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Killing_Spark, do games w Lords of the Fallen’s Steam reviews improve as performance patch lands, devs advise players not to use graphics settings “their rigs cannot handle”

Anyone tested it on proton?

addie,
@addie@feddit.uk avatar

Rated ‘Gold’, ie. crashes no more or less than Windows.

www.protondb.com/app/1501750

originalfrozenbanana, do games w Lords of the Fallen’s Steam reviews improve as performance patch lands, devs advise players not to use graphics settings “their rigs cannot handle”

The number one reason for poor performance was outdated GPU drivers. The average game is a moron.

dym_sh,
@dym_sh@lemmy.world avatar

i have latest drivers on my gtx1060, why it still runs slow on 4K ultra??

originalfrozenbanana,

Either missing a /s or a grip on reality

dym_sh,
@dym_sh@lemmy.world avatar

deleted_by_author

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  • originalfrozenbanana,

    No that’s literally the reason most cited. steamdb.info/patchnotes/12438768/

    Non-Updated Drivers. Lords of the Fallen is powered by UE5, a high-end technology that requires the latest GPU drivers. We’ve observed that the majority of crashes result from outdated drivers.

    Zorque,

    Or you're just really bad at detecting obvious sarcasm.

    Rhoeri, do games w Lords of the Fallen’s Steam reviews improve as performance patch lands, devs advise players not to use graphics settings “their rigs cannot handle”
    @Rhoeri@lemmy.world avatar

    That’s that Dark Souls DLC, right?

    simple, do games w Lords of the Fallen’s Steam reviews improve as performance patch lands, devs advise players not to use graphics settings “their rigs cannot handle”

    According to some steam reviews it’d automatically turn on ray tracing if you set some options from med to high, that’s why many people were confused why high-end performance is so bad (especially on AMD)

    prograhammingdev,

    It says that in the graphics description for both of those options (reflections and global illumination). While I think those being separate toggles should have helped being able to work with graphics options (and optimize for your device) should be a basic requirement for playing on a PC

    stephfinitely,

    I just wish the optimize for your device worked. I feel like when a game has it, it always sets the setting way lower then needed.

    fraydabson, do games w Classic Fallout fans might enjoy Space Wreck, which launches out of early access today

    Bro this game looks so cool. Already bought it. Works on Linux !

    Astroturfed, do games w Classic Fallout fans might enjoy Space Wreck, which launches out of early access today

    I replay fallout 2 still occasionally. This could be fun.

    paulcdb, do games w Why CCP haven't stopped trying to make an EVE Online shooter for 15 years

    All I want is a way to sell my ISK to recover some of the £k’s I wasted in that game. 😳

    My jump freighter was lost and every year it was more of a grind to cover losses and just wasn’t fun anymore which is really the biggest problem! Nerf’s made ships bland and anything unique was nerfed so it was no longer unique… and now so much has changed there’s just too much hassle to figure things out! 😞

    And it’s not like I can afford the electric to run a gaming pc these days anyway! 🤦‍♂️

    AstralPath, do games w Why CCP haven't stopped trying to make an EVE Online shooter for 15 years

    EVE is sick, CCP is awesome and Dust 514 was pretty cool. Based on CCP’s comments about Dust it seems like they really understand why it failed which is great. If they can create something on a slightly smaller scale with some really good mechanics I think it would be a hit. I was kinda hoping they’d go for something like CS/Valorant as I could see that meshing well with shipboard combat settings. Sounds like that’s not the case but I’m sure this will be great.

    Imagine that though… Small maps set inside capital ships as the setting and named as such. Fast paced combat à la Valorant… Would be cool.

    hihellobyeoh,

    The only and I mean ONLY problem I had with 514 ( I was in one of the testing phases pre release) was that it was a console exclusive, I can’t stand playing shooters on a controller anymore.

    gusgalarnyk, do games w Why CCP haven't stopped trying to make an EVE Online shooter for 15 years

    Excited to see more FPS offerings.

    clay_pidgin, do games w Why CCP haven't stopped trying to make an EVE Online shooter for 15 years

    It should be fun. The Fanfest presentations went well and players are cautiously optimistic about Vanguard. Dust was popular, but not successful commercially. In part, that’s because it was a console exclusive that tied to a PC-only main game. If anyone has questions about EVE, let me know.

    ThatOneDudeFromOhio,

    o7

    clay_pidgin,

    o7, capsuleer.

    Risk,

    Regarding Vanguard - how will it tie in to EVE? Will Vanguard players be able to sell stuff to EVE players for currency?

    clay_pidgin,

    I haven’t heard anything about how vanguard will tie into the economy, but I wouldn’t be surprised.

    There’s a new pirate faction-team-up called "the deathless"and several new pirate ships, and I would imagine that Vanguard players might get faction LP which they could sell or use.

    1984, do games w Why CCP haven't stopped trying to make an EVE Online shooter for 15 years

    I remember Eve Online. Excellent screen saver with spin the ship features.

    Chunk,

    I just came off a bipolar induced manic phase. I hyper focused on eve and played it literally 8-12 hours a day for a few weeks.

    The game is fun. It’s a slow burn and a lot of the allure comes from the setting itself. I don’t have nearly enough time to play anymore. Getting your ship into the pvp zone, finding a group, and finding a fight can easily take an hour.

    Nacktmull,
    @Nacktmull@lemmy.world avatar

    I also never really got into it because it is pretty boring. Another reason is the time sink / grindfest this game is. If I want a job I will get one that pays me and not the other way around. That is ofc just my opinion and I send a glhf to everyone who enjoys playing EVE!

    1984,

    I played it while I was unemployed, it’s great for that. You can spend your entire days in there, and forget about your problems in the real world.

    Nacktmull,
    @Nacktmull@lemmy.world avatar

    I am not unfamiliar with what you are describing. Games can be of help in certain situations and as long as we don’t get too lost in them and don’t neglect our real life there is nothing wrong with it.

    tal, do games w Why CCP haven't stopped trying to make an EVE Online shooter for 15 years

    Icelandic developers CCP

    Not

    The Chinese Communist Party (CCP),

    For anyone else who stared at the headline for a moment in confusion.

    sharkfucker420,
    @sharkfucker420@lemmy.ml avatar

    I was wondering why the Chinese Communist party would be making video games lmao

    Kidplayer_666,

    Same here

    Chariotwheel,

    They just really like EVE Online.

    otter, do games w Why CCP haven't stopped trying to make an EVE Online shooter for 15 years

    CCP hf., doing business as CCP Games, is an Icelandic video game developer based in Reykjavík. Novator Partners and General Catalyst had previously collectively owned a majority stake in the company, and in September 2018, CCP was acquired by South Korean video game publisher Pearl Abyss for $425 million.[1] CCP Games is best known for developing Eve Online, which was released in 2003 and has since been maintained.

    I didn’t know the acronyms

    Jarmer, do gaming w KOTOR Remake feared cancelled after Sony quietly pulls tweets and videos

    We knew this was happening a long time ago though. This is probably just Sony making it “official” in an unofficial way. This project has been dead for ages since the dev team was pulled off it long ago.

    hamsterkill,

    It was given to another team, but obviously radio silence ever since.

    Part of me is wondering if the success of Baldur’s Gate has impacted the approach to it at all, given it falls roughly in the same genre space.

    Embracer’s financials probably impacting it more, though.

    azerial,

    It was definitely an EA call. They’ve been talking about kotor 3 for years internally. The devs want it, but you gotta keep up that stock price…:⁠-⁠\

    hamsterkill,

    EA/Bioware had nothing to do with this remake. It was in development at Aspyr at first, followed by Saber Interactive — both owned by Embracer Group.

    This was/is? a remake of KOTOR 1, not a KOTOR 3 which has never been announced.

    azerial,

    Lol i guess I’m commenting on a different project perhaps. 😝

    Linuto, do games w Indie gaming is on the verge of an immersive sim eruption

    So, is “immersive sim” just a vaguely plot-driven game in a setting with good world building?

    MysticKetchup,
    @MysticKetchup@lemmy.world avatar

    It’s kind of a nebulous definition, but typically they’re games in which you have a variety of options and systems to complete objectives. So things like Deus Ex where you can stealth, fight or hack your way through the plot. Usually the games will have a robust amount of physics or interaction with various objects so there’s always a variety of things to do in a level.

    Blaiz0r,

    It’s like a FPSRPG

    swordsmanluke,

    Typically, the thing that sets ImmSims apart is that they have a number of interlocking systems that allow the player to solve objectives in different ways.

    Stealth, Speech, and Shooting are the usual suspects, with hacking, gunplay and conversation trees well represented in the genre.

    But generally, it’s a philosophy about designing for extreme player agency.

    On one end you have something like, say, Tetris. As the player, you can direct blocks, but you can’t stop them from falling. The game gives the player little autonomy to direct. Blocks arrive and the player places them (or doesn’t) until the game ends.

    On the other, you have something like Dishonored, where you can choose to kill everyone or no one. You can choose to accept and make use of the magical powers available to you - or reject them all and fight with only human strength and your own wits. The world itself then reacts to these choices and the flow of the game changes accordingly.

    I think Larian’s Baldur’s Gate 3 can arguably be called an ImmSim thanks to its insane level of player reactivity.

    Basically, if your choices as a player can actually alter the game world and your path through the story, thanks to the emergent interactions of interrelated systems… It’s probably an ImmSim.

    pory, (edited )
    @pory@lemmy.world avatar

    The part that makes it confusing is that all of that also applies to a stiffer open-world western RPG like Fallout or Elder Scrolls. Nobody’s calling Skyrim (or more recently Starfield) an immersive sim. Half-Life often gets included and that game is completely linear and your three interaction choices for combat are “shoot with gun (including wacky woohoo gravity gun)”, “whack with crowbar”, or “sneak/run past”.

    Is Elden Ring an immersive sim?

    Honestly, the defining thing that modern “immersive sims” have that “rpg shooters” don’t is usually just “physics gun”. Gravity gun from HL, goo gun from prey, telekinesis in Dishonored. Sure it lets you “use the environment” instead of just shooting the zombie with a bullet, but you’re often just using the environment as a bullet.

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