Didn’t colonial marine turn out to actually have really good AI that totally changed the game feel that had been broken by a single misplaced semi-colon or something?
polygon.com/…/aliens-colonial-marines-fixing-code… yep, a code typo broke the alien AI. Unfortunately for that game though no amount of delays could’ve helped it, there were many more problems besides the AI. The AI was just the biggest problem.
Btw, I saw some posters here still use the slur “cunt”.
It’s my understanding that depending on which country you’re from (eg Australia or UK) this slur might not carry a sexist connotation in the mainstream culture, so I don’t think any of you used it with the intent of being sexist.
Nevertheless, in the feminist circles I belong to, uskng a word that describes the genitalia of AFAB as a slur carries a sexist charge whether it was the intent or not. So we try to create new slur reflexes for ourselves and tend to use other words that do not carry an offensive charge towards a discriminated category.
Please do not take this as a personal attack or an attempt to tell you how to speak, I just think we can do better as a community if everyone spots the stuff they are the more sensitive to and explains to the others why they see a problem.
**On-topic.**Elon, please get lost in outer space in one of your stupid rockets.
While I don’t disagree with the general argument you’re presenting, you must be pretty deep in those feminist circles to assume that you can just use an abbreviation like AFAB in casual conversation, and expect people to just understand what you’re talking about.
And I should actually not have used this description, because vulvas are not exclusive to people Assigned Female At Birth, as another commenter pointed out.
Speaking from a feminstic but also Australian position, I think it’s kinda problematic to outright ban language internationally when the connotation of concern is specific to one culture. We use that word pretty liberally here, and it isn’t done so with remotely the same definition; instead, it is typically used interchangeably with “dickhead” and “arsehole”. Whilst I definitely support your efforts, I don’t think this is the right way to go about it, as it’s a very clear use of American exceptionalism when Americans, taken as a part of the world, make up a minority of people on the Internet.
ON TOPIC:
Yeahhhh, Elon both frightens and disgusts me. What a selfish twat.
No more using the word dick either guys! Oh wait while we’re on it no more saying anything offensive guys, G rated at all times wouldn’t want to accidentally offend anyone.
Words have meanings and their acceptance by society changes over time.
I’m middle of the road on the topic.
To me though, “dick” and “cunt” are perfectly effective words that I employ as needed.
My major problem is that our culture and history are interwoven with language. An attack on offensive language could very well, maybe unintentionally, disconnect us further from our culture and history. Not all of that history and culture is great, but even then, we need to stay connected so that we can continue to learn from it for as many generations as possible.
We live in a world where we’ve been trading in culture for convenience. Now we have some burning books and attacking change. On the other side, we have others who are attacking anything remotely offensive to them, attempting to banish it. The casualty of this war will be the little we have left of our cultural traditions.
If the word is used regularly in British and Australian language, it’s cultural imperialism for Americans to ask us to stop using it because they’ve decided it’s offensive.
I wasn’t talking about cunt. I don’t think that is considered hateful, even in the US. The person I was replying to was making a very generalized statement
I don’t really know, to be honest. But the way culture and language are intertwined, and how unnerving it is for people to be asked to adjust their lexicon, it concerns the heck out of me. Not book banning and burning levels of concerned, but in the same direction.
I dunno, I think we gain a better understanding of culture and history when we take a look at these words, their history and why they are hurtful, and decide to stop using them. Once you see things from the point of view of the people that have been called these things, it opens you up to be more empathetic.
Oh trust me, I’ve been called plenty of things, and have hurt for a great deal of my life as a result. I’ve also said awful things, and hurt even more for that.
I just think that separating people from parts of their language is more akin to a cultural lobotomy than anything else. Taking aspects of language from someone who does not truly understand why, will surely be jarring, and lead to negative reactions more often than not. I don’t think this is going to have a long term positive effect, unless we take the slow road of working to understand each other, and truly embrace all diversity. If we condemn those who hurt us, it only acts to drive more of a wedge through our society.
Telling someone that their actions which are fundamental to their being are hurtful to you, and they need to change, is in fact hurtful to them. It’s not their fault how they were raised, and how their experiences have shaped them, no matter how horrible someone might be. But if we embrace the diversity they add to society, and support them where we can, they just might come to see it for themselves, and strive to be better.
Only the individual can decide to change themself for the better. And even then, it’s a life long journey, and often only minimal changes are possible. So, we should be celebrating the efforts they put forth, not condemning them for the things they don’t have the capacity to change.
Taking aspects of language from someone who does not truly understand why,
That is why you tell them why. “Hey, did you know that word is from the eugenics movement?” or “Hey here is why what you just said is racist.” Saying that is akin to getting a part of your brain cut out is super extreme.
Telling someone that their actions which are fundamental to their being are hurtful to you, and they need to change, is in fact hurtful to them.
If using harmful words is fundamental to your being, you have a lot of other things to work on. Saying that you can’t tell someone that they hurt you because it hurts them is some real victim blaming BS.
It’s not their fault how they were raised, and how their experiences have shaped them, no matter how horrible someone might be.
I never said it was, but they need to know what they do is harmful before they can start to unpack that.
But if we embrace the diversity they add to society,
Only the individual can decide to change themself for the better.
Very true, but the first step is knowing you need to change.
And even then, it’s a life long journey,
Yup, and long journeys start with a single step.
and often only minimal changes are possible.
I would say sometimes, but what I find more true with the people I know, is that once the dam is broken, they start to look at the other things in their life that they can be better in and a cascade effect happens.
So, we should be celebrating the efforts they put forth, not condemning them for the things they don’t have the capacity to change.
I think this is where the meat of the rub lies. Telling someone what they are doing is hurtful is not a condemnation. People tend to take it that way and get defensive, but even the best of us has some gaps in their knowledge. Especially in colonized parts of the world. Being made aware of them is not an insult. It means someone cares enough to bring it to your attention and thinks that you don’t actually want to say harmful things, and they believe you want to be better.
Sorry for the wall of text, but there was a lot to unravel there.
Off-topic only, has nothing to do with the content related to CP2077 and the muskrat
So, based on some comments here, it looks like I came across as trying to ban language, to forbid words, to restrict your free speech.
As stated in my original post, this was and still is not my intention. I have not attacked personally the persones using “cunt”, nor have I said no one should say that.
I just shared a reflexion, because that’s why I sign up on social media platforms.
I am happy that some people felt safe enough in this community to explain why they think my views are incorrect, I actually learned some things thanks to you.
I’m not trying to ban the “cunt” word from language - and if I was, it would be so laughable to think I could have that kind of influence.
I just believe that the words we use have an effect on people. And I think it’s worth it to sometimes pause and wonder which words we are using and if we can use better ones.
I’m not going to engage further on this topic in this channel, it’s probably not the most appropriate space.
So, serious question: why is “dick” okay and “cunt” is not? The former is much more common than the latter, both as an insult and (especially) as a reference to genitalia. While “cunt” is generally seen (in the US) as a more severely insulting word, it’s also rarely used in reference to genitalia (in my experience as a cis male).
Language isn’t logical, it’s not governed by firm rules. It is, because that’s how it developed over time. In 10, 20 or 50 years, this might change entirely.
I've got an 8086K and 3080, running on a 4K screen - with Ultra settings and FSR of 80% I'm getting 35-40fps, which honestly doesn't feel too bad. It's noticable sometimes but it's a lot smoother than the numbers suggest.
Because my CPU is a little long in the tooth, I've gone probably a bit hard on the visuals, but my framerate didn't improve much by lowering it. The engine itself has never really liked going past 60fps, so I don't know why people expected to be able to run 100+ frames at 4k or something.
Easy 1440p60 on ultra everything with no scaling on my 3090. Frequently up in the 80-90 FPS range. This game runs fine. It’s not a “teetering mess” as you say.
Completed some testing on my end, using intels PresentMon and sitting at 35fps average in New Atlantis my GPU busy is pegged at about 99% of the frame time, so nothing really.
I do get a bit of a CPU limitation when it's raining, but nothing significant, dropped to about 30fps.
Trying at 1440p with the same settings as the 3090 above got me around 50fps, 1440p is almost half the pixels of 80% of 4k as well, so that's not helping my GPU much!
I’d really not expect the performance difference between a 3090 and a 3080 to be that large, and the only difference I can think of in our systems is the CPU. (5800X3D vs 8086k)
New Atlantis is a smooth 60+ fps with every setting maxed out at 1440p.
Considering that CPU is less powerful than what’s in the Xbox Series S, which does 1080p30, I’m not at all surprised they’re getting a similar frame rate.
If this was a “teetering mess” you would have heard it in the Gamers Nexus benchmarks. Steve says nothing to this end, and the game benches predictably across the spectrum of hardware tested.
I think there wil be patches and some updates to NVIDIAs shitty driver that will fix things in the future :) Otherweise yeah maybe get an AMD GPU next time, don’t fall for the NVIDIA Marketing. Using Radeons since the 9800 pro Bundle with Half Life 2 and never had any issues with them or their drivers.
Hopefully. I’ve always been more of an AMD/ATI fan, but for this laptop the deal worked out to be better with an Nvidia card. But next time I’m not settling for it. AMD CPU and GPU is the way to go. Especially because I’m trying to daily on Linux now and the driver side is much much nicer with AMD.
You had me in the first sentence, and then I realized it was sarcasm. 🤪 I’m running a similar rig, but it’s primarily for rendering work, etc., so for juuust a second there, I wondered if it was falling behind. 😅🤓
In some respects, I can see this. Games such as unscrupulous MMOs are often carefully engineered to distort your ability to manage time and money. However, many games are still produced as entertainment products meant to compete on a basis of artistic or entertainment value. The addictive aspect doesn’t come from a manipulative design, but Rather just plain old fun, and in those cases similar arguments could be made about strawberries or books.
I would like to reiterate that there are addictive video games which really do try to manipulate you. Just like how a breakfast cereal might market itself as healthy and balanced while loaded with sugar and deceptive portion sizes, leading to unhealthy habits, a money first video game will contain elements carefully crafted to distort player’s perception and reasoning.
Gamers can understand this. Casinos understand this. But how do you articulate the difference to a court or actually legislate against it? FOMO is usually used in a predatory way, like with daily rewards. Paid random lootboxes are definitely predatory, but other rng systems can be genuinely fun. Not an easy problem to solve without stepping on toes.
Dailies are probably something that could be solved with targetted legislation. Harmful to player mental health just to boost stats for investors. Some games need to limit progression, but there are loads of ways to do so other than dailies.
I can’t get into the whole debate because I’m not knowledgeable enough to articulate the difference between a genuinely good game and games using skinnerbox mechanics to force operant conditioning. However, I have an anecdote.
I used to play a mobile game that was mid level fun, but a very obvious skinnerbox with time based turns (energy? Mana stones? Hell, I don’t remember), daily and weekly battles, sporadic new releases where you had a chance to get some kind of cool stuff, and clan activities. I had to put it down for a couple of weeks due to real life and just never picked it back up. I still talk to some of the guys on discord but after not being on every day I stopped caring about the game entirely.
I know people tend to joke about having a Civ addiction, but the number of people who have in fact binged an entire night or more playing civilization and have experience addiction like relationships with it should tell you that the line is thinner than I think most people are comfortable with.
Few games are “just good old fashioned fun.” Every game is designed to draw our attention. The distinctions between intent/accident, “it’s just fun”/designed to be addicting, etc. are not always very clear.
There’s no reason for that to be a directed force, just suck in air from multiple directions and eject it in multiple directions to cancel out all net forces. Or ramp it up slowly so it isn’t so jerky. But even if it’s set up in the worst way possible, the forces will be significantly less than shooting a relatively massive bullet.
Nah, active air cooling is a thing that computers have been using successfully for decades. It does create more heat overall, but it moves heat away from the parts you don’t want to melt.
Even liquid cooling or phase change cooling relies on air cooling eventually, those techs can just move heat quicker to a temporary heat reservoir that is then air cooled. If the cooling on the reservoir is slower than the heating, the cooling system will eventually saturate and fail to continue cooling the heat source faster than the reservoir cooling.
Even liquid nitrogen or dry ice cooling does this, it just dumps that heat earlier when the N2 or CO2 is condensed. And for those, you either have limited cooling time or need to top up the coolant as it evaporates.
Edit: not sure why you were downvoted… Your assumption was wrong but IMO worthy of discussion.
But in essence, because they carry energy they must have momentum. It’s why they can impart momentum on what they hit, because momentum must be preserved.
You know that old E=mc² equation? That’s actually only the simplified “rest” half of it. The full equation that relativity gives us says E²=m²c⁴+p²c². Meaning if it has energy, it definitely has mass (m), momentum (p), or both.
For a massless particle like a photon, that means E=pc, and its momentum is proportional to its energy and therefore frequency/wavelength.
The root of the problem is that you think of momentum as being defined to be the product of something’s mass and its velocity, but this is actually only an approximation that just so happens to work extremely well at our everyday scales; the actual definition of momentum is the spatial frequency of the wave function (which is like a special kind of distribution). Thus, because photons can have a spatial frequency, it follows simply that they therefore can have momentum.
Something else that likely contributes to your confusion is that you probably think that where something is and how fast it is going are two completely independent things, but again this is actually only an approximation; in actuality there is only one thing, the wave function, which is essentially overloaded to contain information both about position and momentum. Because you cannot pack two independent pieces of information into a single degree of freedom, it is not possible for position and momentum to be perfectly well defined at the same time, which is where the Heisenberg uncertainty principle comes from.
But if I shot that raynof sunshine in auch a way that it killed someone I would be okay with assuming there would be more force than just a standard ray
Okay I did some math. If the gun shot a single photon with all the energy of a .50BMG from an M2 heavy machine gun, it would have about 1.2e-4 Ns of momentum. For reference, the bullet it’s compared to would have 38.3 Ns. So the photon has about 32000 times less momentum than a bullet. Do with that what you will.
From what I’ve read about their Daily Active Users they’re going to be overstaffed soon. No hate but they exploded and when things settle they might not need as much staff. Thoughts?
You’re good. I’d have thought the same thing had I not been following the development story.
Their game pass numbers also seem to be going up, which is harder to dev for as well. I know my steam friends got sick of it after putting in 100 hours in three weeks though
I too have sunk more then 100 hours into the game. It was worth its purchase already. Yet in a year or however long it takes to be complete… i and many others will jump right back on to see how everything has progressed. Plus they’ll release on play station and that alone will be millions more copies sold.
This is how it happens. If they dont staff to meet the demand the game suffers and dies out, if they do in a few years when the player base falls off and they announce layoffs everyone makes the shocked Pikachu face.
Live service games really did a number on people. Why does it matter if people stop playing Palworld between now and when those new people they hire can produce the things they're hired for?
Yeah I keep thinking this too, it’s a buy once game, they still have the money they made. They’re trying to push more content as quick as possible to get more waves of players, new and old. I’m positive their accountants know the player base isn’t rebuying the game.
There's something called "Brook's Law" that basically observes that a software project which onboards more developers in order to catch up will fall further behind. I hope they're careful about how they allocate new developers or they'll end up doing a year of onboarding, rewriting core code, and have no meaningful updates for 6-12 months. I know they have the resources to spare, and that scenario worked out okay for Valheim, but I hope the game doesn't lose momentum because they overhire or don't allocate enough senior devs to continue feature development while they catch the new devs up to speed.
Edit to add: I don't think it actually matters in this instance if they don't have a large player base by the time the game is feature complete. They don't have continuous revenue streams like a live service game, so hiring more devs is ultimately just about making sure they have enough talent to make good on their early access promises. The company could probably dissolve tomorrow and all the staff could live the rest of their lives in luxury never working again. It'd be a dick move, but they already sold an insane number of copies.
They don’t have continuous revenue streams like a live service
Yet. The game seems extremely easy to monetize, up to them how evil they go. To be successful longterm (if thats something they even want) they will need to add more content first but they could cash in in so many ways. Dlc, selling servers, cosmetics or more nefarious stuff lkke boosters to speed up mechanics, pals that take huge grinds without payments. It would be very easy to do.
MSI says that this game tracking won’t just be limited to League of Legends, as it’ll be releasing an application that’ll allow you to train these features to recognise and react to enemies and other on-screen elements in any game you like.
The whole unfair advantage thing aside, this is a really cool feature that might have a bigger range of application than just gaming.
Yeah like reading MRIs and X-rays, it’s already been proven that those reading medical images tend to have blinders on looking only for what they regularly see and never see the gorilla. With AI they might see the more weird things.
They have a tiered system where important NPCs can't die until conditions are satisfied, wonder if the condition to die was satisfied but dialog still got delivered?
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