What a load of crap, only a few minutes in and it’s all “games are getting worse…” when we’re in one of the strongest years for releases in ages. We’re in a year where TotK is likely to miss out of GOTA awards, that’s how good it’s been.
Games aren’t the issue here, it’s folk like the videos creator who are.
BG3 swept pretty heavily at the Golden Joystick Awards, and is likely going to win a lot at TGA as well (deservedly so IMO). Other games it has stiff competition from include Spiderman 2, Alan Wake 2, and even fellow Nintendo game Super Mario Wonder.
Funny enough, I think the most blatant and consequential example of this not being able to be taken in good faith is the use of the quote from the UCSF person on the charity website. A person who was fired for money problems 7 years before the charity existed.
No matter what explanation they can give for why they have a quote from him thanking them for donating to UCSF, I see no way for the explanation to be good.
I don’t want live action trailers. No one wants live action trailers. This does nothing for me. This was a waste of money that could have been given to devs. The only trailers that will sell me are actual game play trailers.
London Symphony Orchestra with a cool sounding digitized woman’s voice on reverb. Sounds cool as fuck. cant wait to hear the full thing assuming they recorded vocals for the whole song.
Hey there Lionir. Thanks for the post. Can the Beehaw team please look into copying or getting the creator of this bot to work here? lemmy.world/u/PipedLinkBot@feddit.rocks
I think the person that created that bot is somehow connected to the piped.video project. I know the whole privacy consciousness thing isn’t for everyone, but this bot’s posts are quite popular elsewhere on Lemmy.
FYI, the main reason to use piped.video links is that it is setup as an alternative front end for YT that automatically routes all users through a bunch of VPNs to help mitigate Alphabet’s privacy abuses and manipulation.
Before anyone gets hyped thinking this is a spiritual sequel to Bloodborne, they may want to read the description on the official site (translated from Japanese via DeepL):
The Duskbloods," a multiplayer action game, was announced during a Nintendo Direct released on Wednesday, April 2.
The software for Nintendo Switch 2 is a PvPvE-based multiplayer action game that pits up to eight players against each other, and between players and their enemies. Players take on the role of the “Twilight Bloods,” a race of people who have been given powers beyond those of humans through the power of special blood, and engage in an epic battle for the "First Blood.
The “Creator’s Voice,” an interview with the director regarding the concept and worldview of the game, will be released on Friday, April 4 at 10:00 p.m.
Please look forward to the release of this work in 2026.
This game appears to be to Bloodborne what Nightreign is to Elden Ring: an online multiplayer-focused experience using a lightweight version of their gameplay formula. Only, while Nightreign is co-op, this one appears to be more competitive.
Basically, no one should be buying a Switch 2 for this game if they’re expecting Bloodborne 2. If they do, they’re setting themselves up for disappointment.
When I saw the trailer, I thought Nintendo had pulled the craziest power move. Now I’m less disappointed since I probably won’t have much interest in this anyways. I probably will watch some streamers play it for sure.
Remember when No Man’s Sky bombed on release but the developers admitted they fucked up and made an effort to mend both the game and their relationship with their player base? That could have happened here.
It’s such a shame too, because on paper, everything they’ve added should make it one of the greatest games ever. Instead, every 3 months they add a new Mechanic that will entertain you for 20 minutes, but doesn’t meaningful interact with any other system they added.
You should play it today before saying such things then, it’s as deep as a lake using your own metaphor. Maybe try an expedition, make some friends, or actually try to see what the game has to offer before shitting on it.
I’ve played it within the last few weeks. Like I said, deep as a puddle. Lots of systems have been bolted onto the side, sure. But the gameplay loop remains largely unchanged since launch. None of the added features integrate into the experience in any kind of meaningful way, they’re all just distractions, little side excursions. Base building? Cool, what are they for? Oh gloried fast travel points. Their primary practical use is to help you build more bases. There’s no real rhyme or reason to engage with any of the new systems added. They’re just novelties you toy around with briefly because they’re new.
He’s not wrong, Valve does have a lot of power over the PC gaming market. Worryingly so. But Hi-Rez of all possible asshole companies with an asshole boss should be very very quiet about such subjects.
When I first saw the trailer I thought it was official. My heart broke when I learned the truth. Been playing Half Life since the original came out in 1998. That was an amazing Thanksgiving as a 14yr old.
I remember being at Costco with my mom and back then they had tables set up in the entrance with tons of software and game boxes and I looked at the back of the box and thought “cool! I want it!”. Asked my mom if I could get it as an early Christmas gift who never said yes to that kind of thing and she said yes. I couldn’t believe it.
I remember playing it and being so confused in the intro when you’re on the train/tram because I couldn’t figure out how to get off. I was so used to FPS games like Quake and Doom where you just clicked “new game” and were just dropped into the action or there were basic cinematics setting up the story. The build up to the action was so unique at the time it blew me away.
Sorry for the novel. Just so many fond memories of this game and I was really stoked when I saw this stupidly well done trailer haha.
This feels very “just found out about politics and damn” tbh.
The game isn’t really teaching anything of note beyond “private entities have their own interests,” which anyone who would even find this compelling already knows.
Everyone consumes whatever they agree with with less critical thinking, it’s an absolutely normal bias to have and nobody is immune.
That’s why when you hear someone say “I do my own research” you don’t think “this person must be highly educated” but rather “this person listens to ‘alternative’ media.”
Just because you consume a different kind of propaganda, doesn’t make you wiser, it makes you have a different set of biases.
It’s also important to remember that being aware of the psychological effects of something does not make you immune to those effects, or even consistently lessen them in a measurable way.
A study led by Kaptchuk and published in Science Translational Medicine explored this by testing how people reacted to migraine pain medication. One group took a migraine drug labeled with the drug’s name, another took a placebo labeled “placebo,” and a third group took nothing. The researchers discovered that the placebo was 50% as effective as the real drug to reduce pain after a migraine attack.
The researchers speculated that a driving force beyond this reaction was the simple act of taking a pill. “People associate the ritual of taking medicine as a positive healing effect,” says Kaptchuk. “Even if they know it’s not medicine, the action itself can stimulate the brain into thinking the body is being healed.”
Coming at this from an IT perspective, a lot of things that people “already know” seem to evaporate when it’s time to actually apply that knowledge. Keeping that in mind, I think a game like this helps to cement the idea in people’s heads in a more intuitive way. It bridges the gap between system 1 and system 2 thinking.
First, shitting on folks who are new to left politics and (god forbid) harbor excitement for these new insights. At least we have folks leaving comments like this to grind that eagerness out of them.
Then, it failed a narrow expectation you fully put on it. Maybe it was using an a medium to express an idea in a novel way. What a concept. Let's call it Art. It can be something other than homework.
You're allowed to not be into it and express why, and if you have ideas for improving it, even better. But essentially saying "I'm above the target audience and it's pointless"...cool, share something you made
First, shitting on folks who are new to left politics and (god forbid) harbor excitement for these new insights. At least we have folks leaving comments like this to grind that eagerness out of them.
Christ on a pike, “enthusiastic about politics” is probably the worst thing you could ever be, it only leads to pie in the sky idiocy and utopianism.
Yes, please let’s grind that down as fast as possible, politics is a pragmatic exercise like doing groceries and taking a shit, you shouldn’t be excited about it. The only people excited by politics are fanatics and zealots and we could do with a lot fewer of those on all sides right now.
Then, it failed a narrow expectation you fully put on it. Maybe it was using an a medium to express an idea in a novel way. What a concept. Let’s call it Art. It can be something other than homework.
Yeah, God forbid I use my experience of the medium to judge a piece of art.
All this is, is a more biased, more cut down version of games like Papers, please, Not for Bradcast, or The Westport Independent, that doesn’t even use its gameplay loop to really give any direct experience of the issue it’s trying to showcase.
Having played it until I got bored of it, the only feeling reinforced through the gameplay is “boy i wish I could read faster”.
It doesn’t even leverage the idea that you need to send newspapers to print, allowing you to plan your front page to build a more coherent narrative, you literally just need to constantly swap articles in and out of the paper as if people’s copies would change in real time. It doesn’t account for the appearance of bias or conflicting interests between the parties you want to keep happy. It lacks nuance and a proper understanding of how to evoke what feeling through gameplay.
So, yeah, I think it’s banal and aggressively poorly thought out, not even mediocre but genuinely bad. Are you going to argue otherwise or are you just gonna say I’m being too harsh or unfair?
And before you highlight that this is free, so is The Westport Independent, and it’s been out for almost 10 years (god I feel old).
But essentially saying “I’m above the target audience and it’s pointless”…cool, share something you made
LOL I’m not about to dox myself to prove a stranger wrong, if you want to feel like you have successfully defended your point because you want to think I couldn’t have pulled this crap off, feel free to do so.
My criticism stands on its own regardless of my own output or even of myself as a source for it.
EA is an immensely useful tool for game devs, the issue is EA as an excuse to ship unpolished games or to leave games unfinished forever. Neither of which are problems intrinsic to early access, they’re just bad business practice that should be shunned like any other
As a gamedev: Early Access was useful for devs, back when it was real Early Access. Think: Kerbal Space Program (the first, not the second).
Nowadays it’s mostly a marketing tool, that allows to generate the hype for launch twice… Publishers and players expect “Early Access” games to be feature complete and polished before the “Early Access” launch…
I liked what Daemon X Machina did, where they released a demo, sent out questionnaires to everyone who downloaded it, published a video about the results save how they were planning to act on it, and a few months later released a new demo with a new questionnaire.
Yep, that’s probably the most helpful thing for devs. This sadly often conflicts with publishers’ announcement schedules. There are, however, companies that do NDA-protected play-tests, where you get the same kind of information, without publicly announcing the game.
Ubisoft did (does?) it to a degree with their Rainbow 6 TTS (beta) servers to test the sandbox and did so for a few technical alpha/beta releases acting as selected pewviews to see how the game is received and where bugs are.
Early access worked well for them, part of the start of the game was able to be play tested, the community got to give feedback, and they actually listened, its how it should be done
Yeah but not how the remaining whole industry treats it.
I saw literally no outcry regarding BG3 and early game bugs. Comparing it to CP2077 it was a stellar release in terms of PR.
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