winterayars

@winterayars@sh.itjust.works

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

winterayars,

Riot Games is incredibly good at generating asshole players and incredibly bad at doing anything about them. I’ve never had players on my own team intentionally try to throw the game as hard as i had in Riot’s games. It’s not only the low level players, either.

winterayars,

Yeah the common factor in all their games having fucked up communities is them.

winterayars,

Looks like they’re trying to compete with AI spam.

Either that or trying to push their staff to use AI without saying it.

winterayars,

That’s definitely not technically accurate, no.

winterayars,

Oh good, it’s like a launcher for my launchers.

winterayars,

And even lossy compression is not inherently bad. AAC is completely indistinguishable from lossless for most people and hardware setups, and very close anyway when it’s not. It uses a fraction of the space, though. (Not a comment on game dev practices, more a comment on compression.)

winterayars,

“If there are fewer and fewer games coming out that are more and more exclusive people will just have to buy an Xbox!” --an MBA, probably

What is some very predatory, sneaky and popular among children game?

I’ll be doing a workshop in a few weeks, and I wanna raise awareness about predatory lootbox paytowin games. I wanna play live, an easy to start playing and understand game, that is so sneaky and predatory that some kid would very easily buy some microtransaction or lootbox without even realizing what they just did....

winterayars,

Because most people’s experience with mouse acceleration is horrific. Usually the default Windows version that’s impossible to control. Gave the whole technology a bad name.

KovaaK (legendary Quake player) wrote a tool to bring Quake Live’s mouse acceleration to the masses, for example.

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