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Pieresqi, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

I am still salty about equipment/cargo slots overhaul…

johannesvanderwhales,

Why’s that? Haven’t really kept up with the updates recently.

Pieresqi,

It’s not recent update but basically your ships gear slots - weapons, shields, landing gear, etc - and cargo slots were 1.

This way you could do interesting builds.

Ship which has all slots filled with ships equipment and your big ship is for cargo, etc.

Right now you have dedicated cargo slots and dedicated equipment slots. Ofc they are smaller than when they were combined…

Quetzalcutlass,

I would have been happy with the change if they dropped the slot system entirely for cargo now that it serves no purpose (equipment gets bonuses based on slot and adjacent gear, cargo does not). For some unfathomable reason they kept the manual slots for cargo and it makes finding anything specific in a large cargo hold a nightmare.

This is compounded by their terrible crafting system where you have to manually pick every single component of a recipe rather than just clicking on the recipe and having it grab stuff from cargo for you. Cargo should have been turned into a sortable list like in nearly every other RPG.

The inventory has been one of the primary sources of complaints since day one, but despite several major overhauls they haven’t fixed the core issues, just made it slightly less inconvenient to use each update.

ICastFist, (edited )
@ICastFist@programming.dev avatar

The inventory has been one of the primary sources of complaints since day one, but despite several major overhauls they haven’t fixed the core issues, just made it slightly less inconvenient to use each update.

Still waiting on them fixing the fucking interaction. Hold E to interact with the thing 5yd behind you instead of the npc right in front.

Another old annoyance that will probably remain until the end: stopped firing your weapon for 1 second? Let me holster it down again, sure you won’t mind the extra 400-500ms animation lag until you have to fire that sentinel again!

PS: Oh, and the teleport list! Another thing that desperately needs more information shown and a way to order/filter it.

Swedneck,
@Swedneck@discuss.tchncs.de avatar

I think ideally it would work like it does in Endless Space, ships have varying amounts of space for equipment and cargo, and you can install upgrades to convert between them somewhat.

E.g. with a freighter you could convert enough cargo space to equipment space that you can slap on some extra guns, or you could make a bootleg fighter by taking a standard ship and jamming equipment into most of the cargo space.

AeonFelis, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

Does it have proper roomscale VR yet?

robalees, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul
@robalees@lemmy.world avatar

One of those games I’m glad I bought at launch, although I’ve fired it up 3-4 times and struggled with the mechanics… it’s nice to know it’s still evolving and I can always start fresh again with the new content. If I wasn’t so deep into Helldivers I’d give it another go right now… but Democracy can’t wait!

untilyouarrived,
@untilyouarrived@lemmy.world avatar

Same. I keep picking it up every now and again but it really needs me to put a bit of time into it to understand all the new mechanics since launch. I’ll get to it one day!

Thrickles,

I felt this same way until I jumped into the Omega expedition. It was an excellent crash course for all the game offers and I now feel way more comfortable jumping into the base game and doing whatever I feel up to.

0110010001100010,
@0110010001100010@lemmy.world avatar

Can you still play it? Been a while since I’ve played but last I knew the expeditions were limited-time thingies.

MotoAsh,

FOMO-leveraging shit needs to stop. All it does is make me not want to touch the thing at all because I know I don’t have the time to do all the things in a season.

NMS isn’t so bad at it, but seriously FUCK the games that leverage it. Almost as bad as microtransactions.

CosmicCleric,
@CosmicCleric@lemmy.world avatar

FOMO-leveraging shit needs to stop.

but seriously FUCK the games that leverage it.

No one likes to be manipulated/tricked for someone else’s profit.

Glide,

I tried the game two or three times sitting down with the “I want to play a space sim” mindset and could never get past the tutorial. Then the next time, it had clicked that it’s a survival crafter that just happens to have a space theme. When I sat down with that mindset and perspective on what I was in for, I suddenly throughly enjoyed the game.

The game just does a really bad job of showing you what it is trailers and other media. Sure, all the things it shows off are there, but they’re not the core of the game.

piskertariot,

I waited to get involved until after the Echoes update last summer, and I truly enjoyed 100+ hours of the game.

It still does suffer from inevitably feeling really empty, with billions of copies of the same 4 different coloured/temperatured planets and 8 creature types, but it was still a heck of an experience.

CosmicCleric,
@CosmicCleric@lemmy.world avatar

and struggled with the mechanics…

Are you speaking towards the UI/UX, or the gameplay?

robalees,
@robalees@lemmy.world avatar

Similar to Glide said above, wanted a space sim and realize it’s more of a survival game. On the opposite end I played a little Elite Dangerous which was WAY TOO INVOLVED space sim!

Fiivemacs, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

Meh…I’m sure it’s still NMS. Feels so empty and boring anytime I’ve trying to replay after getting screwed over with buying this game after I was lied too.

Won’t be trying this new sticker or whatever new thing they are working on. No thanks.

neuropean,

A mile wide, but inches deep.

Deconceptualist,

Inch, singular I would argue. I don’t think there’s any gameplay mechanic here that can’t be mastered in 2 minutes (artificial grind notwithstanding).

Delphia,

I kind of feel you on this. I can build amazing things, find cool ships, kit out my freighter, and all that lovely stuff but theres no point to it. Theres no evil empire to fight, no galaxy to save, no dungeons to raid. Its a great sandbox, but not a lot of reason to be in it after a while.

johannesvanderwhales,

Yeah, I’m glad they put the work in and I’ve gotten a lot of hours, but…certain things about the game seem broken by design. I just don’t feel like buying a more expensive ship is letting me do things that I couldn’t do without it. So personally I’m looking forward to their next game, and seeing what they do with all the lessons they’ve learned here. But I’m probably done with NMS.

Delphia,

What would be really cool would be if they made a companion game that took the work you do in NMS and ported that character into a combat game.

redcalcium,

It’s basically space Minecraft. Not all people like that kind of game.

ICastFist,
@ICastFist@programming.dev avatar

Significantly less fulfilling than Minecraft, as you have limitations on build area and terraforming simply resets after a number of days.

DingoBilly,

Yes I also cling to the past and never update my views or thinking on things.

Fiivemacs,

Try reading while you do that…

DingoBilly,

Sort of goes against the whole point!

Like if you’d read the news and updates about NMS you’d see they fixed most of the complaints and made a great game, and all for free.

Fiivemacs,

The fuck are you smoking…

I don’t give rats ass what the ‘news’ says about this game, or any game. That’s the damn reason this game was sold on lies in the first place. Bullshit news. I make my own opinion based on actually doing the thing. I replayed (the words you still didn’t read) and made the opinion that it’s still a boring crappy game that makes me want my money back still.

The point is, the game is boring and has nothing to do. Why bother getting bigger ships. There’s literally no point. Gameplay is not fun in any way and I will not force myself to get enjoyment out because that clearly defeats the point of enjoyment.

The only good thing this game and Sean ‘give me my money back’ Murray did, was make me not trust any developer until I get their full game for free and test it on my own time and finding out where the company is full of shit and lying to its userbase.

DingoBilly,

Ah, so it has nothing to do with NMS then, it’s just you don’t like the sandbox genre. That’s fair.

The developer has pretty much delivered on what they promised at this stage.

You’re basically saying you bought an RPG and you don’t like that it has a levelling system. Bit different.

ICastFist, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul
@ICastFist@programming.dev avatar

Gave it a whirl. Basically, you can now scrap ships to get their components to create a new ship inside any station. Couldn’t find any merchant within the station selling pieces, so you have to go out and explore, or scrap some of your own ships.

Stations now look slightly different from one another and no longer have those semi-hidden rooms that nobody cared about. Alien vendors now give a discount if you’re at a good standing with their race. Guild “vendors” offer a list of stuff for free, but I don’t get why the prompt is red instead of white. Performance is still mostly CPU bound.

Overall decent update, but the new features don’t warrant playing more than 1 hour.

Yokozuna, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

As someone who wanted to love Elite Dangerous but couldn’t get behind the grind and monotony of it, would this game be worth getting now?

Lesrid,

One thing I loved about Elite was the collection of mini games. Navigating through the space station to your landing pad, finding a suitable patch of surface to touchdown on a planet, having to fight or yield to a supercruise interdiction, they all came together to make Elite feel like a driving game where your vehicle happens to be a spaceship.

In No Man’s Sky landing and takeoff are achieved with a singular button press. And the ship combat is there to check a box. The game is mostly about taking pics of flora and fauna and digging trenches in planets for minerals.

Yokozuna,

Yea, I would have to agree wholeheartedly that the ship flying is awesome in Elite. The ambiance is great, such as the creaking of the ship when in hyper drive. I guess the games are two different kind of space Sims. If what you’re telling me is accurate about NMS then Elite is probably better for me in the long run, I just wish I had a friend who would actually play it with me and make space a little less lonely - I guess I would have the same problem in either title come to think of it.

ripcord,
@ripcord@lemmy.world avatar

Yeah, for the most part ship flying is better in Elite. Especially travelling long distances. But I still enjoy it in NMS for the most part.

undergroundoverground,

Each to their own. I’ve played both and I found elite to be very “space truck driver…ey”. Personally, I want to spend my time exploring solar systems and not decelerating to space stations. NMS also has rich and meaningful planetary exploration and not a hollow imitation afterthought.

Due to the depth of NMS, I wouldn’t even put them as comparable. One is an award winning best seller that’s having yet another huge free update just to make the fans happy, the other is free on playstation plus because no one will buy it.

Yokozuna,

Yea that’s kinda what I was getting at in my comments on here, maybe not necessarily this comment you replied to, but elite definitely had the ship aspect of the game down, it feels so good to fly around, bur you’re totally right in how you called it a space trucking feel. That’s where I get tired of it even if you can get out of your ship with the expansion now. With all of the comments here I think I’ll wind up buying it here soon and giving it a whirl.

deur,

Yeah!

johannesvanderwhales,

Ehhh, maybe. While the game is so much better than it was at launch, it’s still pretty sandboxy and repetitive. I found myself dropping it after I realized I was trying to build bases to get better at gathering resources to make money to buy bigger ships to make more money to… What exactly?

Yokozuna,

Yea Elite Dangeous is kind of the same, you have to make your own objectives or you’re just running missions to make money to buy ships to be more efficient at those runs and eventually even bigger ships to make more money.

ripcord,
@ripcord@lemmy.world avatar

There is at least a couple of core storyline loops that I think are fairly engaging, besides just setting your own goals.

jjjalljs,

Yeah once I had a fleet and some bases mining resources for a ton of money , and a ship I liked, I kind of lost interest.

It’s a good game but it doesn’t go on forever.

Moneo,

Unrelated but this is why I stopped play BotW after the first boss temple thingy.

SaintWacko,

Isn’t that most games, though?

Klanky,
@Klanky@sopuli.xyz avatar

I came to a realization a few years ago that I am too boring to play sandbox games. I need a tightly crafted narrative, I cannot be left to my own devices. After a long time of trying to get into every sandbox game that looked cool, it was such a relief to finally realize that about myself.

theangryseal,

I’m the same way and I hate it.

I really really want to enjoy those games.

redcalcium,

There are a lot of things to do in nms now after years of updates. Right now it’s 50% off so I say it’s worth it

BluesF,

If you don’t like grindy monotony it is not the game for you.

Yokozuna,

I would say I do to an extent, but elite dangerous solo is pretty egregious i just feel really confined even though you can get out of your ship now. If there were a few more things to do it would check all of the boxes such as things you could do in NMS like build bases, etc. And plus the ship customization is strictly internals and you don’t have the ability to change the overall look of your ship besides skins.

ripcord,
@ripcord@lemmy.world avatar

I felt the same way about E:D, and I also enjoyed No Man’s Sky quite a bit.

Xanis,

I’ve on/off played this game for way too long. If you can get past the initial slow start, and I’m talking at least two hours of gameplay, then you’ll find things begin opening up. This expanding of the gameplay applies to equipment, ships, battles, exploration, and mechanics in general. It’s a game that has become a fantastic experience and yet along the way sort of forgot about that initial experience, which could be expedited significantly without much loss.

That said, if you struggle to make challenges for yourself and often end up aimlessly wandering til you get bored without some direction, I would hesitate to grab NMS. Go watch a recent Let’s Play may be the best idea to get a handle on whether it fits your preferences.

pimento64,

So you’re saying it’s the perfect game to get for playing while AFKing redwoods in old school runescape

Deconceptualist, (edited )

No. Every single gameplay mechanic in NMS is shallow and made by someone incompetent on game design.

The engine runs well and it’s a weird giant sandbox and it gets tons of grindy cosmetic content updates. But the actual game aspects are terrible.

EDIT: Disagree? Name one game mechanic that’s designed well compared to other games.

person420,

Though, flying a ship in VR is pretty dope.

Deconceptualist,

That’s cool, but isn’t it also true of Elite?

Also I felt like halfway into the game there was nowhere good to go in my cool ships. I mostly went between my settlement and freighter.

person420,

I’m not sure about Elite, but I think I was saying that more to your point than against it.

When I first got the game I had about 50-60 hours into it before I started getting bored. I spent most of that time farming eggs to sell and hanging out in space ports waiting for cool ships to arrive. I’ve come back a few times after updates but it always felt monotonous. All that’s really left is it’s a cool VR tech demo, as long as you only want to fly ships (which is pretty cool, but gets old fast).

undergroundoverground,

For me, yes. Its an award winning best seller. Its also dirt cheap and a labour of love for all the scifi they enjoy. They listened to what their players wanted and just … did it, like a bunch of psychopaths.

It also has one of the most meta storylines I’ve ever seen in a game. For me, its a very special game and as close as anyones come to the space game I always wanted growing up.

Its not for everyone of course. But, if its your kind of thing, it’ll really work for you. Honestly, if anyone choses to play it, id recommend getting a buzz going on whatever poison you’re into, don’t Google any of it fot a bit and let it unfold as you play. Part of the game is figuring out the game.

redcalcium, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

Wtf I thought the previous update was the last update?

Cqrd,

So far they’ve literally ended every update video with something like “And there’s more to come!”, including this one.

Turious, do gaming w Critically acclaimed Dragon's Dogma 2 hits "mostly negative" on Steam after players raze it for microtransactions

This is what I was afraid of 15 years ago. I couldn’t tell you the last time I bought a AAA game. This release is so disgusting.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

They expect you to spend $60 on a game plus microtransactions?

I put away 50 to 100+ hours into games that cost me $15. Why doesn’t everybody else do this? Does high-end 3D graphics actually matter that much to people?

Xenxs,

It does, unsurprisingly.

TwoBeeSan,

$70 nowadays.

Get fucked Capcom. Can always dig through backlog until it’s reasonably priced and not a buggy mess.

Japanese company and poor business decisions are a match made in heaven. After success its almost like they race to shoot themselves in the foot.

zeroAhead,

EA, Activision blizzard, Ubisoft, 2k games and many more. I think you meant “AAA gaming companies and poor business decisions are a match made in heaven”.

Gabu,

We’ll watch From Software’s career with great interest.

mineralfellow,

Chess is free. No DLC. I have never stopped playing.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

Chess is free to play now, but for centuries it was more like shareware.

Welt,

What do you mean?

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

You can play online and there are tons of free apps, but it used to be that someone had to purchase a set to be able to share it with their friends. Though since making copies would have been difficult I guess it would have been more like Mario Party than the first nine levels of Doom.

Gabu,

The issue was never having the set, you can make one in an afternoon with scrap wood. The problem is having other people who want to play whenever you want to play.

Welt,

But doesn’t shareware refer to software that is distributed freely, playable (maybe with limitations on how far you can play into the game, or how long you can play it for free) but it’s generally a proprietary game that is distributed through this model? I may not have a perfect grasp on the precise meaning of shareware.

I see chess more like abandonware - if someone developed a proto-chess game and didn’t assert their ownership over the IP (recognising that this happened before copyright and IP were understood concepts), doesn’t that make it effectively free to play, noting you of course need a board to play?

Maybe an ancient and highly modded board game doesn’t translate that well to a software/copyright analogy. Also you lost me on your comparison between Mario Party (I think you mean only one person needs to own the game) and the first levels of Doom (which are more like a demo). I don’t see either of these as shareware, though I guess a freely playable demo is a form of shareware with my understanding of the term above!

Grass,

https://sh.itjust.works/pictrs/image/85939096-8cf5-4b49-90ec-992bd4e2e403.jpegI feel like there used to be a time where we didn’t pay the canada tax on games

Amir,
@Amir@lemmy.ml avatar

I couldn’t tell you the last time I bought a AAA game.

BG3

hexabs,

It’s kind of telling that when I play BG3 I can never label it a AAA game. My heart just doesn’t accept it.

MyNamesNotRobert, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

That was the only thing left keeping me from being interested in the game. Finally, ship customization. Finally.

crawancon, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

this game came out in 2016 btw

kudos HG! grah!

Decoy321,

GRAH!!

ripcord,
@ripcord@lemmy.world avatar

…Interloper

bizzle, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul
@bizzle@lemmy.world avatar

Well, with ship customization this game is finished enough for me to play it again.

BallShapedMan, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul
@BallShapedMan@lemmy.world avatar

I’ve played through the game a few times and am at it again in VR. A good use of the $60 I probably spent for it.

AlwaysNowNeverNotMe, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul
@AlwaysNowNeverNotMe@kbin.social avatar

My last foray into NMS ended when I found a little town and was promptly attacked by sentinels that could heal each other through walls.

Zahille7, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

I might try this again when I get home

maniacal_gaff, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul

Playing this on the playstation vr2 is mind blowing.

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