Everything I know about Larian tells me that they did not try very hard to hide it. They had to for liability and contractual obligations, I am sure, but they didn’t try very hard to hide it.
It’s all people who don’t read much or only read modern stuff, heinlein was an author who explored ideas he wasn’t someone who believed that his job was to tell people what to think. People who think the book is trying to be pro or anti anything are honestly borderline illiterate, they certainly haven’t read his other work.
The movie is just a dumbed down action movie directed by someone who didn’t really understand or enjoy the book - is a great movie for an action movie but it’s not very well thought out and it’s certainly not deeply thoughtful.
The film misses all key moments - the first scene, Zim throwing the knife, etc and everything subtle that really makes the story and emotion work - for the film the ending makes no sense, in the book it’s really powerful.
The movie isn’t really about much, the book is about everything - along side Friday and Stranger it’s a fascinating insight into the evolution of Americanism and cultural ideals pushed to absurdity. That’s not to say it should be read expecting answers, prime golden era sci-fi wasn’t about giving answers it’s about posing questions - hence foundation, the laws of robotics series, Stainless steel rat, etc - ‘We must be as stealthy as rats in the wainscoting of their society’ it’s not about telling you how to live or how not to live it’s about showing possibilities you probably haven’t thought to explore.
The point is the war must continue for ever, this is made very clear in the book - that’s what happens when you deify soldiers, when you make a society obsessed with valour there needs to be a war for the generals to earn stripes - when your society’s entire social contract and cohesion is based on war your leaders will always find a war that just HAS to be fought…
I would just like to take this moment to suggest people find a comfortable place to sit with a stiff drink, spliff or whatever and listen to the first chapter of the audio book - and I mean really listen, actively visualize the story and everything being described, let yourself really emotionally connect with the events as much as possible - it’s a really powerful and well written bit of action sci-fi.
It’s on YouTube read by Christopher Hurt, first chapter is about 40 min, I’ve read a lot of sci-fi and it’s without a doubt in my mind the strongest and most thought provoking opening to a Sci fi. It gets you pulled into the characters, the world, and emotion without a break in the action - and for a book punished in 1959 the action is unbelievably believable, it’s hard to imagine better high energy action sci-fi combat – someone needs to make a real gritty anime of it.
Things aren’t looking good for me. I’m a few levels into Selaco, a new FPS out now on Steam, and I’m stuck behind a bar as a group of sci-fi soldiers unload their rifles and shotguns into my hiding spot. I’m also low on health. So yeah, a bad spot to be in. I take a deep breath and try something....
Yeah, I think also worth remembering that people love games that serious gamers consider beneath them. I love indy games but I also understand why AAA games are fun, simple handholding game play is great sometimes.
They were idiots trying to maintain a poverty based system simply because they weren’t on the very lowest rung. They were also proven very wrong, demand for textiles increased dramatically as prices fell and areas where there had been nothing but privation flourished into affluent communities with longer lifespans, better wages and improved living conditions for everyone even the lowest classes - this resulted in improvements literacy amoung the poor and resulted in the erosion of the class system as the early industrial era matured.
If the luddities had won we’d all be far worse off now.
So your argument is that their stated aims were a lie and speeches claimed to be from notable figures in the movement were fabricated after the fact? Further that their violent actions should have been overlooked and if they had been there would be no corruption in the world today?
Surely you can see how that argument is about as credible as flat earth?
I don’t understand why people think they can just rewrite history to suit their needs.
You want me to give you a history lesson? Funny that when you wanted people to believe an inversion of the history everyone knows you didn’t see any need for sources but now you expect me to meticulously demonstrate every word? and yes we all know it’ll never be enough…
It doesn’t matter though because you’re not serious about what you’re saying and literally no one would belive your nonsense.
You do have a valid point there tbh, certain mechanics should be forbidden from being linked to real or purchasable money but I don’t really think they should be forbidden in general.
My argument for this is it’s too wide ranging and will limit positive elements in game design. I think it’s also important for people to be able to practice emotional response and regulation to such stimulus, if we don’t then advertisers and manipulators will walk all over us.
I think that there are better responses and more nuanced opinions to be considered, certainly teaching awareness and response to such stimulus is better than playing wack-a-mole with whatever people get addicted to.
The drug war demonstrated this very clearly, it’s basically impossible to ban things people want and this is even harder with internet services or downloaded software - focus on harm reduction and education for best results.
That said we should regulate against psychologically manipulative game mechanics being linked to real or purchased currencies, though education and offering alternatives must come first.
Sure but the point it is didn’t help, likewise gambling is illegal in a lot of places and those places tend to have more of a problem with it because addicts can’t get help.
Treating game addiction generally involves people learning to recognize and respond to behavior cycles, just like with other addictions. We should take these things seriously and teach kids how to recognize and escape manipulative cycles, a lesson which would be useful their whole life in every walk of life.
That is a good point, I guess I might accept there should be carefully considered regulation in certain well defined situations - I already agree money or brought currencies shouldn’t be allowed which will limit real world damage but I don’t really see where it is needed beyond this.
Crypto bros have discovered idle games, and the results are incredibly boring (www.eurogamer.net) angielski
It only took two days for someone to unlock a developer mode in Baldur's Gate 3's modding tools, opening up the possibility of custom levels and campaigns (www.pcgamer.com)
Everything I know about Larian tells me that they did not try very hard to hide it. They had to for liability and contractual obligations, I am sure, but they didn’t try very hard to hide it.
Casper Van Dien is loving the Starship Troopers renaissance but still finds it mind-boggling some take it at face value (www.pcgamer.com) angielski
New FPS Built Using Doom Tech Is Better Than Most AAA Shooters (kotaku.com) angielski
Things aren’t looking good for me. I’m a few levels into Selaco, a new FPS out now on Steam, and I’m stuck behind a bar as a group of sci-fi soldiers unload their rifles and shotguns into my hiding spot. I’m also low on health. So yeah, a bad spot to be in. I take a deep breath and try something....
What a frightening suggestion... (lemmy.world) angielski
Stellaris gets a DLC about AI that features AI-created voices, director insists it's 'ethical' and 'we're pretty good at exploring dystopian sci-fi and don't want to end up there ourselves' (www.pcgamer.com) angielski
You can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuits (www.pcgamer.com) angielski
Will Smith Zombie Game No One Has Heard Of Bombs (kotaku.com) angielski
The First Dune Game 32 Years Later: An LGR Retrospective (m.youtube.com) angielski