rockpapershotgun.com

Car, do gaming w "They don’t care": Inside the triumphs and failures of accessible gaming hardware

I’ll drink the half-full glass: accessible gaming hardware is more widely available than it has ever been.

Big corporation Microsoft bad, but as the article points out, they have been one of the major players in the accessibility field with hardware and software accommodations to help meet some of the common needs of disabled gamers. Valve’s platform allows for dynamic reprogramming of just about any key binding that I can think of to get around games that have their inputs hard coded in.

CoffeeBot,

I believe the CEOs son has some special needs and he’s been big on pushing them to develop inputs methods that are accessible. It’s definitely getting better! As a gamer who’s been playing since they were a kid and now in my 30’s I’m starting to get RSI like issues and definitely appreciate some of these accessibility movements because they allow me to change up my input more often.

gk99,

Not to mention accessibility settings in games themselves. Fortnite has an option to visually show sounds and their directions on the HUD and it was amazing when I spent a month with no audio solution, I can’t imagine what a breath of fresh air it is for deaf gamers. The Last of Us Pt2 is also wildly player-friendly, and recently I’ve even been seeing some indie titles like Metal Unit do their best to assist players and let them enjoy the game.

Accessibility is only getting better, and I think this cynicism is unwarranted. We should certainly keep up the fight and demand for it, but you go back two decades and games didn’t even come with subtitles as standard. Doom 3 still pisses me off in that regard.

bermuda,

Agreed, and it’s been such a quick change in the industry too which is a great sign. It really wasn’t that long ago that you didn’t even get a brightness slider, and hell some games still have a static 50 FOV.

HidingCat,

MS's Adaptive Controller is actually really good, compared to the PS one. Giving easily adaptable 3.5mm jacks to every function was a genius decision.

njm1314, do games w Valve block Steam game with queer art in Russia after state censor attacks it for “promoting non-traditional sexualities”

I don’t really know why they feel they need to Cave to Russian pressure here. They have all the cards. Russia will never ever stop Steam from running in Russia. If they try to cut off Counter-Strike the entire country would collapse immediately. I’m 100% serious that is not sarcasm at all.

ChaoticNeutralCzech,
@ChaoticNeutralCzech@feddit.org avatar

What’s preventing Russians from hacking Counter-Strike and making their own “Кантр-Страйк” servers?

cepelinas,

Exactly nothing.

ChaoticNeutralCzech,
@ChaoticNeutralCzech@feddit.org avatar

I mean, there’s DRM but that hasn’t stopped them ever before…

Do they stand to lose something if they switch? I don’t understand CS:GO economics, maybe there is a sanction-evading money flow via weapon and skin trading on Valve’s servers?

Truscape,

Unlikely? There are 3rd party websites that allow liquidation, but that’s all outside of Valve’s sites. The closest you can get to liquidation officially is buying Valve hardware like a Steam Deck with your store credit, but they don’t ship steam hardware to russia.

ChaoticNeutralCzech,
@ChaoticNeutralCzech@feddit.org avatar

I wasn’t saying the exchange for money happens on Valve’s servers, but it’s Valve who oversees everyone’s inventory. You could hack the game and run a third party account server and give yourself all the knives but they would not be recognized by Valve and thus worthless, unless you convince exchanges that your server is trustworthy and has assets behind it.

Truscape,

Ah in terms of the Steam inventory API, it’s completely unregulated. All purchases are steam platform only, but trades between players are unmonitored (with the exception of requiring both sides to authenticate the trade).

rocky1138, do games w You can now search for Steam games by adjustable difficulty, mouse-only options and other accessibility tags

Now do couch co op

MentalEdge,
@MentalEdge@sopuli.xyz avatar

They do, though?

There is a “shared/splitscreen co-op” filter option.

https://sopuli.xyz/pictrs/image/e15a2c53-e374-4e61-99ca-b769146fd423.webp

Combine that with a controller support filter.

doug,
@doug@lemmy.today avatar

I wish they’d expand on it and have a filter for player count in co-op. I have a game group of five and finding co-op, 5 player games is hard/most of them cap at 4.

The ones that don’t cap at 4 and aren’t requiring high dexterity (i.e. fps) are base building survival games all the way down— which are fine for the most part, don’t get me wrong, I just wish we could find something with the production quality and premise of Outlast Trials.

So far we’ve done: Conan Exiles, The Forest (1 & 2), Astroneer, Core Keeper, Return to Moria, Green Hell (may have been before we were at 4), Demonic, Deep Rock (with a 5 player mod), and a little REPO (which was good, but no progression system yet). I wanted to try Barotrauma but the puppet movement’s a bit janky for me.

I know there’s a third party search engine I can use, but it’s sooo full of junk it’s hard to find anything worthwhile.

Looking forward to The Big Walk, and am keeping an eye on Dune when it comes to consoles.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

Do you know about co-optimus.com? Is that the “third party” you mentioned?

I don’t know of anything better. Setting your filter and sorting by user rating is pretty effective. Aside from that I sort by release date and check back every now and then.

doug,
@doug@lemmy.today avatar

That’s the one.

Aside from that I sort by release date and check back every now and then.

I just now noticed they had a toggle for ‘Released,’ so I don’t have to see a bunch of TBD games. I’m just gonna start doing what you’re doing and keep an eye on the list once in a while. Thank you for the tip!

rocky1138,

Hey, thanks!

SplashJackson, do games w A last-minute SteamOS update has saved Doom: The Dark Ages on Steam Deck, and it runs surprisingly okay-ish

Back in my day, if we wanted medieval Doom, we had to play Heretic

MeekerThanBeaker,

It’s a shame we don’t get updated sequels to Heretic/Hexen… or Quake, for that matter.

SplashJackson,

Or STRIFE

raltoid,

Or Blood.

hobbsc,
@hobbsc@lemmy.sdf.org avatar

in a small world, word travels fast…

MelodiousFunk,

I have fond memories of Hexen. But most of those are overridden by it being the unfortunate game where I finally realized that first person games make me motion sick.

“Oof, I don’t feel so hot. Let me keep playing to keep my mind off of it. Maybe a bite to eat. Back to the game, I’m fine, I’m fine, I’m…” running to the bathroom and honking up everything I just ate and then some until I’m dry-heaving. I didn’t eat hot dogs for a good five years after that.

ouRKaoS,

A buddy of mine wasn’t sure if it was FPS’s that made him motion sick.

I introduced him to Descent.

He had to go have a lie down.

MelodiousFunk,

I’m getting a headache just thinking about it.

phx,

All these Doom sequels… a proper Descent would kick ass

WereCat,

Amid Evil is a good Heretic-like game. Also they’ve done Dusk which is also excellent

Vipsu, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
@Vipsu@lemmy.world avatar

The title is a bit missleading considering that the actual article mentions a lot other problems that plagued the development.

Project 8 faced both progress and challenges. The COVID-19 pandemic made team stability difficult, but some quality improvements were achieved. However, critical issues persisted, causing delays and budget increases. The latest review revealed unresolved problems needing more time and money, along with revised sales forecasts, raising doubts about the project’s profitability.
– TLDR by Microsoft copilot

While there’s still demand for “narrative-driven story-rich games” one should keep realistic expectations. For this genre I feel smaller scope and indie developers work much better.

MajorHavoc,

Oof.

“The COVID-19 pandemic made team stability difficult,”

Makes me suspect they were woefully behind the rest of the field in development practices. My team, and many others, gained productivity when all the wasteful manager ego stroking in-person meetings stopped.

Alternately, it tells us they rely on a weird dev kit with a lot of esoteric hardware. Though I would still call that out as being super out of date. Nothing is particularly hard to emulate today, for teams that prioritize having rebuildable test environmenta.

Just wild.

Bummer about the layoffs. Probably won’t fix their agility problem, though.

erraticunicorn,

I think it’s probably true though. I pitched my game to them and they graciously responded and said they are looking into publishing narrative driven games but rather mechanically complex games.

CaptSatelliteJack, do gaming w Why play a fascist? Unpacking the hideousness of the Space Marine

I’ll be honest, I thought this was gonna be a thoughtless rage-bait click getter. Instead, it was a fascinating examination of what a Space Marine really is, through the lenses of history, politics, and culture. I’m glad I read that.

Letstakealook,

I agree. I only have shallow knowledge of 40k, but the exploration of the history around the universe was very fascinating. I also think it’s interesting that this issue seems to occur with satire, particularly when involving fascism. It brings to mind starship troopers and the more recent helldivers, how so many miss the point. I can’t help but feel the glorification of the military and military service in many of today’s societies lends itself to this problem. The military is inherently authoritarian, against diversity (including diversity of thought), and intentionally dehumanizes “the enemy” (turns out, it isn’t easy to kill people). Couple this with an image of masculinity that centers around adversity at best, and violence at worst along with so many men who feel they have missed opportunities to meet this standard and you have a recipe for fascists. How do we address this within our society? I don’t have the answers, but we should all be thinking about it.

GammaGames, do gaming w The Day Before studio say the game's downfall was thanks to "a hate campaign"

lol, sure

gregorum,

no, it’s true!

customers hated that the game sucked ass.

echo64, do games w Piranha Bytes, devs of Gothic and Elex, are next on Embracer's chopping block

You might think the failure of Embracer would maybe make regulators start acting on the mass conglomerization of media companies instead of hand waving everything through assuming the free market will provide.

Most of the companies’ Embracer is closing aren’t even unprofitable. They were/are doing fine even if their games weren’t big hits. Embracer just can’t pay its bills.

loobkoob,

Unfortunately, I doubt it'll have much of an impact. Most of the properties/studios Embracer owns aren't popular enough to get people to make noise about it. And people don't tend to see the bigger picture - especially when these stories about studio closures are trickling out rather than all happening at once. I'm sure there'll be a lot of talk about it if something happens to do with Gearbox/Borderlands or The Lord Of The Rings, or if multiple studios all get shuttered at once, but other than that, I expect it'll just be small stories that continue to fly under the radar.

And regulators don't seem to care about video games unless people make noise. They get involved in things like loot box regulations or Microsoft acquiring Activision because those are big deals that almost everyone in the gaming sphere has an opinion on. But unfortunately, I don't see Piranha Bytes having issues or being closed getting enough attention for anything to change.

DebatableRaccoon, do gaming w Them's Fightin' Herds to end active development without finishing story mode

Ladies and gentlemen, this is why we only pay for finished products.

ampersandrew,
@ampersandrew@kbin.social avatar

To be fair, it was always priced accordingly, and it wasn't in "early access", even though they still had something to deliver there. What they delivered for the story mode for this game had some really neat ideas that I'd love to see other fighting games steal from them. It also lacked a compelling call to action and got bogged down with traversable area maps with NPCs that you could talk to for no benefit or interesting story reasons.

TwilightVulpine,

Crowdfunding-driven projects often have depressing fates, but probably not even a partial result would have existed if not for that.

Feels like if it was not for that Evo drama at the year they were selected as one of the competing games, maybe they would have sold well enough to finish.

Katana314, do games w Hooded Horse ban AI-generated art in their games: "all this thing has done is made our lives more difficult"

I need to admit that in the past day, I asked an AI to write unit tests for a feature I’d just added. I didn’t trust it to write the feature, and I had to fix the tests afterwards, but it did save time.

I really don’t see any usefulness or good intent in the art world though. Sooo much of those models has been put together through copyright theft of people’s work. Disney made a pretty good case against them, before deciding to team up for a shitty service feature.

It’s sad Clair Obscur lost that indie award, but hopefully the game dev world can take that as a bit of a lesson.

ratel,

I often use it in programming to either layout the unit testsor do something that’s repetitive like create entities or DTOs from schemas. These tasks I can do myself easily but they’re boring and I will also make mistakes. I always have to check every single line and need to correct things, plus have to write one or two detailed prompts to make sure that the correct pattern and style is followed. It saves me a lot of time, but always tries to do more than it should: if it writes tests it will try and run them, and then try and fix them, and then try to change my code which is annoying and I always cancel all of that.

I find AI art and creative writing boring and I only really see these things as a tool to support being more efficient where applicable, and you also have to know what you’re doing, just like using any other tool.

Corngood,

create entities or DTOs from schemas

Surely there are deterministic tools to do this?

ratel,

There are and I used to use them but they aren’t error-free either or following the style guides I need to adhere to so it’s essentially the same outcome.

PixelatedSaturn,

I don’t know what you mean, but as a designer I can imagine my work without ai anymore. I get the same response from everybody I know In my line of work.

I don’t get banning it. At most for the ethical prudes is limiting one self to the models that were legally trained. But I have no problem admitting I am not one of those.

Katana314,

I still haven’t seen anything neat from any models that were certified following only legally permitted content. That said, to my knowledge there’s very few of that variety.

Training off of the work of current artists serves to starve them by negating the chance companies hire them on, and results in circumstances where AI trains off of other AIs, creating terrible work and a complete lack of innovation.

People suggest a brilliant future where no one has to work and AI does everything, but current generations of executives are so cut-throat and greedy to maximize revenue at the top, that will never happen without extreme, rapid political and commercial reform.

PixelatedSaturn,

Artists have been always starving. The future is such that if you can’t compete with ai , chose another profession where you can. That’s not something I want, but the world is changing and people have to change with it. That’s either with another profession or by voting in politicians that can redistribute the wealth back to them. There is no option where the progress stops , where the clock stops ticking.

Katana314,

Many artists do starve, and many others succeed. Not sure what your point is, or why you want to shift the needle more in the former direction.

AI can’t compete with artists if they are not generating content to serve for the model. Even if the models could achieve consistent art, it would mean we get no new themes or ideas. People who would normally invent those new styles will start by repeating what’s existing, and will be paid for that.

Many nations provide grants for art, because they recognize it’s a world that doesn’t always generate immediate, quantifiable monetary return, but in the long run proves valuable. The base expectation is that companies recognize that value and uniqueness in fostered talent as well, rather than the immediacy of AI prompts giving them “good enough” visuals.

PixelatedSaturn,

Artists are always starving is because that’s how it’s always been. I don’t think it can be an argument for or against anything.

I’ve worked with ai image generation professionally and I can say that they are not missing new ideas if people using them aren’t. They are great for brainstorming new ideas. They can’t make a design, but are a great tool speeding up the process.

I love art. I go to galleries often. I don’t think ai can do that and will never be able to. Not true art like capturing a moment in time with the original style of the artist and their life experience. I don’t think ai is a threat to that.

logicbomb,

I saw an article about an artist who used AI just for overall composition, and who said that he couldn’t compete if he didn’t do this, because everyone in his field was doing it and it was significantly faster than what he used to do.

I suspect that when people say things like “AI cannot possibly help field X be more efficient like it does in field Y,” what they often really mean is, “I work in field Y and not field X.”

PixelatedSaturn,

He’s right. You have to use the tools at your disposal. It’s not only a matter of survival but also about streamlining your work process. Focusing on the main design decisions and letting the machine do at least some of the leg work when possible. It’s more pleasant like that.

I don’t mind people hating on ai. Everybody can not use it as much as they want.

blaue_Fledermaus,

I recently used one “agentic ‘AI’” to help writing unit tests. Was surprisingly productive with it; but also felt very dirty afterwards.

scrubbles,
!deleted6348 avatar

Don’t. I think it honestly has a place. Now that place is vastly different from what business bros think it is, but it does have a place. I think writing tests is a great reason, and it’s a good double check. Writing documentation is good, and even writing some boilerplate code and models. The kicker is that you need to already be an engineer to use it, and to understand what it’s doing. I would not trust it blindly, and I feel confident enough to catch it.

It’s another tool in our belt, it’s fine to use it that way. Management is insane though if they think you’ll 10x. Maybe 2x.

Holytimes,

Entire problem with AI is literally a legal one. The entire moral outrage that everyone has for it has only been able to be sourced back to legal arguments. Hell even every philosophical argument being made all over the place still stems down to the legalities of it.

If you can find a single moral or philosophical argument to be made that does not have a rooted bias in the law then you might have a reason to feel dirty. But realistically you only feel dirty because your being told to feel dirty by idiots all around you.

If you hold copyright to that high of an esteem that you feel disgraced and sullied for violating it even indirectly then yeah, feel dirty. But I really doubt you hold the draconian laws of copyright to such a high morale standing as to let your self worth be hurt from it.

But even still, beyond ai, every tool you use in your work flow is almost guaranteed to be built off the back of abuse, slave labor, theft, and exploitation at some level. If we threw away tools and progress just because they were built by assholes we would have no tools at all.

Fight for better regulation, and more care in the next step of advancement. But to throw away tools is just not realistic, we live in reality unfortunately.

If the tool is genuinely useless to you then don’t use it. If it is genuinely useful then use it. If you can find a better tool then use that instead.

blaue_Fledermaus,

The copyright thing doesn’t bother me much, but the absurdly inflated hype and pushiness from the companies does, and using it at this moment only feeds into it. Probably after the bubble bursts I won’t feel bad about using it.

MountingSuspicion,

If you acknowledge the problem with theft from artists, do you not acknowledge there’s a problem with theft from coders? Code intended to be fully open source with licenses requiring derivatives to be open source is now being served up for closed source uses at the press of a button with no acknowledgement.

For what it’s worth, I think AI would be much better in a post scarcity moneyless society, but so long as people need to be paid for their work I find it hard to use ethically. The time it might take individuals to do the things offloaded to AI might mean a company would need to hire an additional person if they were not using AI. If AI were not trained unethically then I’d view it as a productivity tool and so be it, but because it has stolen for its training data it’s hard for me to view it as a neutral tool.

Katana314,

If the models are in fact reading code that’s GPL licensed, I think that’s a fair concern. Lots of code on sites like Stack Overflow is shared with the default assumption that their rights are not protected (that varies for some coding sites). That’s helpful if the whole point is for people to copy paste those solutions into large enterprise apps, especially if there’s no feasible way to write it a different way.

The main reason I don’t pursue that issue is that with so much public documentation, it becomes very hard to prove what was generated from code theft. I’ve worked with AI models that were able to make very functioning apps just off a project’s documentation, without even seeing examples.

MountingSuspicion,

I don’t think training on all public information is super ethical regardless, but to the extent that others may support it, I understand that SO may be seen as fair game. To my knowledge though, all the big AIs I’m aware of have been trained on GitHub regardless of any individual projects license.

It’s not about proving individual code theft, it’s about recognizing the model itself is built from theft. Just because an AI image output might not resemble any preexisting piece of art doesn’t mean it isn’t based on theft. Can I ask what you used that was trained on just a projects documentation? Considering the amount of data usually needed for coherent output, I would be surprised if it did not need some additional data.

Katana314,

The example I gave was more around “context” than “model” - data related to the question, not their learning history. I would ask the AI to design a system that interacts with XYZ, and it would be thoroughly confused and have no idea what to do. Then I would ask again, linking it to the project’s documentation page, as well as granting it explicit access to fetch relevant webpages, and it would give a detailed response. That suggests to me it’s only working off of the documentation.

That said, AIs are not strictly honest, so I think you have a point that the original model training may have grabbed data like that at some point regardless. If most AI models don’t track/cite the details on each source used for generation, be it artwork on Deviantart or licensed Github repos, I think it’s fair to say any of those models should become legally liable; moreso if there’s ways of demonstrating “copying-like” actions from the original.

NoForwardslashS, do games w Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell

Yeah, if you ignore like ALL of the nominations and winners at The Game Awards for the last 10 years and take a look at checks notes Fortnite

Lauchs,

I thought the game awards were like the Oscars in that they are supposed to ignore the commercial success of the nominations? (Never follow that stuff so I could be completely wrong.)

teawrecks, do gaming w Players are now less "accepting" that games will be fixed, say Paradox, after "underestimating" the reaction to Cities: Skylines 2's performance woes

I was looking forward to cities 2. When I heard it had crippling performance issues, I decided to wait. Still haven’t gotten back around to it. There are just too many other games that already work for me to put up with broken new releases.

Coskii,

It was the sheer quantity of dlc stuff along with the second one having potential performance issues that kept me way and away from it for now. I’ll check back in at a 50-90% off sale.

Zoomboingding, do games w Dr Robotnik's Ring Racers is a gorgeous free SNES-style arcade racer, built using Doom Legacy
@Zoomboingding@lemmy.world avatar

SNES??? How could RPS do Sega dirty like that…

EDIT: rofl there’s an update to the article:

Update 26th April 2024: As has been pointed out to me overnight by a thousand helpful, furious strangers, describing a Sega fangame (one with Saturn button prompts, no less) as “SNES-style” is a crime deserving of imprisonment in the deepest depths of the Labyrinth Zone. Speaking as a former Genesis/Mega Drive diehard, I can only hang my head.

steakmeoutt,

RPS are and always have been click bait chasing hacks.

Sneptaur, do games w No Man's Sky Orbital Update brings full ship customisation and a complete space station overhaul
@Sneptaur@pawb.social avatar

Common Hello Games W

AnAbsurdlyAgitatedAnaconda, do games w Itch.io apologise for "frustration and confusion" after delisting thousands of NSFW projects

My biggest problem is, they banned with this method, all the games that are targeted for adults but not porn, or gore. Like they hate spicy food and banned all things that are not white rice and unseasoned chicken breast.

It was really hard to find deep philosophical games which are good and are not containing porn or gore, but targeted to adults. Now its imposaible. They have literraly no platform. Unlike the porn games, they have many aside from steam and itch.

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