I assume most FOSS emulators have a non-commercial license, so if a company is using it to make money they are already violating the law, but who is gonna go after Nintendo for that?
If they had that, they’d no longer be FOSS and instead “source available” and half the community will raise the pitch forks. Best FOSS licence to protect against this sort of thing is AGPL because it’s toxic for corporations. But even that could be used in this case if they had the source on the same computer imo (IANAL though)
The Stardewification of everything continues - can't wait until Half-Life 3 finally comes out and it turns out that Black Mesa has purchased a dilapidated farm in the countryside that they've taken Gordon Freeman out of stasis to restore for them.
Of course you did, which is why you chose to attack my intellect and spelling* instead of addressing what I’m mocking.
It’s ok if people make fun of things you like, that doesn’t mean they’re dumb or anything. Assuming people are dumb for making fun of people who have fallen for the scam for over a decade says more about your intellect than mine.
I have never had anything to do with Star Citizen, and I don’t care that you’re mocking it. I just think you should pay more attention to your spelling if you’re going to do so. It makes you look foolish.
Why would you spend hundreds or thousands of dollars on a PC that used a brand-new operating system and had a gaming library a fraction of the size of that of Windows machines?
I had one of the old Alienware Steam Machines. I know it wasn’t a popular answer, but my answer to this was that Windows was atrocious for the living room just like it’s atrocious for handhelds today, and I had easily and cheaply amassed a large library of Linux-compatible games even back then by way of Steam sales. But this wasn’t even the only problem. We only had OpenGL ports rather than lower level and more performant APIs like Vulkan. Running a marquis Linux title like Shadow of Mordor would come with a sizable performance hit compared to the Windows version, even when run on exactly the same hardware, and that would also require a machine that cost $200 more than a PS4 that could run the same game just as well.
As someone who owned the Alienware one with windows 8 (and upgraded it to windows 10, and a 2TB SSD), I'm glad to find anyone else who actually bought one, especially the steam OS variant, and has expertise with it, rather than regurgitating what articles say.
So, funny story, I bought it as the Windows variant, because it was $50 cheaper for some reason. Bloatware subsidies, maybe? My roommate and I tried it for a little while, but using Windows from the couch sucked so much that I put SteamOS on it. My roommate only booted back to Windows to play Hearthstone. I just rocked whatever SteamOS would let me play local, since streaming games from my desktop in the other room wasn’t cutting it for me. I played through KOTOR2 on that machine, on SteamOS, and had a great time.
I was able to overclock it to a crazy level. Played all kinds of games on it between me and my roommate. It was finiky using big picture mode (I ended up buying a dedicated mouse and keyboard for it to use on a lapboard at the time), but BPM gave me trouble with controllers, refusing to quit to desktop, and hanging on launching games occasionally.
A lot of Dell's BS software went the way of the dodo bird as soon as I could get rid of it for similar reasons. The update to windows 10 I also seem to remember giving me trouble. MS didn't consider it supported hardware. But it all worked out and now that thing is my media center PC. It's still running after all this time, which is crazy.
I bought the i5 varriant from ebay for $150 in 2016 that someone I think tried to pass off the yellow ring of death to me, as the system failed shortly after I bought it, BUT, it was still under original manufacturer warranty. I sent it in to dell with no proof of purchase requested from me, they sent my system back fixed, and accidentally gave me another steam controller in the box back, haha.
After getting it back, I wiped windows and have been running Ubuntu on it since then. Still using it as a HTPC right now, though it is getting long in the tooth for web video like YouTube, etc. Probably gonna be replacing it soon with something else, but 10 years of usage for $150 ain’t bad.
Oh, man - I can do you one better. I still have one of these, still hooked up and running. We use it as a game server for some low-requirement stuff… currently Vintage Story.
The failure of the Steam Machine is why Valve hosted Khronos group at their office to kick off Vulkan and funded LunarG etc in the early days to get things moving quickly.
Valve took their time but this new hardware range is based on years of learning and solving the problems from their original foray into hardware and Linux for gaming.
Exactly this. I don’t own any Steam hardware, nor do I expect to any time soon. However, I don’t know if I’d be running Linux as my main daily driver if not for how straightforward it is to game on Linux nowadays, thanks largely to Valve’s efforts in this area.
I did dual boot with Windows for a while, but I found that the inertia of rebooting made me more likely to just use Windows. When I discovered that basically all of my games were runnable through Proton, I got rid of Windows entirely.
I feel a lot of gratitude for the Steam Deck existing, because it makes things way easier. It’s not down to Valve’s efforts alone, but providing the solid starting point has lead to the coagulation of a lot of community efforts and resources. For instance, there have been a couple of times where I’ve had issues running games, but found the solution in adjusting the launch options, according to what helpful people on protondb suggest. I also remember struggling for a while to figure out how to mod Baldur’s Gate 3, until I found a super useful guide that was written by and for Steam Deck users. The informational infrastructure around gaming on Linux is so much better than it used to be.
Valve have enabled a critical mass of “target platforms” that enables both the community and developers to get things working on Linux, which all other distros are about to benefit from.
I’m likely going to buy all the new Valve hardware out of principle. The Deck is incredible, but I still have my beefy gaming rig. But my living room wouldn’t mind a Steam Machine (and my girlfriend is definitely after both a Steam Frame and Controller 2.
I’m taking time off work in a couple of weeks and I’m moving over to Linux completely - I too have felt the inertia of dual booting and find myself in Windows far too often.
Gates is on it for sure, i believe melinda split over something similar. and his shitck of trying to reinvent his own image, so the epstein files dont bite him in the end. his vaccine iniative is nothing more than scheme, since african countries has considered the vaccine as part of vaccine colonialism.
Reasonable question! It was a sub called “the_donald”. It started with a bunch of folks saying outrageous things that were satirizing Trump and his followers. Unfortunately it wasn’t outrageous enough because it was slowly taken over by true believers who spouted the same outrageous shit because they actually believed it.
Idk if this is “a reason” but leaving the launcher running without actually playing the game does count as playtime for steam, which may result in folks not being able to refund it if they don’t like it, and increases overall hours played.
Whether that’s part of why these games have useless launchers, or whether those things actually pan out that way, who knows.
I don’t think that’s part of why they do it. I’m an avid civ 6 fan, and I can say that the launcher is pretty unobstructive. Between launching from steam and launching from the 2k launcher, it takes about a minute. It’s likely to collect data, but honestly the only useful data they’d get is the pc hardware, the length of play, and common mods. 2k probably saw that they weren’t getting sellable data and decided to scrap the idea, honestly it’s probably the only decent thing the company has done in years.
Maybe, but for Civ 6 specifically the launcher came out a few years into the game’s lifespan, so I’m not sure they were doing it for whatever marginal revenue benefit that would be. I’d imagine selling DLC without Steam or whatever storefront getting a cut might be a motivating factor.
That’s just a by-product of how Steam works. Playtime is counted as long as the Play button says “Stop”.
For games without DRM (e.g. KSP), you can launch it from the Steam install folder without Steam running. Everything works perfectly but your playtime won’t be counted for the same reason.
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