I started the first one last month and encountered 3 game-breaking-reload-required bugs within the first hour. It still isn’t fixed after all these years.
Edit: I don’t understand why I’m being downvoted for simply sharing my playthrough experience?
Played until I was helping the cops and symping for corpo life. Aren’t we supposed to be punks off the street? The fuck are we helping cops for? CDPR can’t write.
Because the coppers have a vigilante system and pay me for fucking these specific groups of gangers and criminals up. And as Vespasian said: money doesn’t stink.
And it was greedy as hell because when that DLC was announced and released the game was still buggy and unfinished. The game still doesn’t feel complete without the DLC is what I hear from everyone I know and multiple reviews
The game is not only finished and complete, but Phantom Liberty was the best damn DLC I’ve ever played for any game in any genre, since the Shivering Isles for Oblivion.
I love how you’ve personally taken offense to everyone shitting on your precious cyberpunk in this thread. It was broken trash in 2020 and it’s only slightly less trash in 2025 bud. Sorry you have poor taste.
Art is subjective. You don’t get to speak for anyone but yourself. Half the world thinks what you like is shit, but go on about how you know what’s really good.
I know greed when I see it. I know cut content when I see it. A good DLC doesn’t include stuff that should’ve been in the game.
CDPR did good with the witcher series years ago. But after cyberpunk they showed how disgusting they can be. They don’t deserve money. Have fun and enjoy the game but don’t defend it, there’s no point
I’ll defend it if I want. Neither you nor anyone else gets to decide anything for me, so fuck out of here with that attitude. There’s a reason you and the people who share your opinion are getting downvoted so much in this thread. That reason is people think your opinion is shit.
That is me literally saying I’ll defend the game. It’s your words that defending the game is defending “greed”, which is a bullshit, weak ass argument.
Spoken like someone that has played about four or five video games in their entire life. It’s not even an RPG. It’s a shitty first person shooter with pointless skill trees tacked on. Even if you were to classify it as an action RPG, it doesn’t crack the top 20.
It absolutley does. Also cyberpunk actually gives you a lot of freedom on how you aproach combat. Can you play it as mindless shooter. Yup . But you can also play deus ex like that and no one calls it a shitty first person shooter ( even tho thats technicaly the easiest way to finish the game ). And as far as the world and story is concerned its equisite. As far as whetewer its an RPG or not. If mass effect is an RPG than so is cyberpunk i think . Very subjective thing in general . Definietly not a hill im willing to die on.
The game is finished. Maybe not finished to your expectations, but it is definitely finished, and is a damn fine action RPG. And Phantom Liberty is the best damn DLC for any game I’ve ever played since the Shivering Isles for Oblivion.
Calling others opinions lies just because you don’t appreciate what they’re saying is what we in the industry like to call a “bitch ass move”.
And so the endless cycle of the borderline CD projekt games continues. Everything is hyped beyond realistic expectations a decade before launch, the masses whipped in anticipation. The game developers are kneecapped by suits making technical changes and demands they don’t understand. The game is launched after sorely felt apologies for delays, as a messy distasteful buggy disaster. Then the devs get to finish the game during thn next five unars after sorely felt apologies for the buggy mess at launch. 5 more years later the game is hailed as a creative masterpiece, despite being held by bubblegum and paperclips under the hood and still being a subpar experience. Then CDPR announces a new game, and the cycle repeats.
We didn’t learn anything from “Bethesda’s magic”. What a mismanaged company.
Yes, you did. The last step of the cycle is that everyone forgets that this already happened before. The witcher, then the witcher 2, then witcher 3, then cyberpunk. Each was such a mess at launch that the press at the time thought the games would flop. Each time devs, not suits, pulled the games out of PR hell after the fact.
People forget that the console port of the first witcher game nearly bankrupted them.
Just look at this thread people are talking like cyberpunk was always a perfect masterpiece since launch and negative comments are being buried in down votes.
The difference between CDPR and Bethesda is CDPR games always end up being all time greats though. That’s why I don’t get influenced by the hype, and keep faith in them as developers, as well as their move to unreal engine
Bethesda’s games are also celebrated as all time greats.
Games are good, eventually, in spite of the mismanagement, not because of it. At one point they will run out of magic, just like Bethesda did. For said magic is just a ton of good writing and developers putting up with crunch.
Agree to disagree on that, I haven’t played a Bethesda game I’ve considered “good” since Morrowind personally, and on the other hand Cyberpunk is top tier for me.
Bethesda delivers just good enough for the modding community to pick up the rest and fix their shit. Unofficial patches, Oscuro’s Oblivion Overhaul, and all that.
CDPR fixes their own shit.
Both end up with solid games for patientgamers but damn you gotta be really patient.
I played Witcher 3 a few months after it released, and it was nearly bug free, and certainly lived up to most expectations. It had a massive world, every inch of which was crammed with fleshed out interesting stories and characters with character. It was a breathtaking experience from the start, and if it had a few things to work out in the initial weeks, I can understand that.
I think I got to the part where they show Johnny Sins doing mischief? I can never get past the fucking vision tutorials after getting the crawling toenail thumb or what ever that fucking bot is called. It’s a slog.
Thats a fallacy. You’re essentially saying because one company was able to fix their shit, the systemic problem isnt real. Thats not the case. Look at the broader picture. Companies are consolidating, building massive conglomerates and the market is hostile towards its customers.
No the systemic problem is real, but I don’t think this one independent company has succumbed fully to it yet. If they had, they wouldn’t have fixed it as well as they did.
Thats what I’m saying too. The reason they released it in the state they did was market pressure and most likely bad decisions in an abusive capitalist system. Thats the reason why I said it initially.
I really enjoyed it and didn’t experience any bugs as I waited for it to be sorted. It was also one of the rare games that held my attention long enough to finish, so that’s probably why I think highly of it. Love that I’m being downvoted! I’ll know not to bother contributing my opinion next time.
Most likely not since it will be made in Unreal Engine 5, though since everyone at CDProjektRed is working on Witcher 4, Unreal Engine 6 might be out and what the games made with. There were many reasons why CP2077 was broken as it was at launch, but one of the main reasons was due to using their own game engine and a ton of effort trying to support last Gen consoles.
The worst i hear is its games tend to be kinda unoptimized, but how much of that is the devs not being given enough time to optimize the game before release and how much is just the engine being bad idk. I used UE4 a lot and it was pretty smooth sailing for the most part, but maybe 5 got worse in some aspects.
Good god, just let it die already. Pass the reins on to someone who can actually make a decent CyberPunk game. I do not trust CDPR to make entertaining games anymore.
What? The launch was definitely botched, but after all the updates it’s now a great game. Personally one of my favorites. Honestly I’m not sure if there are many studios who would do a better job than CDPR in making such a large scale Cyberpunk game.
I’m really not sure what you mean by this. Are you talking about the game at release, or after they patched in all the intended content?
Outside of what I assume you mean by the “scripted gameplay” of the main story there are dozens upon dozens of side quests and weird little points of interest to discover (well over a hundred, easily). A lot of them help to elaborate on the setting in interesting ways. What exactly were you expecting that the game didn’t deliver on?
Go play Deus Ex in the same genre, or some cyberpunk based CRPGs. Those games lots of mechanics that play into the game, DXMD’s Augment system wipes it’s ass with Cyberpunk’s Chrome for one.
Also it would help if they didn’t rush the story so much, it was a product of crunch and it shows. You can fix the bugs but you can’t fix fundamental problems with pacing
None of what you’ve just said connects back to your previous comment in the slightest. You started by saying that they cut too much from the TTRPG and that the world was too shallow, and then when I asked you to elaborate you just went on about augmentation systems.
At this point I’m not convinced you actually know what it is that you don’t like about it.
It still has some rough edges, even after the major updates. I liked the Panam ending a lot, arguably one of my favorite game endings ever, but the police spawn and logic is still terrible compared to the likes of older GTA games, and the cars still feel gross to drive. Just Cause 2 had better vehicle handling, and that’s a title from 2010.
It is. But if you read interviews and watch the podcasts where they talk about it they seemed pretty confident they could make it look just as good. I’m skeptical but hopeful.
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