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Kolanaki, do games w DOOM: The Dark Ages | Official Trailer 1 (4K) | Coming 2025
!deleted6508 avatar

Once it started showing off the shield, it stopped looking like Doom and started looking like a first-person Rygar game.

I liked the gun that crushes up and shoots skulls tho. That’s metal as fuck. But God damn do I wish they would truly go back to the roots of Doom with the labrynthine map design instead of the linear arenas.

the_doktor,

And no monster piñatas. And no trap rooms. And no pointless upgrades. And no nausea-inducing jumping puzzles.

Classic doom, pretty graphics, crazy weapons, new monsters, and steal music from 90s hard rock and heavy metal again.

Kolanaki,
!deleted6508 avatar

And no nausea-inducing jumping puzzles

I take it you’re not a Rise of the Triad fan. 😆

Zink,

They’ll bury you in a lunch box!

Viper_NZ,

You’d probably like Prodeus, it’s certainly scratched that itch for me.

trslim,

Something that I think doom 2016 and doom eternal failed spectacularly in for me is enemy counts. I wanna open a closet and be greeted by 40 revenants, 30 Chaingunners and 30 Barons. Gimme that Plutonia experience.

Kolanaki,
!deleted6508 avatar

Have you tried nuts.wad?

trslim,

I have! Nuts, Nuts2 and Nuts3

Brunbrun6766, do games w DOOM: The Dark Ages | Official Trailer 1 (4K) | Coming 2025
@Brunbrun6766@lemmy.world avatar

For sure Mick Gordon esque music but definitely not him, it’s missing his specific touch

domi,
@domi@lemmy.secnd.me avatar

Definitely will wait for the full soundtrack to release before checking out the game. That trailer music sounded pretty weak.

Prandom_returns,

The difference in music between Eternal and Ancient Gods was too big for me. I didn’t feel compelled to play the Ancient Gods at all, instead just replayed Eternal.

MrPoopbutt,

Tag1 was really good and is worth a shot if you want some really difficult doom. Tag2 suffered hugely from being developed during the pandemic.

Computerchairgeneral, do games w Fable - Xbox Games Showcase 2024

Fable having this realistic art style still feels weird to me, but at least it seems like they're matching the tone of the other games.

Kyoyeou, do games w Microsoft Flight Simulator x Dune - Official Launch Trailer

This looks like such a good use of an IP and a tech that works and people love!

JusticeForPorygon,
@JusticeForPorygon@lemmy.world avatar

Can’t tell if this is sarcasm.

Chesckers, do games w Hollow Knight: Silksong - Sea of Sorrow Teaser

Also the original Hollow Knight will get ultrawide support!!!

Blisterexe, (edited )

wait fr? Where did you see this?

Edit: Found it, it’s in their blog! www.teamcherry.com.au/blog/holiday2025

DoucheBagMcSwag, do games w PS5 is outselling Switch 2

Clickbait brainrot slop

justdaveisfine, do games w Halo: Campaign Evolved | The Silent Cartographer Trailer

This is a weirdo complaint but one thing I don’t like that some modern games keep doing is adding a lot of visual/texture noise by having a lot of details.

Sometimes its OK, but sometimes it gets difficult to tell what’s going on in the chaos of a fight. Combined with particle effects, reflections, and the DLSS or FSR or whatever and it gets to be a bit of an eye strainer.

Halos usually pretty good about strong enemy colors and easy to read room layouts but a few glimpses of this have me raising an eyebrow.

pugnaciousfarter, (edited )

This is a weirdo complaint but one thing I don’t like that some modern games keep doing is adding a lot of visual/texture noise by having a lot of details.

Hard Agree!

More != Good.

The added texture details really take away from the reverent, almost divine nature of the ancient forerunner structures in the OG. Walking through them felt like entering an old dusty century home, where everything had been neatly packed and covered with white sheets. It felt like a place that hadn’t been disturbed in a very very long time.

They also felt like they were made of advanced material technology.

I don’t know If I am reading too much into something the original creators never intended, but the art direction itself feels very lacking. It’s still too bright.

This just looks like halo infinite… Generic af. Not angry, people must have worked hard on it, but kind of disappointed.

Hello_there,

Giving it the old George Lucas treatment?

deadbeef79000,

Now that I’ve developed digital eyelash rendering my characters are better than ever!

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

That’s a normal complaint. I thought Reach was peak esthetic for Halo because it was big recognizable variations in armor.

After that they made intricate armor variants that largely go unnoticed because they just look like a mess.

kurcatovium, do games w The Final Stretch Towards Release - Skyblivion Development Diary
@kurcatovium@piefed.social avatar

Official Remaster is meh, so I hope this will be the "remaster" everyone wants.

I'm also very much interested in Skywind. Even more than this one, as Morrowind is one of my favorite games of all times.

Keegen,

I’m actually not that excited about Skywind myself as base Morrowind already has such a lively modding scene that is impossible to migrate over. With OpenMW, Tamriel Rebuilt and Project Cyrodiil the game just keeps getting better and better with time. I fully acknowledge that this is a very subjective opinion but I also feel like Morrowind doesn’t translate over to a Skyrim-style gameplay nearly as well as Oblivion does. So much dialogue and random NPC banter will have to be cut out if they want to voice act every single NPC like they to plan to do.

proceduralnightshade,

I also feel like Morrowind doesn’t translate over to a Skyrim-style gameplay nearly as well as Oblivion does

Because Oblivion was arguably Skyrim-style gameplay already; not much to translate there.

If i recall correctly the Skywind team said on stream they have roughly 2-3 times the volume of written and spoken dialogue compared to edit: either Skyeim or Oblivion.

I agree though, I think there’s an argument to be made that Morrowind in its entirety is perfect as it is, but that’s why I’m looking forward to it even more than to Skyblivion. Really curious what they are cookin

egrets,
@egrets@lemmy.world avatar

So much dialogue and random NPC banter will have to be cut out if they want to voice act every single NPC like they to plan to do.

Egrets from Skywind here. We’re really not cutting anything in that regard (or really in any respect). For lines that are very repetitive, we might reduce the number of NPCs that deliver those lines to avoid auditory fatigue and immersion issues, and some lines are being tweaked to avoid feeling too encyclopedic in their delivery, but our ultimate solution is just a ton of voice actors (hundreds, literally) and a lot of work to implement them all.

Keegen,

Thank you for your reply! One of my favourite aspects of Morrowind is how I can just walk up to a random NPC and ask them about a generic thing like directions to a place I have to get to, local services available, important NPCs or just their trade or a little secret or advice (and how those act as a soft tutorial with useful gameplay tips often being mentioned). If you actually plan to implement and voice most of these I bow before your ambitions!

egrets,
@egrets@lemmy.world avatar

The dialogue system isn’t identical, but we’ll absolutely be including those features as dialogue options. We recently cast the last few open roles, including major characters, so although VA is a bigger job than in any published TES game, we’re well on our way.

benni,

from Skywind

Thank you for your service 🫡

InfiniteHench, do games w Game Informer Is Back and the Entire Team Has Returned
@InfiniteHench@lemmy.world avatar

People are into vinyl and tube TVs again. Barnes & Noble just opened a huge branch in a hot (meaning: expensive) neighborhood here in Chicago. I guess people like physical things again.

SatanClaus,

I see it in a different light. The people that were raised on digital goods finally have the money to purchase physical goods.

mesamunefire,

Might be both. I know a couple of 20s that love physical media. Its crazy to think about, but they stated their childhood was mostly screens and rectangles. They both like Vinyl which is crazy to me. They are working their first jobs too.

setsubyou,
@setsubyou@lemmy.world avatar

Just enough money to buy some physical goods, but not enough to buy so many that storage becomes a problem…

darkkite,

i have the money but not the space. i used to have a subscription back in ps2-ps3 gen but the world has changed. now i just follow a few people on youtube, pateron and use sites like this or reddit for news.

PacMan,

I think people are catching on to these digital services can remove things you bought or they even fold. You own a physical item it is yours to do as you please with it

Andonyx,

Damn, can we escape the encroaching hellscape by transporting everyone back to 1998? 🫰

Lost_My_Mind,

Yes please. To quote time traveling reporter Ryan George “PLEASE bring me back to the 90s! The future is dumb, and nothing makes sense, and I hate it!”

Sundial, do games w Horizon Zero Dawn Remastered - Announce Trailer | PS5 & PC Games

It’s not even that old…

scrubbles,
!deleted6348 avatar

It should just be a port - but that doesn’t sell copies.

JusticeForPorygon,
@JusticeForPorygon@lemmy.world avatar

wasn’t this game already ported to PS5?

ampersarnie,
@ampersarnie@lemmy.world avatar

Not ported but a 60fps patch for PS5 was released. The PS4 version was already backwards compatible on PS5.

scrubbles,
!deleted6348 avatar

Ugh that makes it even worse

snooggums, do games w Was it Good? - Neverwinter Nights
@snooggums@midwest.social avatar

It was absolutely fantastic. A full campaign plus all of the DM tools and the ability to run shared servers for people to join and play together!

I really wish they included similar real time DM tools to BG3.

cyberpunk007,

Always wanted to play it but never did, I fear as a new player it wouldn’t have the same appeal to me given the age of the game and no nostalgia level. Am I wrong?

snooggums,
@snooggums@midwest.social avatar

The movement is wonky compared to modern games, and unless you are wanting to do real time DMing it isn’t worth it in my opinion.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

The base campaign is kind of awful. It really just existed to demonstrate what you could do with the tool set. The expansions, Shadows of Undrentide and Hordes of the Underdark, are much better written with more interesting characters. None of the three campaigns hold up to modern game writing standards and all are pretty heavy on dungeon crawling. The deciding factor is probably going to be how much you like the D&D 3.0 rule set.

Obsidian’s sequel is based on D&D 3.5 and the core campaign has writing roughly on par with the first game’s expansions, with the quirk that it’s Obsidian doing high fantasy straight rather than their usual deconstructions. NWN2’s Mask of the Betrayer expansion is easily the best written thing out of either NWN game and is genuinely pretty great. NWN2 has some pretty terrible optimization, though, and runs rough on even high end modern systems.

Mirodir,

With Larian’s previous game having great DM tools and them saying they would’ve loved to do DM tools for BG3, I think WotC telling them not to is a fair assumption to make.

snooggums,
@snooggums@midwest.social avatar

That woukd be consistent with worc anti virtual tabletop tirade last year.

inclementimmigrant, do games w How Greed Ruined Gaming

The past year or so? I remember saying this shit during the horse amour days and shitty hat days and expansion packs getting slimmer and slimmer.

Grandwolf319,

By shitty hat do you mean tf2?

Cause that’s all I played during the rise of microTXs. To me, the way valve went about it was literally the line between monetization and not ruining the game.

I thought that meant it can be done, all it proved looking back is publicly traded companies suck!!

LethargyTheGhost,

Hats actually ruined Tf2 for me and I think it’s weird people are fine with tf2 allowing it but not games like overwatch

Blackmist,

I think what really started the current levels of rot was online passes for used games. They saw that people were playing without paying them directly, and wanted to stop it.

It was unpopular, as were map packs (which split the player base in online games), and here we are now with endless lootboxes and gacha elements. Sure, you can play without paying, but you’ll always feel like a second class citizen if you do. Everything you want will be held deliberately out of reach, and the aspect of “fun” has been reduced to collections and bars filling up.

It’s bred this generation of zombie gamers. I went to see my sister at Christmas, and her husband was playing Fallout 76 “doing his dailies”. I did ask what it was for and he said he didn’t really play it or want anything from the points it gives, and admitted what he was doing was kind of pointless. And then fired up the next game and did the same thing.

I tend to just stay away from multiplayer games these days. They’re pretty much all like that. The idea of playing because it’s fun is dead.

Katana314,

No matter how much hobbyists liked selling their games back to GameStop so the store can mark them up 500%, I have always hated that the industry of used games punished releasing fantastic short singleplayer games much much more than perpetual 2000-hour microtransaction live service games.

That crowd of gamers absolutely contributed to the fall. The general distrust of digital is acknowledged, but if people were just paying low/moderate sale prices for each SP game and keeping them, instead of paying used prices, we’d probably have fewer publishers moving this way.

KingThrillgore, do games w Microsoft Flight Simulator x Dune - Official Launch Trailer
@KingThrillgore@lemmy.ml avatar

Dunc

Skua,

an Idaho

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Dunc a Idaho today at Dunkin Donuts! Try our new melange flavored coolatta and fremen munchkins!

jaemo,

Now with pumpkin spice melange!

Get a free Juice of Sapho with every purchase. (May stain lips)

Tischkante, do games w The games industry sucks

Also layoffs temporarily raise the stock price, it’s probably more costly in the long run… but who cares as long as the numbers go up for a bit and everyone gets bonuses.

fosforus,

who cares as long as the numbers go up for a bit

Ironically, that’s the motivation with which I play many games.

aesthelete, (edited )

who cares as long as the numbers go up for a bit

Especially when you’re mostly stock compensated. Just make the numbers go up long enough to see your share prices soar, browse around for a different job in the meantime. Sell your stocks at a high, exit the company as it implodes behind you. Rinse and repeat.

lorty,
@lorty@lemmygrad.ml avatar

Then later they do big hiring sprees as part of investing in making bigger games, and stocks rise.

PushButton, do games w Ubisoft's annual report dictates that the consumers are the problem

Again.

Continue to spit in my face, blame me for your shitty games and your questionable attitude, it’s totally going to help you!

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