odelik

@odelik@lemmy.today

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

odelik,

Elden Ring is probabaly the easiest game that From Software (FS) has made.

I however don’t like the default multi-player design of FS games and waited for the Seamless Co-op mod to be released and then picked it up to play with friends as a tough open world MP adventure.

RE: Default MP Design -

I think it’s poor design to offer incentives for players to be anonymous assholes to other players. Game Studios have spent millions of dollars investing in research and technologies to reduce game community toxicity. And if you attempt to play a FS game outside the first month of release in MP mode, prepare to have your fun ruined.

odelik,

Which ones do you cringe at?

I find most of them amusing and witty. Especially things like WINE’s name being a recursion joke.

WINE Is Not an Emulator

odelik,

But it’s not sarcasm.

Those are things the Blizzard employees have had happen to them. The boys club that was going on there was horrific and the women that worked there went through a ton of shit.

For those unaware: theverge.com/…/california-activision-blizzard-gen…

dexerto.com/…/nursing-activision-blizzard-employe…

odelik,

I could agree on the /s being sardonic over sarcasm. With how irony has been slowly redefined over the years I can see how people could preceieve why that would be a sarcastic statement and accepted as such, cus language changes over to time and whatnot.

odelik,

How did Gabe Newell offend you?

The dude has been a bastion of how to run a company that delights its end-users and doing their best to run a company ethically. A staunch group of people that believe in right-to-repair as well as believing in modding and community growth of games.

Yes there’s issues on the publisher/developmer side of things, however Valve constantly works with studios to help mitigate these pain points and on-board to their platform.

odelik, (edited )

This has more to do with Embracer Group’s June announcement for upcoming large scale restructuring, layoffs, game cancelations, and studio closures than anything else. Embracer has even hit hard at studios that were profitable or had games in the pipeline that were expected to be a huge sales success.

As much as I love games, the industry is a tough place to work, and the layoff cycles are striking once again.

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