Geezus fucking hell, 40 minutes. For the answer that is just “do the same thing as the first Switch because that thing prints money despite what everyone predicted”.
He’s not wrong, Valve does have a lot of power over the PC gaming market. Worryingly so. But Hi-Rez of all possible asshole companies with an asshole boss should be very very quiet about such subjects.
When I first saw the trailer I thought it was official. My heart broke when I learned the truth. Been playing Half Life since the original came out in 1998. That was an amazing Thanksgiving as a 14yr old.
I remember being at Costco with my mom and back then they had tables set up in the entrance with tons of software and game boxes and I looked at the back of the box and thought “cool! I want it!”. Asked my mom if I could get it as an early Christmas gift who never said yes to that kind of thing and she said yes. I couldn’t believe it.
I remember playing it and being so confused in the intro when you’re on the train/tram because I couldn’t figure out how to get off. I was so used to FPS games like Quake and Doom where you just clicked “new game” and were just dropped into the action or there were basic cinematics setting up the story. The build up to the action was so unique at the time it blew me away.
Sorry for the novel. Just so many fond memories of this game and I was really stoked when I saw this stupidly well done trailer haha.
This feels very “just found out about politics and damn” tbh.
The game isn’t really teaching anything of note beyond “private entities have their own interests,” which anyone who would even find this compelling already knows.
Everyone consumes whatever they agree with with less critical thinking, it’s an absolutely normal bias to have and nobody is immune.
That’s why when you hear someone say “I do my own research” you don’t think “this person must be highly educated” but rather “this person listens to ‘alternative’ media.”
Just because you consume a different kind of propaganda, doesn’t make you wiser, it makes you have a different set of biases.
It’s also important to remember that being aware of the psychological effects of something does not make you immune to those effects, or even consistently lessen them in a measurable way.
A study led by Kaptchuk and published in Science Translational Medicine explored this by testing how people reacted to migraine pain medication. One group took a migraine drug labeled with the drug’s name, another took a placebo labeled “placebo,” and a third group took nothing. The researchers discovered that the placebo was 50% as effective as the real drug to reduce pain after a migraine attack.
The researchers speculated that a driving force beyond this reaction was the simple act of taking a pill. “People associate the ritual of taking medicine as a positive healing effect,” says Kaptchuk. “Even if they know it’s not medicine, the action itself can stimulate the brain into thinking the body is being healed.”
Coming at this from an IT perspective, a lot of things that people “already know” seem to evaporate when it’s time to actually apply that knowledge. Keeping that in mind, I think a game like this helps to cement the idea in people’s heads in a more intuitive way. It bridges the gap between system 1 and system 2 thinking.
First, shitting on folks who are new to left politics and (god forbid) harbor excitement for these new insights. At least we have folks leaving comments like this to grind that eagerness out of them.
Then, it failed a narrow expectation you fully put on it. Maybe it was using an a medium to express an idea in a novel way. What a concept. Let's call it Art. It can be something other than homework.
You're allowed to not be into it and express why, and if you have ideas for improving it, even better. But essentially saying "I'm above the target audience and it's pointless"...cool, share something you made
First, shitting on folks who are new to left politics and (god forbid) harbor excitement for these new insights. At least we have folks leaving comments like this to grind that eagerness out of them.
Christ on a pike, “enthusiastic about politics” is probably the worst thing you could ever be, it only leads to pie in the sky idiocy and utopianism.
Yes, please let’s grind that down as fast as possible, politics is a pragmatic exercise like doing groceries and taking a shit, you shouldn’t be excited about it. The only people excited by politics are fanatics and zealots and we could do with a lot fewer of those on all sides right now.
Then, it failed a narrow expectation you fully put on it. Maybe it was using an a medium to express an idea in a novel way. What a concept. Let’s call it Art. It can be something other than homework.
Yeah, God forbid I use my experience of the medium to judge a piece of art.
All this is, is a more biased, more cut down version of games like Papers, please, Not for Bradcast, or The Westport Independent, that doesn’t even use its gameplay loop to really give any direct experience of the issue it’s trying to showcase.
Having played it until I got bored of it, the only feeling reinforced through the gameplay is “boy i wish I could read faster”.
It doesn’t even leverage the idea that you need to send newspapers to print, allowing you to plan your front page to build a more coherent narrative, you literally just need to constantly swap articles in and out of the paper as if people’s copies would change in real time. It doesn’t account for the appearance of bias or conflicting interests between the parties you want to keep happy. It lacks nuance and a proper understanding of how to evoke what feeling through gameplay.
So, yeah, I think it’s banal and aggressively poorly thought out, not even mediocre but genuinely bad. Are you going to argue otherwise or are you just gonna say I’m being too harsh or unfair?
And before you highlight that this is free, so is The Westport Independent, and it’s been out for almost 10 years (god I feel old).
But essentially saying “I’m above the target audience and it’s pointless”…cool, share something you made
LOL I’m not about to dox myself to prove a stranger wrong, if you want to feel like you have successfully defended your point because you want to think I couldn’t have pulled this crap off, feel free to do so.
My criticism stands on its own regardless of my own output or even of myself as a source for it.
EA is an immensely useful tool for game devs, the issue is EA as an excuse to ship unpolished games or to leave games unfinished forever. Neither of which are problems intrinsic to early access, they’re just bad business practice that should be shunned like any other
As a gamedev: Early Access was useful for devs, back when it was real Early Access. Think: Kerbal Space Program (the first, not the second).
Nowadays it’s mostly a marketing tool, that allows to generate the hype for launch twice… Publishers and players expect “Early Access” games to be feature complete and polished before the “Early Access” launch…
I liked what Daemon X Machina did, where they released a demo, sent out questionnaires to everyone who downloaded it, published a video about the results save how they were planning to act on it, and a few months later released a new demo with a new questionnaire.
Yep, that’s probably the most helpful thing for devs. This sadly often conflicts with publishers’ announcement schedules. There are, however, companies that do NDA-protected play-tests, where you get the same kind of information, without publicly announcing the game.
Ubisoft did (does?) it to a degree with their Rainbow 6 TTS (beta) servers to test the sandbox and did so for a few technical alpha/beta releases acting as selected pewviews to see how the game is received and where bugs are.
Early access worked well for them, part of the start of the game was able to be play tested, the community got to give feedback, and they actually listened, its how it should be done
Yeah but not how the remaining whole industry treats it.
I saw literally no outcry regarding BG3 and early game bugs. Comparing it to CP2077 it was a stellar release in terms of PR.
The first thing i noticed is the awful amount of TAA/Upscaling artefacting. Apart from that it looks good i guess. I mean its GTA. It will probably be an enjoyable game. But still: Fuck Rockstar. Fuck Take2.
You mean aside from abandoning RDR Online, cancelling GTA V singleplayer DLC in favour of GTA Online shark cards, intentionally delaying the PC release of GTA V to maximise the number of people who would buy the game more than once because of FOMO, absolute dog shit support and punishing their community by crushing the modding community? I’m not sure.
I’m not sure what support you’re talking about, and I’ve never delved into mods for GTA V, but the rest are just sensible business decisions, at least up until now; we’ll see how the different modern dynamic between consoles and PC plays out this time, but I think it’s the last time they’ll do it. As with all these exclusivity deals that are quickly dying out, that PC version will come, and that’s when I’ll play it.
I don’t know why you’re being nasty to me. I genuinely wasn’t sure why someone would have an issue with Rockstar. If they don’t want to make story DLC for GTA V, it’s much the same as Valve not making a Portal 3. I can just move on and play something else. Focusing on a console release first and foremost, especially for a project as ambitious as this, made a lot more sense in the past, and maybe was still common wisdom when the project got rolling. It will stop due to natural market forces. Speaking of natural market forces, it’s exactly why RDR2 Online would be abandoned: there weren’t enough people to care about it compared to its costs. Modding isn’t really my world, so I wouldn’t exactly be privy to those shenanigans, but that sucks.
I don’t think he’s being nasty to you. His frustration is with Rockstar for abandoning GTA to sell microtransactions instead of make content. A lot of people are mad at valve for not making Half-Life/Portal/Left4Dead 3 just like a lot of people are mad at Rockstar for taking 13 years to release a new GTA game.
Personally, I don’t think that’s worth getting mad over, especially not in this saturated market right now where there’s always something great to play. Valve worked on Half-Life, Portal, and Left 4 Dead many times since their last iterations, but you have to give creatives time to throw out what’s not working. And plenty of game developers I like work on plenty of stuff I’m not interested in. I just wait for them to come back around to the stuff I am interested in. In the case of live service stuff, it sucks, but Rockstar’s hardly unique there.
100%, I think people getting frustrated over the time between GTA 5 and GTA 6 don’t appreciate the time it takes to build a game on this scale. Rockstar definitely deserve credit for the worlds they build and their focus on delivering an exceptional game.
Sorry if I came across as nasty, my disdain is entirely with Rockstar and T2. After GTAIV, and the exceptional story and DLC we got many of us were excited to see what DLC was in store for GTAV. To have Rockstar to walk back the planned DLC in favour pushing shark cards and micro-transactions in GTA Online left many of us feeling pretty betrayed at the time.
Regarding the launch, GTAV originally came out on Xbox 360 and PS3 in September 2013, then on a new console generation in November 2014, and didn’t come to PC until April 2015. Many were doubtful that a company with the resources and talent available to Rockstar needed such a delay, and it stank of another tactic to maximise the number of people buying multiple copies.
Gotcha. No worries. I’m more disappointed that basically everyone in the industry stopped making crime stories except for Yakuza, but we’ve got two coming this year, at least, in MindsEye and Mafia: The Old Country.
Did they finally do something about the modders on GTAV online? I used to play but ended up with a stalker that made the game unplayable for me because he would kick me anytime I got online, for weeks. I had to download one of the paid mod menus to stay hidden from him until I just didn’t feel like paying for that anymore and just gave up and stopped playing. It was extremely frustrating to say the least.
As long as they let you turn off the upscaling I won’t complain about it. Unfortunately there has been a trend as of late to force it on; the artifacting drives me nuts. It’s always harder to to see in youtube videos though, since they are compressed quite a bit compared to live play.
Biggest thing that concerns me was their focus on pushing one into multiplayer in V. I’m worried that is going to intensify since it made them so damn much money doing that last time.
Either way, game isn’t out for a year, and it isn’t out for PC for probably two years. So, just going to go back to enjoying my Breath of Fire IV playthrough I’m currently doing. :)
Yeah I play on my PC and I’ll cross play my save on my Xbox when I want to use the TV. The series X is quite a bit smoother. Sucks lol. Every UE5 game I’ve played on PC has not been a good experience lol. (I can play star citizen around 60fps in cities, KCD 2 on the highest srtting, for reference)
I run it on ultra at 1440p with RT on high and FSR performance upscaling. I get 60 fps consistently with these settings, no drops. I have a 9900X/7900 XT so I imagine you’ll be able to get quite a bit more out of it.
And this is why I don’t buy day 1. Performance actually looks reasonable compared to other day 1 releases, but it’s still not what I want to play. I bet most of these issues will be resolved in a month or two, and definitely resolved by the first sale, so I’ll hold off. It’s not like there’s going to suddenly be content to miss out on, it’s a remaster, so waiting is absolutely reasonable.
I had to tweak quite a bit but it’s running at a stable 60 fps at 1440p now. I wouldn’t say I’m looking past it, just enjoying it in spite of the performance issues.
Oh man. If you think game dev has been having a rough go of it lately, games media was already a smoking crater before all the waves of dev layoffs began. Now GI wants to dive back in and restart their print offering too? There are a bunch of good people over there and I’m happy they’re getting another chance unshackled from GameStop, but woof. Good luck!
It is suspiciously similar to "The Republia Times" a flash game (Already ported to HTML5) by Lucas Pope the creator of "Papers Please" and "The Return of the Obra Dinn".
See: www.dukope.com
youtube.com
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