You might think the failure of Embracer would maybe make regulators start acting on the mass conglomerization of media companies instead of hand waving everything through assuming the free market will provide.
Most of the companies’ Embracer is closing aren’t even unprofitable. They were/are doing fine even if their games weren’t big hits. Embracer just can’t pay its bills.
Unfortunately, I doubt it'll have much of an impact. Most of the properties/studios Embracer owns aren't popular enough to get people to make noise about it. And people don't tend to see the bigger picture - especially when these stories about studio closures are trickling out rather than all happening at once. I'm sure there'll be a lot of talk about it if something happens to do with Gearbox/Borderlands or The Lord Of The Rings, or if multiple studios all get shuttered at once, but other than that, I expect it'll just be small stories that continue to fly under the radar.
And regulators don't seem to care about video games unless people make noise. They get involved in things like loot box regulations or Microsoft acquiring Activision because those are big deals that almost everyone in the gaming sphere has an opinion on. But unfortunately, I don't see Piranha Bytes having issues or being closed getting enough attention for anything to change.
To be fair, it was always priced accordingly, and it wasn't in "early access", even though they still had something to deliver there. What they delivered for the story mode for this game had some really neat ideas that I'd love to see other fighting games steal from them. It also lacked a compelling call to action and got bogged down with traversable area maps with NPCs that you could talk to for no benefit or interesting story reasons.
Crowdfunding-driven projects often have depressing fates, but probably not even a partial result would have existed if not for that.
Feels like if it was not for that Evo drama at the year they were selected as one of the competing games, maybe they would have sold well enough to finish.
Update 26th April 2024: As has been pointed out to me overnight by a thousand helpful, furious strangers, describing a Sega fangame (one with Saturn button prompts, no less) as “SNES-style” is a crime deserving of imprisonment in the deepest depths of the Labyrinth Zone. Speaking as a former Genesis/Mega Drive diehard, I can only hang my head.
You can say that again, going faith allowed you to do so much anime shit... Blasting down from the sky with thunder, growing dragon heads with a million different powers, sacrificing your sanity to become Cyclops from X Men on steroids...
And meanwhile, INT is just "blue arrow", "blue arrow, but stronger", "blue sword", "blue sword, but stronger" and "OP Kamehameha that ruins the game", lol.
i wouldn’t say “ruins.” I’m doing another int/fth playthrough and forgot how fucking wicked the Sword of Night and Flame was. It’s way easier to get than Comet Azur
Eh, Comet Azur might have been nerfed but it’s still pretty OP with the infinite magic tear. The only difficulty is actually hitting the boss with it, but if you can, it’s usually a one continuous hit kill.
I’m kind of excited to go for a strength build again once the DLC releases. Greatswords and Ultragreatswords were kind of rough on release (they’ve been straight-up buffed like 4 times now, I think?) and I’m in the mood for some good ol’ fashioned bonking.
I tried going strength on my first run and ended up going with a katana dex build. Months later I picked up STR again and yeah, they’re a LOT better now. You’re in for a treat. I think they made ultra greatswords swing faster by like 30%+ since release.
That’s good to hear. I remember not really enjoying the end game much, because a lot of bosses were so fast that they kind of required you to trade hits because yours were so slow with Greatswords and Ultragreatswords. Malenia especially felt more annoying than challenging (especially coming off of DS3 where most of the fast-paced bosses could still be fought hitless with big weapons).
7DTD is fun, but The Fun Pimps have made some perplexing design decisions. Luckily there are a ton of great mods that all have unique spins. I prefer the Darkness Falls mod, it fixes a lot of the stupid design decisions of the original makers, and ramps the difficulty since vanilla 7DTD can be pretty easy after you get built up. Darkness Falls adds supernatural demons to the mix in the late game, and a ton of new mechanics, I absolutely love it.
My favorite mod is Undead Legacy. It lets you craft schematics for the items you need by scrapping the ones you don’t need. You can find cars in the world and repair them to full working order, including lights and sirens on police cars. The progression is much more granular with item tiers doing from H all the way up to S three stars, and that includes the item mods now. Your inventory is weight-based instead of slot-based (except for containers) and you can carry a much wider variety of gear.
If this mod sounds fun, I strongly recommend also adding the anti-bullshit sub-mod that someone made for UL.
Fantastic, Undead Legacy was on my radar! My best friend and I have played hundreds of hours of Darkness Falls and have loved every moment of it. We’ve a bit worn out on DF, but I’ll keep Undead Legacy in mind the next time we want to do another play through of a 7DTD mod! What’s the “anti-bullshit” mod do by the way?
Among a few other things, it makes leveling up twice as fast as normal UP (apparently UL doubled the XP needed to level up), you gain two perk points per level, the amount of research data you get from schematics (which you need to craft others and upgrade workstations) is doubled, and the chance to upgrade items is changed to always 100%.
As a budding game developer, watching mobile games dominate all the game awards is so incredibly frustrating.
My first game award, I watched those Farmville motherfuckers take award after award, while amazing indie games are given lip service but not the trophy.
Yeah same thing happened to the Ford Pinto. People just hated on it for literally no reason. Not that it was a terrible vehicle that would kill you on a rear end impact via instant combustion. Hate campaign!
Yeah. It’s unfortunate. I really like Eurogamer, rps, and gamezindustry.biz and all those places. My combo of addons and filters seem to stop the cookie stuff but I know it’s obnoxious if you don’t have that set. Thanks for the link!
rockpapershotgun.com
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