rockpapershotgun.com

SkybreakerEngineer, do games w Battle Brothers gets an update two years on from its last one with some fixes and, surprisingly, some new content

Sorry, but I can’t read that title without hearing Commander Boreale shout it

Rozz, do games w Minecraft Gets Major Visual Overhaul With Volumetric Lighting And Enhanced Shadows

Minecraft is the best-selling game of all time, but it’s looked pretty much the same for the entirety of its almost 14 year run

Usually games don’t change how they look no matter how long they’ve been out.

fdrc_lm,

Also people like Minecraft precisely for its comfy basic aesthetic and vibe in general

StupidOriginalName,

Lots of games get remasters. This is an optional visual update, but you don’t have to use it.

Walk_blesseD,

Hasn’t it gone through two or three major texture overhauls anyway?

icecreamtaco, do games w Minecraft Gets Major Visual Overhaul With Volumetric Lighting And Enhanced Shadows
@icecreamtaco@lemmy.world avatar

What a shitty title. Consoles will be happy to get this

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

First line in their about us:

Rock Paper Shotgun is about PC gaming.

njm1314,

deleted_by_author

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  • UndercoverUlrikHD,
    @UndercoverUlrikHD@programming.dev avatar

    Maybe I’m blind, but I can’t see it? The target audience is PC gamers, and even though I rarely browse gaming websites anymore, this type of snark seems to be fairly standard for the last 10+ years.

    Minecraft is the best-selling game of all time, but it’s looked pretty much the same for the entirety of its almost 14 year run. There’s an argument to be made that it’s showing its age in places, an argument I won’t make because I don’t think so myself, but all the same, as revealed during today’s Minecraft Live, Mojang announced that the sandbox game is getting a pretty big visual overhaul update called Vibrant Visuals. Now, don’t worry, it’ll still be all blocks and squares ‘n’ that, but it will be changing up how lighting looks.

    A blog post explains things in a bit more detail, with one of the big things being that there’ll now be volumetric lighting. What that translates to is things like sunlight shining more naturally across different surfaces, even shining through windows, and every individual block will cast its own shadow. Mobs and items will glow a bit more too, so it’s not just about the overworld lighting.

    This update is coming to the Bedrock Edition of the game first, with the post noting that it hopes to bring this “graphics revamp (either fully or partially) to as many devices as possible”, though there’s not even a release window for it yet. There are plans to bring it to Java Edition too.

    I might not have much of a horse in this race as someone that only really plays Minecraft once in a blue moon (and normally swiftly puts it down because I’m not that kind of creative and I get too stressed out from survival mode), but honestly, I’m not a fan. Minecraft is inherently not a natural looking game, and this lighting overhaul just adds a touch to much realism for my tastes. Besides, this kind of lighting already exists in countless mods, so for plenty of people it’s not even really needed.

    In any case, there were a few other announcements from Minecraft Live too, like the fact you’ll soon be able to fly around on friendly versions of ghasts, which I do quite like the look of. There’s a live event taking place from March 25 to April 7 too where you get to hang out with Jack Black’s version of Steve to defend a village in some mini-games, which’ll net you a cape if you’re successful. Bit less exciting, but to each their own!

    njm1314,

    deleted_by_author

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  • nekusoul,
    @nekusoul@lemmy.nekusoul.de avatar

    Not sure what you’re seeing there. The Bedrock edition is also available on PC and the rest is a direct quote for the reasoning why that version gets it before the Java version.

    It’s not like they’re forbidden from acknowledging the existence of other devices either. It’s just not their target audience.

    molten,

    One of the few news sites for PC gaming. The regular readers will probably not be primarily console gamers.

    People are trigger happy with the indignation here.

    DesolateMood, do games w Minecraft Gets Major Visual Overhaul With Volumetric Lighting And Enhanced Shadows

    Original title for anyone who doesn’t want to click on the article:

    “Minecraft is getting a visual overhaul you probably don’t need because of all those mods you’ve got installed”

    molten, do games w Minecraft Gets Major Visual Overhaul With Volumetric Lighting And Enhanced Shadows

    This news site is for PC gaming and it always causes a ruckus when people read their articles and don’t know it.

    EarlGrey, do games w Morrowind-inspired indie RPG Ardenfall releases in early access this year

    Okay how can you be Morrowind inspi-watches trailer well fuck.

    Not that I’m complaining. Morrowind has been my number 1 open world RPG to this day. Nothing has come close to scratching that itch.

    NuXCOM_90Percent, do games w Morrowind-inspired indie RPG Ardenfall releases in early access this year

    Ardenfall looks good and I vaguely recall liking the 2022 demo.

    But it is interesting how everything is “morrowind inspired” these days. Which was especially egregious with stuff like Dread Delusion. Those aren’t “Morrowind likes”. They are Gothic.

    Sort of like back in the 10s (?) when any even slightly retro aesthetic FPS was “a DOOM game”. Which was REALLY funny with stuff like Strafe where EVERYONE hated it because it didn’t feel enough like DOOM… because it was just Quake 1.

    I loved Morrowind and I loved Gothic and I loved Kings Field so all this shit is great for me. But it is real annoying and I am concerned when an otherwise amazing game will get clowned on because there was more Daggerfall or Gothic than Morrowind in the “Morrowind inspired game”.

    artificialfish,

    What are these morrowind-likes of which you speak? The good ones.

    jacksilver,

    Dread Delusion is the one they mentioned and I really enjoyed it. It’s definitely a more constrained game than morrowind (a few weapon types/spells/smaller map/etc.) however I didn’t find it that limiting. Finishing most of the quests won’t feel like a slog, but there won’t be a lot to do after finishing up the main quest.

    What really makes the game is the asthetic and world building. Most side quests feel meaningful and you stumble upon them naturally through exploration and progressing the main quest.

    The leveling mechanic doesn’t really lock you out of any specific skillset, and items and consumables enable you to upskill when needed.

    The only real let down for me was the ending. It was a bit anti-climatic. Like a lot of these games its basically a slides how at the end on how your actions impacted the world.

    artificialfish,

    Cool yeah I mean the only problem with morrowind itself is the polygon count and the weird randomized combat, but the game design changes if you change the combat, so it’d be nice to have a new game with those things better

    jacksilver,

    Haha, well dread Delusion probably has a lower polygon count (sorta ps1 like graphics), but yeah every hit lands stats just impact damage/stamina.

    RightHandOfIkaros,

    I have the same annoyance with people calling Lunacid a “King’s Field-like.” Like, if anything Lunacid is closer to Shadow Tower, NOT King’s Field. Even the music is what one would expect from a Shadow Tower soundtrack if the original game even had a soundtrack.

    SplashJackson, do games w Morrowind-inspired indie RPG Ardenfall releases in early access this year

    This is the end for you, s’wit!

    slazer2au, do games w Morrowind-inspired indie RPG Ardenfall releases in early access this year
    Anahkiasen, do games w FromSoftware fanatics are making brand new RPGs with the Dark Souls dev's 25-year-old game-making tools

    I really recommend Lunacid mentioned in the article from the dev doing this, it’s really an amazing retro dungeon crawler with lots of great horror touches since it’s the same dev as Lost in Vivo and such.

    Gradually_Adjusting,
    @Gradually_Adjusting@lemmy.world avatar

    Rare bookmarked comment

    HipsterTenZero,
    @HipsterTenZero@dormi.zone avatar

    fuck yeah, lunacid. Newest of the fallen, take up your sword and fight.

    charade_you_are,

    I went to look this up on Steam and I found that it was already in my library lol. I think I remember briefly trying it and I just suck at this type of game so I gave it up.

    Stovetop, (edited ) do games w Morrowind-inspired indie RPG Ardenfall releases in early access this year

    Playing with fire with that name, given Morrowind takes place on Vvardenfell. They just removed the V’s and changed a vowel.

    Edit: Finally had a chance to watch the trailer after work, and noticed they are even using the Magic Cards font in their trailer, which is the same font used for all the text in Morrowind. Not that Bethesda owns the font (it was used by MTG before Morrowind), but could make it harder to argue the name is coincidental.

    radix,
    @radix@lemmy.world avatar

    Especially with a company that once decided they owned “scrolls” in any video game title.

    Cris16228, do games w Teardown is getting a multiplayer update, so you can rough up innocent walls with your best friends

    Now I have to make friends lol

    skepller, do games w Teardown is getting a multiplayer update, so you can rough up innocent walls with your best friends
    @skepller@lemmy.world avatar

    Holy shit, very unexpected!

    cronenthal, do games w Teardown is getting a multiplayer update, so you can rough up innocent walls with your best friends

    This is fantastic! I played the multilayer mod back in the day and it was always a blast.

    Faydaikin, do gaming w After two hours, open world shooter Atomfall is far more Far Cry than S.T.A.L.K.E.R.
    @Faydaikin@beehaw.org avatar

    Was Stalker supposed to be like Far Cry?

    Am I missing something?

    FeelzGoodMan420,

    No, just another clickbait gaming article.

    Vodulas,

    Atomfall is compared to STALKER in the article refernced in the first paragraph. This article is just stating the author disagrees with his coworkers original assessment

    Faydaikin,
    @Faydaikin@beehaw.org avatar

    Ahh, that headline title could have been more clearly written then.

    DebatableRaccoon,

    A staple of modern journalism.

    Kolanaki,
    @Kolanaki@pawb.social avatar

    It wasn’t intended to be like it, but in a way it did have some of the same ideas. It did have the camp clearing parts with what was supposed to be a pretty sophisticated AI faction system. But the system never really worked as intended without mods, so the whole faction battle system just felt super scripted (like, nobody would come and take back control points after you capped them, even though they were supposed to until you completely destroyed the opposing faction). It’s even more fleshed out (and actually works) in Clear Sky. Which is why CS has been my favorite STALKER since it came out.

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