One of those games I’m glad I bought at launch, although I’ve fired it up 3-4 times and struggled with the mechanics… it’s nice to know it’s still evolving and I can always start fresh again with the new content. If I wasn’t so deep into Helldivers I’d give it another go right now… but Democracy can’t wait!
Same. I keep picking it up every now and again but it really needs me to put a bit of time into it to understand all the new mechanics since launch. I’ll get to it one day!
I felt this same way until I jumped into the Omega expedition. It was an excellent crash course for all the game offers and I now feel way more comfortable jumping into the base game and doing whatever I feel up to.
FOMO-leveraging shit needs to stop. All it does is make me not want to touch the thing at all because I know I don’t have the time to do all the things in a season.
NMS isn’t so bad at it, but seriously FUCK the games that leverage it. Almost as bad as microtransactions.
I tried the game two or three times sitting down with the “I want to play a space sim” mindset and could never get past the tutorial. Then the next time, it had clicked that it’s a survival crafter that just happens to have a space theme. When I sat down with that mindset and perspective on what I was in for, I suddenly throughly enjoyed the game.
The game just does a really bad job of showing you what it is trailers and other media. Sure, all the things it shows off are there, but they’re not the core of the game.
I waited to get involved until after the Echoes update last summer, and I truly enjoyed 100+ hours of the game.
It still does suffer from inevitably feeling really empty, with billions of copies of the same 4 different coloured/temperatured planets and 8 creature types, but it was still a heck of an experience.
Similar to Glide said above, wanted a space sim and realize it’s more of a survival game. On the opposite end I played a little Elite Dangerous which was WAY TOO INVOLVED space sim!
I spent quite a lot of time on the Switch, just talking with random people and helping new players. It is a very special games. Found my first love in there too. 😇
The original dragons dogma had poor quality of life features and its arguably a large part of the appeal. No fast travel, no multiple saves. If you didn’t like your little ai character you had to advance pretty far to change it (and the same with fast travel, it sort of existed and was a surprisingly cool unique system but you had to get through a lot of the game for it). I’d compare it in a lot of ways to the first dark souls as far as not following gaming industry trends.
I was hoping dragons dogma 2 was more of the same honestly, I don’t think I care if travel stones can be purchased or whatever. Is it a bad game for those that liked the first one?
Been playing it since release and I have to say I quite like it. The mtx is less intrusive than Dragon Age Origins’ DLC (no mention in game at all versus “There’s a person bleeding out on the road, if you want to help him please go to the store page”).
So far, the game is a buttery smooth 60 fps at 4k max graphics + FSR3 w/o ray tracing except for inside the capital city (running 7800x3d with a 7900xtx). The only graphics complaint I have is the FSR implementation is pretty bad, with small amounts of ghosting under certain lighting conditions. There’s also a noticeable amount of input lag compared to the first game: not game breaking, but if you do a side-by-side comparison it’s pretty obvious.
Sure the game has its issues, but right now this looks like something that I enjoy. Games don’t need to be masterworks to be fun (my favorite games are some old niche JRPGs that have been absolutely demolished by reviewers at the time), and right now I think it’s money well spent.
I’ll most likely end up picking it up and I’m glad it runs well. The reception has been wild to me. I loved all the jankiness of dragon’s dogma but I feel like a lot of people are buying this sequel and not knowing what to expect
It sucks that micro transactions exist at all, but I’ve been playing the game and haven’t even opened the store at all, and the game seems pretty good. Is there any actual negativity on the actual game play, or is all the negativity sorry about the micro transactions? Because if that’s the only drawback, then that’s not really that bad.
A lot of players were having crashing on startup or during character creator, so that could account for some valid criticism. But from those who have it running well (according to two of my buddies so totally anecdotal) the gameplay is pretty great.
I had heard PC was having some issues with that, but to be honest, that’s nearly every release these days. But I can understand why it might be frustrating.
I like RPG games, however I don’t like it when the company has the ability and incentive to bate and switch my game into a worse version after I bought it.
Denuvo forces me to be connected to the internet, which makes playing the game on the move difficult or even impossible. It also allows them to make sure that the most current version is played. MTX means they don’t have incentives to fix the game and instead sell you the fixes, or even enshittyfy it, to squeeze out more money.
This gives me the incentive to wait a couple of years, until the game doesn’t receive any updates anymore, and then decide if the final product is worth it. And hope that I will get a good experience out of it, before the Denuvo activation servers are shut down.
So you have to wait for a few years, in order to know if the gameplay is (and stays) any good.
My personal complaints (despite enjoying the gameplay):
Input lag. It’s negligible compared to other games, but comparing it to DDDA it feels much higher (meh vs “oh wow this is smooth!”)
FSR. There is definitely something wrong with the FSR implementation here, because there are minor traces of ghosting that are not present in other games. Rotate your character in the character selection screen, or look at a pillar with water as the backdrop with light rays nearby. That being said, it becomes less obvious during actual gameplay. I do hope that this will be fixed though.
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