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Doubt

0li0li, do gaming w Ubisoft tells players to “destroy” games when online support ends

If you don’t buy the game, then you are not bound by the EULA, so…

frenchfryenjoyer, do gaming w Ubisoft tells players to “destroy” games when online support ends
@frenchfryenjoyer@lemmings.world avatar

Keygen music intensifies

drunkpostdisaster, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game

I can never relax with that game. I just get it in my head that I must get my chores done right now and it always fucks my head up.

noxypaws, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game
@noxypaws@pawb.social avatar

Good.

Nothing against Portal 2, but Stardew Valley just offers so much more for so much longer

Psythik, (edited )

Can’t agree with this. I got dozens of hours out of Portal 2, simply from replaying it so many times (which is an amazing feat in of itself because I never finish games).

Meanwhile I was bored of Stardew Valley after two hours of wandering around and not being able to find anything to do. From what I’ve gathered, the game expects you to figure out how play it on your own. I’m in my late 30s and I have bills to pay. I don’t have the time nor the patience for a game like that anymore.

Edit: Point I forgot to make is that I feel like for a game to be considered the highest rated among them all, it should have universal appeal. But that’s just my 2¢.

russjr08,

This is pretty much how I am, too. I’ve purchased SDV three times but could never get into it because I have no idea what I need to do.

Big fan of the dev though and how much he does for the game, even if I don’t personally play.

tempest,

I preface this with the caveat that all grants are subjective and you can like what you like.

Stardew Valley is a love letter to the harvest Moon games(and I guess rune factory as well). If you have ever encountered those games you immediately know what to do in Stardew.

I think where Stardew is different is that it came later and benefited massively from the “cozy game” popularity.

While I played harvest Moon on a super Nintendo, Nintendo 64, and Gameboy my girl friend who did not have that exposure growing up loves Stardew. This generational and gender Crossing game has tapped markets that were not available back then. Couple that with the fact that at this point you can play that game on basically any platform from phone to console, new and old and it’s totally understandable why this headline might be true.

kieron115,

Stardew lost 100% of it’s appeal to me once I learned that the events just repeat year after year and there are no consequences for doing nothing. I really want to get into the cozy vibe gaming space but I just can’t seem to do it.

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

I would end up with a farm that took all day to water, and never enough time to go down in any mine far enough to find iridium enough to make sprinklers out of, and then stop playing.

kieron115,

There are some cheap sprinklers you can make pretty early but they only water like 8 tiles or something.

a_wild_mimic_appears,

wait for a rainy day, no watering needed!

lagoon8622,

You can buy an Iridium Sprinkler from Krobus every Friday

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

I can also say I’ve had my fun with the game and move on.

sugar_in_your_tea,

In game time isn’t everyone’s metric for a good game. Some of my favorite games only have a few hours of content, but those few hours are really good.

I’ve watched some let’s plays of Starcraft Valley, and I’m glad I did because I probably wouldn’t like it, and if I had to give it a rating, it would be pretty mediocre.

I think it being so positively rated is that there are a ton of casual gamers that this type of game really appeals to, not that it has a lot to do.

ZeffSyde,

I know it’s a typo, but now I want a cozy space ranch game based in the world of StarCraft.

sugar_in_your_tea,

Lol, yeah, that could actually get me to play. “Whose a good hydralisk? You are! Yes you are!”

Deceptichum,

Isn't that just Lightyear Frontier?

https://www.youtube.com/watch?v=EulNmvZNXY8

fittedsyllabi, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game

Bobby Lee did it.

Klear, (edited ) do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game

The fuck is with the clickbait title? For shame, OP

Edit: Thanks for changing it.

ipitco,

How exactly?

Benaaasaaas,

It didn’t mention portal 2 before OP edited the title

ipitco,

would’ve been better from the start indeed but it’s not that clickbait

it was the name of the original article

0li0li, (edited ) do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game

God I wish I could enjoy it. I feel like I’m missing out. I just, I don’t get it :(

gerryflap,
@gerryflap@feddit.nl avatar

While I enjoyed it, it was also very stressful. I think we just played wrong. We covered every millimeter of the plot with farms or other useful stuff and then proceeded to be busy for more than half the day with just maintenance. At some point this meant that we never got to explore and often barely had time to go to the stores or talk to the people in the village.

Apart from overcooked it was probably the most stressful game Is ever played and it’s not supposed to be like that

ipitco,

The urge to make even more money

The days are just too short in the game

dustyData, (edited )

Some people have a money anxiety built in that translates into the game. The funny thing is they bring it all themselves, the game makes absolutely no fuzz at all about making money.

The very first scene is the main character running away from the ratrace to a farm. Yet the very first thing some players do is bring in the ratrace with them. Everything in the game makes money and no money at all is ever required by the game from the player, except to advance the farming itself. It doesn’t even have banks or debts like animal crossing.

It’s bizarre how people, when left to their own devices, simply reproduce the worse habits of real life.

FarceOfWill,

No the game has a much, much worse anxiety time crunch in trying to 100% it before the end of year… 2 ( I think) when grandpa shrine first measures progress.

dustyData,

You don’t find out what that means unless you made it to year two and it immediately tells you that you can keep trying anytime you want.

It’s not a one and done, you can literally retry the test infinitely. There is no crunch period at all, this anxiety comes from players misunderstanding things the game says in plain English.

ipitco,

no money at all is ever required by the game from the player

Yes it is though? To upgrade the house, purchase new equipment, buildings, to see more features

Sure, you can do without money, but then you’re going to miss half of the game’s features

dustyData,

I might be remembering wrong, but I think it is entirely possible to develop relationships with the town characters and see almost all of the cutscenes without ever upgrading any of those.

ipitco,

maybe, but I would say that’s not most of the game’s features, I personally don’t really care about it

dustyData,

Then you don’t engage with over 60% of the game anyways. Sounds to me like a balanced game that has something to offer to a variety of players, and anxieties, overfixation and stress with some gameplay and not other seems to be something the player brings in and is not caused by the game.

ipitco,

I’m not expecting the same things as you from the game, and I do not enjoy playing it the same way it seems

ech,

To open the community center (the primary goal for the first year+) specifically takes quite a lot of money actually, and outside of talking with NPC’s once a day, money is necessary to get every other advancement I can think of. I agree that many players probably go too hard into trying to min/max things, but the game isn’t as loosey-goosey with costs as you suggest.

ech, (edited )

I never understand why anyone puts together those massive farms. Personally, I always end up leaving the vast majority of the space unused. My farms only ever occupy the space directly in front of the house, and even that needs sprinklers asap.

gerryflap,
@gerryflap@feddit.nl avatar

I guess it’s just a mindset difference. I’d say me and my friends are all pretty competitive gamers (as opposed to more creative gamers). We tend to play games mostly for the challenge. Also didn’t help that we had just finished our Facorio playthrough. So in our mind we still had “the factory must grow”. So our minds were like “if space -> use space”.

ech,

Sorry, I probably could have been more clear that I was referring more to people that play SD for irl years and have crops spread all across their farm. I can definitely sympathize with new players that spread out too much without the experience to know what that entails. Hell, I’m pretty sure did the same my first time playing. It seems petty natural to make that choice.

Fwiw, if you end up trying the game again, I found QOL mods really enhanced my enjoyment of the game, particularly the one that provided the option to change how long days were. Even just a 20% change really helped make the game less stressful for me.

Trainguyrom,

Yeah my problem with stardew is I feel too invested in min-maxing my time so I end up stressing over every minute in the game and it’s too exhuasting

dustyData,

I find it funny, because it is not required at all. You could be the most casual lazy ass gamer, and still see and accomplish every piece of content inside the game. The game doesn’t penalize you, and instead goes out of the way to reward the player for everything they do, even if it is just loitering around and barely progressing stuff at random and by chance.

TheAlbacor,

It doesn’t feel like that though. For example, trying to earn money and progress by going into the cave or whatever to fight nets you almost no money gains and eventually your gear can’t keep up.

As someone who doesn’t enjoy farming sims because they feel like work, it just doesn’t feel like the game cares if you progress in other ways. And it may not penalize you, but a lot of the other options feel tedious because of the drastically lower rewards you get from trying to earn money through those activities.

Thing is, that’s ok. The game just isn’t for me and I am fine having moved on.

gerryflap,
@gerryflap@feddit.nl avatar

Personally I’d say that “always striving for the maximum and stressing myself out” is a personality trait that’s not only a problem in Stardew Valley for me haha. I’m o it’s not a great mindset to have, but unfortunately it’s a subconscious drive that’s hard to eliminate.

Potatar,

Are you into dramatic NPCs? If no, you have to play it multiplayer with someone who gives a crap about pixel people.

I tried playing it alone but every system in the game is puddle deep so I was only able to play until winter by myself.

Then I played it with my girlfriend, and I spent 100 fondly remembered hours.

0li0li,

<3

AnarchistArtificer,

There are probably games or other media that you love that the average Stardew Valley fan wouldn’t click with. You’re not missing out, you’ve just got other stuff you enjoy.

0li0li, (edited )

Very true, but then again most Overwhelmingly Positive games I find amazing. I do have a long list of games I love and a selection I actually always keep installed, some of which are mediocre by many people’s standards ;)

Tarkcanis, do gaming w Ubisoft tells players to “destroy” games when online support ends

I say we compromise, I’ll come to your office and insert them sideways up your ass.

HiddenLayer555, do gaming w Ubisoft tells players to “destroy” games when online support ends
@HiddenLayer555@lemmy.ml avatar

By that logic, they should euthanize the C suite when they retire.

TurboHarbinger, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game

Published: Jul 08, 2025, 22:37

ipitco,

?

Scott_of_the_Arctic, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game

Well it is the best game.

ArchmageAzor, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game
@ArchmageAzor@lemmy.world avatar

What valuing quality over profit does to a mf

Jolteon,

To be fair, portal 2 was also built when valve valued quality over profit.

ipitco,

when valve valued quality over profit.

I like this

Fuck valve and their gambling

SandraBollocks, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game
@SandraBollocks@lemmy.world avatar

jesus did i go back in time???

SCmSTR,

No, my child. You are where you belong.

grue,

As a DS9 fan, to me that sounds way meaner than you probably intended.

SCmSTR,

XD yeah no I meant just ironic edgy blasphemy

the_q, do games w Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game

Portal is such a great series. I hope we get a new one one day.

danciestlobster,

If you like portal you may also like superliminal. It’s the only game I’ve found that scratches the similar itch

samus12345,
@samus12345@sh.itjust.works avatar

For the puzzle part, sure, but not the humor. I like The Stanley Parable for that aspect.

Evkob,
@Evkob@lemmy.ca avatar

In a similar vein to Superluminal, I’d also recommend Viewfinder, it’s kinda like Portal but with a camera rather than a Portal gun.

jacksilver,

Antichamber is another that feels similar. Although Antichamber doesn’t really have a plot.

Evkob,
@Evkob@lemmy.ca avatar

Ooo I’ve never heard of this! Kinda sad I only saw this comment after the Summer Sale :P Thanks for sharing!

jacksilver,

If that’s your kind of game, Unfinished Swan is another thats more plot based, but still has some fun puzzles. Doesn’t get mentioned as frequently so usually one people haven’t seen/played before.

Saucepain,

I’d also recommend The Talos Principle and The Turing Test for similar itch scratches.

SEND_BUTTPLUG_PICS,

Thanks for reminding me I have the Talos Principle 2 DLC in my inventory that I have to play!

Saucepain,

I still haven’t played 2!

ech,

For anyone that hasn’t seen it, Portal: Reloaded is a fan-made dlc that’s really quite good as well.

samus12345,
@samus12345@sh.itjust.works avatar

I had to settle for Lego Dimensions. Better than nothing. And GLaDOS arguing with HAL 9000 was pretty epic.

Maultasche,

Both Portal levels and both Doctor Who levels were great.

azertyfun,

It’s one of my favorite games of all time, but I don’t think Portal 2’s basic formula would be culturally relevant if it was reused today. The quippy writing is very 2010s-coded (à la Guardians of the Galaxy), the gameplay is a bit too simple to be re-used as is in 2025, and the sweet&short linear storyline of Portal 2 would ironically be lacking ambition for a successor to Portal 2.

Like all truly Great pieces of classic media, Portal 2 is a product of a skilled and truly passionate team getting together at the perfect time with the right idea, and reaching its public at a culturally relevant time.

The Portal universe still has stories to tell, and there are still test chambers to solve, so I obviously wouldn’t complain if Portal 3 came out, but I understand why Valve wouldn’t want to make a barely decent game in the shadow of Portal 2.

altkey,

The Talos Principle became an interesting spin on the idea of FPS puzzles that try to keep you engaged. They got more direct with introducing the lore of the world around each time (P1<TTP1≈P2<TTP2). The puzzles are probably less eye-catching because you rarely shoot yourself into air, they are closer to classic 2d logic timekiller games, but I find these games are what Valve need to look at to see if they want to expand the world like that in their own way. If we assume Portal 3 would be about portals, wouldn’t reinvent the formula from the ground up, I think they’d need to go for higher stakes, and seemingly expanding the world or the mission at hand (from the probably sterile conditions of it all affecting just Chel and Apperture’s robots and facilities), be it an escape into the outer world of some sort (although it overlaps with Half-Life, is it bad?) or make her herself not the only thing at stake. My only hope is that it won’t be AR\VR\whatever experience because it would make me nauseos and\or poor.

azertyfun,

(They’ve already stated they won’t do Portal: VR because of the nausea issue.)

I completely agree with your analysis, they would need to completely switch up the ambitions from a writing perspective for Portal 3 to make any sense. There are plenty of super interesting stories to be told in Aperture Labs, but I don’t think that Valve is structured to write any of them

Valve has always been “gameplay/tech first, story second”, and it just happened that Portal 2 delivered unexpectedly well on the writing. But I don’t think they can make a game with gameplay/tech twice as ambitious as Portal 2, and at the same time double down on Portal 2’s amazing writing. They’re just human and most of the people involved have moved on with their lives; in fact Portal 2 was their last truly ambitious narrative-heavy game, and they had to hire the old writers as consultants to make Alyx (which I haven’t played but from what I heard the narrative wasn’t on HL2’s level).

I’d love to be proved wrong but IMO there won’t be a Portal 3 for as long as Valve exists in its current form.

altkey,

I agree. But hear me out:

Portal 3 explores the fleet of Gaben’s megayachts with puzzles to get a control of them and also some abordaging\swimming mini-games to get from one to another, from smaller to bigger, with the last one being the promised Aurora Borealis, where game leaves us on an uncertain moment after we too see the feared G-Man but in Freeman’s glasses, got catched by a Smoker’s tonque in mall ninja rainbow colouring, only to be freed by Pudge teaming up with Scout.

VALVE TEAM: THE END OF LIFE FOR DEATH FORTRESS: EPISODE FOUR: THE PORTAL TO THE INTERNATIONAL

I’m happy they don’t do that and for all I care I can wait if they do something or not as long as I can still play in their classics.

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