NocturnalMorning

@NocturnalMorning@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

NocturnalMorning,

I don’t think I would have noticed the differences honestly if it weren’t a side by side comparison. I do think sometimes the original looks better. Just depends on the shot, the upgrade models look better sometimes, and othertimes not. One thing I did find a little odd is they changed the shape of Tidus’ face in the HD remaster.

NocturnalMorning,

I bought Hogwarts Legacy against my better judgement, and the game had one of the worst main stories I’ve ever played. Honestly exploring the world was more fun than the story, and you can only do so much exploring.

NocturnalMorning, (edited )

I would certainly buy ffIX again.

Edit: they should do a collaboration with these guys www.ffix-memoria.com

They’re all part of the industry, and this looked amazing.

NocturnalMorning,

I don’t honestly understand why Sony is pushing this do hard.

NocturnalMorning,

Don’t be so sure. It could be Dwayne Johnson.

NocturnalMorning,

It’s a crossword puzzle, but using patterns. Regular expressions will match whatever pattern you give it. For example, you could say, match any word that doesn’t have an o or an e in it. That’s what this is, except a bunch of them.

NocturnalMorning,

Nah, I’ve been using regular expressions for like a decade now and i still have to look up how to use them when I need too. They’re super convoluted to understand.

NocturnalMorning,

This is hella difficult, and I’m hooked

NocturnalMorning,

I actually haven’t played any of these games. Maybe I should give em a try.

NocturnalMorning,

I don’t know how i got here, but I seem to have purchased 7 watermelons.

NocturnalMorning,

My friend has told me to watch a bunch of YouTube videos for the lore. It’s apparently very deep.

NocturnalMorning,

I don’t feel that way about ffVVI at all. The story was fantastic. My only complaint was that some of the fights just felt like the eikons were damage sponges.

NocturnalMorning,

They really messed up with ff7 remake part 1. Don’t think I’ll be buying any of the others unless it’s used.

Also, said this before, but splitting it into three titles was an obvious cash grab.

NocturnalMorning,

Yes, but did you play the extra fluff they added to the games to fluff them out? Surely that’s worth paying for the game 3 times.

NocturnalMorning,

I thought the fighting was really fun in ff16. I’m not familiar with DMC though. All a matter of taste I suppose. Second point is fair, I happen to own a ps5, so I was able to play it right away, didn’t even realize it was an exclusive.

NocturnalMorning,

I’m sure the second game is enjoyable. I’ve heard a lot of good things about it. It’s still a money grab to split the game into three separate titles.

NocturnalMorning,

That sucks, I have OG FF7 I bought a few years ago on my ps4. Would be unfortunate if they suddenly decided I needed an internet connection for it.

I’ve about had it with modern game company antics honestly.

What are some eras of gaming that you've stopped feeling nostalgic for? (kbin.social) angielski

As I've gotten older as a player, I have found myself dropping some eras of gaming that I used to be nostalgic for. One of them is the 8-bit era, the NES days. I have played some of the best that system had to offer and I will never say that system didn't have any good games....

NocturnalMorning, (edited )

I was a bit young when nes, and snes came out. I am still quiet fond of super mario world 2. But my favorite consoles, hands down are N64, PS1, and PS2. They were really just figuring out open world gaming back then, and they hadn’t yet figured our how to make every game constantly online, and/or gaming as a service.

I will say though, a lot of the old games I used to love don’t hold up as well playing them as an adult. They are either super hard, or have weird camera and controls, especially 007 GoldenEye for N64.

Another one that turned out to be tedious and hard is Zelda Ocarina of Time, which really surprised me. I thought the game was the greatest game ever as a kid.

NocturnalMorning,

I highly doubt they used those cables maliciously knowing they’d go out right when the warranty expired. It was probably a cost thing, and they later realized (too late to fix it) during production sometime that the cables were a warranty issue.

Engineers don’t do thing maliciously with their designs. They pick things based on cost, and probably even raised the cable length as a risk/concern during the design and testing phase, and were overruled by the bean counters.

It’s happened to me before.

NocturnalMorning,

I’m just suggesting a probable scenario. I would be really surprised if this was malicious.

NocturnalMorning,

I’m fine not having this conversation anymore. I just gave a perspective from an engineer. No need to continue shitting on me. I’m not even defending the practice.

NocturnalMorning,

Maybe they can stop changing the story of beloved remakes. That might help too. I didn’t buy rebirth, and I won’t buy it unless it’s used. The only way I can voice my disapproval of what they’ve done with the ff7 remake and the bait and switch they did with part 1 is to not give them my money.

NocturnalMorning,

That’s what ff16 was. It’s a great game in my opinion, the story is at least.

NocturnalMorning,

I was fine with the change from turn based combat. I fully expected that even with them trying to hook in newer fans of the series with modern mechanics.

But there really was no reason to change the story. It was obvious they did it as a business decision when they turned the first 5 hours of the game into 40 hours of fluff.

I wasn’t even upset with the story additions for the extra character. It was kinda nice even to get some background on the characters before we leave Midgar without them.

It’s the fundamental changes to the story that really bothered me, that they made for really no reason.

NocturnalMorning,

That’s why it’s called an opinion. I think the story pacing is garbage compared to the original. Introducing Sephiroth into the beginning of the game made zero sense, and then fighting him as one of the bosses really took away from the mystery of what made the original reveal of him as the real villain all that much better.

And the whispers were an absolute stupid choice to put into the game.

NocturnalMorning,

Can’t please everyone. Different strokes for different folks.

NocturnalMorning,

Maybe Microsoft could stop vacuuming up all of the studios that have built names and reputations based on putting out great games. They’re going to ruin these companies. Damn corporations always coming in and wrecking stuff.

NocturnalMorning,

You’re either an idiot, or a troll, either way you should go somewhere else.

NocturnalMorning,

Their comment is incredibly ignorant. They’ve been fed a steady stream of propaganda from a fire hydrant of fox News, that’s why they should go somewhere else. Down vote all you want.

NocturnalMorning, (edited )

Is this really something you waste time thinking about, whether or not the devs waste their frame budget on boob jiggle physics?

Seriously, there’s so much to optimize in a game to get good performance, jiggling boons is way down on the list of things to worry about.

NocturnalMorning,

It does if you’re using physics to simulate it. Sure, if it’s just part of an animation you’re not losing anything by having it. But if you’re calculating the physics in real-time, it’s costly. They do it for hair, clothes, and apparently boobs now.

NocturnalMorning,

Frankly, this isn’t anything to do with the government anyway, nor should they be getting involved

It kinda does though. The only way you’re going to force companies to keep their old games available is through laws. Companies will only release source code when they take down their online games if legally compelled. They will only release source or keep on steam old off-line games they don’t want to keep up if they are legally compelled.

And honestly, it seems like the bare minimum to give the community the resources to keep playing a game when you’ve decided as a company it’s too old and you want to move on from it.

NocturnalMorning,

That description of how the teams are structured sounds completely made up. They’d never get a game finished if the company was actually structured that way. I’ve personally never worked for a company that would just let me project hop when I felt like it.

You’d be starting over constantly.

Ghost of Tsushima Director’s Cut PC cross-play and system requirements revealed (blog.playstation.com) angielski

Ghost of Tsushima Director’s Cut is the first PlayStation title on PC that uses a new PlayStation overlay, which includes your Friends list, Trophies, Settings, and your Profile. This feature is available on Windows PCs and will be accessible from the in-game menu or, for keyboard players, by pressing the “SHIFT +F1”...

NocturnalMorning,

Do we really need overlays like this? I’d be fine with just playing the game.

NocturnalMorning,

This was the first zelda I really felt like nailed the open world feel. I had a blast playing this one with my partner.

HornofBalance, do games angielski
@HornofBalance@mastodon.gamedev.place avatar

Horn of Balance - an indie 2D zelda-like

I'm developing 'Horn of Balance', a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.

Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we've almost hit the funding goal with just 24 hours left!

There's also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.

I'm happy to answer any questions you might have!

@games

NocturnalMorning,

You can’t copyright an art style.

NocturnalMorning,

Whitehurst and chief product and technology officer Marc Whitten discuss Unity’s plans to rebuild trust with developers after the 2023 Runtime Fee fiasco.

Here’s a hint, it’s gone. You’re not going to get that trust back for 10-20 years, if you ever get it back.

NocturnalMorning,

“Because climate change doesn’t exist, so fuck you and fuck your grand children’s children. Our bottom line is what matters” - every company ever

NocturnalMorning, (edited )

I never understood why itch.io had so many horror games. Once a year I will make a Spooky game around Halloween, but they’re never that spooky, just Halloween themed usually.

NocturnalMorning,

I dunno, I suck at horror. Every time I try to do horror it turns out. not. that.

NocturnalMorning, (edited )

I haven’t played in years. Hopped on again when they brought wow classic in just to try it bcz I started around the time of the cataclysm expansion. But once they banned that Hong Kong player from a tournament back in 2019 over the protest crap, I haven’t been back.

I can’t believe the game is still going. The expansions just got worse as time went on. How they’re still churning out content people want to play is beyond me.

NocturnalMorning,

I mean, I guess if people are still playing, why would you stop, even if the content quality isn’t that great.

Is there some sort of Indie Game Showcase? angielski

Started playing a few indie titles on PC, or at least titles that I would not normally be able to find without digging a bit (Sea of Stars, Hollow Knight, Garden Story, etc). Finding games that are made by smaller studios is a little (not much, but a little) harder than finding “Top Sellers” on Steam. I have tried Steam’s...

NocturnalMorning,

I just go to itch.io usually and play new games there. Might not be what you’re looking for, but as far as indie titles go, I find a lot of weird ideas on there.

NocturnalMorning,

My God, I don’t know which statement is more accurate.

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