I still have the copy I bought with some lawn mowing money in 2005. It’s aged very well. I’m excited for some of the younger folks to get to play this absolute masterpiece.
I wonder if they’ll be removing Danger Mario as a possible strat.
They remove my glass cannon build, and we take to the steets.
But I don’t think they’d change any of the core mechanics. Maybe add some side ones, like a boss rush mode, like what they added to the Mario RPG remake.
My 1-in-a-million prediction? Fast travel mechanic. Mario folds himself up into an envelope and mails himself to a town he’s already gotten a crystal star from. (Yes, I know we already have the underground pipes, just let me believe.)
It was very pretty, and initially intriguing. But in the end I found it to be one of the slowest and most boring games I have ever played. I had to force myself to get through it because it was such a slog.
I think F-Zero 99 is way for Nintendo to gauge the temperature. If the this game ends up getting a big player base and it stays consistent, then they will likely see that proper F-Zero game should be developed.
I remember a while back hearing Nintendo higher ups stating that they weren’t sure the popularity was there for a new game. This is there way to checking.
I thought the same thing but it sucks because I really want a new F-Zero but I can’t see myself playing this a lot. It’s fun for a little bit but just too chaotic for me.
I think that is highly wishful thinking. I’m sure Nintendo has been going through the whole back catalog to find ways to make a battle royale of a game. Once someone saw the risk/reward that F-zero had with boosting depleting your life energy, it becomes a big an instant click. Plus, the racing environment allows all 99 players to interact in a way that none of the other games allowed (the other games were merely sending garbage to the other player.). F-Zero 99 is a good concept for the developers of the 99 games to try and apply. It wasn’t designed as a test to see if the community actually cared about the franchise.
Miyamoto has said that the reason we haven’t seen F-Zero again is that the developers haven’t found a way to differentiate the series in a way that will attract players. Although I feel like any of us could come up with a way (HD, Online play, randomized equipment drops,), Nintendo is convinced that these are not strong enough to justify the development cost.
This looks more like a very polished indie game then a new game in the prince of persia series. I don’t know how I feel about popular 3d franchises going back to their roots instead of making new 3d experiences. They did it with rayman too, but I didn’t grow up with 2d rayman/prince of persia so it’s not that interesting to me.
The game does look pretty good but I agree with the sentiment, nothing about this looks like Prince of Persia. It feels like they were working on a 2D metroidvania and decided to add the prince of persia name to it. I guess it does take place in a desert setting, but that’s about it.
Really wish they had re-released 1 and 2 as a double pack similar to Pikmin 1+2. I guess they thought it was too soon to release the first again because of the 3DS remake. Although now that I think about it, they totally could have just made an HD version of the 3DS remake as well. It would’ve been nice to have the entire series on one device.
I understand the disappointment coming from longtime F-Zero fans. I haven’t played GX yet, so I was totally looking forward to a port of it myself. At the same time, this actually looks really fun. And as a hilarious (not really) bonus, since it wasn’t released on an anniversary, it won’t be delisted!
This came too late to pump up the demand for Geno to be brought into Smash, but I’m excited none the less.
Every part of the original game was top notch. Awesome characters that fit into an expansive world with lots of side quests and engaging combat. It game had awesome music too. And this looks like a real remake not just a port.
youtube.com
Najnowsze