I know this is supposed to be the final update before ConcernedApe really focuses on Haunted Chocolatier. However, he also said that about 1.5. Not that I’m complaining. Love the guy and his passion
The only he I possibly see myself preordering in the forseeable future (haven’t preordered anything in the last 10 years since I really dislike buying something you don’t know)
I want to say I’ve read an interview that he doesn’t stop updates because he doesn’t run out of ideas and the sales haven’t stopped yet. Or maybe that was Terraria. Two similarly dedicated devs.
Love Stardew Valley and I’m excited to see the new stuff, even though I haven’t even finished everything new from 1.5! I’m always in awe of how much time and effort he has put into this game and how much he continues to put into it!
New update means new farm for me. I like that the update focuses on the modding aspect. I always wanted to try one of the bigger mods but I was always scared it might break my saves.
Usually because they want to sell you cosmetics and other junk and the only way to ensure you don’t just mod it in for free is to make the game phone home and verify itself constantly.
but I do believe you will have to have a connection in order to play cause it’s made in the Unreal Engine, it’s using cross-progression, crossplay, I do believe we need you to be online," said Listo.
I’ve been using Unreal Engine 4 since 2014 and in 2020 started using EOS which I’ve shipped on a game. This is bullshit. It’s entirely bullshit that you don’t need someone 10 years into the games industry with the relevant engine experience and relevant online subsystem experience to tell you it’s bullshit. You already know it’s bullshit. But here is a random expert opinion to definitively confirm it’s bullshit.
The only thing they had to do is make it so you can store your progress locally until you connect to a server. I do that with my achievement system in an indie game I made for under 10,000 USD from my publisher. It’s insane to think this is their excuse.
OW2 was announced as free-to-play and would shut down the original Overwatch servers with it. However, Blizz had said that OW2 would come with a PvE mode (which was highly requested with Overwatch). When OW2 released, the game released with no PvE mode but the promise that they’d add it in later. In May, Blizz announced that the PvE mode had been cancelled altogether. A week or so later, Blizz reversed the decision to cancel the PvE mode. Now the PvE mode is coming and it’ll cost $15.
So, just more Blizzard being incredibly shitty. As always.
rockpapershotgun.com
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