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mesamunefire, do games w The developers of Dead Cells, Darkest Dungeon and Slay The Spire are launching their own "triple-I" Game Awards

Looking forward to it!

Bobmighty, do games w Nightingale to add offline mode "as soon as feasible", as devs say they "misjudged" player demand for it

Enshrouded is the same. Made for multiplayer, but most play single player.

Zahille7, (edited )

And it’s kind of bullshit that there’s no real balancing for singleplayers.

Each enemy takes a pretty big chunk of your health bar, and you can only attack so fast. They can and will attack faster than you, and sometimes even just stunlock you over and over until you just die and have to respawn. I want to enjoy the game, but I feel like I’m actively fighting against the brain grain when I play it.

caut_R,

Reads like my personal Monster Hunter World Iceborne experience (eff you, Rajang)

wirelesswire,
@wirelesswire@kbin.run avatar

Rajang was legitimately scary in MHW.

spamfajitas,

There were people spamming the devs with requests to make the game harder and saying it’s too easy.

I voted for every response that said any additional difficulty changes should be optional, like how palworld/valheim have configurable difficulty.

Zahille7,

The fact that there are no world settings yet is kinda wild to me. There should absolutely be tweakable world settings in open world survival games

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

I play multiplayer so I can’t comment much on that … but remember this game is in early access. Like it just launched its early access last month. It’s not a complete game or even a 1.0 game.

stringere,

Get the blink upgrade that lets you break stun, huge help for the stun locking.

MonkderZweite,

No mods?

Zahille7,

There are only reshades on the nexus so far.

Trust me, I looked lol.

JigglySackles,

Enshrouded has no plans for mods from what I’ve heard so far. Which basically killed the game for me. Not going to bother with it because there are some mechanics that would irritate me too much to enjoy the game. Mods would’ve fixed it.

style99, do games w The Day Before studio say the game's downfall was thanks to "a hate campaign"
@style99@kbin.social avatar

From what I saw, the game died because:

  • tutorial was way too long and there was no easy way to find objectives
  • hostile locations were mostly barren
  • enemies were super easy to cheese

All things the devs could have gone back and fixed, but they decided to abandon the game.

UKFilmNerd, do gaming w Indiana Jones And The Great Circle is first-person, stealthy, and coming 2024
@UKFilmNerd@feddit.uk avatar

Maybe it’s a strong case of nostalgia but a first person Indiana Jones game doesn’t feel right. But on the flip side, if it was a true third person game, people would complain that it’s a clone of Uncharted and Tomb Raider despite Indy being the original.

I have mixed feelings which make me happy as I don’t have an Xbox. 😁

ConstableJelly,

Exact same reaction. First person feels so inappropriate for this property that I immediately assumed comparisons to Uncharted and Tomb Raider must have been a, if not the, major contributing factor to going first person.

First person perspective blurs the line between player and character for a specific type of immersion (when done well). An Indiana Jones game should be all about playing as motherfucking Indiana Jones, no blurred lines necessary. His stature and costume is integral to the formula that makes him iconic, and without them, the gameplay segments of this trailer make it look like Far Cry: The 80s Adventure Serial.

UKFilmNerd,
@UKFilmNerd@feddit.uk avatar

The fact the Nazis are involved is obviously very cool considering it’s Indiana Jones but you can’t help (well me anyway) thinking that it is quite Wolfenstein-y.

Conyak, do gaming w Unity say layoffs “likely” as they recover from disastrous pricing plan rollout and look to AI for growth

So the CEO makes a shit decision, quits and leaves with his millions of dollars and now a bunch of employees get to lose their job. Capitalism is so disgusting.

Odo, do games w Embracer lays off devs at Mythforce studio, just days after the release of its cartoony co-op FPS

Aw, not Beamdog. :( They made all those enhanced editions classic D&D games like Baldur’s Gate 1 + 2 and Planescape Torment. I didn’t realize they were under Aspyr, which has had serious issues itself lately, not to mention the ongoing money issues at Embracer. We’re going to hear a bunch more stories like this over the next year, aren’t we.

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

Wonder who’s next on the corpo chopping block.
Embrace bought a ton of stuff and I don’t think that’s good news for those involved.

Jagermo, do games w Steam turns 20 today: "We've had to try a lot of different things over the years"

Never forget how it started. In the beginning, steam was as hated as uplay, origin and epic combined

https://feddit.de/pictrs/image/6b9b3bc9-5d74-4fc0-9c56-4dd8a2c3999c.jpeg

dangblingus, do games w Google, Netflix, Apple and Amazon are the "barbarians at the gate" of the games industry, says ex-Sony boss

Anyone else just getting to a point where, given the writing on the wall, they feel gaming sort of already peaked? Amazon gaming? Netflix gaming? Apple? Yeah. No thanks. None of those companies are game companies. All of their offerings are going to be excessively monetized. All of it is going to be about data gathering instead of engaging fun games. It’s going to be AI driven. Yuck. Good thing I still have Final Fantasy X and Metal Gear Solid 3 to play.

Chailles,
@Chailles@lemmy.world avatar

People have been saying that gaming is dying and that its reached its peak for like… decades now. With the advent of game creation being more accessible and more available than ever (still), gaming isn’t going to die.

gveltaine,

The same thing was said about Microsoft when they released the Xbox as well when it was first announced

Potatos_are_not_friends, do games w After 10 years in early access, 7 Days To Die finally has a release date for version 1.0

I played this a few years ago on GamePass and disliked it. But that was before I understood how survival games worked thanks to Valheim, Raft and Grounded.

Worth it to take it for another spin?

Il_winters_lI,

I’ve played about 1000 hours since alpha 19. I really like it. The majority of that time was with mods though.

ArtVandelay,
@ArtVandelay@lemmy.world avatar

This is probably in my top five games of all time. I think it really works if you try hard not to compare it to other games, and just play it on its own merit. It can definitely be janky, but that’s part of the charm.

gigachad,

I played Valheim and Raft, and 7 days will keep you entertained for much longer. The blood moon mechanic is great, there is a nice skill and crafting system and going for a “loot” is very varied. I had 3 playthroughs with 1-2 friends the last 3 years, where one is around 70 hours for us before it get’s boring.

SlapnutsGT,

Been coming back to it since the early days when it was blocky like Minecraft. Each big update we’d spin up a new world and dump 100+ hrs into it easily. Def worth giving it another shot

BedbugCutlefish,
@BedbugCutlefish@lemmy.world avatar

I don’t care for it. It does some interesting things, in base building. But having played it a lot mostly because my friend group likes it, it’s very janky. It does not feel close to 1.0. And, while there’s some fun to be had, everything outside the horde nights just feels like busywork in a way I didn’t feel with Valheim or Grounded.

CarbonatedPastaSauce,

It’s fun and I enjoyed my time with it, but once you understand how the zombie waves work it’s very, very easy to build a cheez defense against them, and then there’s no difficulty anymore.

As long as you don’t look up guides on how to build the cheese bases you’ll enjoy yourself.

mercano,
@mercano@lemmy.world avatar

The big thing to differentiate 7D2D is every seventh night you’ll be besieged by a zombie horde. You spend the week reinforcing your defenses, stockpiling ammo, and upgrading your gear, then you’re tested. If you’re interested in this kind of game loop, it’s worth a in-game week or two. Like many of these games, they’re more fun with friends.

PlzGivHugs,

I’d personally say its like a 7 or 8/10. Its probably the most mechanically varied and deep PvE focused survival game, but at the same time, it does really feel incomplete. Building lacks options, end-game content is often finicky or tideous, and performance issues can make the game near unplayable in enemy-dense regions.

MeatStiq,

The console versions were published by tell tale. And then tell tale died. So they couldn’t update the console games at all. It’s a night and day difference on PC to ps4.

10_0, do gaming w No one should have to “grow a thicker skin”: Valorant studio commit to harsh penalties for harassment

Maybe focus on banning cheaters rather than having a pissing contest with some dude

garretble, do games w Don't expect big reveals at Summer Games Fest, says Geoff Keighley
@garretble@lemmy.world avatar

Someone, for the love of god, just announce when Silksong will come out, already.

bungle_in_the_jungle, do games w Dr Robotnik's Ring Racers is a gorgeous free SNES-style arcade racer, built using Doom Legacy

Kind of unrelated but I really wish they’d stick to Dr. Robotnik for everything instead of the stupid “Eggman” moniker.

Crowfiend,

Eggman is his actual name though. When it was brought to America it was localized as ‘Robotnik’ without the creators consent.

As far as the creator/developers are concerned, Robotnik is the ‘stupid moniker,’ as you put it.

Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

My understanding is that they reconciled both names some time ago, the character’s in-universe real name is Dr. Ivo Robotnik and Eggman is the moniker he’s known for.

mesamunefire,

They made fun of it in generations.

Clbull,

I see Robotnik as an entirely separate character to Eggman. The AOSTH/Mean Bean Machine character was a bumbling idiot, and Robotnik Prime from SATAM/Archie Comics was a brutal overlord.

PunnyName, do games w Sea of Stars is adding co-op multiplayer to the dazzling Chrono Trigger-inspired RPG

"Please heal me! Oh, God, why did you switch to Serai? Well, at least you can switch back. Wait, why didn’t you switch, and why didn’t you break any locks‽ You didn’t even delay!!”

But, for real, that actually sounds fun.

mojofrododojo,

this guy interrobangs

echo64, do games w Until Dawn devs Supermassive announce layoffs, with 150 jobs reportedly at risk

Supermassive doing layoffs is somewhat surprising. Not owned by a giant megacorp looking for short-term shareholder value increases. Their games are generally via the traditional publisher route, so budgets agreed in advance and continued based on milestones. Plus the founders left last month. Don’t have good answers for their layoffs.

ampersandrew,
@ampersandrew@kbin.social avatar

So many businesses operate on debt and investments. "If you're going to gamble, do it with somebody else's money." A lot of opportunities to acquire funding for developing video games have just dried up.

echo64,

Yeah, but supermassive don’t seem to go that way, which is why I was pointing out the publisher thing.

ampersandrew,
@ampersandrew@kbin.social avatar

The publishers acquire funding this same way. Sony, 2K, and Bandai Namco have all operated as the publishers for their games, and they're all publicly traded companies. They pay the upfront cost for development that both partners in that deal wish to make a return on, and right now, the publishers or other investors (which may still exist regardless of a publisher deal) are scared of throwing money at lots of game pitches these days.

echo64,

Public companies don’t take private investment without issuing new shares. Which is not a common thing.

If you think publicly traded companies are taking investment like privately traded companies then I think you are likely somewhat uninformed.

ampersandrew,
@ampersandrew@kbin.social avatar

What I said was that the developer may have other investors in the studio or the project even if they have a publisher. Immortals of Aveum, for instance, was published by EA but largely funded by venture capital.

simple,

It’s not too surprising, their recent games haven’t been doing too well from what I can see.

TransplantedSconie, do gaming w Indiana Jones And The Great Circle is first-person, stealthy, and coming 2024

100% stealthy, or 40% stealthy, 40% whip crackin’, 20% puzzle solving, and 100% Nazi punching?

Nazi punchin’ better be in there. It’s his signature move.

taanegl,

Super Smash Bros character finna have a wild ultimate

DdCno1,

I like that they timed the Nazi punching in the trailer to the beat of the iconic soundtrack.

master_of_unlocking,
@master_of_unlocking@beehaw.org avatar

It’s the team that made Wolfenstein so I’d say there’s a good chance of it. They’re very good at Nazi punching games.

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