johannesvanderwhales

@johannesvanderwhales@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

johannesvanderwhales,

I know when I played SMTV I was thinking the whole time that I should’ve waited for it to arrive on another platform. The performance on Switch was ass.

johannesvanderwhales,

Yeah, but at the same time it makes the PS4 games a much better experience. I dunno if that justifies the spend for a lot of people, but I don’t regret getting one.

johannesvanderwhales,

Games were also significantly less complex then. It takes teams of 100s of people to make a AAA game now. But don’t kid yourself, there were definitely game-breaking bugs back then. And in the pc world, patches arrived much, much earlier than in the console world.

johannesvanderwhales,

Cart version revisions weren’t uncommon either. But they would only be for new purchases.

johannesvanderwhales,

Yeah I thought this one was a bit underrated. I enjoyed it quite a bit.

johannesvanderwhales,

Yeah I’m guessing a lot of people don’t even know it’s there.

johannesvanderwhales, (edited )

Don’t think that’s actually true, though. Edit: top selling games of 2023. Pretty sure the idea that “old games were higher quality” is a example of a cognitive bias, too. I say this as someone that’s been gaming since the 80s.

johannesvanderwhales,

The people who are vocal and discuss games on the internet are a small fraction of the population that actually buys games. Doesn’t mean there isn’t a market for that stuff. Gaming market is bigger than it’s ever been. Direct delivery makes it incredibly easy for small indie devs to get their games out there. But that’s not the stuff that’s making the most money

johannesvanderwhales,

BG3 did this in a few places. It might have even been a sign that you could’ve interacted with this person had you gone about things a different way.

johannesvanderwhales,

I really wonder how the palworld devs feel about being gamepass day 1. I have no idea what the payouts look like for them. It probably got a lot more people to try their game, but would they have done better selling it only on steam? They probably weren’t in a position to negotiate a very favorable contract with Microsoft.

johannesvanderwhales,

And even if the equipment was better, you might have to do several levels of upgrades first. I wasn’t a real fan of the equipment in forbidden west.

johannesvanderwhales,

Why’s that? Haven’t really kept up with the updates recently.

johannesvanderwhales,

Ehhh, maybe. While the game is so much better than it was at launch, it’s still pretty sandboxy and repetitive. I found myself dropping it after I realized I was trying to build bases to get better at gathering resources to make money to buy bigger ships to make more money to… What exactly?

johannesvanderwhales,

Yeah, I’m glad they put the work in and I’ve gotten a lot of hours, but…certain things about the game seem broken by design. I just don’t feel like buying a more expensive ship is letting me do things that I couldn’t do without it. So personally I’m looking forward to their next game, and seeing what they do with all the lessons they’ve learned here. But I’m probably done with NMS.

johannesvanderwhales,

Pretty overinflated number (most new players don’t really do a lot of side stuff until they get caught up on story) but yeah the new player experience could definitely be improved (more). I have more of an issue with how long it takes to get a decent rotation of skills. The early dungeons are very boring, even if it’s teaching you how to play the game.

johannesvanderwhales,

Would be much more interested if I could download the crap Amazon gives me on luna with gog.

johannesvanderwhales,

I think it’s worth noting that if you’re playing the Pixel Remaster version, it’s significantly less jank than the original from the NES. They also made the trap rooms a lot less brutal. That said the game is overheated for sure. It had ideas that didn’t pan out but it also was pretty ambitious for a NES game.

johannesvanderwhales,

Not surprising after the initial hype wears off. It’s not like this is a game that has a ton of long-term things to do. And it’s still very buggy. I imagine a lot of people will sit it out until there’s some sort of major content update.

johannesvanderwhales,

Not sure I buy this. I don’t think there’s a lot of appetite for a half-generation update when most people don’t even feel there’s much that takes advantage of the PS5.

So you prefer playing as another gender? (quanticfoundry.com) angielski

Well, as a guy, I’ve been asked multiple times why I systematically play games female characters in video games, to the point of skipping a game if I’m forced to pay a male one, with a few exceptions (I really liked Albus from Troubleshooters for example). Whenever there’s romance in a game, I’ll also take the F/F route....

johannesvanderwhales,

I’m male. If the game has much of a fashion/customization aspect to it I tend to play female characters, since I guess I’m more interested in how female characters look than male ones. I think a lot of this has to do with whether you view your in-game avatar as an extension of “you” or not - personally, I do not identify much with my avatars regardless of their gender.

johannesvanderwhales,

The collection has both a remastered graphics mode and an option to switch to the original graphics.

johannesvanderwhales,

Kadokawa seems like a good fit for them. Their track record is a little spotty but I think a lot of their games have a spark of something great.

Still need to get on Octopath 2.

johannesvanderwhales,

Note that Acquire worked on Tenchu in the past.

14 great games to try if you loved Baldur’s Gate 3 (www.polygon.com) angielski

Baldur’s Gate 3 is an incredible role-playing game experience, a gift for RPG fans and a wonderful introduction to the genre for newcomers. It’s got everything a good RPG needs: memorable characters, exciting, strategic battles, and a textured world to get lost in as your party goes questing across the map. It’s a showcase...

johannesvanderwhales,

Yeah that blanket rec for Dragon Age is kind of not great, especially since I don’t think 2 in particular is very similar to BG.

johannesvanderwhales,

It’s surprisingly entertaining, but you might want to wait until it leaves early access if you’re on the fence. It’s very buggy and there’s big aspects of the game that aren’t filled out yet.

johannesvanderwhales,

FYI, when you get more pal tools it lets you do things like riding pals where you have direct control over them.

johannesvanderwhales,

Yeah I definitely think that the whole direct control of pals could be improved. I’d like to see something like holding a trigger to issue direct commands to your pal with face buttons. Would require rearranging the buttons a bit though.

What are some hidden indie gems nobody knows about? angielski

Which indies did you discover and would love more people to know about? I’ll start: The Pale Beyond. Not sure if it’s a hidden gem tbh, but it’s such a good story rich game. I laughed, I cried and felt the characters struggles. If you like story rich games/ choices matter, check it out.

johannesvanderwhales,

I recommend Nex Machina if you enjoyed that one.

johannesvanderwhales,

Sorry, Assault Android Cactus. The formatting in my app made it look like two separate comments when I was skimming quickly.

johannesvanderwhales,

Roguelikes are a pretty specific genre of game that generally feature procedurally generated levels, permadeath, no meta progression, tile-based gameplay, hunger systems, randomized loot appearances, etc. Nethack is probably the best known example of a true roguelike.

Roguelights are a wide variety of games that feature some of the features of true roguelike but not all of them, most commonly procedural generation and permadeath, but most of them feature meta progression.

Honestly if you’ve ever played a true roguelike, the difference is immediately apparent. They’re usually not very similar at all. There’s just a very good chance that you’ve never played one, they’re not exactly wildly popular.

And just to stress: if a game features meta progression it is not a true roguelike. In true roguelikes, you start from zero every time.

johannesvanderwhales,

It’s not really gatekeeping to say that not every game that features procedural generation is part of a very old and well-defined genre. Something like Rogue Legacy or Hades are pretty obviously not in the same genre as nethack, angband, or adom.

johannesvanderwhales,

That’s a good question, actually. I’ve played a fair bit of FTL and I do think it hews very close to the spirit of a true roguelike, since starting a game with the same ship is always the same experience. I do think meta unlocks change the way you play the game a bit, though, since you may target unlocks and achievements over victory. I’d ultimately put it on the “light” side, but I agree that the game skirts the line.

I haven’t played slay the spire, but I’m thinking of games like Binding of Isaac with a lot of unlocks, and I’d say that those change the game experience quite a bit depending on what you have unlocked.

johannesvanderwhales,

Yeah, don’t think we’re seeing a PS5 release of starfield any time soon.

Video game actors speak out after union announces AI voice deal (www.videogameschronicle.com) angielski

According to SAG AFTRA, the deal will “enable Replica to engage SAG-AFTRA members under a fair, ethical agreement to safely create and license a digital replica of their voice. Licensed voices can be used in video game development and other interactive media projects from pre-production to final release.”...

johannesvanderwhales,

Yes but it also means that the studios can only hire someone who will sign off on it.

johannesvanderwhales,

That’s fine for people who are established, but unions are supposed to protect all members, especially the ones just getting started who don’t have as much bargaining power.

johannesvanderwhales,

I think it’s not a coincidence that they’re all by the same team at SE.

johannesvanderwhales,

I don’t think that’s what they said. They said they had no dlc planned and that they wanted to see how it did before deciding what to do next.

johannesvanderwhales,

If you think the WOW grind is bad, you should’ve seen Everquest or Ultima Online.

johannesvanderwhales,

Don’t forget how much you had to grind for armor upgrades.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Blogi
  • giereczkowo
  • Pozytywnie
  • Spoleczenstwo
  • rowery
  • esport
  • krakow
  • tech
  • niusy
  • sport
  • lieratura
  • Cyfryzacja
  • kino
  • muzyka
  • LGBTQIAP
  • opowiadania
  • slask
  • Psychologia
  • motoryzacja
  • turystyka
  • MiddleEast
  • fediversum
  • zebynieucieklo
  • test1
  • Archiwum
  • FromSilesiaToPolesia
  • NomadOffgrid
  • m0biTech
  • Wszystkie magazyny