Lol when you agree with a ban that turkey made thats a strange day. Maybe a ban is a bit too much but roblox is shitty and they should be pressured to change… and this applies to most large companies
most people are focusing on the free labour roblox is extracting from kids but from the article:
Further claims stated, according to Turkish media, that Roblox hosted virtual parties promoting pedophilia and that “robux,” the platform’s virtual currency, was being distributed by bot accounts to encourage children’s involvement in these activities, and excess presence of gambling sites and their predatory tactics.
so it looks like roblox was banned because of bad moderation in regards to gambling and sexual predators, both of which are massive issues of the platform. overall i think this is a good move which hopefully will push roblox to do better.
I've always thought roblox was dumb, but its kind of just a playground. Kids need a playground where their imaginations are free to grow and thy're in control. Somewhere they can interact and learn how to socialize safely with other children. When i was a kid, that was a walk to the park with friends to kick a ball around, riding a bicycle somewhere, exploring, and working out some dumb activities to do... Honest question: how comfortable are you with the idea of just letting your kids go to the park by themselves for hours on end?
For better or worse, it seems like sandbox creativity games like roblox are filling that void for some kids. Not saying roblox is an answer to a problem, just that kids seem to be utilizing it as a playground where they get to be creative and in control. Not sure why I'm bringing this up. It's just a thought that occurred to me recently.
Kids deserve to have games like Roblox, but they don’t deserve to be exploited financially by them by child labour and gambling mechanics.
As always, the answer to child welfare is to prevent them interacting directly with capitalism and markets. Children should always be given a communist upbringing with free food, shelter, clothes, healthcare, education, and recreation.
The fundamental issue with this game is they made some classes absolutely stomp others in 1v1. If you want to make a game that can scale to different team sizes, every class should at least have a chance of beating any other.
What you are suggesting is the issue is what they have been trying to 'fix', but it goes completely against what Overwatch is and what made it great to begin with. It's not about 1v1s, it's a team game and they have attempted to devolve it into a 1v1 game where you just happen to have 4 other teammates.
A damage hero should absolutely win 1v1 vs a support hero everytime and it shouldn't even be close.
It's fine if you enjoy the solo play style more, but it's just not what Overwatch is about and why the majority of the original Overwatch playerbase quit.
Counterpoint, in TF2 teamwork is also very important, yet every class can quickly drop every other one. Even medic can drop a heavy in under 4 seconds of sustained fire.
This isn't TF2 though is it, the games were designed differently and achieved different things. If TF2 is the game you want, why not play that? Overwatch had it's own identity, one the devs have slowly stripped away.
Overwatch was so fun, the devs just kept adding and changing shit that we didn't need. OW2 is a complete distaster though, they can keep their predatory macrotransactions, just revert to the OW1 patch for everything else.
Non-essential and predatory are not mutually exclusive, especially given Blizzard’s history of player manipulation. They have perfected the science of making you want someone that you don’t need.
I appreciate the kind words, I was just joking around. I’m a happily taken man with a great girlfriend. To those considering bad choices, I promise the unknown is scary but has much greater rewards than going back to something that already failed.
Nobody is arguing that, I dont buy skins in games. The point is that a lot of people are cosmetic-minded and manipulated into spending large amounts of money on skins and other customisations, the system shouldnt exist.
I mean, cars aren’t essential to existence either, just don’t buy them <-- technically correct, but not at all a helpful statement when discussing car-price-related issues.
They actually changed that a while back, new heroes aren’t in the battlepass any more, everyone gets them for free. I don’t know how that works with the “new player experience” where you needed to win games to unlock the base heroes on a new account though.
Starting Season 10, all new heroes will be immediately unlocked when they launch. All existing heroes will also be unlocked for players. This means that heroes will no longer need to be unlocked through the Battle Pass to be playable in all game modes.
New players will still need to complete the first-time user experience to unlock heroes as they learn the ropes. Once the heroes from the original Overwatch roster have been unlocked, all Overwatch 2 heroes will also become available.
So unless there was another change, new players still need to play/win games in order to unlock the full roster.
If cosmetics weren’t important to players, people wouldn’t spend money to buy them. We are human, we care about looks, that’s why companies make so much money on cosmetics. So yes, it is important enough to dislike predatory microtransactions.
Microtransactions don’t have to affect gameplay any more. The video games industry has successfully sold this narrative (“Please ignore cosmetic microtransactions mkay?!”) while also raising a whole new generation of gamers that value ingame cosmetics to a social-interactions-affecting degree.
There’s a reason kids laugh at one another over default skins in Fortnite or lack of cash in Roblox and so on.
Plus just as importantly, they normalize mtx on an industry level, making selling of other types of monetization easier in the future.
Important to remind everyone that a LOT of your negative memories and feelings surrounding OW1 and 6v6 were due to the migraine magnets called 2cp. Literally a stand in the choke for 9 years and see who correctly uses every Q under the sun correctly first.
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