Cities: Skylines but ecosystem repair. Plant forests, regrade areas of mountains to mitigate landslide potential, reintroduce species and study their functional relationships with each other… Game progression comes in the form of additional research grants or new area assignments which present new challenges and unlock a new set of tools/procedures, but the successes from previous sites allow for migration of the reintroduced species into the new site.
I’ve only watched gameplay of Terra Nil, but it seems like it’s just an environmentalism themed puzzle game. You could replace all the titles with colors, and all the buildings and what they do with arbitrary rules, and it seems like it wouldn’t look anything like an ecosystem sim. It would be like taking the game Lights Out, changing dark spots to “growth”, light spots to “wastelands” and saying the goal is to balance out the ecosystem.
I didn’t see the late game though, so maybe I didn’t see where it shines.
I was hoping this was the direction Dyson Sphere Program would go. I think it would be an interesting twist on the factory management genre if nature was working against you; not in a Factorio “aliens will attack you if they see your pollution” way, but a “you’re producing pollution, this is creating more in-climate weather that is damaging your factories and changing the landscape dynamically” sort of way. I think this was the natural next step given that the game is already about climbing the Kardashev scale, producing more energy so that you can construct the means to produce exponentially more energy. Seemed like the natural next step would be exploring the balancing act that has to happen to achieve that energy production without also creating systemic issues for yourself that make it infeasible.
Instead their latest patch adds aliens that attack you 😕.
I guess this game just doesn’t exist, but remember that tweet of the guy who had a dream about an open world pirate exploration game with Waluigi in it?
Now I'm just imagining AC Black Flag, but Waluigi just replaces Edward whole cloth, just does all the voicelines and everything, everybody else just pretends he's a normal guy.
There is/was a fan made version of this in development! I don’t know the status of it currently, and I heard that development was rocky for a while… and they haven’t posted on the blog since 2020. But take a look anyway!
You need to grab the Duolingo APK from a source like APKpure or APKMirror and patch this file.
This is because the installed Duolingo app consists of multiple (split-)APKs.
But wasn’t that the evil AI very explicitly trying to psychologically hurt the protagonist and being really lame about it? I mean it’s the evil AI doing it and I remember the point of it being that fat jokes are lame.
I always sort of read those jokes as illustrative as GLaDOS being a bad person fielding weak material more than like, an earnest expression of the game writer’s values. Like, the game itself doesn’t present the remarks themselves as funny so much as GLaDOS being rude, snippy, and actively incorrect given that Chell is mega-fit.
Yeah, that always came across as “I’m trying to neg you but I ran out of my best insults like an hour ago so I’m throwing shit at the wall to see what sticks.” Same with the adopted joke.
I get that context, and I think that was for sure the intent, but they did not stick the landing. We already knew GLaDOS is evil. Casual fatphobia was not necessary. Plus the fact that some people won’t get that context or choose to ignore it and just think it is funny, as evidenced further down this thread.
Edit: The person saying they would replay it for the fat jokes was removed, so my last sentence makes less sense, but that was the reason I said that
There’s an extremely long list of creative works made to be satire that idiots don’t understand. The Colbert Report, Starship Troopers, hell there are people that think Homelander is the good guy in The Boys. I think it’s a little too restrictive if someone can’t make a point that certain jokes are lame out of fear of how a few idiots might misinterpret it (many times deliberately). There are people right now arguing that the Barbie movie is actually “anti-woke”.
Also consider how many people actually did get the message. They heard how lame the jokes sounded and realized how stupid fat jokes are. From what I recall, the game really makes an effort to deconstruct these jokes. There is no audience within the game laughing at the jokes, and the evil AI explicitly states that it’s making the jokes solely to to negatively affect the protagonists psychological well being to prevent her from achieving anything. And the jokes are directed at the player, so someone that might have made these jokes themselves hears someone else directing these jokes at them and can hear how lame they are. The evil AI comes across as lame, petty, and desperate. Someone who made fat jokes before playing that game might have had the realization “is that how I sound?”
I feel like the people that didn’t get the context likely made fat jokes before playing the game, and would be making fat jokes even if they never played the game. So I don’t think there was any negative impact. Someone that committed to being an idiot isn’t going change in either direction from any kind of media.
Like I said, I understand the context. I don’t need more of it.
Jokes like this and the other examples require either a very deft hand or an extreme level of satire. The jokes did not achieve either of those for me. The harm it causes by folks misinterpreting or ignoring context is not worth the people who get it. I have friends that would 100% understand the context and would still be made uncomfortable by the delivery. That to me is the best indicator to how well it aged.
Also, posting a wall of text full of ableism is also not a great way to convince me otherwise
Yeah I never except anyone on the internet to admit they’re wrong about anything. But randomly accusing someone of being ablest based solely on a disagreement over the interpretation of a piece of media is rather petty behavior (even by internet standards), don’t you think?
In keeping with Nintendo naming conventions it with be the “switch u” or more likely “switcheroo” It will be a VR based system that seems like an add on peripheral for the switch, but is actually a new system that nobody buys due to confusion and lack of titles.
I have doubts about the VR thing. Since VR in general doesn’t seem to be healthy or safe for kids under 13. The lowest age recommendation for a VR headset is 12 and that’s just Sony. I highly doubt Nintendo is going to put their brand in the line for a gimmick as weak as VR is. Besides Nintendo gimmicks are about unique innovation. Not rehashing an already dying gimmick.
Yup. Steam is my go-to because of easy game steaming, steam deck integration, etc. But I know what I’m sacrificing for that convenience. Luckily Valve is an incredibly customer focused company and I have a huge amount of (well deserved IMO) faith in. GOG however is definitely still the best way to own your games.
A lot of things can cause “the mind to wander” and, frankly, I’m not a health professional but as a person who sometimes has trouble focusing I somewhat sympathize. There are times when I simply can’t sit down and enjoy myself, and there’s nothing that can be done about that. Usually times of high stress and anxiety.
But outside of those extreme cases, there’s generally a few things here and there that can help alleviate. The first, and maybe almost stupidly obvious one, is to do some of those tasks beforehand. I don’t have to stress about doing the dishes or paying the bills or returning a call if I just do it beforehand. Logging into the bank app is just 5 minutes, why worry about it otherwise.
Another is to get comfortable and shut yourself off. Leave your phone in a place you can’t reach from wherever you’re gaming (or watching a movie, or reading or studying. Your phone should actually be in a different room every time you don’t immediately need it) as well as any other electronic devices. Close the windows and doors, turn off your PC. Make it a bother to stop enjoying yourself.
Take a bathroom break (or if its in the evening, a shower+grooming) and maybe have a snack or a full meal. Have a bottle of water nearby. That crosses out basic biologic annoyances (until you need a pee break but that’s at least a healthy obstacle).
Exercise a bit. Sounds out there, but exhausting yourself physically isn’t only healthy, it also takes your mind off a lot of things. Since that’s a relatively boring activity that can also have your mind wander, have some podcasts handy, but something light and preferably with 2+ hosts so you can have several voices in your head that aren’t yours but also don’t need to follow a story or anything heavy. Going on a walk while listening to a 1 hour episode should be good enough (and something we all should do regardless of attention issues)
On the subject of podcasts, I’ve found that some games aren’t gripping enough to draw my attention or are repetitive enough that I don’t need to dedicate all of my attention to them, so I’ve dubbed them Podcast Games and do both at the same time. Roguelikes do very well in this regard, as well as management games, or anything that isn’t story heavy (or if the story blows) and where the sound isn’t exactly necessary.
And sometimes, ultimately, maybe you just aren’t really in the mood for a game. There are hobbies of mine that I enjoy, but don’t do much because I’m not “in the zone” as often, like reading or watching a TV series. So if gaming is like that for you, swap around and enjoy yourself, time spent doing something you like isn’t time wasted.
Optional: I’ve found that I’m much better at sitting down and watching a movie or a show when I have someone alongside me to chat up. Maybe having someone along to play/watch together, or simply streaming through Discord for a friend might be a solution. You’d be surprised at how many other people are also bored and would accept an invite to watch you play while chatting about their day.
I adore Nethack; there is so much to discover! Although, most of it is stuff that kills you. My first ascension was with the very reliable human Valkyrie.
Yeah it’s ridiculously deep. Like I said, I played it for 30 years and I still learn new stuff all the time when I read the wiki or watch videos, like “damn! Had no clue, that is pretty smart, what a bizarre mechanism but it’s perfectly logical when you think about it” hahaha!
Hahaha! First run ever that I got a wand of wishing and genuinely have nothing more I need, so I wished for a blessed figurine of an Archon and applied it, and he spawned with Demonbane and just mows down monsters like it’s nobody’s business. :)
Oh wow, you are going to spend a lot of time on the https://nethackwiki.com, there’s also a tutorial on YouTube that goes into the basics. First tip is: dying is fun! Just experiment a lot in the beginning. Start out with a dwarven valkyrie, that’s the easiest class/race to play.
In the beginning you’re just going to learn the controls and get used to visually id monsters and items. I don’t know which version you play, I can recommend one with a visual GUI, I’m an ASCII purist myself, but the interface for vanilla Nethack is just brutal. There are variants like Fiqhack and Dynahack that come with a bunch of QoL improvements like separate windows for message history, inventory, stats et c.
It takes a very long time to learn and master (as evidenced by my 30 year journey), but there is just something to it, it is so well thought out and it has been continuously tweaked over almost 40 years, and sees plenty of people still playing it.
There’s a nethack subreddit that I would recommend checking out when you have questions!
I stopped looking into much new stuff beyond word of mouth, last I played was Neither, I think, and it was very disappointing that that didn’t go anywhere. neat that you can still run a server, though
Yeah like… A lot of people out there like Taylor Swift, Imagine Dragons, a lot of bands/music artists that are kinda generic, and also a bunch of TV shows and games that CAN be considered “generic”… like, sometimes you just want bread and butter, you know?
Speaker on ceiling: Anyone detected using an emulator will hear from our legal department for stealing the product we have but refuse to make available for sale.
Absolutely yes. It’s timelessly good. I played a bunch of the post-SotN Castlevanias on GBA and such and even with the more advanced systems and everything, none of them hit the same. It’s insane how well they nailed it on their first go.
There really isn’t a remaster, just ports. There’s very little to improve.
I think there may have been some voice re-recordings here or there, but otherwise most versions are pretty much the same. I think the Xbox 360 Live Arcade version is missing some unimportant FMVs and some other minor details, but it’s still completely decent.
It was a secret unlockable in the PSP game Castlevania: The Dracula X Chronicles with an added character and other stuff, but then you have to deal with the PSP emulation or whatever.
I’d suggest either emulating the original or getting it as a PSOne Classic on PlayStation Store unless some other route is more convenient.
I played it for the 1st time, no nostalgia googles and I didn’t really enjoy the back tracking that much (even using the quick travel spots), the way to get the powers (you kinda need to remember where the monsters are) and discovering the secret rooms felt like a chore to me.
The only Castlevania games that I have played to completion have been Dawn of Sorrow and Portrait of Ruin of ruin for DS, and regarding the genre, additionally to that, it would be Metroid Zero Mission, Guacamelee! And I think those are the ones I can remember… And I didn’t feel that way with them.
I did enjoy the OST and the graphics a lot though.
I’ll admit that 100%ing (or rather “100%”ing it - iykyk) it can get pretty tiresome, but I actually found that the backtracking wasn’t too bad because the castle map was so good. For some reason I was able to remember a lot of routes in it, but I couldn’t find my way through the later games for the life of me without checking the map screen every five seconds.
As someone who played later entries first and then went back to SotN, IMO it's a bit rough around the edges in comparison. Still a fantastic game, but I think later games managed to improve on it.
You don’t have to have nostalgia for the game to appreciate how wonderfully crafted and expansive it is. It has one of the best soundtracks of any game, period, and its art is highly detailed and numerous. It has a ton of secrets (including one MAJOR secret) and a couple of extra game modes that enhance the replayability.
I would say the game seems to get better every time I play it. Is that nostalgia or something else? There are a lot of games I played before I had ever seen SOTN, yet I don’t feel the same desire to keep replaying them. I think it’s like a piece of classical music or a great movie. The more you replay it, the more details you come to appreciate. The original Deus Ex is like that for me as well.
It’s an fantastic game, as other have already told you. But I’d like to add that there’s a randomizer for it and this basically adds almost infinite replay value (at least for me!)
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