I really recommend Lunacid mentioned in the article from the dev doing this, it’s really an amazing retro dungeon crawler with lots of great horror touches since it’s the same dev as Lost in Vivo and such.
I went to look this up on Steam and I found that it was already in my library lol. I think I remember briefly trying it and I just suck at this type of game so I gave it up.
Playing with fire with that name, given Morrowind takes place on Vvardenfell. They just removed the V’s and changed a vowel.
Edit: Finally had a chance to watch the trailer after work, and noticed they are even using the Magic Cards font in their trailer, which is the same font used for all the text in Morrowind. Not that Bethesda owns the font (it was used by MTG before Morrowind), but could make it harder to argue the name is coincidental.
Atomfall is compared to STALKER in the article refernced in the first paragraph. This article is just stating the author disagrees with his coworkers original assessment
It wasn’t intended to be like it, but in a way it did have some of the same ideas. It did have the camp clearing parts with what was supposed to be a pretty sophisticated AI faction system. But the system never really worked as intended without mods, so the whole faction battle system just felt super scripted (like, nobody would come and take back control points after you capped them, even though they were supposed to until you completely destroyed the opposing faction). It’s even more fleshed out (and actually works) in Clear Sky. Which is why CS has been my favorite STALKER since it came out.
This just reminding that Postal is the cause of all the violence because we played games on certain hardware. I’m pretty sure at the time if they had ISIS terrorist attacks they would blamed Postal as the cause.
Of course there are innocent people, what the fuck.
Be gleeful about it failing to sell, yes. But don’t be cruel. Don’t be glad that people who did their jobs have lost their jobs because a CEO wants to preserve investors’ profits. All the bad decisions that made the game what it was, in a huge company like EA or Ubisoft, were probably because of upper management and not because the people who lose their jobs did their jobs poorly.
Dunk the game on reviews, tell your friends it sucks, hell even laugh at the grumbling of the pre-orderers or the captive audience of fans who will die on the hill. But don’t be cruel.
I have no personal vendetta against any of these individual Devs.
My stake in this is slightly different. Like, when I heard about how Blizzard treated it’s own staff and then the whole sexual harassment thing popped up, I was done with them. From that point on, that company didn’t deserve to exist and I blacklisted them. So i try to keep up with gaming related news.
More studios have joined that list since, for various reasons, and I find myself mostly playing indie titles from small upcoming developers now. I feel better about that.
I do believe we should be(e) kind. But I also believe kindness is a two way street.
But you see how this is different right? I boycott the vast majority of AAA publishers too, for the same reasons. That doesn’t mean I cheer when they do mass layoffs. It doesn’t sound like you do either.
I know of some specific instances of like community managers or a single employee clapping back. Apparently they speak for every employee and the entire studio? Is that how this works?
rockpapershotgun.com
Aktywne