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50gp, do games w Blizzard have cancelled their in-development survival game alongside today's layoffs

they saw palworld and enshrouded and knew they couldnt compete

Cybersteel,
@Cybersteel@lemmy.world avatar

Wut can’t compete with some dudes in a basement saving alphas and betas game versions on multiple pen drives???

CosmoNova,

It’s depressing and hilarious because the execs who decided this most likely have no idea about Palworld (yet) because they’re completely ootl while the dev team most definitely did at the time. Oh well maybe the team can stick together and form a Pocketpair US division as a cherry ontop.

woodenskewer,
@woodenskewer@lemmy.world avatar

They’d still have to start over from nothing after 7 years of development wouldn’t they? I think Microsoft would still own the project even though it was cancelled.

CosmoNova,

What do you mean start over? Palworld is up and running and the team has plenty expertise in survival games. Microsoft got nothing to do with it. And of course I was partly joking because A) the logistics to find the team a proper office in the area as a small indie dev are close to impossible. B) Microsoft/Blizzard being the piece of shit companies that they are would claim the team uses work that belongs to MS even when they don‘t and give them a lawsuit and C) US employees are pretty expensive. A new division on another continent has huge benefits for game testing purposes, but there are cheaper places to do that.

woodenskewer,
@woodenskewer@lemmy.world avatar

I thought you meant the team working for blizzard developing the survival game that was cancelled and the team that was working on that. I misunderstood and now don’t really know what you were talking about.

UNWILLING_PARTICIPANT,

If it doesn’t have to be a AAA with hooks for MTX everywhere then development and design would go much faster.

It would be like putting down the 5 kilo weight you’ve been carrying for seven years and realizing the hike to releasing a game doesn’t have to be so arduous

Phegan,

Blizzard games haven’t been able to compete in genre for over a decade.

etchinghillside, do games w Blizzard have cancelled their in-development survival game alongside today's layoffs

the combined powers of Microsoft’s 22k-strong Gaming Division have to be denuded to the tune of 1,900 human beings. That amounts to about 8% of the division.

grte,

have to be

SnotFlickerman,

Balmer needs them dividends, bruh! /s

Aedis,

What? Ballmer hasn’t had anything to do with msft since 2014 man.

SnotFlickerman,

…businessinsider.com/…/steve-ballmer-annual-micro…

You don’t gotta be working there to own stock and get dividends.

Moira_Mayhem, do gaming w The Day Before studio say the game's downfall was thanks to "a hate campaign"

The loudest sign of a weak character is the inability to take responsibility for fuckups.

TwilightVulpine, do gaming w The Day Before studio say the game's downfall was thanks to "a hate campaign"

lol, lmao even

DoucheBagMcSwag, (edited ) do gaming w The Day Before studio say the game's downfall was thanks to "a hate campaign"

So… my comment was removed…now we can’t tell scam artists who are peddling literal fake news to “shut the fuck up” here without our comments (that multiple people agreed with here) without getting culled?

I understand about not being toxic towards other’s here but this was directed at the ponce making that statement

admin,
@admin@beehaw.org avatar

…that multiple people agreed with here…

The admin/mod team here make the final decision as to what is nice or not. Do you have a genuine grievance?

DoucheBagMcSwag,

If it’s going to kick up dust and all that bullshit it’s not worth it.

HorreC, do gaming w The Day Before studio say the game's downfall was thanks to "a hate campaign"
@HorreC@kbin.social avatar

Was it the hate campaign that made any of your associated address with the company were never a place you were at? Was it them who used unpaid interns to mod and build the game, then left them out to dry with no support when the hate for the state of the game came in?

DoucheBagMcSwag, do gaming w The Day Before studio say the game's downfall was thanks to "a hate campaign"

One of the most wish listed games ever…a hate campaign.

Shut the fuck up and let your company die in a corner

DoucheBagMcSwag, (edited )

…What the hell was this about?

stardust, do gaming w The Day Before studio say the game's downfall was thanks to "a hate campaign"

Surprised they didn’t throw in the usual death threats spiel too whenever something isn’t well received so attention shifts to pitying them.

AdmiralShat, do gaming w The Day Before studio say the game's downfall was thanks to "a hate campaign"

The Last of Us 2 absolutely had a hate campaign long before it released, it was review bombed within minutes of release

This game had everything on its side. All the youtuber who covered it the months before release were like “it seems too good to be true, but if it’s true it’ll be great”. Everyone wanted it to be good, everyone wanted it to succeed

interolivary, (edited )
!deleted5791 avatar

Yeah I remember the “waaaa it went woke, Abby is trans” insanity

Edit: no brain, it wasn’t Ellie

AdmiralShat,

It wasn’t her it was Abby, because she was buff they claimed she was trans. Then there was a sex scene with Abby and man and they claimed is was an unskipable gay male sex scene (it was skipable, btw, and it was hetero sex, but she’s got biceps)

interolivary,
!deleted5791 avatar

Oh yes doi of course, that was just a brain fart. But yes exactly this, it was such a spectacularly gAmEr moment.

TwilightVulpine,

Can't help but feel some distaste for the idea that a mandatory gay sex scene is grounds for boycott, while most of them don't mind a mandatory straight sex scene in an M-rated game.

I have my issues with TLoU2 but that one really brought the chuds out of the woodwork.

interolivary,
!deleted5791 avatar

They take any presence of minorities as part of an agenda to, uh, I don’t know what exactly. They always screech about an agenda but I don’t think even they know what the agenda is supposed to be about.

BaroqueInMind, do gaming w The Day Before studio say the game's downfall was thanks to "a hate campaign"

In summary, the writer says the game indeed sucked and it was not caused by racist hate coming from random bloggers, whom by the way they never named. That dev can continue to go fuck itself into bankruptcy.

bekopharm,
@bekopharm@discuss.tchncs.de avatar

The idea of random bloggers having any impact in 2024 made me laugh. Thanks for that :D

– a random blogger

GammaGames, do gaming w The Day Before studio say the game's downfall was thanks to "a hate campaign"

lol, sure

gregorum,

no, it’s true!

customers hated that the game sucked ass.

WanderingPoltergeist, do gaming w Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 director
@WanderingPoltergeist@kbin.social avatar

I think even the more compelling games I've played used fast travel...Not as an excuse to reduce exposure to a tedious world, but to respect a gamer's time! I prefer fast travel to hubs and allowing me to make a short journey to wherever my next objective is. No Man's Sky has my favorite system for fast travel: Teleportation Portals which you can use to create a network of fast travel spots. It makes exploring previously settled planets a lot easier but still encourages the player to explore their unique universe. It's limited, but in an elegant way which I find to be pleasing.

I can only think of one game that made travel boring: Skyrim. The main reason is that once you've experienced one random event...You've seen them all as there's no flavor to those random on the road events. Fast Travel to any point on the map was designed to hide the blandness of Skyrim.

Even Hideaki must realize that travelling the same road repeatedly will become dull because one can only pack so many random events in a game...I hope that he makes for an option to even avoid that level of tedium in the extremely late/post-game. Else his game will become the very thing he's critiquing.

GreenAlex, do gaming w Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 director
@GreenAlex@kbin.social avatar

It's a fair point. I completely forgot fast travel was a thing when I played Spider-man because I enjoyed swinging around. I think teleportation is often used as a crutch to get around the fact that travel does tend to be boring (hello Bethesda).

ouRKaoS, do gaming w Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 director

The only reason I knew there was fast travel in Spider-Man was because there was an achievement for it.

shani66, do gaming w Games only need fast travel when they make travel "boring", says Dragon's Dogma 2 director

Man I’m glad dd2 is in his hands

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