In summary, the writer says the game indeed sucked and it was not caused by racist hate coming from random bloggers, whom by the way they never named. That dev can continue to go fuck itself into bankruptcy.
The game whose mismanagement still most upsets me.
It had/has the potential to be so incredible, and they screwed it over.
They were one of the first to have VR, then saw low numbers and wrote it off when they were really just too early to the market. Like - if they actually supported a PS5 version and supported PSVR2 with its foveated rendering right now, they’d probably be the bestselling VR game on PSN.
But no, instead, they dropped VR entirely for their poorly developed on foot expansion.
If they actually had resources pouring into the game, just think how amazing the world could be paired up with where generative AI will be within around 12 months. Actually intriguing plot lines playing out in local space voiced by the ship AI. That right there could have been a subscription add on.
But no, instead they just keep shuttering it more and more.
A game like elite is one of the few kinds of games I think generative ai would be incredible, for example: a unique ai generated storefront for selling equipment, everything from the layout to the advertisements seen on the station for it could be so immersive if done right
Yeah this was a messy one. But I used their default settings and it was jumping frames everywhere. Can’t really blame the consumers. Also, intro cutscene has been about 10-20 frames. I know a 2080 TI isn’t new but its not supremely ancient either.
My point being, the only thing I did was cap fps to 60. Their default settings did everything else. Also, the intro video plays before you can change any settings. How is it the consumer’s fault if even that is running terrible? Lol
I will say yesterday’s patch did wonders. Disable cross play if you haven’t. That seemed to be a huge problem. As soon as i enabled it to play with my cousin my fps dropped back down.
You can argue half life, but Deus Ex and Thief are the quintessential "immersive sim" forbearers (along with system shock 2). When they say sim, they mean the game reacts to play action in ways that aren't predetermined or scripted. The idea is they value player agency and their impact in the game world over pre-set events
It’s not a super descriptive term for sure, but I have no idea what it would be called otherwise. It’s similar to things like Metroidvanias or Soulslikes in that it’s a very specific niche without a clear delineation of what it is, but fans will know it when they see it
Microsoft’s market cap is $2.44 trillion, with $111 billion worth of cash (not equity, cash) in the bank.
Microsoft is 43 times bigger than Nintendo. They can pay for Nintendo with only cash, if they desire.
These trillion-dollar players are an order of magnitude larger than anyone around them. They can do what they want, same as how Apple ($2.8 trillion) can easily buy Disney ($150.5 billion) if they wished.
This isn’t an exact science, but you can use market cap to ballpark these things and get an idea of how much an acquisition would cost. For example, Twitter had a market cap of $31 billion in August 2022, and Elon bought it a few months later for $44 billion. That’s a 1.4x increase, so applying the same math buying all of Disney would “only” cost about $214 billion - which both Apple and Microsoft (and Google) could do. Nintendo would cost about $80 billion, which Microsoft could do without even taking out a loan.
The issue isn’t necessarily the price; it’s the regulators.
I mean if you don’t understand that they’ve ported or remade their PS exclusives to PC because they also wanted a new untapped player base that didn’t own playstations, I don’t know what to tell you, brah.
I don’t know if Prey is my favorite game of all time, but it’s on the short list. I can, however, say that it is the game that most fills me with awe. Talos 1 is an extraordinary playspace filled with incredible detail, choice, style, and diversity. The narrative, possibly the weakest element of the game, still packs in a lot of cool ideas and genuine surprises.
Prey also contains by far my favorite opening “level” of all time. Without spoiling, the immediate tonal shift, the creepy mystery, the complete recontextualization of your first 10 or 15 minutes, it’s an absolute spectacle.
In a perfect world, all these devs get absorbed by WolfEye Studios or something and they get a bunch of funding to make another massive masterpiece.
I only played until my first encounter with the enemy that hunts you, for some reason I couldn’t get past that dude or escape and got frustrated enough to give up
The Nightmare Typhon that has a timer? That sucks. I don’t remember having too much trouble in my first playthrough - I have memories of just hiding in a bathroom that it was too big to enter until the timer ran out for one of the encounters. But I can imagine that if you’re in a particularly bad area when it comes for you it could cause problems.
There's a port of the game that runs on Quest and Pico VR headsets that's dope as hell. Officially comes with the demo version and requires pulling files from the PC version to get the full game which is a bit difficult to get legit at this point, though there are other ways. https://github.com/lvonasek/PreyVR
We were going to be badass BOUNTY HUNTERS on an ALIEN PLANET and it would’ve been so fucking cool! I loved the original game, I love Prey 2017, but I’m salty we never got the 2 they revealed.
the combined powers of Microsoft’s 22k-strong Gaming Division have to be denuded to the tune of 1,900 human beings. That amounts to about 8% of the division.
imho I have never experienced really good writing in any FF mainline game. Like they all have very creative and cool story arcs but it's the execution that ruins it for me. The dialogues and characters are always so cringe af, you can basically tell that the writers have based their writing framework solely on lowbrow manga. Which is fine when the dialogues weren't voiced since you could speed read trough the dialogues. Like I thought 6 and 7 were decent and 9 was okay (8 was annoying emo teen angst drama). But once they started voicing the dialogues and added longer cut scenes the bad writing just stuck out like a sore thumb. 10 was just really bad even though I loved 10 for the gameplay. I even skipped 12 because of that. With 13 they improved a bit, but with 15 they slid back almost to the level of the dialogues of 8. I haven't played 16 yet but from the trailers I've seen and based on opinions of my friends who've played it I don't have hope that the dialogues are any better.
And also Octopath and Forspoken just proofs that Square just can't write good characters and dialogues. Even when they hire non-Japanese writers. They need to look at Naughty Dog and Larian for how it's done. Neil Druckmann adheres to "Simple story complex characters" with his writing which makes his stories always compelling. While Square, and Japanese video game writers in general, always does the opposite.
Localization is generally contracted out to external studios. With the dozens of languages games are released in, localization is rarely done in house, especially for languages added in a patch well after release.
When CDPR says “These lines have not been written by CD PROJEKT RED staff and do not represent our views.” It makes sense.
The localization team, being fluent speakers of Ukranian, can be expected to have strong opinions on the war, so they chose to add the anti Russian lines.
It makes sense for CDPR to remove the lines. Sure their PR teams will apologize for the ‘offense,’ but the real issue is a localization team going rogue.
Cyberpunk 2077 is set in a far future californian dystopia. In an alternate history world where the present day would be unrecognizable to us. A future where Russia and Ukraine and others have reformed into a new USSR. This war in Ukraine did not happen in cyberpunk.
Adding references to the war in a localization is undermining the setting. Despite CDPR’s stated support for Ukraine, this is not how they want to do things. They are going to change the lines.
rockpapershotgun.com
Ważne