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all-knight-party

@all-knight-party@kbin.run

i type way too much about video games and sometimes music

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

all-knight-party,
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I thought the Green Inferno was perfectly cromulent. I can't remember much of it, but I didn't despise it.

all-knight-party,
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I think trying to take this meme seriously is a fool's errand lol

all-knight-party,
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It's Chace Crawford. He's an actor, I know him as The Deep in the show The Boys

Happy Havoc at Distrust House – Danganronpa Trigger Happy Havoc (blisscast.wordpress.com)

What if you’re trapped in an abandoned school, and a remote-controlled bear tells you that the only way to escape is to kill one of your classmates and get away with it? Well, this is exactly what happens in Danganronpa Trigger Happy Havoc! Let’s ring the doorbell to Hope’s Peak Academy, and dive into its world!...

all-knight-party,
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I'm glad that you enjoyed this game! Some of your reactions to the characters' fates took me back to when I played the series on Vita haha. It was also nice to see you mention the extra stuff like Distrust.

I will warn you now, if you are playing the trilogy through on the Switch's Decadence Collection... V3 is poorly optimized during certain class trial sections and I actually struggled to complete some of the mini games because of how laggy it was (when it ran perfectly on the Vita). It's possible they patched it since I played it after the first or second patch, but keep it in mind.

It is still doable, but it's a bit of a shame because I love this series. I hope you enjoy Goodbye Despair and V3 provided you complete them as well!

all-knight-party, (edited )
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Persona 3/4/5 (not all tracks are instrumentals, but most of them are and they are straight bangers)

Katana Zero
Danganronpa 1, 2, V3
Silent Hill 1, 2, 3 (all I can vouch for, but I hear the later games still have banging soundtracks)
Crosscode
Kingdom Hearts 1/2
Nier Automata
Minecraft
Donkey Kong Country 1/2
VA-11 HALL-A
Catherine Full Body
Deadbolt
Risk of Rain 1/2

Some of these you'd have to sift through, like Silent Hill is one part industrial creepy noise, and one part absolutely incredible hip hop and rock

all-knight-party,
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2006 was a neat game with some particularly cool bits, but 2017 is one of my favorite games of all time and pound for pound is a superior game due to 2017 being a spiritual successor to System Shock 2.

Very different games though, I don't honestly think they should be compared directly, it was already a weird choice for Prey 2017 to receive the franchise name.

all-knight-party,
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Oh nice! I really enjoy Ready or Not, it's nice to see more content for it. I saw their store page for this and it didn't state a price, so I'm curious what it'll be.

all-knight-party,
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Technically the car's name would be Bill, and the driver would be like... Bill's internal organs. What organs do these things have?

all-knight-party,
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I will have to start!

Do you know any singleplayer games that are infinitely replayable? angielski

I recently booted up Half-Life 2 to replay it. I have played the absolute shit out of this game before, so 60% of it just feels like a drag to me now. It was such an amazing game but it’s sort of spoiled for me after I’ve played it too much....

all-knight-party,
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Some single player games I've replayed often that aren't roguelikes would be...

Dishonored
Star Wars Knights of the Old Republic 1 and 2
Prey 2017
Hitman, but specifically the World of Assassination games
Bethesda RPGs
Grand Theft Auto/Rockstar, specifically for me 5 or Red Dead Redemption
Dark Souls (I replay it on offline mode predominantly anyway)
Dying Light
Middle Earth Shadow of Mordor/War
Halo MCC campaigns
Mount & Blade series
Katana ZERO
Vanquish/other platinum games

all-knight-party,
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That's one that I was hesitant to include, because I feel like it's more to do with my love of the era Bioware made, and nostalgia than it is a promotion of how the game holds up nowadays. But I personally love KoTOR!

all-knight-party,
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Plants vs Zombies Battle for the Neighborville. You might think I'm kidding, but in terms of how it feels to play it's my favorite shooter on the switch. The people who made that knew what the fuck they were doing.

Really good gyro implementation as well.

all-knight-party,
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At its own formula? I thought Palworld had a whole like crafting and base building/management side. That's not really what I wanted out of a pokemon type game, and so I didn't get Palworld. I can understand it being a better game for somebody who likes that, but I don't know if that qualifies as Pokemon's formula.

all-knight-party,
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Yeah, I hope people don't mistake bad comedy for letting the games down. The games probably got a laugh out of me once every 75 jokes.

all-knight-party,
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I did that with the first KoTOR a year ago! It was more difficult than using a saber for sure, you really get the impression they didn't really think anyone would want to main blasters. How is it in the second one?

all-knight-party,
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Just beat Catherine Full Body last night. There are a lot of things I like about the game, and some things I both like and dislike. It's really more of a "this is the main character's story and you're mostly along for the ride" than it is a narrative experience where you choose every move the protagonist makes.

Because of that, I think how you feel about the story will be determined by your own stance on relationships and the morality of them, hedonism, marriage, and things like that. For me, I felt familiarity with my experience watching Breaking Bad in its painful spectation of characters who make questionable decisions and their creation of damning consequences.

Easy mode treated the puzzles well, just takes away the time pressure of the blocks falling away (save for the boss battles where you're being chased). I ended up quite enjoying the puzzles! In the end, I don't know if I'd recommend the game. If you're interested in games doing something neat and novel with the topic of relationships then I think you'll find value in it.

all-knight-party,
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Yo, I have that exact color model of the old 3DS. The superior one

all-knight-party,
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I'm going to assume this is talking about getting so into the waifus that you're looking up smut of high schoolers

all-knight-party,
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Just beat Slay the Princess twice. Wow, really lived up to the hype for me. Excellent writing and art. Excellent... Format and pacing for a visual novel with a lot of different choices. The themes it explores are incredibly interesting and varied.

I heartily recommend it to anyone who enjoys a VN with a mysteriously intriguing story.

all-knight-party,
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Desert Bus must be your favorite game in the world then, by that logic.

all-knight-party,
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Have you tried the Mooncrash? It does have a timer!

all-knight-party,
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It makes sense. I respect the hell out of the guy for being honest and true of his morals and standing by his community, but I'm sure he knew what he could get into by doing that, and he took the shot anyway. I hope he's just been shuffled around elsewhere and still has a job.

all-knight-party,
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Felt like it was doing just fine to me for how advanced the systems were on a console that was six years old. I do wish you were able to play it, it's an awesome game, it indeed has ambitions that surpass the hardware, but I do think they managed to pull it off, if only by the skin of their teeth.

all-knight-party,
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Depends on taste. I love mechanical depth and systems on systems and depending on how retro you're talking most games older than, say early 2000s ish just don't often have that

all-knight-party,
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I mean, this game has a meta war that determines all available planets, mission types and rolls out content based on community involvement. It would be nice to have an offline mode, too, but this game is not completely decoupled from being online, unlike Hitman or something.

all-knight-party,
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Did the first one really have offline? I played the shit out of it, but I was always connected. Sure, they should implement something similar here, too, but it is genuine work they need to put in to get it there, I'm sure they had to invest that for the first game especially since it was on the Vita.

It isn't arbitrary, though, go on any of the communities that care about the meta war and you'll see people really do keep up with it and enjoy it, they work with each other to focus on the major orders and do a bit of roleplaying at the same time.

I know that you're very anti always online, and I understand and agree that it should be optional, but to say that nothing comes out of it would also be disingenuous.

all-knight-party,
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Me too. I know it's a bit of work to set up an alternate mode and method to get to different planets and missions, and I'm sure ships are run really tightly on what gets worked on or not due to paying for whole teams to work, but I do wish they did what they could to future proof it.

A lot of always online games are awesome, have artistic merit, and can be looked back upon later as gaming history, and if they don't preserve these "art pieces" then a huge chunk of gaming history will likely disappear into the ether in 10 or 20 years. It seems a little silly to me that we can go back and play Mario 64, or even Helldivers 1 and see what that was like, but Helldivers 2 will become an inaccessible splash screen, it's a waste of all of the time and work, and even the money that went into making this happen in the first place.

all-knight-party,
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I much prefer the extremely deliberate aiming and the heavily physics influenced combat of Helldivers. Just makes it feel a lot deeper than EDF that sort of makes up for that granular detail by instead being extremely arcadey and over the top in its weapons and class abilities.

They play quite differently even though they have some surface similarities, but EDF is indeed also awesome and I wish it was more popular.

all-knight-party,
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Yeah, I saw a review where the guy was like "what mechanics are there are really polished" and to me that was saying that they can really feel an absence of the "rest of the game", and so its probably not that far along.

all-knight-party,
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The recent star ocean remake reminds me of that, I think it's got action combat

all-knight-party, (edited )
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It depends on what the vision is supposed to be. If the dev was making a hentai game, but had the scenes censored, then that fundementally destroys the purpose of the game and ruins the point.

If it was a game like Stellar Blade which seems like it has a lot more going on in terms of story and worldbuilding, combat and death, then the sexual parts seem almost more exploitative and distract/clash with the primary themes. I have not played it and cannot say absolutely, though, in this case.

Then there are games like the Witcher 3 where sex plays a moderate part in the life of the protagonist and adds to the realism and grit of the world, and so sexual imagery actually adds to the game in that way.

So, I think it all depends on execution and perceived intent.

Edit: none of this is to say I support censorship, I think as long as content is clearly marked it should be up to the player what they want to see, I'm talking about what the censorship impacts in the game experience.

all-knight-party,
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I've only played Witcher 3 and found a lot of the interesting parts of the world to be the darker parts you don't see in other fantasy games, a lot of the themes of the quests are very heavy, like the bloody Baron's quest as an easy popular mention.

Therefore, the addition of places like whorehouses or other quests related to that deepen the realism of the world in a way that something like Skyrim would absolutely never, and if those bits were ever censored out it would reduce the immersive realism of the world, to me

all-knight-party,
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I suppose I'll edit my comment to only mention the third

Interactive Loading Screens - High Hell angielski

Developing interactivity is effort and an investment. Most developers put up a simple loading screen, maybe some text like rotating tips, and a loading indicator. Until 2015 a patent on interactive loading screens may have made developers and publishers cautious and decide against developing interactivity....

all-knight-party,
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Disgaea 3 on the Vita had a loading screen with a prinny spinning like a ballerina. If you tilted the Vita the accelerometer would make him slide across the screen accordingly, like a spinning top

all-knight-party,
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I thought that it was going to be new Bethesda content, but then it was just workshop content, so it's not substantial.

all-knight-party,
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For one of my friends even though he was on my steam friend's list, and I could see him as a friend on the HD friend list, I had to accept a friend request from him in HD's pending invites section for the game to consider him a friend, and that allowed him to join our friends only games.

It's likely you have the same issue, whatever the reason

all-knight-party,
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It's not bad. You only have to use the "premium" currency to unlock the extra unlock tracks, but you also get that currency in-game and farming it isnt too crazy.

Currently as soon as you pick it up your account gets it, so you can drop into trivial missions, find some, collect it, alt F4, do the same mission repeatedly dropping at the super credits every time since the spawns are static on the same map (hence the alt F4) and then once you have 1,000 you can buy one of the unlock tracks. All of the gear and everything in the unlock track is in-game currency from there, so I don't consider it bad at all since you can easily cheese it for free

all-knight-party,
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Weird, I was able to accept mine, even though he was already my friend, it just made us friends on his side as well. It must be broken in more than one way

I'm looking for play testers for my wacky Stanley Parable inspiredgame to give me honest opinion. If you are fan of those types of games, let's play : ) angielski

Hello, I’m close to releasing my third game called Do Not Press The Button (To Delete The Multiverse) so I would like to get some feedback from players. My only conditions is that you let me watch you play because I need to see player reactions and ask questions at specific moments (whether a level works as intended, or a joke...

all-knight-party,
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I'd be willing to try it out! I have not played the other games you've listed, though I am very aware of them and play a lot of other games besides.

all-knight-party,
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Sounds easy enough, sure, what are next steps from here?

all-knight-party,
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Done, you will see a request from this same username.

all-knight-party,
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Agreed. The first one was a tonal flatline for me.

all-knight-party,
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I second this. Especially since I think the first one still holds up. You will have to reintegrate your brain into being cool with the locked camera, but the game still plays well and has a lot of fun moments. DMC has had a really fantastic and interesting life beyond the original entries, so I think it'd be more fulfilling and interesting keep seeing what can be done with the series than to try and mine old content.

all-knight-party,
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Pong was the last good game, everything since then is garbage /s

all-knight-party,
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Not the same thing at all. When the Crew is lost, a unique game and its world are lost with it. That's like saying if you want to play something like Metal Gear Solid you can go play Hitman. They're broadly the same genre, but a lot of unique art and experience is lost by just giving up and letting it go the easy way.

all-knight-party,
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Well, there's the other route. If they are forced legally to comply, which is what Ross is trying to get done, and is the far better option alongside being more expensive and difficult, because a company's reaction to finances can be reversed as soon as it doesn't matter or the public forgets.

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