Steam has had, for a long time already, a massive far-right community. Browse its communities and you’ll see the most deranged racist, transphobic, homophobic posters. The entire SweetBaby harassment campaign started - and as far as I know, is still going - thanks to a huge Steam curator, and there are even more “Anti-Woke” groups explicitly dedicated to harassing minorities. Last year, Hogwarts Legacy had a intense campaign and won the Best Game on Steam Deck award due to the brigading of these “anti-woke” fans - and you most likely can still look into its community to witness their efforts - and there are still those on the Tabletop Simulator communities that are outspoken about the devs “bending the knee” by removing global chat from their game in an effort to reduce harassment against queer people.
Basically, its a cesspool of the worst gaming has to offer, but none of this affects Valve’s bottom line, who continues their usual business practice: Don’t interfere and do the minimum amount of work. Is it illegal? Perhaps not. But their inaction makes it clear that this is a safe spot for hateful conduct.
I made the mistake of looking at the Spider-Man discussion board. The entire first page, minus like three posts, was all idiots complaining about pride flags.
On the bright side, a lot of them are bots just trying to influence real people. Unfortunately, it is people who made these bots who probably do have that hatred. And of course, not all of them are bots…
Remember to check the discussion board posts themselves (each comment), if there is a mouse icon, it means they own/play the game. If there is no mouse icon, they do not.
With this in mind, you’ll notice the bot propaganda posts 90% of the time have not played nor own the game. At least on Steam, they may have pirated the game to play it, then decided to post on discussion boards about how empathy and recognizing of othe- sorry, “wokeness” is killing gaming.
It’s so stupid how hatred stifles discussion. Ironically hating the things just makes them focus on it more.
You know what I liked? That Guy Ritchie King Arthur movie with Charlie Hunnam and Jude Law, where Arthur is raised as a street orphan thug who kind of creates his own little criminal empire.
Frankly given what they’ve promised and what’s already in there it could easily go to 3x. It’s fucking bananas. I was 30 runs in, and still finding new NPCs and events.
I think the issue is possibly rooted deeper than just usage on steam. I mean I know steam could/SHOULD do more to fight it, but I mean…has said US senator looked at the newly elected government and the people that voted for said government? I mean damn dude.
The rot is deep and is very soon going to be considered “default” behavior.
All good. Looks like my comment got axed for some reason, even though I’ve intended it as a positive critique.
I’ve noticed that people like using “I mean” as a filler or figure of speech. But when you keep seeing it over and over again, especially multiple times in a single comment, or in a comment chain, it’s really noticable.
I used to say “uhm” out loud a lot while forming sentences. It’s a placeholder to give your mind a pause to catch up what you are trying to say. A speech therapist highlighted this to me and got me to slowly phase it out by first squelching it and just internalizing the “uhm”, then completely getting rid of it and rely on silent pauses instead. It helped me realize these speechpatterns, doesn’t matter whether they are used as a run on or a pause. And “I mean” really caught on the past few years as a faux intellectual discourse marker, so it’s extra noticable for me.
Looks like there’s some more about its usage here:
Yeah “uhms” and the dreaded “like” are also an issue for me too. I would like to eliminate it from my vocabulary entirely. I make videos and live stream, and I notice it a lot when I watch playback. It’s pretty terrible. Did you have a hard time ridding them from your speech? I should try fixing that.
No, it was rather easy. I was only eleven years old though. The consciousness of it and the method to squelch it at first, without saying it out loud, helped a lot. The therapist really only highlighted it once for me. But it didn’t help that to get to this point I got traumatized by a whole class of vicious fifth graders laughing at me while I was reciting something in front of the class. 🙄
Did anyone read the quote. They literally stated this was part of the problem:
We know the characters require further work, as they are currently missing their LODs which affect some parts of performance. We are working on bringing these to the game along general LODs improvements across all game assets.
The teeth themselves seemed to have gotten confused in the article. Apparently someone was claiming the life cycle system is simulating tooth growth. The characters overall not being loded is an issue but only in GPU performance, not CPU. I don’t know where the major performance issues are on the side of since I’ve not touched the game but it’s why they say it’s not the whole issue and the article claims it’s not the teeth. Which it’s not. It’s the characters overall.
I think they run a lot of compute shader, so that they can offload part of the simulation to the GPU, so anything that reduces the utilization of the GPU could improve performance overall.
That’s still ignoring the whole character. Teeth aren’t the issue, it’s loding the character, you don’t do that just in the teeth. Teeth might add to the vert count but so does the rest of the high fidelity model. So overall it’s not the teeth. It’s the character.
It’s like being concerned the bathroom is on fire when the whole house is burning down.
I admit, they fooled me into contributing to the Kickstarter. But at this point, anyone who has anything positive to say about this project is a paid shill (paid for by us!) or heavily in denial thanks to sunk cost fallacy. They say you can “play” it now, but it’s still not a game, it’s a tech demo and sandbox.
I’m perfectly happy to write this off as a failed Kickstarter, it happens from time to time. But when they keep trying to con money out of new suckers, it really pisses me off. Enough is enough. Assholes.
It’s still the best spaceship sim I’ve ever played. It does a ton of things no other space game does. Just because you don’t enjoy it or you completely clueless of the current state of the game doesn’t change the fact a lot of people enjoy the game.
I didn’t pay for a spaceship sim. I paid for the next Wing Commander and Freelancer game. Whether I enjoy it or not, the product they’re making isn’t the product they sold me. Perhaps wasting your money buying the “game” now gives you a better chance of receiving the product you think you’re paying for, but I wouldn’t bet on it. They’ve already proven themselves to anyone paying the slightest attention.
If you bought an idea of a game through kickstarter and it missed your expectations that’s totally on you. I waited till there was an actual game, reviewed it, bought it and enjoyed it since it was what I expected. Just sounds like you had a normal kickstarter experience.
Damn guess we’ll need to move to the alternative- ah wait- no- itch was the alternative.
I wonder if a federated game platform would work as an idea or if that’s just an inherently bad idea due to the nature of trusting strangers with your money.
This but unironically. I was going to try and use monero recently just to dip my toes in the proverbial crypto water, until I found out that I can’t buy anything with monero other than drugs.
Someone’s gonna process the payment between the two banks, adding an intermediary between both banks won’t help much when it will be denied processing as well.
unless you’re fine with crypto, sending cheques by mail or having everything be free, your new platform is gonna get the same problems once it’s big enough to be noticed
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