pcgamer.com

Blackmist, do games w The official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing

I would not be at all surprised if the Switch NES and SNES emulators are running an open source emulator that they’ve tried to shut down.

SomethingBurger,

I would. They would have been found out already if it were the case, and they already proved they can develop their own emulators.

drasglaf,
@drasglaf@sh.itjust.works avatar

They’ve been caught using ROMs downloaded from some ROMs download website, so it wouldn’t be that surprising.

SomethingBurger,

No they have not. If they dumped their own cartridge or had the ROM somewhere in their archives, it would be identical to one downloaded from the Internet. The whole controversy happened because someone saw the iNES headers in whatever release of Super Mario Bros was new at the time. Those headers are added by all NES cartridge dumpers, and the creator of this format developed the NES emulator used by Nintendo in Animal Crossing for the GameCube.

dustyData,

Rom pirates usually trim and sign their releases, specially if they have to break or decode any encryption. These pirate’s signatures have been found in official Nintendo releases. Some of their own emulators have also been found to run piracy emulation software. They are pretty much hypocrites.

doctortran,

Moreover, they’re going to want an emulator that can be managed alongside the rest of the museum software.

PM_Your_Nudes_Please,

Throwback to the NES Classic ROM having a ripper/uploader’s signature in the game code. Because Nintendo didn’t ever bother archiving their own games, and just downloaded ROMs from the same sites they were trying to shut down.

onlooker, do gaming w Making good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studios
@onlooker@lemmy.ml avatar

All that talk about how Xbox is investing in the Japanese market and then they close the one prominent Japanese studio that they own. The same one that, as the article points out, made Hi-Fi Rush which was “a break out hit”. What the hell, Microsoft.

Donkter,

It’s not about making good games. It’s about acquiring assets then liquidating them, marking them as a loss.

CheeseNoodle,

Microsoft have been doing this for decaces, they’re low key known for aquiring good IPs and then just shuttering them forever.

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

Maybe they hired Google execs.

cdipierr, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose

“Dull on Purpose” is a hell of a box quote. Do you think that will be on the Game of the Year edition?

victron,
@victron@programming.dev avatar

I hope it becomes the game’s unofficial slogan.

chonglibloodsport, do games w Everyone thinks the Deus Ex remaster looks awful and they're right: 'They really turned those 1999 graphics into 2003 graphics'

I’m honestly quite tired of remasters. Why can’t we see some new original games?

The original Deus Ex is this bizarre mixture of jank, camp, and sheer brilliance. So much of what made the game amazing was unintentional and contingent with the era. A remaster is never going to be able to recapture that lightning in a bottle. It’s always going to be soulless.

Regrettable_incident, (edited )
@Regrettable_incident@lemmy.world avatar

TBH I am happy they’re remastering some older games. I missed out on a lot of stuff because I was doing other things when a lot of highly regarded games came out (sold my PS1 to buy crack). So I’ve recently got a steam deck and played bioshock - really enjoyed it - and system shock is in my queue. I’m not sure I’d have been so keen to try them if they’d had the original graphics, that shit looks so dated now. But yeah, maybe they’re taking the remaster thing a bit too far.

abbotsbury,
@abbotsbury@lemmy.world avatar

The Enhanced Edition for System Shock makes it perfectly suitable for anyone used to FPS controls, the “remaster” changes so much that it is hardly the same game.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

Ah interesting. I’ll be playing on a steam deck, which edition would you recommend?

KingThrillgore, (edited )
@KingThrillgore@lemmy.ml avatar

Well in that case, the Remaster. Enhanced edition is fine in a lot of ways but its torture with a controller because you have to switch out of FPS view to use the MFDs a lot. Play the new and shiny.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

Cool, cheers for the heads up. Yeah it’s on my list, I’ll get to it soon. I just gotta finish cyberpunk, then play Dishonored, then I’m thinking system shock is next.

abbotsbury,
@abbotsbury@lemmy.world avatar

Steam deck has the mouse pad, no? Still not as good as a real mouse, but the one on my steam controller was the perfect bridge for playing mouse games with a controller.

abbotsbury,
@abbotsbury@lemmy.world avatar

Enhanced Edition is by far the best way to play System Shock, it’s controls are a little mouse centric, but the mouse pad on the steam deck should be plenty suitable for mouse things like playing an audio log. Other than that, EE lets you control it like a typical FPS and you can bind controls for switching weapons and whatnot to avoid the UI

If you want to play System Shock, the OG or EE is the only way to get the real experience, IMO the remaster sanded away many of the parts that made it unique (while adding some that make it less unique, like a crafting system for some reason?) to the point that it kinda loses its identity

duhlieluh,

yo my dad sold my ps1 to buy crack, so same basically.

Venator,

Maybe Regrettable_incident is your dad…

duhlieluh,

holy fuck

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

Yeah sorry about that kiddo. What can I say, I needed a fuckin pipe.

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

I’m probably old enough. And I did have a yummy mummy phase a couple decades back. So it’s not impossible.

Btw I can dispense fatherly advice, but no fuckin cash!

chonglibloodsport,

The original Deus Ex is perfectly playable today as long as you follow a guide to get it patched up and configured for a modern system. Plus it runs at a rock steady frame rate on any PC today, whereas it didn’t at the time of release (it was very laggy, buggy, and crashed a lot).

The game is definitely meant for mouse and keyboard though. You need some very high precision aiming and a steady hand to cope with the scope wobble (unless you train to master level).

Regrettable_incident,
@Regrettable_incident@lemmy.world avatar

Yeah I never played that either. I’m up for giving it a go, though. But I’m not great at precision controls, now I’m getting old my reactions aren’t so quick and my hands are pretty wrecked. But yeah there’s lots of old games I’ve missed out on and I’m enjoying catching up. Plus some of the new stuff is incredible for someone who was raised on 8 bit graphics.

chonglibloodsport,

Oh you don’t need quick reactions for Deus Ex. It can be played in a very slow and methodical way. It’s just that you need precision to get the most out of the sniper scopes (which can be used on multiple weapons).

DarkAri,

The nameless mod is very good btw. A bit on the funny side but full of cool content. It’s an entirely new world and story created from scratch.

magusfungus,

There’s never been such an abundance of games and consoles as there is now. There are more games than anyone could ever play, both new and old. Releasing another poorly made remaster doesn’t mean no ones making new original games. I don’t think there hasn’t been a year I didn’t play an original, engaging and creative new video game. It’s literally the golden age of gaming.

Joxnir,

The only caveat is you have to mostly avoid AAA and other cheap trend seekers to find refreshing gaming experiences. But otherwise, I agree with you.

magusfungus,

Totally. There are some excellent AAA developers too (e.g. Naughty Dog, Remedy, Santa Monica, FromSoft, Kojima) but I’d say the biggest surprises for me have come from AA studios and indie developers – Animal Well, Clair Obscur, Returnal, Silksong, Crypt Custodian, Celeste, to name a few. I mean, there are tons of crappy indie games too, but the amount of creativity and quality in the indie scene is stunning.

BastingChemina,

The diversity and quantity of videogames accessible today is crazy.

SaharaMaleikuhm,

Capitalism. Remasters are easy money. Originals are risky investments. It’s always about the money.

4am,

Also the original Deus Ex is not easy for non-techie games to just pick up and play. Unless you own old hardware (collector nerds) or you can negotiate the jank on modern hardware (techie nerds) then many old titles are just not accessible.

I think a game like Deus Ex that people still talk about as a classic deserve remasters.

And who knows, maybe Deus Ex has to look like shit in order to be itself? It’s not supposed to be a remake; a remaster just means 1) works on modern hardware, with modern controllers/OSes and 2) most if not all game mechanics, plot lines, level designs, etc feel and play as they originally did, with the exception that there might be some bug fixes or QoL changes to prevent things that are universally agreed upon as being bad/unnecessary.

What I’m getting at is - is it Deus Ex if it doesn’t look janky and weird?

vonxylofon,

I’m not sure it’s going to be soulless, but the problem is that the main premise is the government of highly competent psychopaths manufactures an emergency to gain total power, while the population withers. A cautionary tale, if you will.

The thing is that in reality, the government of highly incompetent psychopaths is gaining total power absolutely unopposed, while half the population applauds.

That would make the remake sound positively cozy.

DarkAri,

When the game came out it was very accurate. The vast majority of people distrusted the state, but now they have the algorithms.

chonglibloodsport,

The original game has plenty of characters who are true believers in the government lie: the UNATCO soldiers, the mech agents, and even multiple civilians who either work for or support the government.

The main resistance force, the NSF (Northwest Sessionist Forces), is pretty controversial among the public. People seem to be split between viewing them as terrorists or heroes. Not unlike the way people view antifa in real life!

ArchmageAzor,
@ArchmageAzor@lemmy.world avatar

Making something new means taking a risk. Maybe it won’t sell well. So it’s more beneficial to profits to re-make something that has already proven its worth.

That’s how modern AAA devs operate. That’s why every AAA game in a franchise feels pretty much the same. And that’s why indie and AA games are far superior.

prime_number_314159,

“AAA” gaming began as a reference to the “AAA” creditworthiness rating, meaning (essentially) “certain to repay the loan” // “certain to earn more than the development costs” (contrarespectively). AAA gaming has always been about the safe bet, the easy money, and the tailored to mass market design.

High budget games can only have so much ROI, so there’s kind of implicitly a limit on how much risk is tolerable for investors/publishers. Meanwhile, a game that costs a few million (or even less) could be the next big success, and rake in a massive sum - enough to justify its own budget in addition to many failed attempts to craft a star.

Even more risky is indie gaming, where the cost of development is provided by crazy people that want to produce “fun”, and gain money as some kind of (important) side effect. That’s where you get the wild “no one (in the know) would expect this to work” ideas, and most of them do fail, just as expected. The ones that are good enough to make it are by nature surprisingly good - indeed, this surprise is why publishers won’t go after the same concept under most conditions.

prole,

I really liked Human Revolution.

Never finished Mankind Divided though

Hubi,
@Hubi@feddit.org avatar

Mankind Divided was the best Deus Ex since the original tbh. Such a shame that we’ll never get a sequel.

jaemo,

For sure. It was great. I’ve played every entry in the series and those 2 are the memorable ones.

Invisible war was awful but the hellfire boltcaster was immensely fun to use on the Templars lol.

Dumhuvud,
@Dumhuvud@programming.dev avatar

Never finished Mankind Divided though

Neither did Eidos-Montréal, apparently.

grrgyle,

Nice.

chonglibloodsport,

I played some of Human Revolution but I didn’t like the grind-factor (nor did I like the weird forced boss fights).

The original Deus Ex was so beautiful for the way you gained exploration and progress experience for finding secrets and accomplishing goals. Replacing that with a more “RPG-like” system that rewards hacking every single computer and doing non-lethal takedowns on every single enemy totally ruined it for me.

prole,

The gameplay of HR wasn’t perfect, but I really enjoyed the story. At least at the time. I imagine it holds up pretty well, but I really cannot say

iAmTheTot, do games w Stop Killing Games is facing a complaint in the EU that uses nonsense logic to accuse the movement's founder of failing to disclose financial contributions he never made: 'It's not paranoia if they re

“Look at all this paid labour he’s been doing, if he’d been getting paid!”

Goodeye8,

I took it as "Look at all this labour he's been doing. He must be getting paid". They can't fathom someone working on their dream for free.

fushuan,

It's more of a "he's getting paid from the movement and then donating all that pay right back!!!!" Stupidity.

jawa21,

This is what I'm wondering about? Are there videos monetized in any way? If so, they could attempt that argument.

Decq,

Does the argument work both ways? If effort is the same as being paid for. Does that mean pirating a game is the same as buying it? After all it’s basically the same effort these days.

Of course the argument doesn’t fly, as you cant actually buy a game anymore, just a temporary license for an undisclosed amount of time.

SGG, do games w Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was 'no mention' of the decision that put over 100 people out of work

Of course they wouldn’t mention it, to Microsoft they were just numbers on a spreadsheet, not people.

defaultusername,

Just like every other corporation.

addicity, do games w Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

It’s funny and sad knowing that Bethesda once were the company making weird and ambitious RPGs.

Morrowind is one of the weirdest and most ambitious games of that era.

TachyonTele,

Morrowind was thier hail mary to stay in buisness.

Then they gave the series to Howard and his crew…

It’s like the super bowl champs giving the next decade to the Bears.

addicity,

Morrowind: An oral history on Polygon is a wonderful read.

All the little stories Kirkbride tells are great. My favourite is him designing progressively weird shit to dupe Howard with. He’d be like “Hey Todd, can we put this in the game?” and after he knowingly got knocked back he’d present him something more palatable.

Coelacanth,
@Coelacanth@feddit.nu avatar

That’s a classic negotiation technique abusing the psychological anchoring effect.

addicity,

Yeah, I’ve heard of writers on shows like the Animaniacs doing it, insisting heavily on a more outrageous joke having to go in knowing it’ll get knocked back as a Trojan horse to slip the real jokes they want in.

Ashtear,

It’s like the super bowl champs giving the next decade to the Bears.

nowhere is safe 😫

TachyonTele,

Lol if it makes you feel better I was going to say Buffalo originally

SmoothOperator,

Indeed, as the article writes

Even Skyrim—certainly a weird, ambitious, and janky RPG in its own right—refined and streamlined the formula set by Morrowind and Oblivion, rather than expanding on their eccentricities, and that trend only continued in the studio’s following games.

prole,

Skyrim wasn’t “weird” by any definition I’d use. More like bland.

Galle_,

We’re talking about an article that considers Baldur’s Gate 3 to be weird and ambitious. Words don’t have meanings anymore.

Galle_,

I find it bizarre that people think Starfield isn’t “weird and ambitious”. Starfield is absolutely weird and ambitious, that’s why people didn’t like it, it tried to do something new and that something new turned out to not be fun.

SleepNotRequired,

I disagree, if anything I think Starfield was Bethesda not going far enough.

They created a new setting and added a couple of new mechanics, but they cradled it in the same tired formula that they have been doing for decades.

I had hoped that since it was a new IP, this would be the moment they would take a chance and try something new. Try a new approach to quest design and world building, don’t just make the game bigger but make the experience in it more varied with more interesting interactions. Instead it felt like new coat of paint on an old house and when they got called out on it, they became defensive.

I broke my heart when they said the lesson they learned was to stick to the same formula and when they tried to do it with Shattered Space, people hated it even more.

I hate to say it but it seems like Bethesda already peaked.

Maggoty, do games w After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game

Lmao. GoW live service? Fucking hell it’s video games by committee.

very_well_lost,

This was inevitable as soon as games started getting the budgets of blockbuster movies. No one wants to invest that much money into a project without getting some oversight and control in return.

Of course, very, very few people who have access to that kind of cash have any design sense whatsoever, and even fewer understand the creative process, or what makes games “good”… so they ask for shit that they think will be “safe” money-makers, and we get what we get: endless, samey, soulless shlock.

nagaram, do games w 'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed'
@nagaram@startrek.website avatar

Considering Randy REALLY wants you to pay $130 USD for this game, I’m not shocked his performance advice was “be less poor”

peoplebeproblems, do games w Apex Legends writer gets laid off 24 hours after the character she wrote is revealed, because that's what the games industry in 2025 looks like

TIL Apex had writing behind it

Soggy,

It’s set in the Titanfall universe, there’s lots of lore scattered around. People work hard to integrate a narrative into the level and character designs, to imply plot in incidental dialogue or cinematics, or just literally write text entries that the majority of gamers will never read because only shooting and rare skins trigger their dopamine.

PraiseTheSoup,

Nobody asked to have some pointless story injected into their online shooters. I’m pretty sure the people that want world-building and narrative and lore in their games aren’t playing online shooters. I know I’m not.

Soggy,

Ok, well, I am. It’s not “pointless story” it’s entertainment and I’m struggling to come up with a game that has zero plot or setting or characterization. Rocket League maybe.

telllos,

Honestly developer are making great work with how legends talk to each other during game. It’s always really cool

AnEilifintChorcra, do gaming w The eagerness to grave dance on unpopular games has become a bad habit

Over and over and over and over the gaming community has been screwed over by Publishers so I’ll stop grave dancing when Corpos stop being so horrible

  • Requiring a third party account to play a game months after it was released and after selling it to customers who can’t legitimately make an account because you don’t feel like their country can make you enough profit. Helldivers 2
  • Attempting to take away peoples digital “purchases” of media because you can’t be bothered to pay licencing. Sony
  • Changing the definition of “purchase” an established word in English and not defining your new definition until page 22 of a EULA that you know nobody is going to read. Sony, and everyone else
  • Shutting down a server and rendering a game with a whole single player aspect completely useless and not telling consumers this at the time of purchase. The Crew (www.stopkillinggames.com)
  • Selling a terribly incomplete game filled with glitches for the price of a full game. Cyberpunk 2077 and so many others.
  • Selling Pre-Purchases to let people play the game early but really its just another way to get people to pay to be Guinea pigs in your buggy game. That new Star Wars game and so many others.
  • Adding so many stupid “micro transactions” to games to milk players as much as possible for useless skins and camos etc. Diablo 4 and so many more.
  • Adding a “Season Pass”??? I don’t even understand what this is??? Buy a full priced game and then buy a subscription to that game??? But still not have access to all of the content and then be shown a magic glove that costs €500, why is this not part of the subscription or is it??? I hope it is. New COD and probably others
  • “Making” a game and selling it to people but really its just a scam where they got “volunteers” to work on the game for free. Then shutting the game down instantly. That zombie game with Will Smith.
  • Something, something Overwatch 2 is a totally brand new game.
  • Shutting down third party mods for an unsupported and dangerous game just after the sale for that game is over. Fine, they didn’t own all of the assets used but they did fix the issue where people could infect your system with malware. COD
  • Increasing the prices of all of your subscriptions and making those subscriptions worse by offering less while your parent company is posting ~$20 Billion profits in the most recent quarter, yes quarter, thats like 3 months…

Btw all of these examples have happened within the last 4 years. Its pretty sad that I can list these off the top of my head. I only play single player games and I only got back into gaming a couple of years ago after ~10 years of not really playing anything

The_Che_Banana,

Gambling mechanic disguised as loot boxes.

maxsettings, (edited )

Here are some more to add to the list:

Running a proprietary anti-cheat at the kernel level that causes system instability and only works on Windows. Valorant and many others.

Releasing a sequel to a live service game that doesn’t port over the money / skins users have purchased in the original game over many years. Smite 2.

Paying publishers to make games exclusive to your crappy store on PC instead of making the store front better. Epic Games.

Making a single player only game with always on DRM and network requirements. A lot of games by EA, Ubisoft, and Bethesda.

That time Ubisoft tried to make NFTs in video games a thing.

EDIT: Removed Overwatch 2. It does allow skin transfers for ones the developer chose to keep in the sequel.

Megaman_EXE,

Wait what hold the phone. You don’t keep your skins from OW1 going to OW2?

Th4tGuyII, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
@Th4tGuyII@kbin.social avatar

Actually "rationalising the pipeline" would be getting rid of all the massively overpaid execs, rather than the people who actually make the Take-Two execs their money

BruceTwarzen,

Absolutely sickening. Yeah, we can't afford you people actually doing the money making and Jeremy's new yacht. It was a tough decision, i swear

RealFknNito,
@RealFknNito@lemmy.world avatar

Not defending corporations but these massive conglomerates usually get so intricate, so messy, that there are people who end up getting a paycheck that genuinely do not get assignments. In other words, getting paid to watch paint dry. So sometimes the comments that look terrible are directed at people who were doing nothing or very nearly nothing and still getting paid for it.

But yes also fuck executives getting x80 the pay of developers.

bilb,
!deleted4216 avatar

People always say this, but the execs and board members making obscene money for doing as little a possible is the whole point of the endeavor.

li10, do gaming w How are CD Projekt's side quests so good? Cyberpunk quest designer says they reject 'over 90%' of their pitches

Meanwhile, other games just pick 5 basic templates then make 200 side quests based off those.

I do not understand how people can still play assassin’s creed.

Carighan, (edited )
@Carighan@lemmy.world avatar

Let’s not pretend that the vast majority of CP2077’s side quests are not that type of C&P’ed filler crap.

They are.

What is significant about CP2077 is how a dozen or so side quests are incredibly stellar, far outdoing even the main (non-expansion) story quest. They’re incredibly good. That’s just a few ones sadly, but they’re big and have lots of interactions and cool moments though, they almost feel like the main quests in a lot of ways.

_ed,

Yep. Compared to W3 felt like more busywork in CP2077

JeffreyOrange,

I get how people didn’t like them. But I had a ton of fun doing the NCPD busywork. The gameplay was engaging enough to entertain me. If you don’t have a lot of time to play video games ut’s sometimes frustrating to watch an hour of cutscenes and only play for a couple minutes. The story was great but it gave me the option to just play.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

I do not understand how people can still play assassin’s creed.

Raycevick described it really well.

Treeniks, do gaming w Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

tbf that’s a lot easier to say when you’re the president of one of the richest companies in the industry. I don’t disagree, but not everybody has the resources to just keep developing forever, and that’s easy to forget too.

Seudo,

Fun Pimps were a smaller company and they have been developing 7 Days since my gramps was in nappies!

cradac,

In the documentary this quote is from he said that about thr development of HL1. To be fair the devs themselves said they voluntairily crunched quite a bit and had some time constraints at the end of the game.

FooBarrington,

But he’s also president of one of the richest companies in the industry because he always said this.

And while your point is valid for smaller studios, it feels like it’s usually used by the big ones that do have the resources, but would rather give more money to investors.

Adori,
@Adori@lemmy.world avatar

Yeah, no one has a problem with small indie groups doing early access, aka terraria, rimworld, factorio, minecraft. It’s about keeping expectations in check and having a good fun base game.

captainlezbian,

Rogue Legacy 2 had a great early access in part because it was regular releases with a lot of communication and they set great expectations for it. I knew what I got myself into and had a blast trying each new area as it came out.

AndrasKrigare,

The context for this was them deciding to take the time to finish the game properly even if they were no longer going to get paid to do it (the publisher would stop funding).

youtu.be/TbZ3HzvFEto?si=7g4Dylj_zaAeeos_?t=28m28s

fanbois,

It’s often enough AAA with tons of money that force insane crunch to hit a release date and still have buggy, uncompleted games.

GrapesOfAss, do gaming w Gabe Newell on why game delays are okay: 'Late is just for a little while. Suck is forever.'

Is Gabe slowly turning into a wizard

ADHDefy,
@ADHDefy@kbin.social avatar

Gabe has remained a wizard through all of time

Evotech,

I’m pretty sure he is Santa

erwan,

If he is then I guess nobody ever put Half Life 3 on their Christmas list

grey,
@grey@discuss.tchncs.de avatar

I hope so.

reverendsteveii,

wizards are turning into Gaben as he echoes across eternity. It seems like he’s turning into a wizard, but that’s because we can only see behind us in time.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • krakow
  • rowery
  • ERP
  • Spoleczenstwo
  • sport
  • esport
  • Technologia
  • test1
  • informasi
  • tech
  • healthcare
  • Gaming
  • FromSilesiaToPolesia
  • fediversum
  • muzyka
  • turystyka
  • NomadOffgrid
  • Psychologia
  • Cyfryzacja
  • Blogi
  • shophiajons
  • retro
  • Travel
  • gurgaonproperty
  • slask
  • nauka
  • Radiant
  • warnersteve
  • Wszystkie magazyny