dumdum666

@dumdum666@kbin.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

dumdum666,

I bought the game when it was released but actually haven’t really played it yet. I just wanted to support this type of game because the gaming world needs more games that provide extremely high replay value and are complex at the same time.

dumdum666,

If the percentage of 3.8 is correct - there are almost 7000 people working there

Holy shit

dumdum666,

Just MAYBE they had planned to release a free to play Assassins Creed and that’s where the Ads were intended for.

dumdum666,

They have an Expansion planned so it is nice that they provide a free update in Advance to this

This game is one of the few existing dungeon crawlers that had me playing several hundred hours.

Kids on Roblox are hosting protests for Palestine (techcrunch.com)

In the Lego-like world of Roblox, about a hundred blocky avatars march through a lamplit street, wielding Palestine flags that are larger than their own animated bodies. Characters dressed like cartoonish dinosaurs, steampunk zombies and pastel pink pop stars chant together via instant messages in both Malay and English as they...

dumdum666,

As Long as there are no Hamas flags shown, the massacre on 7th October is not cheered for and they are not calling for the destruction of Israel: let them show their support for Palestinians

dumdum666,

So after another short period of about ten years it will be released…

Space sim Squadron 42 is "feature-complete" and gunning for Starfield's lunch with massive new video (www.rockpapershotgun.com) angielski

Squadron 42 is the single player campaign of Star Citizen, that is supposed to launch as a separate game. It's basically a small portion of Star Citizen, but with a story and ending. I'm still not confident; waited too long for that.

dumdum666,

I have written off my Kickstarter „donation“ several years ago…

dumdum666,

I love my Steamdeck AND the fact that it is a massive attack on Microsoft.

dumdum666,

Well it runs - just not as fast as you want. I personally would never want to play those competitive shooters that need pixel perfect aim on a handheld console… but that’s just me.

dumdum666,

What this CEO and you conveniently forget is the fact, that there are more Games sold every year. Since those are digital goods and copy costs are near zero, those companies are making more money each year already. They also pretty much killed the ability to sell used Games, except for Console Games with a physical medium.

Also: why should the consumers have to pay for the ballooning Overhead that those companies have? Don’t tell me you need a hundred million dollars in your marketing department to sell a GOOD/GREAT game. That is Bullshit.

dumdum666, (edited )

200k is a false number: They donated $100k and 1k per month to Godot.

Edit: yeah - didn’t actually read the whole article. You guys were right.

dumdum666, (edited )

Glad to have a Warm Soda as an admirer - there‘ll be more entertainment for you to come.

dumdum666,

MS does not care - they want to increase their marketshare

It rhymes even

dumdum666,

I don‘t support Microsoft in any way but it is kinda funny that some PlayStation Users seem to feel personally attacked that Microsoft starts to do all the exclusivity shit that Sony has done for ages. Quit treating the whole thing as a team thing - a my team vs. that other team thing. Sony AND Microsoft are companies that will both fuck you over within the blink of an eye if it will make them money or damage the other company.

Lessons Learned From Cyberpunk 2077's Terrible Launch And Hands-On With Phantom Liberty (www.gameinformer.com) angielski

The 2020 launch of Cyberpunk 2077 was terrible. Anticipation reached a point that no reasonable game could meet. Cyberpunk could have potentially grappled with those lofty expectations, but the major problem was its technical proficiency – or lack thereof. Despite the game getting good reviews (a product of press only being...

dumdum666,

So those people had lofty and unrealistic expectations, huh? I can only speak for myself and I can say: the game was ok - not great - but ok. The interesting Story helped me with the fact, that the city itself was essentially „dead“. But back to the expectations: Many of the really disappointed gamers expected a Cyberpunk GTA - which CD Project obviously did not deliver. Maybe those gamers will get a better experience soon - who knows.

Until then Cyberpunk will remain a stain on CDPRs reputation sheet for a lot of people.

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