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TommySoda, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game

And I’d say that it is 100% deserved. Stardew Valley is a once in a lifetime kind of game and has one of the best developers you could ask for. Free new content and updates for 10 years and it’s still like $20 and frequently on sale. The developer actually tweeted out once that if he ever charged for new content that he’d want everyone to publicly shame him.

“I swear on the honor of my family name, i will never charge money for a DLC or update for as long as I live. Screencap this and shame me if I ever violate this oath.”

Stardew Valley is the gaming industry at its best and one of the best indie games out there.

jqubed,
@jqubed@lemmy.world avatar

And at those prices I’ve bought it at least twice

pennomi,

I’ve bought it at least 5 times; sent it to a lot of family members.

Tarquinn2049,

Hehe yeah. To celebrate the recent patch increasing multiplayer to 8 people. We basically started like a DnD group sessions style of playthrough. We would meet weekly and play for like 8 hours at a time. Was pretty great.

duchess,

Not that it should be expected to dish out free content and never charge for DLC. Not every game has the kind of profit margin Stardew Valley has.

TommySoda,

But at the same time there are plenty of indie devs that sell games for $30 and then have a few $15 DLC on top of that after a few years. Not throwing shade at those other devs, more just saying that the dev for Stardew Valley could have sold DLC and nobody would have questioned it but chose not to. You could be like Stardew Valley and keep the game cheap, free updates, and frequent sales or you could be like Factorio and refuse to ever put your game on sale and up the price every couple of years and come out with a $20 DLC. And I’d be shocked if Stardew Valley has made less money than Factorio in the long run, especially with it being the in number one place right now.

duchess,

And yet those small studios are one flop away from bankruptcy. Stardew Valley is a one in a million success story and should not pose as a benchmark. Barone decided to continue as a more or less single dev, but you can‘t blame talented young designers to expand their team to realize more ambitious projects and sacrifice economic safety for that simply because they now employ people. Barone can do updates ten years later and postpone Haunted Chocolatier for that, you can‘t do that if multiple people depend on their salary.

Cethin,

I think it’s fair, and sometimes good. I’ve been playing Stationeers recently and it’s fantastic. It’s priced reasonably, and it’s an amazing game. They have a few DLCs, which are purely there to give support, not new content. It’s for you to pay the devs more if you have the money to give them and want to.

However, they’re also losing money on the game and have said they never expect it to be profitable*. Most games aren’t Stardew Valley, and they’re struggling to survive. Stardew doesn’t need to make more money. Most small/indie studios do.

*It’s the studio making Kitten Space Agency, which they’ve said they want to be free, with the option to donate. I think they’re allergic to making profit and only like making cool games. I’d highly recommend checking out their games, if only because they seem to be doing development for the sake of the games.

HelluvaKick,

Idk Stardew Valley is a passion project if I’ve ever seen one. Sure, concernedape is making extraordinary profits, but it has to feel way better to have a decent size of the planet’s population playing and connecting with the project they poured their heart and soul into.

duchess,

It‘s a passion project alright, but we won‘t see many games if only those are getting done.

itsprobablyfine,

If there were 100x less games but they all had the passion of stardew behind them I think we’d come out ahead

skulblaka,
@skulblaka@sh.itjust.works avatar

Less AAA trash fires and better access to actual passion projects because they aren’t being drowned in a sea of mediocrity?

This is an absolute win on all sides

duchess,

Passion projects like Stardew where the devs get paid nothing for years? That’s not sustainable.

skulblaka,
@skulblaka@sh.itjust.works avatar

I buy things in early access for just such a reason. If it looks like something I’ll like, I’ll buy it early to support development. If it’s great then great. If it falls through then I’m out a bad investment of like, $10.

I’ve got probably a hundred indie games in my library that I’ve supported in exactly such a fashion, from raw pre-alpha to 1.0 release to post-release content update or dlc. They aren’t all winners. But many of them were worth the cost of investment and then some.

SheeEttin,

Considering how much time he spent developing it, I doubt the profit margin is actually all that good.

duchess,

Good enough to not release a new game in ten years, what small scale studio can say that.

overload,

Mate, it’s one man, Self-published, pulling in the proceeds of a game that has sold 41 million copies. Even if he has made $5 per copy, that’s over $200 million dollars. The profit margin on his time even after 10 years is insane.

SheeEttin,

I didn’t realize it had sold quite that many. I knew he spent a lot of time working on it, like 70 hours per week for 4.5 years, but that still works out to at least an enormous $12,000 an hour! Even if he kept at 70 hours/week for all ten years, it’s still only half that number, far greater than you or I will likely ever see.

overload,

Steamcharts showed about 150,000 concurrent players playing the game when I saw a few days ago; I’m shocked at just how popular it is as well. I think he could basically just work on it 70 hours a week for the rest of his life and it would still be a great hourly rate.

PlantPowerPhysicist,

Personally I play Stardew a lot when my anxiety gets bad. This year has been pretty good for the game’s Steam statistics.

Shiggles,

My only issue has always been that I cannot throw more money at the ape. So I buy the game for gaming-adjacent friends and almost always ruin their lives convert them

TommySoda,

That’s what I do too. I’ve bought it for all my friends or have convinced them to get it. Feels like I’m a drug dealer trying to push it on everyone I know lol.

Bunbury,

Couldn’t agree more. I’ve re-purchased the game for Switch and iOS after already having it on my PC for ages. I didn’t really want to play it on those platforms but just wanted to give more money to concerned ape.

msage,

Meh, I prefer Terraria.

Anivia,

Probably only surpassed by Minecraft, although that is of course no longer an indie game today

ayyy,

The copy of Minecraft I bought back then no longer works (there was a bunch of buggy account change stuff that never worked for me). My copy of stardew valley still just works.

Pyr_Pressure,
@Pyr_Pressure@lemmy.ca avatar

I think I would much rather watch a stardew Valley movie than a Minecraft movie

etchinghillside, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game

No pressure on their next game or anything.

SSUPII,

Deadlock doesn’t look bad

Kolanaki,
@Kolanaki@pawb.social avatar

I’ve been over the hero shooter fad for almost a decade. Where are the actually new ideas for the genre?

Flatfire,

I think Deadlock is pretty up there. That said, it’s closer to Smite than it is a hero shooter. The community-driven character builds mean meta is pretty fluid and it has what I would describe as a very accessible MOBA-centered design. I don’t care for MOBAs much, but to say Valve isn’t innovating here would be disingenuous. I think my only problem with it is that it’s lacking something that makes the gameplay loop feel satisfying, but that may just be my bias against MOBAs talking.

Kolanaki,
@Kolanaki@pawb.social avatar

That said, it’s closer to Smite than it is a hero shooter.

I haven’t played Smite since it came out, but has it really changed that much that it’s no longer a hero shooter? 🤨 It was like Overwatch, 2 years before Overwatch came out.

ZeroHora,
@ZeroHora@lemmy.ml avatar

Smite was not that much of hero shooter, Paladins from the same company was a hero shooter.

Kolanaki,
@Kolanaki@pawb.social avatar

Hm… Maybe that’s what I am thinking of. I know for sure that Smite is the reason Tribes: Ascend was left for dead, though, and that’s reason enough to hate it.

ZeroHora,
@ZeroHora@lemmy.ml avatar

I miss Tribes: Ascend, great game. Hi-rez love to kill their games.

Paladins always was better than overwatch and they killed it too.

IronKrill,
@IronKrill@lemmy.ca avatar

It’s been hilarious watching Overwatch take notes from Paladins, the “Overwatch clone”, more and more lately. 5v5, hero builds, more of a brawly playstyle… OW2 at times feels like a blend between OW1 and Paladins.

ZeroHora,
@ZeroHora@lemmy.ml avatar

Not only they copied the way Paladins works but some heroes too. Kiriko is just Io, even the fox theme is the same. Maui is Raum. Freja looks a lot like Cassie but at least the playstyle is different, the other two have the same playstyle

ChickenAndRice, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game
@ChickenAndRice@sh.itjust.works avatar

It’s Portal 2… the Valve classic is Portal 2

magic_smoke,

It might feel wrong to call their last proper sit down at a couch/desk singeplayer experience a “classic”, but its older than Half-Life one was when it came out.

That makes me feel old and I wasn’t even around for HL1. How’s your back feeling, millennials?

knight_alva,
@knight_alva@lemmy.world avatar

Not great. Thanks for asking.

Bbbbbbbbbbb,

Doing fine. Sit up straight, do some light exercises, stretch, youll feel fine

Hadriscus,

Shit, you’re correct. It’s hard to believe. It feels like my first play of Portal 2 was just a couple years ago. It has been fourteen years…

Manifish_Destiny,

You didn’t have to be such a jerk about the back pain tho.

samus12345,
@samus12345@sh.itjust.works avatar

I was 22 when Half-Life came out. I’m tired.

GrumpyDuckling,

How’s your back feeling, millennials?

Wearing good shoes and keeping my weight down and staying active so it feels fine.

swordgeek,

Gen X weighing in. That’ll only last you so long, then your body starts to rebel no matter what.

chocrates,

Won't work for everyone but I switched to thin sandals and my fleet got much stronger and healthier.
I'm still working on the being too fat part

GrumpyDuckling,

My doctor says that you don’t want squishy shoes and he recommended doc martens because they have a cork insole.

Madison420,

That makes me feel old and I wasn’t even around for HL1. How’s your back feeling, millennials?

I’m not old you’re young! I’m not hunched over grabbing my back grimacing that’s just my power stance!

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

pretty okay, just had a shower and I’m chilling on the couch with my cat. She is steadily purring. comfort level is around a 7.8, maybe 7.9.

I bought HL1’s GOTY edition when it came out.

Jestzer,

We’re at that age where you have to exercise and watch what you eat if you want to be in good health (and not have your back hurt.) The friends I grew up with who haven’t touched a vegetable in their life, no longer happen to look healthy and thin.

Trainguyrom,

I’ve been biking so much lately that my legs are getting hella toned, the rest of my body is starting to tone too and I’m feeling much more alive and healthy than I have at any other point in my life!

AnarchistArtificer,

How long have you been biking for you to see these changes? I.e. what is ‘lately’?

Trainguyrom,

This is my second season. I’m biking about 5 hours a week right now, averaging about 40-50 miles per week. I don’t know how obvious the toning would be to others but I can certainly see it, since y’know I’m the one who sees myself the most

Naz,

Ergonomic chairs, high end sports cars, and staying active has kept my back in great shape.

Also, {{{posture check}}}

Scubus,

Here i was imagining “valve classic” was somehow a wildly popular game ive never heard of

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

writing headlines like that should earn a nice lengthy face tazing.

lime, do gaming w Ubisoft tells players to “destroy” games when online support ends
@lime@feddit.nu avatar

friendly reminder that EU law always trumps a EULA ond you can not sign away rights as a citizen of the EU.

ICastFist, do gaming w Ubisoft tells players to “destroy” games when online support ends
@ICastFist@programming.dev avatar

pirate shanty intensifies

MonkderVierte, do gaming w Ubisoft tells players to “destroy” games when online support ends

So nothing about you not getting a refund then.

l_isqof,

Oh no, you can keep your T&Cs. Just don’t play the game.

MonkderVierte, do gaming w Ubisoft tells players to “destroy” games when online support ends

So they have chosen the dark side…

AlexanderTheDead,

It’s Ubisoft. They’ve been on the dark side for like the last 10 years.

W3dd1e, do gaming w Ubisoft tells players to “destroy” games when online support ends

The best way to solve all this is simple. Let them delist games without providing the resources to users, just as Ubisoft wants.

And everytime they do, make them give a full refund of the game. Hell even a partial refund would probably work. Those greedy fucks.

They’ll figure out a solution for local gameplay and self hosting servers pretty damn fast.

Klear,

make them

You’re gonna have trouble with this step.

jordanlund, do gaming w Ubisoft tells players to “destroy” games when online support ends
@jordanlund@lemmy.world avatar

How about this… Not “buying” a game that’s disabled if it’s no longer online…

Ferk,
@Ferk@lemmy.ml avatar

Or not buying any new Ubisoft game that requires online. I don’t want to buy something that they are gonna destroy.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Or not buying any new Ubisoft game.

paraphrand, do gaming w Ubisoft tells players to “destroy” games when online support ends
luxliminal, do gaming w Ubisoft tells players to “destroy” games when online support ends
@luxliminal@piefed.social avatar
MasterBlaster, do gaming w Ubisoft tells players to “destroy” games when online support ends

One great benefit of the stop killing games initiative is the spotlight being put onto EULA’s. we all knew this is the wild shit EULA’s tried to dictate for years now, but now we have media actually reporting on it. even if SKG goes nowhere, at least we’ve had a revival of this massive consumer issue.

Ferk, (edited )
@Ferk@lemmy.ml avatar

In case someone somehow didn’t know yet: www.stopkillinggames.com

I feel we are gonna need to reach at least that 1.4M with all the companies being against it and actively lobbying. I bet they they are gonna be extremely nitpicky with the signatures to invalidate as many as possible.

Blaster_M, do gaming w Ubisoft tells players to “destroy” games when online support ends

No.

ImplyingImplications, do gaming w Ubisoft tells players to “destroy” games when online support ends

If you search “EULA deleting all copies of any materials or software in your possession” you’ll see this shows up in pretty much every EULA for every piece of software, including most games. Phasmophobia, Baldur’s Gate 3, Risk of Rain 2, and Steam itself show up on that list.

MotoAsh,

Lies. Steam themselves say they’ll make efforts if they can to make games playable, as far as they can influence steam services at that point. They EXPLICITLY say you can keep any game you’ve already downloaded.

ImplyingImplications,

Where does this say you keep your games? Steam can revoke access to your account, and if they do, you lose your games and receive no refunds.

STEAM SUBSCRIBER AGREEMENT

You become a subscriber of Steam (“Subscriber”) by completing the registration of a Steam user account.

  1. TERM AND TERMINATION

A. Term

The term of this Agreement (the “Term”) commences on the date you first indicate your acceptance of these terms, and will continue in effect until otherwise terminated in accordance with this Agreement.

B. Termination by You

You may cancel your Account at any time. You may cease use of a Subscription at any time or, if you choose, you may request that Valve terminate your access to a Subscription. However, Subscriptions are not transferable, and even if your access to a Subscription for a particular game or application is terminated, the original activation key will not be able to be registered to any other account, even if the Subscription was obtained in a retail store. Access to Subscriptions ordered as a part of a pack or bundle cannot be terminated individually, termination of access to one game within the bundle will result in termination of access to all games ordered in the pack. Your cancellation of an Account, or your cessation of use of any Subscription or request that access to a Subscription be terminated, will not entitle you to any refund, including of any Subscription fees. Valve reserves the right to collect fees, surcharges or costs incurred prior to the cancellation of your Account or termination of your access to a particular Subscription. In addition, you are responsible for any charges incurred to third-party vendors or content providers before your cancellation.

C. Termination by Valve

Valve may restrict or cancel your Account or any particular Subscription(s) at any time in the event that (a) Valve ceases providing such Subscriptions to similarly situated Subscribers generally, or (b) you breach any terms of this Agreement (including any Subscription Terms or Rules of Use). In the event that your Account or a particular Subscription is restricted or terminated or cancelled by Valve for a violation of this Agreement or improper or illegal activity, no refund, including of any Subscription fees or of any unused funds in your Steam Wallet, will be granted.

Kolanaki,
@Kolanaki@pawb.social avatar

Every time Valve has brought it up before, it’s been in interviews where they have mentioned they have contingency plans to make your library available somehow if they ever have to close up shop. Though, originally Steam had a way of creating physical backups in the program itself. If it still does, it’s been moved somewhere in the UI I don’t know about. But you may not need it anyway, because back then games were stored in their own proprietary containers (GFC files). These days, it’s the same structure as any other installation and you can often just copy that to something and not even need cracks for it to run.

ImplyingImplications,

I get that they say this in interviews, but that is not what their user agreement says. They can remove games from your library and revoke access to your account. To my knowledge, they’ve never abused this power but it’s still in their agreement. My point is nearly every company has agreements like Ubisoft has. There’s no reason to single out theirs.

Kolanaki, (edited )
@Kolanaki@pawb.social avatar

What’s attempted to be singled out isn’t the “we can terminate your access at any time.” They are claiming that Ubisoft’s suggests you need to destroy the copies you already have if they stop supporting it.

Though it doesn’t even look like that is actually the case looking at the very clause the article is quoting. It’s the standard “we can revoke your ability to download this thing at any time” shit. Where the fuck does it suggest users have to destroy their copies?

Fucking modern “journalism…” 😑

ImplyingImplications,

But it is in Larian’s EULA

Upon termination all licenses granted to you in this Pact shall immediately terminate and you must immediately and permanently remove the Game from your device and destroy all copies of the Game in your possession.

And in Phasmophobia’s EULA

10.2.3 you must immediately delete or remove the Game from all computer equipment in your possession and immediately destroy or return to us (at our option) all copies of the Game then in your possession, custody or control and, in the case of destruction, certify to us that you have done so.

So why Ubisoft? It’s common in lots of games. Do people want to change EULAs in general or just want to hate on Ubisoft for doing something that’s common?

Kolanaki,
@Kolanaki@pawb.social avatar

Ubisoft is generally shit all around so maybe it’s just bias. Or maybe they do have such a clause in something, they just didn’t quote the actual relevant bits in this article.

It’s pretty common to say “hey we can turn this off at any time and you will not be entitled to a refund and won’t be able to access anything via our online services” but this “hey if we decide to shut down the online services, you need to delete everything related to it you have on your device too” is new. And even more consumer hostile.

If Larian goes belly up, they can suck my left nut if they think I am gonna delete BG3 off my hard-drive.

ImplyingImplications,

It’s in Ubisoft’s EULA as well

Upon termination for any reason, You must immediately uninstall the Product and destroy all copies of the Product in Your possession.

Even though this clause seems to be in most EULA I’ve never heard of it actually being enforced. I’m guessing it’s to prevent some kind of loophole where you can agree to an EULA, install a game, and then terminate your agreement in order to use the game without needing to follow any rules. If you can terminate the agreement at any time without needing to delete the game, then why not always do that?

Kolanaki,
@Kolanaki@pawb.social avatar

You probably could. Buy game, download game, make backup of game, refund game, maybe crack the game you now have backed up, play game basically for free. But it’s just piracy with extra steps. And if you do it enough, they probably will ban your account from even making purchases.

MotoAsh,

You lose the license to use steam services to continue to download them. They still say if Steam goes under the games you own are still yours.

ImplyingImplications,

B. Hardware, Subscriptions; Content and Services

As a Subscriber you may obtain access to certain services, software and content available to Subscribers or purchase certain Hardware (as defined below) on Steam. The Steam client software and any other software, content, and updates you download or access via Steam, including but not limited to Valve or third-party video games and in-game content, software associated with Hardware and any virtual items you trade, sell or purchase in a Steam Subscription Marketplace are referred to in this Agreement as “Content and Services;” the rights to access and/or use any Content and Services accessible through Steam are referred to in this Agreement as “Subscriptions.”

Where does it say you own your games?

MotoAsh,

Where does it say Steam content or services are the games themselves?

ImplyingImplications,

It’s in the quoted text: “Including third-party games”. I’ll bold it.

B. Hardware, Subscriptions; Content and Services

As a Subscriber you may obtain access to certain services, software and content available to Subscribers or purchase certain Hardware (as defined below) on Steam. The Steam client software and any other software, content, and updates you download or access via Steam, including but not limited to Valve or third-party video games and in-game content, software associated with Hardware and any virtual items you trade, sell or purchase in a Steam Subscription Marketplace are referred to in this Agreement as “Content and Services;” the rights to access and/or use any Content and Services accessible through Steam are referred to in this Agreement as “Subscriptions.”

Almacca, do gaming w Ubisoft tells players to “destroy” games when online support ends
@Almacca@aussie.zone avatar

I’m one step ahead of them. I’m not installing them in the first place. The utter gall of them removing The Crew permanently, and then saying ‘But hey, it’s ok, you can buy The Crew 2 instead’. Fuck off .

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