pcgamer.com

MyDarkestTimeline01, do games w Nexus Mods' new owners promise they won't monetise the site to death as users panic at the whiff of venture capital

Translation: “Once all the hub-bub dies down we intend to as slowly as you’ll allow, slip in monetization.”

cyberpunk007,

Yup we’ve never seen this happen before, not ever. Not once!

/s

MyDarkestTimeline01,

Exactly! No venture capitalist has ever taken something that could be monetized but wasn’t, bought it out, and then proceeded to monetize it into irrelevancy before…

einlander,

Just the tip, you won’t even feel it.

LunarLoony,
@LunarLoony@lemmy.sdf.org avatar

Shortly after we introduce monetisation so terrible, everyone hates it - just to test your pain threshold

30p87, do games w Nexus Mods' new owners promise they won't monetise the site to death as users panic at the whiff of venture capital
@30p87@feddit.org avatar

Fuck Nexus Mods. You already need an account to download anything.

Forester,

A free account.

cyberpunk007,

It’s still an extra barrier. There’s zero point other than tracking what people do.

Forester,

News flash running the servers isn’t free.

Yes they are tracking us. That’s how they pay to keep the servers running.

If your not paying you are the product.

malwieder,
@malwieder@feddit.org avatar

If you’re paying they’re also tracking you.

30p87,
@30p87@feddit.org avatar

But somehow eg. rdr2mods.com is free, and without account. Oh wonder.

Forester,

Cool hope they do a decent job moderating the servers they run and limiting malware exposure. I also hope they’ve taken steps to prevent themselves being used as a host for malicious entities to distribute malware to third parties

psychadlligoat,

Mods for one game vs basically every game

I could probably host the entirety of the mods on that site on my homelab, Nexus is exponentially larger and more complex

30p87,
@30p87@feddit.org avatar

Mods for one game vs basically every game

As it should be. Or are we pretending that centralization is suddenly good now?

JigglySackles,

It has always had its perks.

30p87,
@30p87@feddit.org avatar

You mean cash for shareholders/owners? And a hassle to move to the next platform once it destroys itself?

JigglySackles,

Do you consider those perks? I certainly don’t.

cyberpunk007,

Ah, like the sites of the 90s.

cyberpunk007,

Yes I know.

Forester,

Since we’re necrosing the thread

The reason that they require an account is because if they did not require user side authentication then it would be trivial to upload obfuscated malware and then use Nexus as a host to distribute it. If someone uploads malware to a random S3 bucket or random VPS or random shared server and tries to use it as a malicious host, the owner and operator will notice a massive bandwidth spike Nexus won’t notice 30,000 downloads.

cyberpunk007,

We’re talking about for downloading not uploading.

wizardbeard,

It also tracks what you’ve downloaded to provide update notifications and encourage you to participate in the mod quality ratings system.

It’s not 100% without reason beyond tracking users.

catloaf,

And to limit scrapers.

tal,
@tal@lemmy.today avatar

Well, unless someone makes an alternative, people are going to use it.

They do need to provide a lot of bandwidth, which isn’t free, though I wonder how viable it’d be for someone to create a Nexus-like Website using magnet URLs and BitTorrent as a backend.

Maybe too much of a technical bar to attract users.

Dran_Arcana,

There are JS based torrent downloaders. That would work for the normies to get files, but you’d still have to find a way to convince people to host files on the backend. It’d probably take a full-on desktop client wrapper with an embedded torrent client but that’s a pretty hard sell for the average nerd if you’re upfront, and probably a harder sell if you’re dishonest about it.

Sonotsugipaa,
@Sonotsugipaa@lemmy.dbzer0.com avatar

Wouldn’t the average nerd only need a good ol’ regular torrent client?
The slightly-more-than-average nerd could be incentivized through a specialized client that also acts as a mod manager (iirc Nexus Mods does this, minus the torrent protocol), and the bigger nerd would write themselves a Linux client without using glib nor GTK while evading bioluminescent three-letter org agents of specific ethnicity and sexual orientation.

wizardbeard,

The issue with using torrents is longevity. You’d still want/need traditional storage backing it all. Don’t want some mod to become lost media because nobody is actively seeding it.

madsen, do games w 10 years later, no one has replicated Rocket League's mojo

Epic has been trying real hard to remove the mojo tho. I have 1000+ hours in Rocket League, very few of those are from after Epic hyper-enshitified the game.

parody,

TSweens did wut to it?

amzd,

Removed trading so that items could be crosscompatible with Fortnite which no one asked for

FigMcLargeHuge,

How about getting rid of casual Snow Day. I got on a year or so ago and you couldn’t even play Snow Day as they moved it to some rotating schedule where it was swapped out every other month with some other game mode. Who does shit like that?

amzd,

It’s been in competitive playlist selection for years now

IndiBrony,
@IndiBrony@lemmy.world avatar

Exactly the same boat. I got to about 900 hours. I’ve barely touched it since Epic took over.

For me, it started when they took the non-standard maps out of competitive play.

helios,
@helios@social.ggbox.fr avatar

For me, it started when they took the non-standard maps out of competitive play.

I’m guessing you’re talking about the old neo-tokyo map. I felt it was a bit chaotic for ranked myself, so I liked that change. But Epic is still trash, don’t get me wrong 😂

IndiBrony,
@IndiBrony@lemmy.world avatar

All of them, to be fair.

Badlands, ARCtagon, and Tokyo Underpass were all great challenges and really fun imo.

With the standard maps, there’s no variation.

When the maps went standard I started playing a lot more snowy day, hoops, rumble and dropshot.

Unfortunately, I know I’m in the minority who enjoyed the novelty of the nonstandard maps.

FartsWithAnAccent,
@FartsWithAnAccent@fedia.io avatar

Same.

froufox,

After switching to Linux I felt so disappointed finding out they stopped Linux support

treeofnik,
@treeofnik@discuss.online avatar

It does work on Linux however. I still play a lot on my steam deck.

chronicledmonocle,

This. You have to install the Windows version with Proton, sadly. They stopped support for the native Linux build.

froufox,

ah, okay

prole,

It works just fine on Linux though…

froufox,

what? i have a steam version, and when i loaded it (last time couple months ago), game said i cannot play online on linux. has something change?

marzhall,

In case you didn’t see the trick further down the thread - you have to make sure to install the windows version of the game that runs with proton. Then you can connect to online matches. Installing the linux version is a trap; frankly, they should just delist it at this point.

froufox,

yeah, it was not obvious. thanks

prole,

FYI, playing the Windows version with Proton is often better than native Linux versions. I almost always at least try using GE-Proton, even if a game has a Linux runtime.

trashboat,
@trashboat@midwest.social avatar

Not long ago I tried to log in for the first time in a year or two, and I was stopped by a big long TOS agreement that promptly made me switch to another game

masterspace,

epic bad, upvotes plz

Epic barely changed it. You stopped playing because you put 1000+ hours into it and eventually got bored and moved on.

glitches_brew,

You’re actually so wrong.

Beacon, (edited ) do games w Hunt: Showdown 1896 goes offline for a day after its latest update caused so many problems Crytek had to remove it completely

Weird how these kind of giant mistakes can be released. Is there no testing being done before release?

Barbarian,
@Barbarian@sh.itjust.works avatar

I have a friend who does game QA. A lot of the time issues this major are caught, documented, and then management decides the extra delay to solve it isn’t worth the effort because “it’s not going to impact enough people to matter”. Then, once a firestorm erupts due to public backlash, they try and blame it on QA.

My friend has gotten very good at ass-covering, and makes sure every issue ticket is very explicit, not only in terms of what the issue is, the cause, reproducibility, but also how likely the average user is to hit it just to avoid blame.

DoucheBagMcSwag, (edited )

Huh so the TV show Mythic Quest was based on real events you say…?

pulsewidth, do games w 10 years later, no one has replicated Rocket League's mojo

TLDR: dunno if anyone wants to replicate it today, because the experience of early years Rocket League is completely gone now. So ‘they’ dont even have a reference point to replicate.

Psyonix fumbled RL so hard its not funny. I have 1500 hours on Steam since launch. In my experience, like with a lot of competitive online games, RL became more and more sweaty and toxic as time progressed - it’s already not the largest pool of players, and even when queuing casual matches you’re matchmade with similarly-skilled players - so once you’ve been playing for say 50 hours you find yourself in quite a few toxic matches with higher-skill players. But, there was thankfully a remedy - anyone wanting to chill simply used the fun modes (snow day, rumble, and hoops) and told anyone who was toxic in game to get bent. I had a crew of several dozen regulars that I’d befriended and we enjoyed hitting those modes because they were taken much less seriously than the standard 2v2 or 3v3 matches. Many many laughs had over the years I played. Then Psyonix retired those modes from the casual queue/playlist and made them competitive-only around 2019 - no reason cited. This pretty much quadrupled the queue times for those modes, and ensured the matches were higher stakes (rank points) and more toxic. Why?

This was not the first or last time Psyonix made decisions that the community at large hated. Every controversial change they made was met with a lot of pleading on the forums (and Reddit) with devs to reverse course, which they would hand wave with ‘we’ll take this feedback on board’ kind of responses, then as time ticked on we saw lootbox after lootbox/decal/season-pass/timed-exclusive-grind-drops/paid-cars hit the game… And dev focus started to become clear. Before you say ‘they had to pay for the game’, this was all before the game went F2P. It became obvious that dev priority was ways to make the game even more of a dopamine-to-wallet loop, and casual fun is not a priority, they wanted an e-sports scene. I guess the casual players fit none of those goals.

At that point my RL friends persisted gettinf together regularly for private matches (so we could still load the fun modes), but the ability to just load into the game and queue up some relaxed no-stakes silly car soccer (or hockey, or basketball) was long gone for experienced regulars - i can’t imagine it was easy for new players to get into the game at that point. Gg. Haven’t even had it installed for a few years now, and I read now they removed the ‘fun modes’ entirely from the ranked queue options now, so they just come back for seasonal events? Why??

Psyonix had a money printer and they broke it by trying to make the money print faster. Thanks for coming to my Ted Talk.

VolumetricShitCompressor,

“WHAT A SAVE!”

“WHAT A SAVE!”

“WHAT A SAVE!”

pulsewidth,

“NICE SHOT!”
“NICE SHOT!”
“GREAT PASS!”

In their defense I don’t think they could have come up with any standard chat lines that wouldn’t be used sarcastically by toxic players.

If I was a dev if you spammed the lines 3 times in a row I’d change the third one to something to diffuse the hate, from a random selection of lines that are hard to take sarcastically. "I love you! ", “Wooo!”, etc

D_C,

I bought the game about 6 months after it was released and I had over 3000 hours in that game before I stopped playing a few years back.

The first 1200+ hours was in Snowday alone, and I doubt I’ll ever have as much fun in a video game than I did in that mode. I started to play all the modes plus the steam workshop mods (for hundreds of hours) just to get better car control to play Snowday.
Unfortunately at the end it was all competitive and it had started to be more of a chore than fun but I stand by those first thousands of hours at the most fun I’ve ever had.

Hell, most of the time even the losing part of Snowday was enjoyable when playing against and with the right people.

pulsewidth,

Yeah i’ll remember the good times fondly for sure. In its peak it was a great time and I don’t regret the time spent one bit.

The puck added a fun dimension, being able to fairly effortlessly run it up walls or onto the roof (compared to the ball), and the wonderful semi-glitchy physics of pinch hits on the flat surface of a puck. Nothing like pinch-hitting it against another player’s vehicle and watching the puck rocket unstoppably across into the goal. “Calculated”.

Yermaw,

Im completely oblivious to any of the enshittification, but like any online game the fun is long gone for most people. Skill floor is way too high. As soon as you join a match youre completely outskilled by everybody and its clear youre nothing but a hindrance to your team.

Your opponents laugh at you and style as hard as they can and your teammates resent your existence, assuming they stick around long enough to make it clear.

Hyper-competitive games are fun for about 3 months and then youre either in or out.

pulsewidth,

Yeah agreed. Best time to get into most competition games is when they’re in their ‘growing playerbase’ phase with lots of new players, still room for casual players. Then they slowly get pushed out.

There’s room for modes that encourage casual fun though to keep that part of the playerbase active, which is what made Psyonix’s decisions so frustrating.

edgemaster72,
@edgemaster72@lemmy.world avatar

Old Snow Day my beloved, how I miss thee

schnurrito, do games w 10 years later, no one has replicated Rocket League's mojo

The article missed that SuperTuxKart has a mode that is somewhat similar to Rocket League.

ICastFist,
@ICastFist@programming.dev avatar

But how does controlling the karts feel there? Last I tried STK (~2017), the controls felt floaty as fuck, like there was no gravity or friction between karts and the ground

PatheticGroundThing, do gaming w Gooner game of the year Stellar Blade's mods are 41% smut, ensuring gamers will never see the light of heaven

Would be nice if this place could refrain from sliding into reactionary conservatism even ironically.

JillyB,
DragonTypeWyvern, (edited )

If screeching puritans are going to get mad about some people liking to look at pretty ladies saving humanity from monsters (but who is the monster, really), maybe reconsider playing into the reactionary gameplan so enthusiastically.

It’s hardly a patriarchal work. Eve is a badass respected for her skills working on behalf of The Mother Sphere… And who only wears stripper gear if that’s what the player wants. The difference between this and Bayonetta, for example, is that you’ve decided to react exactly the way the conservatives want you to.

Now, if you want to talk about how they very clearly edited out some serious homophobia for the English release that’s another thing but Korea gonna Korea

JillyB,

The vid I linked to basically said that the game is ok but derivative and not that great. The main point he was making is to point out how the “controversy” around the game doesn’t actually exist. It’s a bunch of made up crap by grifters to make idiots foam at the mouth. And it worked. And now these idiots think Stellar Blade is the next coming of Christ and the bullwark against the woke mind virus games blah blah blah…

Zaleramancer,

Misogyny in stuff can be really complicated. Sometimes you can only really see it holistically, and sometimes it’s only in specifics. Sometimes a story will give a woman a lot of focus, place her feelings and emotions in the spotlight and give her actions the most agency and power over the plot- while also having her be inexplicably dressed in lingerie the whole time with a really weak excuse, if any.

Like, I love FF12. Ashe is undisputably the actual main character in it, and her story is about being a person with authority in a time of war. It’s about grappling with your own grief and desire for revenge, trying to keep in mind your principles and what you believe in. It somehow manages to be both about the divine right of kings and weapons of mass destruction and maintained it’s emotional thru line almost all the way to the end!

But also, Ashe, that hot pink mini-skirt? Girrrrrl, WTF, you live in a desert. You’re gonna fight things in a skirt made of two pink napkins? There’s no real reason for her to dress like that, and it’s definitely just for fan service!

I still love the game, but I acknowledge that it has that problem. It objectifies women because it treats them as visual treats and has them dress in bizzare ways that don’t flow adequately from their characterization. This is because of structural societal things, and it sucks for a bunch of reasons.

Bayonetta is different primarily because the work’s themes are, as I understand them, incredibly positive about women being active, powerful sexual people who do what they want.

B dresses like that because she likes being hot, and it’s a characterization tool, and it’s never a disempowering thing for her.

Like, Kill la Kill has ridiculous outfits, but I’ve had multiple women tell me they love it because of how it intersects with things they like. I wasn’t going to watch it until one of them insisted and, yeah, it’s pretty good. The sexual elements are intended and used as part of the narrative, and the emotional thru line is very strong.

So, it’s one of those things that needs an exhaustive breakdown to really know about in a work. I don’t know enough about this one to say, and I’m just commented in hopes that it’s useful for you or someone else looking at doing media analysis of this type.

Eggyhead,

I couldn’t make it through the whole 2hr essay, but I can’t disagree with some of his criticisms of the game. It’s just that they never bothered me, and I found the AAish quality of the game really cozy.

I completely agree with him about just how manufactured the “woke outrage” seemed to be, though. I just fundamentally believe “woke” lost its meaning some time ago and doesn’t really define anything anymore. It is really handy for letting mindless culture-warrior types flag themselves, though. I certainly doubt the IGN article was the ONLY article criticizing eve’s character design, but I think it served as a great example of just how far up their own asses the anti-woke crowd love to be.

Zaleramancer,

I’m forced to agree. It feels weird to do so, but, I guess yeah- the thing which should be focused on is the how and why of this and not just focus on the puritan disgust angle.

I’ve seen the Shaun video (linked in these replies somewhere) so I’m familiar with what’s going on socially around this video game. Being upset because of misogynistic objectification is appropriate, but sex isn’t inherently bad.

hefejefe, do games w 10 years later, no one has replicated Rocket League's mojo

Probably the most addicting, infuriating game I’ve ever played. Got it for free too on PSN.

WOW!

and

What a save!

Trigger me to this day.

edgemaster72,
@edgemaster72@lemmy.world avatar

Siiiick!
Siiiick!
Siiiick!
Chat disabled for 3 seconds.

owenfromcanada,

This is Rocket League!

Laser,

Okay.

edgemaster72,
@edgemaster72@lemmy.world avatar

This is what I would always think of using that quick chat

https://lemmy.world/pictrs/image/2f6b95c6-dc28-4d7d-b4fb-5b54cb044359.png

CabbageRelish,

Noooooooooo!

TwoBeeSan,

Oh God the what a save spam. Being in a comp game, getting scored on, your 2 teammates immediately fade out of existence. Good times.

HeyThisIsntTheYMCA, do games w RuneScape player pulls off a personal Shawshank Redemption: Grinds his way out of one-zone house arrest by grinding a raid 2,000 times over 10,000 hours: 'It was all worth it'
@HeyThisIsntTheYMCA@lemmy.world avatar

how much of that was automated?

Sunny, do games w Hunt: Showdown 1896 goes offline for a day after its latest update caused so many problems Crytek had to remove it completely
@Sunny@slrpnk.net avatar

They have unfortunately been on a roll with bad and controversial updates lately. Such a shame for a games with such unique potential.

gonzo-rand19, do games w RuneScape player pulls off a personal Shawshank Redemption: Grinds his way out of one-zone house arrest by grinding a raid 2,000 times over 10,000 hours: 'It was all worth it'

Just for reference, a year of full-time work is about 2000 hours. This dude did the equivalent of 5 years of working for this.

SassyRamen, do games w RuneScape player pulls off a personal Shawshank Redemption: Grinds his way out of one-zone house arrest by grinding a raid 2,000 times over 10,000 hours: 'It was all worth it'
@SassyRamen@lemmy.world avatar

I understand none of this.

Maalus,

Not much to understand. A chunk is a small part of a map. People do challenges to do everything in a chunk then move to the next. This guy chose a part of a map that took hundreds of hours to complete and did it.

ImplyingImplications,

Have you heard of Cookie Clicker? It’s an idler game where you click a cookie to get points. You can spend those points on upgrades like automated clicking and more points per click. The goal is to get like a billion points or something but with the upgrades you’re eventually getting millions of points a second without even clicking. Now imagine saying “I want to hit a billion points without buying a single upgrade. I’m literally just going to click the cookie a billion times.” That’s what this guy did, but with Old School Runescape.

There’s been a trend of extreme OSRS players trying to one up each other in dedicating years of their life to doing a repetitive task for 18 hours a day, every day.

StargazingDog, do games w 10 years later, no one has replicated Rocket League's mojo

Coincidence that this article is released the same day Rematch hits Game Pass?

GeneralEmergency, do games w Nexus Mods' new owners promise they won't monetise the site to death as users panic at the whiff of venture capital

As if it wasn’t already.

VolumetricShitCompressor, do games w 10 years later, no one has replicated Rocket League's mojo

I stopped playing when they decided to require an Epic account to log in years AFTER I bought the game on Steam. It shouldn’t be allowed to alter the terms and conditions in that way afterwards. I bought the game on steam to play it on Steam and wouldn’t have otherwise if a third party account would’ve been necessary.

fuzzzerd,

I didn’t like it either, but you could still play locally against ai without it, it was their online matchmaking and game servers that required the new epic account.

Still sucks, but it’s not quite the same rug pull that’s often seen.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • muzyka
  • rowery
  • test1
  • esport
  • Technologia
  • FromSilesiaToPolesia
  • fediversum
  • ERP
  • krakow
  • shophiajons
  • NomadOffgrid
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny