I wish that was actually the case but we all know marketing works like gang busters on gamers looking for their next fix. It it wasn’t they wouldn’t be hiring psychologists and paying them mid to high six figure starting salaries.
I was not a big fan of BG3 or even the divinity series, but I love Larian. Their products show clear passion for the budget they have, they don’t bad mouth other dev just to gain some brownie pts with gamers (CDPR) and their games are well supported.
To me it just felt like divinity with higher budget. It has Proper cinematic cutscenes and different rules to the combat. I guess I just don’t like CRPGs, I never properly feel immersed in the world.
Its weird because I loved dragon age origins and Pillars of eternity. I thought Wasteland 3 was ok.
I think with D:OS 2 I was annoyed that I didn’t choose a premade character at the start, and that the storyline was just, become a god. I don’t find that kind of narrative compelling. I also didn’t like the fairytale lighthearted vibes. The world didn’t feel “meaty” somehow.
You are giving me same vibes as myself, that meaty comment is spot-on. The game tell you that you’re traveling continents, but it never really feels like it, maybe we need a bit more imagination lol
The game has like four major maps, that’s why it feels tiny compared to your average CRPG that has dozens of smaller maps to create a sense of a big diverse world.
I wonder what happens when the last whale has been milked dry. With the number of shitty cash grab games out there with heinous monetization, surely the ecosystem reaches a tipping point where there literally just isn’t enough money to go around, both because the whales themselves run out and the remaining number gets spread too thin among too many Clash of Clans, FIFAs and Diablo Immortals. Do you think we’re going to start seeing real effort in those spaces to appeal to players again, or do they just implode because nobody wants to serve a declining market?
I wonder what happens when the last whale has been milked dry.
I have some bad news for you friend.
I work at a casino. There is no end of whales. There are whales that are rich enough to sustain their habits and spend more than you or I could morally spend if we had the means. Then, there are whales that spend outside their means, burn out, and are replaced by a new person who does the same thing.
When a whale (highroller) stops coming, we usually assume they’ve gone to one of our competitor’s casinos.
I see no reason why this wouldn’t apply to real-money transactions in video games. It’s just another casino.
Edit: sales and marketing don’t exist to sell stuff that people want, they exists to sell stuff that people don’t want. If you sell something with a high demand then you’re not a salesman, you’re a glorified cashier. Salesmanship involves getting people to buy stuff they wouldn’t otherwise buy. Most companies don’t have anything special that everyone wants, so they have to resort to sales and marketing to stay in business.
Agreed, pre-orders are a thing after all…but it’s possible that it still works too often and also that gamers are becoming a bit more jaded about marketing. I don’t buy anything till the Metacritic and Steam reviews are out, and I only watch gameplay videos any more cause who cares about the cut scenes? I’m sure I’m not the only one. Consumers eventually learn their lessons but then a new crop of consumers comes up.
Call of Duty is a good game tho… I personally don’t like it but there is a reason it’s so popular. Outside of Battlefield there really isn’t much else out there on the quality level of call of duty as far as arcade shooters go.
Any other good quality shooters tend to be PC only and are a lot slower paced. Squad, hell let lose, escape from Tarkov are all great shooters but those games are very slow paced compared to call of duty.
Halo is similar as is Destiny but those are in a fantasy setting and a lot of people like the realistic setting of call of duty.
Its a good game but most releases are DLC level, yet they are forcing the player to buy, at least every few releases, because you slash the remaining userbase every time you release a new game.
I think the issue is there’s a constant influx of young gamers entering the market and all the old tricks are new to them. The teen to young adult age bracket is very lucrative and will never stop unless we stop having sex and procreating. If we all abstain for like 20 years, we’ll finally disrupt big gaming and also have no one in chat insulting anyone’s mother.
Has anyone played it? I wonder if its any good… I always thought that N64 game was generally considered one of those awful 3d renditions of a 2d classic.
Castlevania 64 was clearly an unfinished game. The first couple levels make their ambitions clear, and the rest of the game is just sort of slapped together. Legacy of Darkness added the rest of the game.
Nobody really celebrates these games. I grew up with them and can appreciate the experience they were offering, but they weren’t exactly my favorites, and I don’t feel they aged particularly well. Maybe take a look through a long play video before committing any real time to it.
NES releases don’t bother me because I was still a kid when I played them. Things released twenty years ago bother me because it seems like yesterday given that I was already an adult with an established career and a mortgage.
No that’s the point I’m making. When I read the headline I was horrified that it’s been that long since the original and they’re not even talking about that.
No I didn’t say it originally came out then I said that my first knee-jerk reaction was that it couldn’t possibly been that long since the original and then I came to realize it’s been so much longer
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