It’s nice to see portable PC gaming become easy, but at least for me, it’s not just about that. The Steam Deck has raised the bar, by also bringing freedom from Microsoft’s ecosystem by default. I would rather have it.
(And I would rather give my money to Valve, who have been investing significantly in making that ideal a reality.)
Valve doesn’t get the credit it deserves for innovating if not keeping alive the PC space. Steam came out at a time where PC gaming was dying on store shelves, there was no support for it by triple A publishers…it was a dark time. And everyone hated Steam at first. Took a lot of work attracting smaller/indie devs to the platform to prove itself as a viable option for larger publishers.
They’ve proven that Linux is a great operating system for games, and without the overhead that is Windows. The ability to natively play Windows games isn’t enough of a draw for me to use the Ally or Legion.
Because the game isn’t out for another year and it’s unreasonable to expect them to show current gameplay because it won’t be at all representative for the final result.
One of the things that sets the original apart from a lot of other open world survival craft games is that it was designed to be a single-player experience. Hopefully they can make it work well for both solo and co-op, but that’s a tricky balance.
One thing I’d really like to see is for creatures to be able to damage structures, and to balance that by having defenses to protect those structures. Being able to throw together an invincible fortress in seconds made some of the dangerous areas a lot less threatening.
I do agree that the game’s story/atmosphere should be designed for singleplayer first, since that’s what drew a majority of people to the first game.
However, I think MP could still retain some sense of atmosphere as long as they have a good in game voice chat and keep it proximity based, like in Lethal Company.
It isn’t scary at all for your teammate to tell you exactly where they just died, how, call out the leviathan heading your way, then continue with a joke they were making. But having a friendly conversation over the radio cut off by their violent death to horrors unknown could be scary, even if facing the unknown alone is fundamentally scarier.
I had the same feeling with planet crafter. After a while you learn to run around with just enough materials to build a room and a door and bam, the whole oxygen management mechanic is neutralized.
What are we talking about? Stardew Valley like farming sims? Zero-gameplay diorama builders? VNs with happy contexts? These are all so wildly divergent.
Idk how people still stomach Nintendo. They get 1 decent exclusive every other year, while the rest of the time, they are overcharging for all their garbage products. Most anticonsumer, anticompetition developer on the market that releases products that lag behind the rest of the industry by 5-10 years.
They crush emulation and antique game preservation sites as a hobby.
How is yet another Mario game worth coming back to?
We’re all mad about the emulation situation, but this is just silly. People really very much enjoy nintendo games now more than ever. Their player base is very very very satisfied
Yes, I am acknowledging that in my comment. I’m saying I don’t understand how people stomach this garbage, and I stated the specifics of what I found so repulsive in the co sumption of their products.
Yes, I am acknowledging that in my comment. I’m saying I don’t understand how people stomach this garbage, and I stated the specifics of what I found so repulsive in the co sumption of their products.
Where is the insult here? I called yall out after yall trash talked first. Yall start shit but don’t like it when it is addressed.
Let me know what your favorite video game series is, and I’ll tell you why I think it sucks. You then let me know how much you don’t care about my opinion, and then you’ll understand why people like Nintendo.
You need something to whatabout because you can’t address the points directly. Childish response that fits the childish fanbase of Nintendo perfectly.
The only game developers that are anywhere in the same running as Nintendo on Anticonsumer practices would be EA, Ubisoft, and Warner Brothers. Maybe arguably Playstation and Xbox.
Literally any other game developer could be listed as a favorite game series and avoid most of the criticisms I’ve laid out.
The only price that exists is the one they offer for it. If you think it’s too expensive for what is offered, congratulations, you know how to spend money. For any kind of product whatsoever.
I certainly think Super Mario Odyssey or Super Mario Bros Wonder were worth their price tag, because they’re great. And that’s completely subjective.
You either think it’s worth it and buy it, or you don’t. They’re selling games, not food and water. And you’ve got a freaking galaxy of other games to choose from.
It shouldn’t matter at all to you though. And it sounds absolutely ridiculous when you’re shouting your outrage at people who do buy some of their products.
I don’t know why you are getting downvoted. Their actions against yuzu and citra are particularly egregious, and unforgivable in my eyes. Especially, considering they use emulation in their own products. For instance, the nes mini used roms download from the Internet. I’ll think twice about buying Nintendo products in the future, and I love Nintendo products.
Nintendo isn't against emulation. They're against piracy, which Yuzu was facilitating. None of the emulators that don't have specific support for unreleased games have been touched so far.
He’s getting downvotes because he’s acting like a jackass. Like yeah, I’m pretty sure everyone here has some axe or another to grind with Nintendo, they do plenty of shitty things. But to act like their games are somehow objectively bad and that everyone who likes them is just stupid? That’s just divorced from reality and overall pretty immature. Obviously it’s plenty possible for someone to not personally enjoy the games Nintendo puts out, art is highly subjective, but their games are generally solid.
Absolutely hyperbole. Just last year, we got Tears of the Kingdom, Mario Wonder, Pikmin 4, and Advance Wars Reboot. Doesn’t matter if these aren’t your kind of games, they sold well, were critically acclaimed, and won awards.
lag behind the industry by 5-10 years
For graphics, sure. For creativity, accessibility, and all the other things that matter in video games? They lead the industry
While I agree that the above commented is in order. It does not lead the industry in all other things. They are pretty mixed with performance and their online is pretty awful in comparison to other options. Accessibility is an awkward choice of words since I expect you mean accessible to ages because it also has pretty bad accessibility options. While people often mock Sony for playing it safe with it’s cinematic games it also feels like Nintendo’s IPs have slowly been conglomeration into a mould over the switches life.
Many of the most fun games I’ve played the past 5 years are made by Nintendo. You might not like them and that is okay, but tgey are by no means garbage.
The next take is probably more controversial, but I don’t think they are overcharging. Why drop the price after a year or two? Games don’t get magically less fun and their games are usually polished enough to last for the entire gen without being overshadowed by later releases (expect for Pokemon, they are hot garbage - at least on the technical side). I’d even argue that not dropping their prices is one of the reasons Nintendo doesn’t need the mtx bullshit most other developers pull with their games. Just look at how well Mario Kart sells despite being something like a decade old at this point.
Play better games is my recommendation. Have a better frame of reference lmao. That will help you understand why a 30-hour Nintendo title charging $70 doesn’t even compete with modern $15 indie titles.
Awfully presumptuous of you, I’ve played most major releases within the genres I like. Let me tell you, the Xenoblade series is among the best RPGs I’ve played - up there with Persona and everything Fromsoftware among others.
Also, what’s up with the 30h comment? A good chunk of their games are longer than that. But it doesn’t matter anyway, or you’re also arguing against the quality of every God of War, every The Last of Us, Bloodborne, every Portal, Hades, every BioShock, every Resident Evil - you get it. A good chunk of these is also below 20h, and all of them are beloved and once sold at full price. All of them worth it, if you like the genre.
Nintendo is the original gacha / lootbox developer. You must not remember their original big money maker was selling randomized packs of collectible cards to children, a practice they are still perfecting to this day.
Nintendo has 10x the market share of any other gacha game too, so even if others are more exploitative, they aren’t causing as much overall damage due to market share.
I bought the game when it was released but actually haven’t really played it yet. I just wanted to support this type of game because the gaming world needs more games that provide extremely high replay value and are complex at the same time.
The steam version is actually pretty approachable. You can mostly learn all of the systems on your own time. You don’t have to interact with everything at first.
I had to look up scawy - how scawy is that. I think pronouns are best left as unchanged as ever, but I'm glad that women and gays are more appreciated and more visible now. Being gay myself, I know that the really scawy things, the things that really keep people's brains small and restricted, are ignorance and bias. Those are shackles you can't outgrow or outrun.
I’m glad for the ability to change pronouns, I know a lot of trans and non-binary people who really appreciate the inclusion, and it doesn’t impact the game in any negative ways. I think people can outgrow ignorance and bias, but it takes a significant amount of work and a willingness to change. Unfortunately, not many people see any reason to challenge their bias and bigotry so it rarely happens.
TLDR; Fandom has a lot of QAnon articles written to make the scams seem legitimate to less computer savvy people.
My mom has fallen in a Qanon conspiracy world. The people from that world write Fandom articles about themselves to make it seem legitimate. I found them when I started investigating these people trying to convince her to steer clear.
I agree with the premise; fandom sucks. But does it really require a 20 minute exposé though?
I’ve seen a few links to the Indie Wiki Buddy extension page. I’m not too interested in installing a browser extension to find new wikis, but I bookmarked their listing page: getindie.wiki/listings/
An extension called Indie Wiki Buddy can also help with this by helping direct you to known alternatives to fandom for specific franchises or falling back to Breezewiki-based instances that rehost Fandom content without all of the Fandom bloat. It also provides this filtering and hinting to search results too, so you don’t have to change your workflow too much to use it.
What exactly has been changed besides the graphics? Sounds like they tweaked the melee combat to more resemble Skyrims.
Imo Oblivions two biggest problems were level scaling and how barren the world was between cities and dungeons.
Edit: I got it after watching more of the gameplay. It still feels like Oblivion, but there’s a lot of little tweaks that improve the experience. Combat and movement has more weight to it, so while the systems all effectively function the same it feels a lot less floaty then the original game. There’s a lot of small tweaks and QOL improvements, like the UI is reminiscent of the original but much more fluid. Cant comment on if they fixed level-scaling or not, as I’m only at level 3.
Make no mistake, this is 100% Oblivion. Its just a lot prettier and with a lot of small improvements. So far it seems like a rare modern Bethesda W.
I haven’t see how the level scaling works, but I’m assuming it works exactly like OG Oblivion for two reasons. First is that the underlying game logic is OG Oblivion and second, whether you liked it not, the level scaling was very much in the DNA of Oblivion so it kinda has to be there to feel like Oblivion. That said, the new leveling system looks like it might make the level scaling less horrid.
And so far from what I watched others play, the world is still as barren and boring as OG Oblivion. Personally I’m going wait for Skyblivion because the barren world was the main reason I didn’t enjoy Oblivion.
Mods of the era largely fixed the scaling and the modern day best practices largely are based on that. Mortismal did a good video on Oblivion last year-ish where they talked about it but it mostly boils down to:
Just stop leveling in (if memory serves) the mid-late 20s. That more or less is what you will get with 60-70% of your levels coming from combat skills and is around where your DPS levels out. The mods of the time basically just tweak the leveled lists to plateau out similarly.
There was other more stylistic choices (stopping bandits from getting full daedric and glass gear) but that prevented the very common problem of “I didn’t optimize my build and now I can’t clear oblivion gates”
I just eventually got comfortable moving the difficulty slider whenever I needed. Any other game it feels like cheating, in OG Oblivion it felt required to not drive myself insane minmaxing
They changed leveling, locomotion, added new voice lines to make all the races sound more unique, added more feedback to combat (hit animations, blood effects, sparks, and sounds; the actual combat mechanics look entirely unchanged)… And that’s just what they point out in the trailer.
Yep, was the case in all TES games before Oblivion as well, typically more strength in starting male characters but more intelligence in female characters varying depending on the character’s race. Only went away in Skyrim as they’d simplified the stats so much that starting stats were more uniform.
high elves start with more spells, magicka, and more skill points in some of the magic skill trees. they also can disguise themselves as a thalmor guard at the embassy and bypass the combat
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