makes sense they would be upset with a third party intentionally altering the game’s message, but im not sure why it’s framed as an apology to “russian gamers”
Is there any ethical AI, all they do is take data people posted online and then profit off it. With the original creators not getting a say if their data gets used or any profits derived from it.
Though Getty did introduce their new AI today that was only trained on images they own the copyright to. Arguably, still not ethical, but at least it's things they own the data for.
I didn't dig too much into it, but my guess would be no.
Even if you could verify, it's still an ethical grey area as it's taking works they paid photographers to generate new works potentially without crediting the original photographers? Their own website tells people they have to credit the original photographer, and I'd be surprised if the AI lists all the works it used to create it.
We did this in a previous org. Basically, we had a bunch of user-generated data, users would then classify a sample of that data, and then we’d train our model on those classifications.
I don’t see how it would work in game dev though, unless they’re using AI to customize an NPC’s behavior based on the player’s actions (i.e. teaching an enemy to block player attacks). Generating models and whatnot would just have too small of a data set to work with.
Was interested, but looking at the steam reviews there’s no campaign, just a bunch of strung together skirmish maps. And it sounds like another case of EA abandoned as full release.
I loved Dune on Sega Genesis, and it had a great campaign IIRC. It’s too bad, because if this had a decent campaign, I’d probably get it out of nostalgia.
There’s a campaign, just not a story mode. It’s a conquest-style, like what Dune 2 pretended to have (but was obviously scripted). Like Dawn of War: Dark Crusade or Soul Storm.
As a die hard Windows hater that games (I haven’t had Windows installed on any pc I own since 2015) all of the AAA games always get absolutely dogshit performance when they first come out. It was like that with Cyberpunk and it was like that with Hogwarts Legacy. Today, those games play just as well on Windows as on Linux. I’m sure they’ll eventually work it out
I remember seeing a video where they compared linux to windows starfield performance and it was basically the same on average fps but the 1% lows were less prevalent on linux so it might actually work better on linux.
I bet it works fine on amd gpus right now. If you’re on a 10 series Nvidia card you’re fucked. If you’re on a newer Nvidia card it’s still kind of bad though but not every protondb report involving Nvidia 3xxx or 4xxx cards is complaining about performance. I suspect there exists some kind of performance fix for later Nvidia cards that is not yet well known.
The latest driver is 537.13 I think. Most of the time they only bother to put every multiple of 5 driver version in Linux distro repositories. Someone that was familiar with how exactly the low level parts of this worked could manually get driver 537 working on Linux probably. No idea if that would work or not but I haven’t seen someone claim to have tried it yet.
To be fair, Cyberpunk’s performance was awful for everyone at launch, Windows, Linux and consoles.
At one point I remember seeing someone on Reddit show that the game was less likely to crash on Linux than on Windows. In that regard, one could argue the performance was better for Linux users when Cyberpunk launched. Mind you, the games was still a buggy mess at launch too.
Cyberpunk’s performance was awful for everyone at launch, Windows, Linux and consoles.
But it wasn’t? There were a lot of bugs, to be sure, but PC performance was not among them. Hell, I was on a 970 at the time, and it was still fine.
The console versions specifically were a shit show.
But in regards to running better on Linux, a lot of it tends to come down to shader precaching. Lots of stutters on Windows are the first time a shader loads. That was definitely the case with Elden Ring.
It sounds plausible Sony and Microsoft don’t have very fair algorithms to decide what a dev earns for their subscription. That’s an internal element, and we don’t get to see that calculation.
Imagine a guy hears about Game Pass, and sees he can play Spiritfarer on it. “Spiritfarer!? That awesome emotional experience that everyone says they cried at? I’m definitely playing that!” 5-ish hours later, they’ve finished the game, and thoroughly enjoyed it, but the subscription is still going.
At this point, the subscriber decides they may as well play State of Decay 2 mindlessly the rest of the month, often without much interest, but trusts another excellent singleplayer indie darling will arrive next month.
I’d bet the algorithm may pay the SOD2 devs far more in that case because numbers show that’s what “kept them engaged”, not to mention live service games like SOD2 have DLC to entice people into.
Theres absolutely a danger in that thinking, since most people bought a PS5 after seeing Sony’s incredible singleplayer games, and I believe that’s primarily what gets people into Game Pass too.
Through lawsuits, we did get to see what those payouts were in the past, and they’re all individually negotiated in lump sums, not determined by algorithm. And those payouts were from the good days. Reporting indicates those payouts have dropped off dramatically, which was followed by a drop-off of Xbox ports, since that seems to be the primary way Xbox players play games at all.
At least for video streaming services, they care more about new subscribers than retaining subscribers. That State of Decay may be a retention game, but the indie darling was the first thing they played upon subscribing. That’s likely going to hold more weight.
Collective Shout describe themselves as a “grassroots campaigns movement against the objectification of women and the sexualisation of girls”, but are associated with outspokenly homophobic and anti-abortion Christian conservative groups, according to a now-deleted Vice article. They recently claimed credit for the campaign that saw payment providers pressuring the online storefronts to remove content the group deemed unacceptable.
It’s not hard to empathise with the folks behind Itch for being placed in an impossible position, but their lack of forewarning has left creators blindsided and in some cases, seemingly without income. “I wish we had gotten some warning from Steam and Itch,” wrote game developer Robert Yang on Bluesky, “but we already know it’s Collective Shout + payment processors waging culture war against LGBTQ people and sexual expression. I guess there’s nothing else for Steam and Itch to say”.
Personally speaking, I’d be willing to extend that good faith to Itch.io themselves, but they aren’t the one holding the gun to their own heads here. That’d be financial companies, pressured by Collective Shout, who themselves have ties to an organisation whose CEO once described gay marriage as an “unspeakable offence to God”. It’s not difficult to imagine what kind of expression these groups might decide to deem as unacceptable next.
Really bummed about this cancellation. However, if you’re looking for other games in this genre of narrative desktop / interface games there are several upcoming games to look forward to at least.
Description: Our algorithm has chosen you for inclusion in the DECRYPTO project. Your job is simple: we send encrypted texts, you decipher them. Loyalty and diligence will be rewarded with upgrades and customization options for your system. Disobedience and sabotage will be punished.
Description: A detective-like puzzle game set in a 90s operating system. Rummage through forgotten files, abandoned games and outdated software. Face your fears to find the reason behind a teenager’s disappearance.
Description: lily’s world XD is a psychological horror game where you investigate a young girl’s computer. Channel your inner 2000s teen as you read her old conversations, customize her blog, and look through her embarrassing selfies. That is, until you find messages addressed to you…
Description: You’re stuck inside an abandoned video game, haunted by its own digital decay. In oneway.exe, uncover the mystery of UNTITLED.exe, its three developers, and the evolving Internet eras that once shaped their friendship.
Description: Pony Island 2: Panda Circus is a phantasmagorical voyage through time, myth, divinity, and video games. Escape the lordly deities of the underworld with your soul, and your sanity, intact. This is not a game about ponies.
Description: VICE Undercover is a point & click narco-thriller set in an alternate 1980s Miami - where every choice matters. You play as undercover agent Vida, and for one hour per day, you’re taking control over a cartel-run computer using Amigo OS, a fully-functional 1980-inspired operating system.
However, Dreamsettler was the one I was most looking forward to, which is a real shame it’s cancelled.
The Roottrees are Dead (Steam)
A genealogical mystery straight out of 1998. Scour the early Internet for clues, uncover hidden connections, and piece together the family tree behind the secretive Roottree Corporation.
The Operator (currently free on Epic Games)
Welcome to the FDI. As our newest Operator, your role is to use your detective skills to assist our field agents and investigate mysterious crimes. Use cutting-edge FDI software to dig for clues, solve puzzles, and uncover the truth.
Her Story (Steam)
A woman is interviewed seven times by the police. Search the video database and explore hundreds of authentic clips to discover her story in this groundbreaking and award winning narrative game. (Also has a follow-up called Telling Lies that I liked a lot less.)
Orwell: Keeping an Eye on You (Steam)
Big Brother has arrived - and it’s you. Investigate the lives of citizens to find those responsible for a series of terror attacks. Information from the internet, personal communications and private files are all accessible to you. But, be warned, the information you supply will have consequences. (Also has a follow up called Orwell: Ignorance Is Strength that I liked a lot less.)
I don’t know how these compare to Hypnospace Outlaw, but they’re all definitely “interacting with a fake computer desktop” games. (And thanks, I’ll look into your recs too, I’m always looking for more stuff like this)
rockpapershotgun.com
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