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ZombiFrancis, do games w Baldur's Gate 3 patch 3 releases today and lets you change your appearance and pronouns

First they let you choose them. Now they let you change them! Aaagh the freedom is crushing! How can such control ever be given to gamers!?

Eesh.

Is Starfield even multiplayer?

Kolanaki, (edited )
!deleted6508 avatar

The question about Starfield being multiplayer (it’s not, BTW) just made me wonder if other players in the BG3 session see your character’s pronouns (I haven’t played online yet).

Wouldn’t be that cool if the other players keep misgendering my gnome.

ZombiFrancis,

I honestly don’t know why I said Starfield. I am almost certain I meant BG3. Or maybe I also was reading about malding over Starfield pronouns.

Ah well.

Kolanaki,
!deleted6508 avatar

Haha I figured it was on purpose linking this news to the current Nexus drama over the removal of a mod that removes the pronoun option at character creation.

Default_Defect, do games w Baldur's Gate 3 patch 3 releases today and lets you change your appearance and pronouns
@Default_Defect@midwest.social avatar

Woke game, they must be going broke any minute now.

dies waiting

/s about “woke” for safety

Thecalicocar, do games w Dragon's Dogma 2 brings back all the joy of Capcom's 2012 cult hit with few real changes

Nice. I haven’t played the original yet. Planning to play it.

Maajmaaj,
@Maajmaaj@lemmy.ca avatar

It’s on sale for $5 on steam. I’m redownloading it on my switch rn actually.

7112,

Same price on GOG too

Maajmaaj,
@Maajmaaj@lemmy.ca avatar

That’s 🔥🔥🔥, I went ahead and double dipped, just in case my switch shits the bed. It’s getting older.

PugJesus, do games w Dragon's Dogma 2 brings back all the joy of Capcom's 2012 cult hit with few real changes
@PugJesus@kbin.social avatar

THIS SKELETON IS SKILLED INDEED

fckreddit, do games w Dragon's Dogma 2 brings back all the joy of Capcom's 2012 cult hit with few real changes

GOBLINS ARE WEAK TO FIRE. Bro, I have been killing Goblins for about 40 hours now, I know.

bionicjoey,

Even in numbers, a weakling is a weakling still!

MrBusiness, do games w Dragon's Dogma 2 brings back all the joy of Capcom's 2012 cult hit with few real changes

They’re masterworks all, you can’t go wrong.

ithas, do games w "They don’t care": Inside the triumphs and failures of accessible gaming hardware
@ithas@artemis.camp avatar

This is quite the in-depth article on the topic, I might have to read through it a few times to digest it all.

One thing I was going to point out was I definitely see benefit to working on software changes where possible to save the cost of needing specialized equipment. The article does cover this

Holden cites Sea of Thieves’ addition of 'single stick' controls, where any swashbuckling and/or plundering can be performed using a single thumbstick

I was going to mention PSO2: NGS which has a single button to cast any spells based on what might be best for that situation (maybe one of the few things I liked about that game...). Definitely would like to see more of that. I also play FF14 and read a theory that the devs there consider button bloat a game feature, so whenever they simplify one skill (by making it a single button) they have to split another skill by making it multiple instead, which I find really unfortunate, I have a disabled friend who has trouble playing much due to the mass amount of skills.

And yea, definitely a good idea to donate to charity. SpecialEffect is listed which has been in the Yogscast Jingle Jam charity event at the end of the year. Assuming they have one this year and are taking part, might be a good idea to send some money their way or to other relevant charities for people who can do so

Sordid, (edited ) do games w Dragon's Dogma 2 brings back all the joy of Capcom's 2012 cult hit with few real changes
@Sordid@sh.itjust.works avatar

More of the same? Awesome, can’t wait!

Some people were annoyed by the pawns, but personally I loved them. Their chatter can get repetitive at times, but there’s also a lot of detail and subtlety that’s easy to miss. Each pawn gains knowledge of different enemies, quests, and areas as they interact with them, and what they say depends on how well they know the subject they’re talking about. If they know nothing, they will react with surprise or curiosity, otherwise they will offer advice of varying helpfulness. One time I encountered a cockatrice, and my pawns started yelling to watch out for the griffin. At first I thought it was a bug, but after the fight I realized they had some knowledge of these bird-like enemy types but not enough, and as a result they confused one for the other. Now that’s what I call attention to detail!

conciselyverbose,

That actually sounds really awesome.

I never quite got into it, because it was just too old mechanically by the time I heard of it, but it did feel like there was potential.

Sordid,
@Sordid@sh.itjust.works avatar

I’m honestly at a loss about how it’s “mechanically old” and how it could possibly be updated. It’s been a few years since I last played it, but I thought it was basically perfect and even did some things few if any other games do, such as the whole grappling/climbing system.

conciselyverbose,

Even the basics of movement and combat are super janky. It's very obviously a very old game.

toxicbubble, do games w "They don’t care": Inside the triumphs and failures of accessible gaming hardware

some jrpgs still suffer from tiny text (looking at you Switch)

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

I mean most games can’t even bother to give colorblind people a slider or a palette of colors to change the red outlines and tints they put on things. That’s a way easier problem to solve than variable sized text in a UI.

toxicbubble, do games w Dragon's Dogma 2 brings back all the joy of Capcom's 2012 cult hit with few real changes

haven’t played much but the original felt a little uncanny, like the characters have no personality. otherwise, one of the best combat systems, customization, & controls i ever played. could do without the climbing mechanic, it takes some getting used to but feels like shadow of the colossus in a way

excel, (edited ) do games w "They don’t care": Inside the triumphs and failures of accessible gaming hardware
@excel@lemmy.megumin.org avatar

Some games don’t even have fucking KEYBINDS, which the most basic of accessibility features.

This will only change when stores (like Steam) start cataloguing these types of features and letting people setup default filters to hide all games without them.

The users have to make them hear that releasing any game without basic accessibility options is unacceptable. This will only happen when the majority is pushing for it, not just those that need the options.

Until then, make sure you leave a negative review and get a refund when you see this kind of thing, even if the game is otherwise good. Pirate the game instead if you still want to play it anyway. They have to be told that this is unacceptable.

emax_gomax,

As someone whose been waiting for a filter to exclude games with 3rd party drm… Good luck waiting for that.

StarkestMadness, do games w Cyberpunk 2077's Ukrainian localisation takes the piss out of Russia's war

Johnny would be proud. 😎

DeathbringerThoctar, do games w DOOM creator keen on "ethical" uses for AI, but worried about AAA-style "homogenisation"

I’m 1000% behind an Anachronox reboot or sequel. The cliffhanger at the end of the original game is one of the largest unanswered questions of my childhood.

Mini_Moonpie,

Thank you for naming the game in the screenshot.

nanoUFO, (edited ) do games w DOOM creator keen on "ethical" uses for AI, but worried about AAA-style "homogenisation"
@nanoUFO@sh.itjust.works avatar

Is there any ethical AI, all they do is take data people posted online and then profit off it. With the original creators not getting a say if their data gets used or any profits derived from it.

geosoco,

arguably no?

Though Getty did introduce their new AI today that was only trained on images they own the copyright to. Arguably, still not ethical, but at least it's things they own the data for.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

Can you verify their training sets or do you have to take their word on it.

geosoco,

I didn't dig too much into it, but my guess would be no.

Even if you could verify, it's still an ethical grey area as it's taking works they paid photographers to generate new works potentially without crediting the original photographers? Their own website tells people they have to credit the original photographer, and I'd be surprised if the AI lists all the works it used to create it.

DaCookeyMonsta,

If your training is from in house sources possibly, although then you’re limited on sample size.

sugar_in_your_tea,

We did this in a previous org. Basically, we had a bunch of user-generated data, users would then classify a sample of that data, and then we’d train our model on those classifications.

I don’t see how it would work in game dev though, unless they’re using AI to customize an NPC’s behavior based on the player’s actions (i.e. teaching an enemy to block player attacks). Generating models and whatnot would just have too small of a data set to work with.

DigitalPaperTrail, (edited ) do games w DOOM creator keen on "ethical" uses for AI, but worried about AAA-style "homogenisation"

I'm not a fan of games that are designed by committee, and I fear AI-generated games would take that to the 11th degree.

Given that, I feel very specific aspects could still be vastly improved by AI, like games that implement procedural generation; I feel like his mention of procedural fears more of everything becoming procedural, instead of it supplementing the pre-existing applications of it. Those kinds of games hit a plateau at a certain point in the gameplay loop - the limitations of the tiles or combinations of assets starts to become very predictable and doesn't achieve the purpose it sets out to at that point.

Also to take into account, AI needs a dataset to train it, and to avoid the homogenization he fears would involve producing datasets for specific tasks, and differentiating them from one another; to me, devs producing these unique datasets to sell is inevitable, and there's definitely going to be a lot of "shovelware"-quality datasets being thrown around. The ethics of the data contained in a lot of those kinds of ones will definitely be questionable.

It's a really mixed bag.

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