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KingThrillgore, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
@KingThrillgore@lemmy.ml avatar

Fucking based

applepie, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo

Corporate loga are cancer. I don't give a fuck about your shiti brand. I paid you for use the license. You don't get to fucking stick your shiti advert into my life after I pay you.

RightHandOfIkaros,

Actually yes, they do. You paid for a license.

See, now before you used to be able to buy an individual copy of the game. Then you did have the right to edit those out. Can’t do that when you only buy a license.

applepie,

Yarrr ;)

bigmclargehuge, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
@bigmclargehuge@lemmy.world avatar

Yeah… i don’t understand why this is a good move. Sacrificing an element that would noticably improve a core aspect of the games design for the sake of not looking at a picture for a few seconds on startup? Seems completely backwards if you ask me.

Norgur,

You need to toake into account that we're talking about a Kirby game here, which are all 2/2.5/sometimes 3D platformers. So The real effect of Dolby in such a thing would have been close to zero.

CaptDust,

The context is Kirby Air Ride, a racing spinoff. Not that it changes much, but it is fully 3D and a genre that can take advantage of surround sound.

the_artic_one, (edited )

That came out on GameCube back when we were all still using composite cables that didn’t support surround anyway.

Edit: Apparently I was misinformed, still KAR was such a casual arcadey game that I’m sure it got more benefit out of quick startup than it would have from surround support.

Grangle1,

Exactly. Until around 2005 with the advent of affordable HDTVs and the war between HD-DVD and Blu-Ray, anything more than what came stock with your TV, which was usually standard definition picture and stereo sound, was something of a luxury. Sound bars were only really starting to become a popular thing.

RightHandOfIkaros,

This is not true at all and demonstrates a profound misunderstanding of how surround sound worked.

Nintendo 64 games like Donkey Kong 64 and Conker’s Bad Fur Day supported surround sound. Even Star Fox on the SNES supported surround sound. All through composite cables.

It works by encoding multiple channels into two channels, so it can then decode those channels to send the proper signal to the proper speaker. For Dolby specifically, you need a Pro Logic compatible receiver, which could decode that signal. If you don’t have a Pro Logic compatible receiver then you will only hear stereo output.

the_artic_one,

Well TIL.

profound misunderstanding of how surround sound worked

You got me, I didn’t know anyone who even owned a surround sound setup in the gamecube era.

Norgur,

oh, it was the racing game? I must have gone through the text too quickly then. Yet, if we're pragmatic: How many people would have really enjoyed that game (which wasn't stellar to begin with) more with properly encoded surround sound, and how many would have enjoyed it a tad less because of the annoying logo spam on startup? I don't think Surround-Sound-enjoyers were the target audience for that one.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

Yeah I did consider that when I made my comment. And keep in mind I do see where they’re coming from. It’s not like I’m calling them stupid for this decision. I personally just see it as a massive overcorrection for something that will, in the grand scheme, have virtually no effect on the quality of the game for literally anyone besides the person who made this decision.

I know it’s not the best comparison, but to me it would be like if RTX support required an RTX logo, and a major studio just removed RTX from their game, not for any performance or quality issues, but solely for a logo. Again, it just seems like an overcorrection for a non-issue. I’ll admit, I sometimes get annoyed by intro logos, but never enough to the point where I’d think it’s worth removing features to get rid of them.

Norgur,

I got the impression that “removing” means removing before it was really implemented. Like, it was planned and decided upon, but it wasn't ready. He checked the license and went “nope, not having it” and scrapped the feature. It doesn't truly become clear in the text, of course, but that's how I read this.

RightHandOfIkaros,

You realize this is Lemmy, and on Lemmy you have to hate every business and every product produced by a business apparently, right? If it isn’t FOSS, then you aren’t allowed to like it.

ryven,
@ryven@lemmy.dbzer0.com avatar

This is Sakurai’s explanation, and it seems reasonable to me:

“I feel very sorry for making the user wait,” he explained. “If you take one second from each user, that means you’ll be taking 10,000 seconds from 10,000 people. The more this repeats over the years, the more time you will cause players to lose."

IzzyScissor,

I remember one of l Hank Green’s older videos when he added up all the viewtime from all of their videos and realized it was longer than the average human lifespan. Of course, he immediately framed it as “We’ve killed a man!”

catloaf, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo

I don’t think people are playing Kirby games expecting Dolby surround sound anyway, so this seems like it’d be a pretty easy decision.

Katana314, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo

I definitely wish there was more negotiation with tech library companies about this. It makes sense for movies - it’s a one-time experience, you only see the supporting studios’ logos one time, and it’s just building anticipation for the opening moments of the movie. But games are things people play twenty times a week. Someone might see the logos more if they play in shorter sessions, and maybe even avoid playing for a night because they’re familiar with the two minutes of setup to get to “actually playing”.

I even wish there was more effort to put gaming menus before the launch. A long time ago, Steam standardized a server picker for their own games, so you could skip “launching the game, hitting Server Browser”, instead just open the server list, double click one, and then that’s your “launching” task taking you to the thing you want to play. Even consoles could do this, even for games using matchmaking. I remember this being something the PS5 promoted in its menus but, not having a PS5, I’m curious if many games followed though.

aniki,

You would think that the shit-shoveling marketeers would figure out that showing an unskippable logo does brand damage.

Norgur,

luckily, most games are easily modded: Just put a 1-2 frames black video file where the brand logos used to be. Done.

morrowind, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
@morrowind@lemmy.ml avatar

Can’t you add surround without dolby?

Palerider,
@Palerider@feddit.uk avatar

As far as I’m aware, yes.

I use Dolby with a lot of my games but don’t have the 'Ad screen".

SSUPII,

You might have to due to licensing, if the technology is patented. I don’t know about this

gaylord_fartmaster,

I’m not an expert on this by any means, but I think the issue is they would have to work out how to encode the audio for surround themselves, and then it would be up to all of the different AV receivers out there to decode it properly. Using Dolby just standardizes it to where if your receiver supports that format you know it’ll decode it properly.

ramble81,

Yes there are other formats such as DTS and Auro 3D. You can even do it with straight up LPCM if you want, but DD is one of the quickest ways to do it and iirc DTS has similar licensing requirements with their logo, and barely anyone has Auro. You could try to use LPCM but you’d need a multichannel output such as 6x analog connections or a digital source using bitstreamed output which many didn’t have at the time.

altima_neo,
@altima_neo@lemmy.zip avatar

Short answer, Yes.

Longer answer, no. This was a GameCube game. It only supports stereo output. It would have needed Dolby Surround/Pro Logic II libraries to do surround sound encoding within the stereo signal. The use would have also needed a receiver with Pro Logic II support and surround speakers.

DefiantBidet, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo

User experience over marketing.

RightHandOfIkaros,

Honestly, 5.1 surround sound is worth waiting the extra like 2 seconds of the logo. The fact that the game only has mono or stereo sound output just because he didn’t want to have a logo on the screen for a few seconds is not putting user experience over marketing.

It would honestly make more sense that Nintendo told him he couldn’t add it because they didn’t want to pay for it and this is how he justified it to himself.

ChicoSuave,

Most households have a TV with TV speakers, only capable of L/R. Why pay money and have people sit through a corporate short film for a feature most won’t use?

RightHandOfIkaros,

Its two seconds for the benefit of 5.1, so the people that have it can benefit. And the people that don’t can upgrade later.

theareciboincident,

The problem people have with your argument is not the existence of 5.1 surround sound.

Nor is it that the vast majority of households can’t afford a properly tuned surround sound setup instead of haphazardly throwing speakers around which arguably creates a worse experience than stereo.

It’s that the Dolby implementation requires publishers to license it and pay for an unstoppable ad that plays before every session, while benefitting only the petit bourgeois.

Notice how you reverted so quickly to your capitalist brainwashing. May be a good inspiration to see what other ideologies have been implanted into you.

RightHandOfIkaros,

It is two seconds.

essteeyou,

Not only is it just 2 seconds, but it’s 2 seconds while the game is no doubt being loaded into memory while it plays anyway.

This is like whining about the Pixar animation that plays before all of their movies (for much longer than 2 seconds).

RightHandOfIkaros,

I would understand the complaint if it was longer, like 5 or 7 seconds long for just the Dolby logo. But its not.

Like, if seeing a logo for two seconds bothers you that much, better close your eyes when driving riding the bus walking around town, otherwise you might see a dreaded billboard or advertisement.

gamermanh,
@gamermanh@lemmy.dbzer0.com avatar

Gonna just completely ignore that said 2s is otherwise unneeded so you can feel like you still have a point, hm?

Seeing an ad while walking does not require me to stop what I’m doing and wait for the ad. Putting an unstoppable ad in your pre-game logo does

RightHandOfIkaros,

Loading screens in a game take longer than two seconds and don’t have the benefit of running one time before the game starts and adding surround sound support. So you would rather be greeted with a black screen as a game with less features loads instead?

Great idea.

essteeyou,

People in this thread don’t want to waste 2 seconds per use of a video game on a logo screen, but will happily waste the day discussing it.

grrgyle,

Absolutely

essteeyou,

The irony of not wanting to “waste time” when you’re about to play a video game, too.

grrgyle,

That’s me time, not dolby time

gamermanh,
@gamermanh@lemmy.dbzer0.com avatar

Discussing it provides entertainment value of some degree

Seeing a logo for 2 seconds does not

You guys cant actually be that fucking stupid, right?

RightHandOfIkaros,

deleted_by_moderator

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  • gamermanh,
    @gamermanh@lemmy.dbzer0.com avatar

    Yet you keep replying, how funny

    essteeyou,

    Hey, let’s not resort to name calling.

    gamermanh,
    @gamermanh@lemmy.dbzer0.com avatar

    I didn’t, I insulted their intelligence by insinuating that I didn’t believe they were as intelligent as they are

    essteeyou,

    deleted_by_moderator

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  • gamermanh,
    @gamermanh@lemmy.dbzer0.com avatar

    Don’t really care, honestly.

    Still not name calling.

    RightHandOfIkaros,

    It is actually unreal to be downvoted for saying this. What a place to be.

    sudo,

    Yeah. It’s called principles. Maybe when your corporate overlords have some for sale you’ll be and to afford them.

    Khanzarate,

    My state banned billboards for the same reasons.

    It’s a really good reminder when I’m ever in another state that things like that just… Aren’t needed.

    The advertising thing is a slippery slope, and it’s OK for people to draw the line for how far down the slope they’re willing to go higher up than you would. It’s also OK that your line comfortably holds a 2-second ad.

    No position here is unreasonable, and everyone should keep that in mind.

    missingno,
    @missingno@kbin.social avatar

    Gamecube doesn't have enough RAM to preload everything at startup like that, you have to go through the menus and pick a game mode and map to load.

    Surely if it needed that startup load anyway, then Sakurai wouldn't be saying he turned the license down in order to get players in the game faster. I'm going to trust Sakurai's word here!

    essteeyou, (edited )

    Sure, and the Spectrum ZX I used to use 35 years ago had even less. The GameCube is ancient history, it’s not the benchmark for a reasonable amount of memory for anyone.

    Edit: apologies, I forgot we were talking specifically about a GameCube game.

    morphballganon,

    Per use.

    I strongly prefer 0 seconds.

    fishpen0,

    If every single software a company licensed to produce a video game required this, you would be waiting an hour to see the start menu. Don’t let any company do this or they all will.

    Signtist,

    Negative change worms it’s way in through small defeats. The first DLC’s were a small price for a lot of content, the first YouTube ads were only a single ad that was just a few seconds long, the first video game preorders came with amazing rewards, etc. When you allow for 2 seconds, then what’s 3 seconds? What’s 4, 5, 6? What’s 30 seconds? What’s 2 minutes? We’ve seen examples of this all throughout capitalism’s history; to ignore them is, well, ignorant.

    missingno,
    @missingno@kbin.social avatar

    Bear in mind that Kirby Air Ride came out in 2003, on a console that's only meant to be hooked up to CRTs. How many users back then do you think would've had access to this feature in the first place? Or would still be playing this game if/when they upgrade later?

    RightHandOfIkaros,

    It was uncommon, but not so uncommon that it didn’t warrant being added to the game. Especially when Dolby was handing out licenses like candy apparently. I would imagine it was cheap to get a license, and would make some sense why Air Ride wouldn’t have it. Air Ride is my favorite Kirby game, but even I recognize that Air Ride is probably one of the lowest budget Kirby games.

    englislanguage,

    That sounds a bit as if you were saying: The plebs shall wait for the joy of the wealthy.

    hoshikarakitaridia,
    @hoshikarakitaridia@lemmy.world avatar

    So many assumptions here.

    Let me refute them through educated guesses.

    • most people don’t have anything other than stereo
    • most people don’t want anything other than stereo
    • not everyone has the money to even get a decent TV, let alone 5.1 or God forbid 7.1
    • Kirby does not focus an people with high end playback devices. It’s traditionally a kids game.
    • 2secs Everytime you open the game can add up and be really annoying. Especially for kids, which are the core audience.
    BorgDrone,

    So because some people have a crappy home theater setup everyone should have a crappy experience?

    bitfucker,

    From the pareto principle it can be said that if the cost for adding a feature for the little percentage of users is quite high, it is not worth it.

    grrgyle,

    Hey my setup’s great, I just don’t need 5.1 surround sound that bad

    BorgDrone,

    Without at least 5.1, why even bother playing games or watching movies?

    grrgyle,

    Now you’re just playing

    BorgDrone,

    Sound is at least as important to the experience as the picture. Go watch a scary movie with the sound muted and you’ll notice it’s not scary at all.

    Playing a game or watching a movie with just 2.0 audio, or worse: using the TV’s built-in speakers, is such a diminished experience that you might as well not bother.

    grrgyle,

    IMO

    Watching a movie with 5.1: great

    Watching a movie with 2.0: great

    Don’t get me wrong, I think it’s cool, and I find good sound design at least as important as good visuals. It’s all part of the aesthetics package. One of my fondest media memories is watching Jurassic Park at a relative’s house with the sounds of the raptors coming from speakers all around. I even spent great expense setting up my own 5.1 setup.

    But I’ve been chasing this dragon for too long. Audiovisual fidelity doesn’t move the needle for me anymore (pardon the metaphor overload). I no longer feel the need to have my media reach out and immerse me - if it’s good, I can do the work and use my imagination to get lost in the fantasy

    Soggy,

    Imagine consuming media with speakers rather than high-end OEMs to shut out all outside sound. Might as well just read books in a crowded café.

    BorgDrone,

    Imagine not being able to feel explosions in your gut because you have a pair of tiny speakers strapped to your head instead of a big long-throw woofer moving air.

    Soggy,

    Sorry I’ll be explicit: I’m making fun of how pretentious you sound and can’t take anything you say here seriously. I actually agree that a monster sound system can greatly enhance a movie or game experience, but the difference depends on the specific media. I saw Fury Road three times in the theater because I knew my home system would never match the experience. Something like Star Trek TNG or My Cousin Vinny or, as the topic of this post, Kirby’s Air Ride hinges far less on the audio quality to deliver the intended content. Gatekeeping enjoyment behind speakers makes you a colossal ass.

    Emerald,

    Who games on a 5.1 surround setup?

    hark, (edited )
    @hark@lemmy.world avatar

    Not sure why you’re getting downvoted. This is a significant enough feature that a couple seconds is really not a big deal. There are likely time-wasters just as long, if not longer, elsewhere in the game and they do not contribute a much richer audio experience. While I’d love to minimize time wasting as much as possible, this is something that appears once on boot-up while I’m sure there are other time-wasters that appear multiple times while you’re playing the game. If they’re even a fraction of a second, they will quickly add up more than this logo’s time.

    Donald Knuth has a great quote on this: “The real problem is that programmers have spent far too much time worrying about efficiency in the wrong places and at the wrong times; premature optimization is the root of all evil (or at least most of it) in programming.”

    RightHandOfIkaros,

    Because Lemmy hates everything that isn’t FOSS. The more time I spend here, the more I see that it is no better than Reddit.

    essteeyou,

    Don’t like it? Write your own equivalent and selfhost it using my favorite distro. /s

    RightHandOfIkaros,

    Exactly. This place sucks just as bad as Reddit, and the only reason I don’t go back to Reddit is out of principle.

    pleb_maximus,

    Cry moar!

    englislanguage,

    Nope. It’s just an unnecessary label which provides no additional features, i.e. no benefits. You can have Dolby sound without the Dolby label.

    hark,
    @hark@lemmy.world avatar

    The title states “Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo” presumably because you actually cannot have Dolby sound without the logo. Yes, technically you could, but it’s likely part of the license agreement and so him refusing to display the logo as outlined by the license means he couldn’t use Dolby sound in the game (or would get sued if he went ahead and did it anyway).

    dditty,

    I’m sorry you are being downvoted for having a legitimate opinion. While I disagree with your opinion on Dolby 5.1 for Kirby Air Ride, I still went and upvoted all your comments in this thread. The hive mind on Lemmy around FOSS is too vocal and punitive at the moment, and I’m saying that as a Linux SysAdmin who is obsessed with open source alternatives wherever feasible.

    RightHandOfIkaros,

    You can downvote me too, I don’t really care about imaginary numbers. No need to apologize.

    I am just disappointed that Lemmy was supposed to be a better place than Reddit, but my experience on Lemmy has actually become worse than my experience on Reddit.

    slaacaa,

    You say you don’t go on reddit out of principle. Now can’t you understand someone not wanting users sit through a 2 second pointless marketing animation, out of a similar principle?

    Soggy,

    Find an instance that more closely aligns with your ideals then. Lemmy is not one place.

    kratoz29,

    You can downvote me too, I don’t really care about imaginary numbers. No need to apologize.

    You care enough to be bothered with Lemmy.

    I am just disappointed that Lemmy was supposed to be a better place than Reddit, but my experience on Lemmy has actually become worse than my experience on Reddit.

    I mean, at least this can be fixed, you can’t really fix Reddit.

    And I think we still have a better experience on Lemmy than Reddit, for starters we don’t have ads here wink.

    TBH I agree with you, 2 secs doesn’t seem like a big deal to me, especially when many other awesome games implement it, but that could also be because I have been desensitized from the daily ads of my life (it used to be worse, I have an ad blocker for anything, but I still use open TV as a background noise and there are some other advertisements you can’t just evade).

    I agree with the statement up here that when we allow these 2 secs it lets the path open for more annoying stuff in the future, but also it is ultimately a decision from Nintendo to continue the deal with them if it is annoying enough for most users.

    RightHandOfIkaros,

    I don’t care about the number. The frustration comes from people that act exactly as Redditors do. Lemmy users in this thread insulting and name calling, etc. I don’t care about the insults themselves (which are against communit rules), the fact that Lemmy was supposed to be “a better place” and yet the exact same crap is happening is what is disappointing.

    Reddit is equally as fixable as Lemmy. Just because the primary owner of Reddit is a shareholder and the primary developer of Lemmy is a communist doesn’t make it easier for either to do anything. The fundamental problem is the users, the people hiding behind anonymity. They can be the absolute worst garbage being because they’re anonymous, instead of just being a decent human. Changing that people isntantly go to that rather than a kind human is the only real way to fix it, and in that regard Lemmy can never be fixed just like Reddit can never be fixed.

    Lemmy was not always like this. But since about 7 or 8 months ago, it became this way. And there is no going back.

    kratoz29,

    Lemmy was not always like this. But since about 7 or 8 months ago, it became this way. And there is no going back.

    Well, are we gonna ignore where the biggest influx of ppl comes from?

    I’d say don’t take it too personal if other ppl think differently than you, I think this is the healthiest approach we all can take (especially when we are discussing hobbies).

    This stopped being a matter of Lemmy vs Reddit, you can’t really fix Internet people, and that is to be expected.

    altima_neo,
    @altima_neo@lemmy.zip avatar

    Two issues though. Sakurai was taking about how he likes the ability to jump from game to game at an arcade and jump straight into the game. But a lot of console games had you go through intros, menus, tutorials, etc. And he didn’t like that, hence why he was saying he’d rather not have an extra logo screen to click through

    The second issue was that the game in question was a GameCube game. It only outputs in stereo. Surround sound wasnt a common thing in games at the time. It would have been the old school Dolby Surround/Pro Logic II encoding. Most gaming setups didn’t have surround sound receivers or sound bars yet. Also, it’s a Kirby game. The target audience wouldn’t have cared

    hark,
    @hark@lemmy.world avatar

    The arcade experience is fundamentally different from the console experience. Arcade games are generally crafted to eat quarters and kick players off as soon as possible without making them feel ripped off. Jumping in and out of games is common at arcades. While it’s nice to save that couple of seconds on a console game, it’s not something that adds up a lot unless you’re jumping between games a few minutes at a time, which again, is more like an arcade and doesn’t make as much sense in a console gaming context because you generally have a better idea of what games you own and want to play.

    As for the second issue, if it was a feature that wasn’t worthwhile and that nobody cared about, then why was he considering it in the first place? There are many technical details in games that exist that casual players don’t pay attention to, but subconsciously would enjoy. Surround sound adds quite a bit to a racing game, considering that the entire game is about racing against other characters that are positioned all around you.

    dQw4w9WgXcQ,

    The perception of delay is a lot larger for a single initial delay than a lot of smaller delays within the game. It’s very noticable if a game takes 20 seconds to get past the intro screens, while it is barely noticeable if a quarter of a second of delay is added to the loading between each level, even if it adds up to a lot more than the initial loading screen.

    Considering that the use of 5.1 surround would be a very rare case for the target aidience, I find the choice of dropping it to be excellent to enhance the experience.

    hark,
    @hark@lemmy.world avatar

    Perception plays a huge role, that’s true, but I guess we’re just going to have to agree to disagree since it’s ultimately subjective.

    sigmaklimgrindset,

    If it was money thing, couldn’t he just say “I needed as much coin as I could scrape up to get Sora from Disney” like he basically said with the last wave of DLC characters?

    Maybe it’s my nostalgia glasses, but this is something I actually believe coming from Sakurai. The man almost hates useless ads as much as Lemmy users.

    grrgyle,

    Nah, not for me anyway

    utopiah,

    Except the 2 are not causally related. One can have 5.1 without the logo or, even worst, the waiting time.

    Zacryon,

    Yepp. Surround sound is not tied to Dolby.

    altima_neo,
    @altima_neo@lemmy.zip avatar

    Here’s an example of the Dolby logo from another GameCube game that offered surround.

    youtu.be/cE4KVPJYLCo

    Kusimulkku,

    GREAT game

    Rai,

    Is that the whole thing? I thought it would be a long screen with JUST Dolby. That’s like two seconds and has other credits on it. I don’t understand folks’ rage over that.

    UntouchedWagons, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
    @UntouchedWagons@lemmy.ca avatar

    Based. Unskippable logo screens are a nuisance.

    NutWrench,
    @NutWrench@lemmy.world avatar

    Yup. The game company intros are the first thing I edit out of a game’s config files. Especially if they’re unskippable.

    krashmo,

    They’re so pointless too. What are they even expecting forcing them in our faces to accomplish? You either care about audio or you don’t. Seeing your logo isn’t going to change that

    catloaf,

    Marketing. If people think Dolby is good, they will prefer products with Dolby compatibility, and Dolby makes money from that licensing.

    krashmo,

    Except most people don’t give a shit about Dolby. Even audophiles mostly don’t care about them as a company or the fact that they’re involved beyond the games ability to support high end output devices. Put that garbage on the box or in the credits at the end of the game where it belongs

    glimse,

    Most people that say they give a shit about surround sound don’t have it set up correctly anyway lol

    They’re lucky if the speakers are even in the right place…let alone tuned properly. Good AVRs come with a microphone and most of the takeover projects I did when I was in home AV had it sitting unopened in the box.

    Valmond,

    Audiophiles loathe that crap. It’s not making better sound, just adds loudness and other shit. Surround? It’s like when groups long time ago started using stereo and made the sound Left then Right then LEFT etc. After the first experience its just a nuisance.

    But gotta sell the crap I guess. Good they just didn’t care about big corpo :-)

    yamanii,
    @yamanii@lemmy.world avatar

    No way you just dissed stereo, were you filtered by Vulcan Raven in MGS1?

    Valmond,

    If you don’t have more or less a listening room with the loudspeakers very well placed, you won’t notice a difference. Mono with a good setup will give spatial clues as good as stereo. Yes you might get the left-right mixed up I guess but does it matter?

    There was some mp3 matchbox shaking sound clip that really felt like it went around your head (popular maybe 10-15 years ago?), a simple mobile phone produced the effect very well, you just needed to close your eyes.

    thesystemisdown,

    Half assed audiophile here. I only have two ears. I just want clean and balanced. Two channels is just fine.

    MrVilliam,

    PSA: On PS5, after launching your game, hit the PS button. If there are activities, you can probably hit square to resume. This speeds through all the startup wankery and the main menu straight to loading your save. It rarely saves time, but it means you can launch your game and walk away to get a glass of water or whatever. I enjoy it.

    don, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo

    Pro gamer move

    Gigan, do games w Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo
    @Gigan@lemmy.world avatar

    What a chad move

    Alsephina, do games w One of Star Wars’ best FPS games is getting remastered in February | VGC

    This has a cool post number from lemmy.ml

    Megaman_EXE, do gaming w Opinion: Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it

    The only xbox exclusive(s) that I can think of that I have enjoyed and come back to in the past decade are the forza horizon games. I’ve had more enjoyment from backwards compatibility and 3rd party titles on my Xbox.

    Halo should have been good. But something happened to both bungie and 343 during that split. Bungie had some kind of magic with their specific group from halo CE to reach. They knew what they were making, and they knew exactly how to bring their vision to life.

    After the split, it felt like both company’s were limping their releases to the finish line.

    To be fair, I think a good portion of the issues are that Microsoft seems to be treating everything like a financial decision and not a creative one. I know this might not be the most popular opinion, but shit I would be happy if they scaled back their games a bit and just made something solid for once on a cheaper budget. I think we’ve seen that people don’t need these massive projects to have fun. If you look at what some of the most popular games have been the past while, a lot are indie games.

    I think the saddest part is that the xbox ecosystem during the xbox 360 was so good when it came to community features. Party chat was a game changer, and it made the system feel like a hub to gather friends. A lot of the games available were perfect for groups. Now because the games have been suffering, a lot of my friends have moved to various platforms. It’s become less social and a lot less fun. Of course this is anecdotal and less of a tangible issue for Microsoft. But it’s these long term issues that have cause a cascading effect of corroding their brand.

    Ephera, do gaming w Opinion: Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it

    I just remembered that Redfall also flopped last year, and that was supposed to be one of their two big titles, along with Starfield, which got overshadowed, to say the least.

    Wikipedia tells me the CoD release in 2023 was “the lowest-rated mainline Call of Duty installment on Metacritic”, although it seemed to have still printed them money with essentially no work invested, so I guess that’s good?

    Diablo IV, I think, did reasonably well in its niche. I remember it being a bit overshadowed by Zelda.

    Not sure, if I’m forgetting any other major Microsoft/Bethesda/Arcane/Obsidian/Activision/Blizzard/King games, but yeah, that doesn’t look too great…

    BolexForSoup,
    @BolexForSoup@kbin.social avatar

    Much as I am loath to admit it, Diablo IV did amazing beyond its niche. Anecdotally I saw soooo many people who’d never played Diablo or any game like it get onboard.

    Staying power remains to be seen of course.

    LoamImprovement,

    Redfall also flopped last year

    Feels like an understatement - this was the game that killed Arkane, because a majority of the team decided they’d rather fuck off than work on whale chasing live-service nonsense. And like, good on them, but it means no more Dishonored, no sequels to Prey, no chance of Arx Fatalis II, and it fucking sucks to see enshittification strangling good talent. I hope they’ll find success outside of MS’ looming shadow.

    dillekant, do gaming w Opinion: Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it

    I don’t think it’s a death, it’s more of a transition. Firstly, a lot of XBox games have been coming to PC, intentionally, because Microsoft basically own the market*. They’ve also created XCloud + Game pass, possibly the most convenient way to play games, and you don’t need an XBox.

    The real people who’ve turned on the device itself has been devs. Some of the stuff they’ve been saying at GDC have been at the same level as the stuff they say about Linux as a target. Like your game shouldn’t be that dependent on platform, it hurts things like archival.

    ashamam,
    @ashamam@kbin.social avatar

    You have to ask yourself why. Devs are professionals by definition, for them the context is ease of developing along with potential to make a return on investment. Xbox (console) is now a problem on both those metrics. Simple as that, no fanboying or villifying required.

    Its just not a big enough market and a good portion of the market is GP'ified and doesn't spend outside of it. Couple that with dual SKU targets with real challenges working around the S memory constraints and here we are.

    But I agree that its a transition. Away from the current hardware model.

    Tarogar, do gaming w Opinion: Phil Spencer, long cast as Xbox’s saviour, may be remembered as the man who killed it

    I don’t own either current gen consoles. But I do have a rather up to date PC. I don’t have any current gen consoles when I owned some before (360, PS4) because I don’t like how they handle those consoles. I don’t run windows anymore because I disagree that MY PC that I built is somehow Microsoft’s property if I use their software. I used to be a Halo fan but ever since Halo 4 the series has been rather… Mediocre and I just don’t have time for sub par experiences. In fact I have not touched any AAA titles in so long because they have all been overly save and boring.

    I don’t hate every big company making games,in fact I miss the old Ubisoft from the early 2000s or valve or blizzard (save of a few things) or…

    Either way, the market isn’t infinite and at some point keeping the existing player base is probably a good idea. So is not pissing of customers with practices that are predatory. Ultimately wild uncontrolled growth is also known as cancer.

    BolexForSoup,
    @BolexForSoup@kbin.social avatar

    Do yourself a favor and never get curious about halo 5.

    Gears on the other hand has still been rocking along and staying interesting IMO.

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