal gear in every slot (head, armor, gloves, boots, etc), and have an optimal spec.
The issue was that the items were egregiously generic, and were replaced pretty much on a constant basis, anything you picked up was an upgrade until Level 50, when “Sacred” and “Artifact” became a class, and your entire inventory was outdated.
The main issue was they began by making Diablo: Immortal, a mobile game and midway through development remembered it’s a PC game and not a mobile micro transaction machine, and kept the MT shop in the game regardless (which retails for $100, mind you)
I’m a Diablo 1&2 Veteran, who has meleed Uber Diablo to death with a Fury Druid in 2022, soloed Diablo in 1996 with a Warrior, and I’ve never been more bored playing an ARPG than Diablo 4.
My best friend is a stoner, so he got far more value out of it. To be fair, he also gets a lot of value out of staring at walls, so there’s that.
While I agree with the general sentiment, Gothic 1 is basically unplayable on modern hardware. It outright crashes, and a generation of players misses out on one of the best/most pivotal western cRPGs in history.
Not to mention, graphics cards and even the worst potato are so much more powerful than our gaming rigs in 2001 that we can afford more than 32 MB of video memory for textures that don’t look like blurry smears, or perhaps, characters with actual fingers.