@snownyte@kbin.social
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snownyte

@snownyte@kbin.social

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snownyte,
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They've been this way since the late 90s and 2000s. More publishing than doing. Sometimes they'll throw out a Atari Classics compilation but that's it.

snownyte,
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Which is hilarious because they were both part of the reason the video game market crashed back then.

snownyte,
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And they totally wasted a new Earthworm Jim game on that thing.

But yeah, Tommy Tallarico had a personal vendetta with Pat the NES Punk for a while, taking swipes at them as he was covering the whole issue on his podcast the CUPodcast. It's a really wild ride from beginning to end, if it ever did end.

snownyte,
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In the Video Game Business, it's not estranged to find video game companies doing casino things. Konami doing pachinko for example, which lead to them pissing a lot of their IPs off to pachinko machines that were themed.

Hell, Nintendo licensed to Konami to do Mario Roulette which is a medal game.

What are some eras of gaming that you've stopped feeling nostalgic for? (kbin.social)

As I've gotten older as a player, I have found myself dropping some eras of gaming that I used to be nostalgic for. One of them is the 8-bit era, the NES days. I have played some of the best that system had to offer and I will never say that system didn't have any good games....

snownyte,
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I remember how many damn licensed games came out during that period. There was just almost a game for everything, it was nuts.

American Choppers had a game. Hannah Montana had several. Let's give Dukes of Hazzard a game, let's give Starsky and Hutch a game. Do they have to be good? Nope, they never were but let them be a thing anyways.

snownyte,
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What turned me off from multiplayer games was the entitled obnoxiousness of the other players. Playing with others is cool for a few minutes, but if you run into several shit players, ruins everything. This is when the whole "if all you find are assholes, you must be one yourself" rhetoric does not apply when it comes to multiplayer games. People just choose to be bastards.

snownyte,
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There's a point here. The N64 too had a significantly lower count of games than the PS1. The PS1 had like three times larger the amount of games with 1,278 than N64. So there was a lot more options to pick and choose from. And there were definitely superior versions of some of the games listed.

But it is sort of like the Genesis vs Super Nintendo comparison. People can list banger after banger off of the SNES library that it easily fills a Top 50 list, whereas people can list maybe 20 good Genesis games? So I do believe that's where a lot of the favoritism stems off from is that, Nintendo had to make their games good for the N64, least the first party titles. Everything else off of it were really more misses than hits, you probably had 10 underrated gems that people now talk about (and pretend they always were that when nobody had a clue back then).

snownyte,
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And that is when you start seeing pockets of people defend their favorites. Very hard to gauge.

But I don't see a lot of people defending the Castlevania games on the N64. If you were expecting Castlevania to hold up to it's legacy if you picked N64 over PS1 back then, you were in for a world of disappointment. And there were no released Contra games for the N64 either, there was a canceled title, but no known releases.

snownyte,
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But people will still, en masse, be like "REMASTER DIS GAME! REMASTER DAT GAME!"

Never learning what the risks are.

snownyte,
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What an immature and sensationalist of an article. Is the author 12?

snownyte,
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Competition is healthy for business. It is what is needed to help people find alternatives. Not to say handhelds like the Nintendo Switch is bad, but it should not be the primary method to play games with.

The only people keeping this idea that there must be one primary source of gaming on the go, are rabid fanboys who're thick into tribalism that wants to see only one option available.

snownyte,
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Put it on the pile over there by "we need more niche communities but we don't have the user count".

snownyte,
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Well, I think gaming standards are too low, Harushiro Tsujimoto.

Here's the deal, we keep the game costs where they are, but you need to stop pulling unrealistic ideals to match up to. And you need to stop shitting out bad games just to keep the trademarks alive and other copyrights. Give us GOOD Megaman games, not whatever Megaman Dive is.

We need to go back to the model of where making good games was a key priority. Why have you forgotten this?

snownyte,
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The answer is - never.

Dumb gamer whales will continue fueling it, too blinded by the fact that they're being robbed blind. The same idiots that gamify with WATA on sales. The same idiots that love freemium games and will pay top dollar to keep an advantage.

The continual assembly line of idiots that invest in this, the more likely SC will never be finalized. They know if that they finalize the game, the gravy train ends.

snownyte,
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There's a lot more that went wrong with Daikatana than just a new engine.

The entire game was overhyped blandness. Just Romero throwing his name out there to get attention than letting the game speak for itself.

snownyte,
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I'm probably some of the few that really didn't see what was so special about Quake II. I guess on a technological level, it's an improvement. But I didn't care for the change of environment and everything was leading towards another redundant aliens (if the Scrogg can even be called that) vs human army game.

I was hoping Quake 1 had gotten the RTX treatment and remaster.

snownyte,
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More like the best $10 I've spent when it once went on sale.

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