NocturnalMorning

@NocturnalMorning@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' (www.pcgamer.com) angielski

Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

NocturnalMorning,

It never ceases to amazing me how angry people get when a game isn’t perfect and bug free. We want more and more content and graphics with the same amount or less resources, all the while refusing to pay any more for it.

I miss the days when people were happy with n64 and ps1 graphics. You didn’t need a team of 200 people to put out hyper realistic graphic open world games that people would still shit on.

Sheesh, I’m glad I’m not in this industry.

NocturnalMorning,

I’m not on any side of the fence. I just see these posts shitting on games all the time, and get tired of seeing them. If you don’t like a game fine, don’t play it. But making games is hella difficult. I make indie games in my spare time, and I can honestly say, just making a single player game is hard, let alone a multi-player game, or anything realistic. Like Jesus, if you have such a huge problem with these games, go make a better one yourself.

NocturnalMorning,

I was not expecting to be so upset hearing this news. I grew up watching dbz in some of the most turbulent times of my life. I watched his TV shows and saw how the characters in the show always prevailed time and time again over those who tried to harm them. It very much did not mirror my childhood, but it gave me a much needed distraction from real life, and made me believe that there were actually good things in the world, and not just pain and suffering.

RIP Mr. Toriyama, you saved me even though you never knew me.

What games do you recommend for my girlfriend? angielski

My girlfriend has never really gamed. But she’s now forced to move less than she would like to (health problem) and she’s getting bored. I was thinking of introducing her to a game or two that we could play together. She’s not the real action game type, and seeing as she has no experience with controller/mouse and keyboard...

NocturnalMorning,

My partner wasn’t into video games, but I got her into them. One she was really into is stardew valley. It’s really chill and low stakes. Might be a good one to try.

NocturnalMorning,

No thanks, pass. Games as a service with loot boxes and battle passes aren’t my thing.

NocturnalMorning,

They’re gonna get slapped with a law suit o er this.

Would you prefer if games had a separate difficulty setting for boss fights? angielski

I usually play games on “normal” difficulty these days, for a balanced challenge. However, I don’t particularly enjoy boss fights, or at least I don’t enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to “easy”, while not...

NocturnalMorning,

That’s called cheating, and there’s usually a way to do it in most games.

NocturnalMorning,

Anything that circumvents the design of the game to gain an advantage is technically cheating. I wasn’t necessarily saying it shouldn’t be there. Just pointing out, there is usually a wat to do it in most games. The devs have to have a way to test things and move the stories forward without playing hundreds of hours of game.

NocturnalMorning,

Is this bcz they found out nobody wants to play a black flag game without the black flag part? Trailer got a really poor reception so they tried to address the criticism?

NocturnalMorning,

Classic wow is just grinding. I didn’t play it until they re-released it, and it took me a week to get to level 12. That’s kind of unreasonable.

NocturnalMorning,

That’s easy now, but definitely not a thing when classic wow was around.

Edit: I looked it up, average time to 60 is 30 days in classic wow. Making your 4 hour remark not right.

NocturnalMorning,

Yeah, in the modern game. Vanilla wow, that is not the case. Why do I keep having to repeat myself.

NocturnalMorning,

That my privacy settings are set correctly, so they didn’t have any information on me besides the number of games I own.

Just beat Lies of P and I love it! angielski

My first soulsborne game was Bloodborne and is still my favorite of the FromSoft series with Elden Ring just behind it. Playing Lies of P has seriously reminded me of when I first played Bloodborne and so it probably gets special bonus points just for that. Now I just have to wait until Friday for Lords of the Fallen!

NocturnalMorning,

I don’t understand the obsession with super difficult games. I can get plenty good at them. But I don’t enjoy getting angry at videogames when I die 14 times fighting a boss.

I’d love to play Lies of P, but no difficulty level means I’m not playing it. I tried Elden Ring as well, and Bloodborne. These kind of games just aren’t for me.

NocturnalMorning,

I wish I was like that. It might be an adhd thing. I’d love to play some of these games. It’s just not worth my sanity.

NocturnalMorning,

Good thing I’m developing all of my games in Unreal right now.

NocturnalMorning,

Yeah, now I’m concerned this might happen with Unreal Engine, even though they’ve given no indication that it will. Once Godot works out the kinks with level and texture streaming, and has a landscape editor I will be going back to Godot.

NocturnalMorning,

It should help since they’ll be able to hire more people to work on the project. Something badly needed dwith Godot is a proper testing workflow. They currently rely on the community to report bugs, and that’s just not an efficient workforce. Also doesn’t cover all the possible edge cases.

NocturnalMorning,

Nice, it’s been 6-7 months since I used Godot. Glad they got a terrain editor ported over.

NocturnalMorning,

I think we need both. You can never have too much test coverage.

NocturnalMorning,

So they’re sorry people didn’t like the idea? Is that the message?

NocturnalMorning,

They’ll either do a complete reversal of the policy once they see the amount of games pulled from store fronts, or implode burying their head in the sand.

NocturnalMorning,

Godot is a FOSS engine.

NocturnalMorning,

Don’t know that I’d call Godot mature exactly. It’s still missing a lot of major features that both Unity and Unreal have.

NocturnalMorning,

This is a bit old now, but has a good break down of stuff that’s missing for large games. Godot 4 works well for smaller 3D games just fine, it just doesn’t do stuff like level streaming. Also it’s missing a landscape tool. (Though there is a third party one, not sure if it was ported to Godot 4 yet or not)

godotengine.org/…/whats-missing-in-godot-for-aaa/

NocturnalMorning,

I’m sure somebody somewhere has made both of those games in Godot. Lol

NocturnalMorning,

Gotta find something to complain about don’t we? If it isn’t hyper realistic, and has zero bugs, super interesting, and smart AI, must be trash…

NocturnalMorning,

They released on two different platforms. PCs have so much variation in hardware, it’s not surprising there are issues with it.

NocturnalMorning,

AI is still pretty bad at writing code, and often makes up API calls that dont exist. I wouldnt get your hopes up just yet.

NocturnalMorning,

Alternative title: This one chest that starfield developers don’t want you to know

NocturnalMorning,

No thanks, I’ll wait for the game to actually come out

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