eurogamer.net

Aussiemandeus, do gaming w Baldur's Gate 3's companions were overly horny due to a bug
@Aussiemandeus@aussie.zone avatar

Nah feature. I was a god among men

MudMan, do games w Baldur's Gate 3's companions were overly horny due to a bug
@MudMan@kbin.social avatar

Aaaw, but I liked getting jumped by everybody immediately. Made those charisma points feel earned.

NathanielThomas, do games w BioWare lays off senior writing staff as part of its recent job cuts

Writers, who the fuck needs them, eh?

It’s not like writers ever made Mass Effect good or anything. I mean, something something Reapers, big whatever.

Kahlenar,

Well, now I can’t tell if the writing for ME was good or bad

Pistcow, do games w BioWare lays off senior writing staff as part of its recent job cuts

How hard is it to write “pick a color”?

DrQuint,

Depends on how much you get to crunch.

Yokozuna, do games w Microsoft will sell Activision Blizzard streaming rights to Ubisoft

What the holy monopoly is this. Basically the three worst major game developing companies have now joined forces. Activision, Blizzard, and now Ubisoft. Holy shit. Yea guess who isn’t playing any more titles put out by them, big yikes.

Grangle1,

Almost makes you miss the days when EA was the world’s worst company.

Yokozuna,

They were always there lurking in the background making shitty titles, they just weren’t in the light like the are now.

Lord_Logjam,

I’m confused. Why would this be the thing that stops you playing games by these companies? Especially considering Activision Blizzard might stop being so shitty when the people at the top leave after the acquisition. I’m not saying you shouldn’t avoid games based on ethics, I just think this deal is a weird one to be the deal-breaker for you.

Yokozuna,

Never really liked titles from Activision or ubisoft to begin with and thats just my opinion, just enjoyed the odd blizzard game and that’s been a rocky road as of late. I’m just not a fan of monopolies really, and if I can avoid shoveling money into the beast then I will. But as time goes on it will be harder and harder to navigate this because I’m sure there I’ll be some games put out by companies owned by Microsoft because their reach is so big I’m starting to get more into indie games as well party because of this in part.

Lord_Logjam,

Fair enough. I do agree with you on the indie front. Hades and Hollow Knight are two of my favourite games of all time. Remnant 2 has knocked it out of the park. And there are so many interesting smaller games coming from indie studios these days.

Bluefold, do games w Baldur's Gate 3 review - a critical success, with critical failures

One QoL improvement I’ve not seen here is a better journal system. When I can’t further a quest line even something vague like ‘Continue your journey so learn more’ would be great. I have spent time on some quests hunting down a person to discover the quest can only be completed in the next act multiple times now.

BaskinRobbins,

This was an issue I had with DOS2 as well. It was at the point I literally wrote stuff down in a notebook so that I could keep track of the side quests and what the last step was. Eventually they did overhaul the journal in that game to be a lot more useful though.

STUPIDVIPGUY, do gaming w Starfield has housing system, player jail, and more reveals Bethesda in new Q&A

its gonna be so completely average

Murvel,

It probably will be just like every big bethesda launch title and you bet it’s going to be buggy too, but guess what, I don’t mind because I’m going to mod that sucker until it’s good enough for me.

That’s the beauty of Bethesda titles.

SuperSpecialNickname,

That isn’t a beauty, it’s a deficiency. Why do players need to fix Bethesda’s damn game?

Murvel,

No game should be buggy, of course, but since I have access to the devkit and console, whatever breaks in game, I can fix.

Compare that to Cybepunk 2077, which is still a buggy pile of garbage, and that game I can not fix since there are no distro of tools to do so.

It’s not optimal either way, but the former I can work with and the latter I can not.

Zalack,
@Zalack@startrek.website avatar

I could not disagree harder. Bethesda puts a ton of work into making their games as extensible as possible and I think that’s not a deficiency at all.

DmMacniel,

Given that its the same engine over and over and over again; I don’t think they put that much work into making it extensible anymore. “It just works.”

conciselyverbose,

Everyone uses the same engine over and over. Starting from scratch instead of iterating on your previous engine is the exception, not the norm.

DmMacniel,

Sure but I wouldn’t call

making their games as extensible as possible

hard work since it has always been like that.

conciselyverbose,

It absolutely is.

If you don't make extensibility a core philosophy every step of the way, it disappears very quickly.

DmMacniel,

Bethesda would need to completely rework their tooling and engine to block out this core philosophy.

conciselyverbose,

They are reworking their tooling and engine constantly.

If they weren't making a deliberate point of making extensibility a priority, it would disappear on its own as development that didn't make it a focus left it behind. It doesn't just magically happen. It's because of good process.

DmMacniel,

We shall see with CreationEngine 2 if they would removed that facette. But I doubt it since its the essential core of that engine to be extensible.

conciselyverbose,

It's the core because they spend a sizable portion of their resources on making it that way. Every line of code that doesn't explicitly keep interoperability in mind is a line of code with the potential to catastrophically break it.

It's not something you can do, then you have it. It's like exercise. The day you stop it starts to fall away.

STUPIDVIPGUY,

im gonna wait at least several months until it goes on sale. and that way all the good mods will have already been developed

don’t buy launch day, and don’t pay full price, wait for reviews

Kaldo,
@Kaldo@kbin.social avatar

And it still going to sell like crazy because there is no other "average" bethesda-like game on the market, especially not spaceship/SF-flavored. I wish there was cuz I know I'll be annoyed by usual bethesda issues and I don't have faith in the modding scene to fix it properly (since they never did it for me for FO4 or skyrim), but its still going to be without competition so ¯*(ツ)*/¯

Kolanaki,
!deleted6508 avatar

I don’t have faith in the modding scene to fix it properly (since they never did it for me for FO4 or skyrim)

Sounds like you need to learn how to make your own. The toolset isn’t very difficult to learn and can do practically everything you’d want to do mechanically to the game. Most of the mods I use are self made, because stuff I can download generally isn’t perfect. They do too much or not enough and it’s very rare that I find something that is perfectly what I want. So I make it myself.

Kaldo,
@Kaldo@kbin.social avatar

I have dabbled in modding actually but only enough to know that I don't have the time or patience to make the big mods that I'd like to see, or that people with thousands of more hours of experience modding these games haven't managed to complete.

For example, no matter how much modding effort you put into combat, it's still only ever going to be classic floaty bethesda combat. No matter how much you try to improve magic, it's never going to become Dragons Dogma or Kingdoms of Amalur, ya know. No matter how many settlement overhaul or custom NPCs I add to fallout, it's still going to feel soulless and pointless to me, and no matter how many tents or frostbite effects you add to skyrim, it won't become as immersive as Outward.

Mods can improve what is already there but in my experience, they can never replace or rework core foundations of games, either because the modders don't have enough time and experience to do it (resulting in janky or unbalanced messes), or because the engine/API doesn't support it.

Kolanaki,
!deleted6508 avatar

Fair points but I do have issue with the combat stuff; I can’t remember the name of it, but the last time I was playing I had found a mod that made combat exactly like Dark Souls. It was a serious game changer.

Kaldo,
@Kaldo@kbin.social avatar

If you could remember the name I'd like to give it a try but I am veeerryyy skeptical its any good since the environment, gear progression, player abilities and enemy movesets haven't been designed to fit the dark souls style combat. Just having some form of stagger would be a nice improvement though.

comicallycluttered, (edited )

It’s called AMCO, and it’s fairly modular in that you can use the base movement animations with any of the several dozen attack animations on Nexus.

There’s also a mod which applies all this to NPCs as well. (If I recall, it’s called SCAR, but I’m not certain because it’s been quite a while.)

Main site (with a whole bunch of related mods): www.skyrim-guild.com/mods/category/Combat

There are also related videos on each mod’s page showing what they do.

Enjoy!

Magrath,

That’s not for me. Not gonna pay AAA prices for a game I have to spend hours of my own time fixing their mistakes. He’ll I’d have to learn a whole new skill.

Kaiserschmarrn,

Even if it isn’t that good, I got it for free with my new graphics card so I won’t be that disappointed anyway. But I’m still really excited to try it out.

terminhell, do gaming w DirectX 11 vs Vulkan: which is best for Baldur's Gate 3?

I think this will vary too much between OS and hardware. For me, Vulkan feels better overall. Dx11 looks slightly better but less performant.

But I’m running all AMD hardware, Linux steam with proton.

croxis,
@croxis@kbin.social avatar

I'm on linux with hyprland. With vulkan i get large black boxes that flicker in the bottom third off the screen.

usrtrv,

That’s weird, I do get the black boxes as well, but a much smaller portion of my screen. What resolution are you running? I’m at 4K.

croxis,
@croxis@kbin.social avatar

1440 (whatever is between 1080 and 4k)

terminhell,

Fedora and Wayland for me. So idk.

rickdg, do games w Black Myth: Wukong studio requests influencers not include "feminist propaganda" or Covid-19 references in coverage
@rickdg@lemmy.world avatar

excuse me wtf

Guntrigger, do gaming w Borderlands is failing already.

Well that tracks as Eli Roth has never made a good film.

muhyb,

I bet isn’t worse than Uwe Boll.

Nacktmull, do games w Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now
@Nacktmull@lemmy.world avatar

Why only devs though? No worker should be exploited like that, no matter the occupation!

FiniteBanjo,

If workers only made unfinished parts and products and complained that consumers don’t appreciate it enough, then that would be a serious problem. This dev is complaining that people badger him on how to improve and finish his game while still selling it as Early Access on Steam.

ipkpjersi,

A lot of gamers use the term “devs” colloquially when a lot of the blame for many of the evils of modern gaming should actually go to management and publishers.

psyc, do games w Niantic: Pokémon Go healthy and growing as it approaches its next decade
@psyc@lemmy.world avatar

I haven’t played in the last year or so but the game did age very well. I played it like everyone else when it first came out and the novelty quickly wore off and the game had very little depth. I revisited it many years later on a whim and was surprised with how much content had been added. I ended up playing regularly for a few years after that with my wife. The game is definitely dependent on where you live and now that I’m in a more rural area I don’t play very much but even in a medium population city it’s was very enjoyable. I joined a local discord and we attended many community days and it was a great deal of fun and very social. Fond memories, and I hope to revisit the game again

SturgiesYrFase, do gaming w GOG adding cloud gaming support via Amazon Luna "soon"
@SturgiesYrFase@lemmy.ml avatar

Not really sure how I feel about this. IIRC Luna only works through Chrome/Chromium and that’s not how I wanna live my life…

MiDaBa,

Agreed. No Firefox means no monthly payment from me.

dinckelman, do games w From Software is "working hard on Elden Ring DLC" but still doesn't have a release date "at this time"

A delayed game/dlc is always better than a rushed one

jroid8,

A delayed game/dlc is always better than crunch time (sacrificing your humanity and working 18h a day)

dinckelman,

That’s a whole separate can of worms. I don’t have any respect for studios, that actually force people to work hours like this, just to hit some arbitrary deadline, that they imposed on themselves

sunbunman,

Larian really knocked it out of the park having 3 studios around the globe so they can still have a 24hr workflow without pushing everyone to do overtime. I really want to know what their handover procedures are.

Zworf, do gaming w E3 is officially dead

It’s a shame. The GamesCom in Europe seems to be doing quite well so it’s not really a matter of “conferences are dead”.

I know conferences are no longer a place for big announcements. There’s no more need to gather all the press in one place, they can just do it online now, at a dedicated time when they’re not competing with other announcements in the industry. But as a visitor I really enjoyed going to GamesCom. Never been to the US so the E3 is not a thing for me but I’m sure this will have knock-on effects globally.

ampersandrew,
@ampersandrew@kbin.social avatar

I can't speak for Gamescom, but PAX East has been shrinking, too. Exhibitors don't want to show up. They've been doing that thing you did in high school to pad your essays by increasing the margins on the side to make it look you wrote more than you did. Except instead of an essay, it's a show floor.

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