The Last of Us 2 absolutely had a hate campaign long before it released, it was review bombed within minutes of release
This game had everything on its side. All the youtuber who covered it the months before release were like “it seems too good to be true, but if it’s true it’ll be great”. Everyone wanted it to be good, everyone wanted it to succeed
It wasn’t her it was Abby, because she was buff they claimed she was trans. Then there was a sex scene with Abby and man and they claimed is was an unskipable gay male sex scene (it was skipable, btw, and it was hetero sex, but she’s got biceps)
Can't help but feel some distaste for the idea that a mandatory gay sex scene is grounds for boycott, while most of them don't mind a mandatory straight sex scene in an M-rated game.
I have my issues with TLoU2 but that one really brought the chuds out of the woodwork.
They take any presence of minorities as part of an agenda to, uh, I don’t know what exactly. They always screech about an agenda but I don’t think even they know what the agenda is supposed to be about.
Can we talk about Rock Paper Shotgun’s horrible dark pattern with cookies? It took me a couple of minutes to work out how to reject all cookies, and even then I’m not sure I did it correctly.
I thought there were laws about the number of clicks required to reject cookies?
According to some steam reviews it’d automatically turn on ray tracing if you set some options from med to high, that’s why many people were confused why high-end performance is so bad (especially on AMD)
It says that in the graphics description for both of those options (reflections and global illumination). While I think those being separate toggles should have helped being able to work with graphics options (and optimize for your device) should be a basic requirement for playing on a PC
The bear fucking was one thing. But the damn genital-less mindflayers even want to jump your bones. This is the horniest game since Leisure Suit Larry!
The fact is, vanilla Bethesda games are as dry as they come. At least when it comes to any form of adult content, even implied. Baldur's Gate 3, on the other hand, is down bad through, and through.
There was some stuff that came out a couple weeks ago I think that said the extreme horniness was a bug and it’s patched now. So they won’t try to jump your bones so quickly and aggressively now, lol.
Morrowind had some pretty crazy implied stuff if you went down the right quest trees and read the little details. Remembering about stripping for Crassius Curio still makes me feel a touch dirty and violated. Telvanni had some rapey stuff going on too.
Honestly, I’d imagine the presence of lizard and cat people as playable characters did more for that than a little bit of suggestive in game flavor text tbh
I’m just thinking of how I have mods for both Skyrim and Fallout 4 that turn every character into furries, and how Starfield doesn’t have multiple races. I’m not sure if modding can add more races because every single mod I’ve ever seen from Morrowind to Fallout 4 only ever uses the same number of races the vanilla game offers. But it would be a little disappointing for there to only be 1 race (maybe 2 if you count robots) for mods like that.
Remember that time when Peter Molyneux said he wasn’t going to speak to the press or about games anymore?
“I understand that people are sick of hearing my voice and hearing my promises. So I’m going to stop doing press and I’m going to stop talking about games completely.”
This is at least the second attempt to make VTMB2. The original version by Hardsuit Labs was entirely scrapped and restarted at The Chinese Room.
I spoke to the new devs at PAX last year and they said they were only reusing assets from the Hardsuit Labs version and otherwise completely making a new game from scratch.
This new version has only been publicly announced since late 2023, although it probably started development sometime in late 2021/early 2022.
Right, that’s why I’m not convinced this will ever actually release.
Abandoning all previous work, and the fact that new devs don’t exactly have experience with this genre…
I’m still gonna give it a try, but I’m not hopeful.
It’s such a terrible shame that we had Brian Mitsoda and Rik Schaffer back and actually working on a sequel and none of it will see the light of day. Say what you want about Mitsoda’s thin-blood protagonist idea (I’m not a fan) but watching the trailers of https://youtu.be/6PM0vb8UCzM" version of the game you can at least see the lineage of the original.
The verticality is absolutely the best part. My biggest gripe with Elden Rings world is that it’s an “open world” game in kind of the same way Ubi games are. Traversal is largely trivial, so you stop paying attention to the map after you’ve reached major areas.
In my opinion, Dark Souls I is also an open world game, but instead of a 2D map all the zones are tangled up together in a confusing but interesting web.
Shadow of the Erdtree brought some of that back by having zones stacked on top of each other to a much heavier degree than the base game, while also segmenting off geographically close regions.
I wanted to be a level designer for a lot of years, so this is admittedly a bit of a soft spot for me, but I absolutely loved having the game world come at you as as a challenge, almost a character to be fought and bested, outside the legacy dungeons.
Was it really? I’ve seen this figure thrown around a lot and why we can ignore the layers upon layers I still thought it to be bigger. At least the size of Limgrave + Weeping penisula
Yep. What I’m saying is Fromsoft like to underpromise and overdeliver, which is a breath of fresh air compared to most other AAA studios and overall very based.
Also I might be biased from Brandon Sanderson’s books, which seem to get thicker with every new novel despite his apparent efforts to have mercy on the publisher
Lol I think we were replying to the guy at the same time even - don’t worry, I gotchu (☞゚ヮ゚)☞
And no you right, about FromSoft and Sanderson - that guy’s a hero, in my book! I got my little sister into his work, she just finished the Mistborn/Alloy saga, so I gave her Stormlight to start on. So good.
I bought the DLC a month ago and chip away at the game whenever the kids are asleep. I’ve spent 80 hours already and nearing the finish line. It’s crazy.
It's a shame that it's even considered "radical" since it's basically a copyright holder upholding their end of the bargain in the promise behind the origin of copyright. To incentivize creative content, a creator is given sole ability to monetize it for a fixed period of time. In return for that protection, the public gets it at the end of the term. Today's copyright is so far off course that it defeats the intent. There's no incentive to create anything new if you can keep milking existing content. And the public never gets a return for offering that protection.
Pretty radical for a dude who throws his conservative believes into everything?
The author of Fables is very conservative in his political beliefs. He has written anti-abortion and pro-Isreal material into the Fables comics themselves.
Oh boy! I’m so excited to wait months for an update to a buggy mess for the update to simply adds a new texture for cans of beans and a new style of jeans.
That feels awfully soon. I hope they can actually create enough new content for this, as Below Zero felt far too similar to the first. It felt more like a new game plus rather than a full-price sequal.
Yeah I felt like below zero could have gone without the above land content. It just wasn’t nearly as good as the rest of what they had made. I really missed having the submarine thing too
The first time you make the Cyclops and go “woah, that’s big”. When you are welcomed on board. When you walk about and go “oh, engine room. And 6 power cells”, when you flick all the lights on and off, when you have to start the engine, when it steers like a bus and you bonk everything I’m sight. When you first honk the horn. When you learn to drive using the cameras. When you learn you can build in it. When a creature attacks and you drop a bouy.
So many great firsts with the Cyclops.
The seatruck was fine. But it didn’t seem to have the personality of the cyclops
I remember reading somewhere that Below zero was originally intended to be an expansion, but got changed into a standalone release. The subnautica 2 they are working on now is entirely new.
Scope creep: The game. Trailers do look marvelous, but one has to question how realistic it is that all of these complex systems not only work well on their own, but also manage to form a coherent whole. This could become a trendsetting Indie darling - or more realistically end up as a highly flawed niche title that only manages to find a few dedicated fans that are willing to overlook its issues (if it ever releases).
The developers are entirely unknown - possibly unproven - and the publisher’s only successful games on Steam are an RPG (Tale of Immortal) with just over 50% positive reviews that doesn’t even work if you don’t have your system set to Chinese, an action tower defense game (Outpost: Infinity Siege) with a OpenCritic average of 58 and a 2.5D Cyberpunk RPG (ANNO: Mutationem) that is probably their highest-rated title with an OpenCritic average of 74 and 80% positive reviews.
Before I sound too negative, I hope this title succeeds. I would definitely play it a lot if it manages to deliver on even half of its promises. Art style, perspective and setting remind me of the last classic city builder Emperor: Rise of the Middle Kingdom, building mechanics are reminiscent of various Minecraft-adjacent titles and the multi-genre concept isn’t too dissimilar to The Guild series. All of this is very exciting, but this is exactly the kind of ambition, possibly overambition, that tends to kill studios.
I had fun with it. Can be a bit slow and grindy, as forming a build involves finding the right (randomly generated, periodically refreshed) techniques and studying them. And there’s a big power jump in each area so this process has to be repeated regularly.
I initially got into it when looking for something like Wandering Sword, but as a M&B- or Kenshi-style open world, which it’s not exactly that.
Sony has been screaming the exact opposite of this and it continues to garner them a fuck ton of cash. You don’t even need Sony money to do it, as per Baldurs gate that many are also referencing here in the comments.
There’s no way they actually believe that, the C-suite simply can’t stop salivating over the potential money a live service game can potentially provide
Steam has had, for a long time already, a massive far-right community. Browse its communities and you’ll see the most deranged racist, transphobic, homophobic posters. The entire SweetBaby harassment campaign started - and as far as I know, is still going - thanks to a huge Steam curator, and there are even more “Anti-Woke” groups explicitly dedicated to harassing minorities. Last year, Hogwarts Legacy had a intense campaign and won the Best Game on Steam Deck award due to the brigading of these “anti-woke” fans - and you most likely can still look into its community to witness their efforts - and there are still those on the Tabletop Simulator communities that are outspoken about the devs “bending the knee” by removing global chat from their game in an effort to reduce harassment against queer people.
Basically, its a cesspool of the worst gaming has to offer, but none of this affects Valve’s bottom line, who continues their usual business practice: Don’t interfere and do the minimum amount of work. Is it illegal? Perhaps not. But their inaction makes it clear that this is a safe spot for hateful conduct.
I made the mistake of looking at the Spider-Man discussion board. The entire first page, minus like three posts, was all idiots complaining about pride flags.
On the bright side, a lot of them are bots just trying to influence real people. Unfortunately, it is people who made these bots who probably do have that hatred. And of course, not all of them are bots…
Remember to check the discussion board posts themselves (each comment), if there is a mouse icon, it means they own/play the game. If there is no mouse icon, they do not.
With this in mind, you’ll notice the bot propaganda posts 90% of the time have not played nor own the game. At least on Steam, they may have pirated the game to play it, then decided to post on discussion boards about how empathy and recognizing of othe- sorry, “wokeness” is killing gaming.
It’s so stupid how hatred stifles discussion. Ironically hating the things just makes them focus on it more.
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