pcgamer.com

inclementimmigrant, do gaming w 'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'

I wish that was actually the case but we all know marketing works like gang busters on gamers looking for their next fix. It it wasn’t they wouldn’t be hiring psychologists and paying them mid to high six figure starting salaries.

SuperSaiyanSwag, do gaming w 'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'

I was not a big fan of BG3 or even the divinity series, but I love Larian. Their products show clear passion for the budget they have, they don’t bad mouth other dev just to gain some brownie pts with gamers (CDPR) and their games are well supported.

machiabelly,
@machiabelly@hexbear.net avatar

What didn’t you like about it? I didn’t like divinity original sin so I’ve been hesitant on buying bg3.

SuperSaiyanSwag,

To me it just felt like divinity with higher budget. It has Proper cinematic cutscenes and different rules to the combat. I guess I just don’t like CRPGs, I never properly feel immersed in the world.

LongRedCoat,

This is how I feel too. I keep bouncing off of them, but I really want to like them.

I'm guessing it's the top down camera that's the issue with lack of immersion.

The only CRPG I didn't bounce off of was Pathfinder: Wrath of the Righteous. Not 100% sure why that one clicked, but it might be the writing.

machiabelly,
@machiabelly@hexbear.net avatar

Its weird because I loved dragon age origins and Pillars of eternity. I thought Wasteland 3 was ok.

I think with D:OS 2 I was annoyed that I didn’t choose a premade character at the start, and that the storyline was just, become a god. I don’t find that kind of narrative compelling. I also didn’t like the fairytale lighthearted vibes. The world didn’t feel “meaty” somehow.

SuperSaiyanSwag,

You are giving me same vibes as myself, that meaty comment is spot-on. The game tell you that you’re traveling continents, but it never really feels like it, maybe we need a bit more imagination lol

Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

The game has like four major maps, that’s why it feels tiny compared to your average CRPG that has dozens of smaller maps to create a sense of a big diverse world.

LoamImprovement, do gaming w 'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'

I wonder what happens when the last whale has been milked dry. With the number of shitty cash grab games out there with heinous monetization, surely the ecosystem reaches a tipping point where there literally just isn’t enough money to go around, both because the whales themselves run out and the remaining number gets spread too thin among too many Clash of Clans, FIFAs and Diablo Immortals. Do you think we’re going to start seeing real effort in those spaces to appeal to players again, or do they just implode because nobody wants to serve a declining market?

Aussiemandeus,
@Aussiemandeus@aussie.zone avatar

I think we’re still a ways off from this happening.

Populations are still growing and many countries GDPs are increasing too lifting more people out of poverty each year.

Eventually I think games will die off one by one as people age out and it’s not popular for younger audiences.

Finally in the end there will be 3 or 4 games owned by 2 companies fighting it out for complete control of consumers

bilb,
!deleted4216 avatar

As long as there are people who want to make games there will be indy game development going on.

Aussiemandeus,
@Aussiemandeus@aussie.zone avatar

I’m not talking regular games but the microtransaction hell holes big publishers are pushing now

urist,
@urist@lemmy.blahaj.zone avatar

I wonder what happens when the last whale has been milked dry.

I have some bad news for you friend.

I work at a casino. There is no end of whales. There are whales that are rich enough to sustain their habits and spend more than you or I could morally spend if we had the means. Then, there are whales that spend outside their means, burn out, and are replaced by a new person who does the same thing.

When a whale (highroller) stops coming, we usually assume they’ve gone to one of our competitor’s casinos.

I see no reason why this wouldn’t apply to real-money transactions in video games. It’s just another casino.

RizzRustbolt, do gaming w 'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'

That’s not what Chet in Marketing says.

SchmidtGenetics, do gaming w 'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'

Uhh… that is exactly why marketing works dude….

Anticorp, (edited ) do gaming w 'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'

NO! Really?

Edit: sales and marketing don’t exist to sell stuff that people want, they exists to sell stuff that people don’t want. If you sell something with a high demand then you’re not a salesman, you’re a glorified cashier. Salesmanship involves getting people to buy stuff they wouldn’t otherwise buy. Most companies don’t have anything special that everyone wants, so they have to resort to sales and marketing to stay in business.

proper, do gaming w 'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'
@proper@lemmy.world avatar

simple as

solarvector, do gaming w 'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'

It’s not about what players want, it’s about what they’ll buy, and bamboozling works way too often.

NOT_RICK,
@NOT_RICK@lemmy.world avatar

Yeah. This is probably overly cynical but the high road can also be a marketing strategy

catloaf,

Yes, but generally it’s far less profitable.

MeetInPotatoes,

Agreed, pre-orders are a thing after all…but it’s possible that it still works too often and also that gamers are becoming a bit more jaded about marketing. I don’t buy anything till the Metacritic and Steam reviews are out, and I only watch gameplay videos any more cause who cares about the cut scenes? I’m sure I’m not the only one. Consumers eventually learn their lessons but then a new crop of consumers comes up.

Counterpoint: Call of Duty 27 should be out soon.

Woozythebear,

Call of Duty is a good game tho… I personally don’t like it but there is a reason it’s so popular. Outside of Battlefield there really isn’t much else out there on the quality level of call of duty as far as arcade shooters go.

Any other good quality shooters tend to be PC only and are a lot slower paced. Squad, hell let lose, escape from Tarkov are all great shooters but those games are very slow paced compared to call of duty.

Halo is similar as is Destiny but those are in a fantasy setting and a lot of people like the realistic setting of call of duty.

DrRatso,

Its a good game but most releases are DLC level, yet they are forcing the player to buy, at least every few releases, because you slash the remaining userbase every time you release a new game.

fluckx,

Yeah I hate that storepages have these videos that look absolutely amazing but show nothing of the actual game.

Sure it looks fancy, but it won’t convince me to buy the game until I can actually see what I’m buying.

saltesc,

I think the issue is there’s a constant influx of young gamers entering the market and all the old tricks are new to them. The teen to young adult age bracket is very lucrative and will never stop unless we stop having sex and procreating. If we all abstain for like 20 years, we’ll finally disrupt big gaming and also have no one in chat insulting anyone’s mother.

uninvitedguest, do gaming w This Fallout-inspired post-apocalyptic wasteland game runs in Excel, because spreadsheets will outlive us all
@uninvitedguest@lemmy.ca avatar
GreyEyedGhost,

That said, allowing code into your spreadsheet takes away a lot of barriers to programming.

nytrixus, do games w A Konami code variant in Castlevania has been discovered after a quarter of a century

The only reason it’s been that long is because the Castlevania games on the N64 were trash.

HappycamperNZ, do games w A Konami code variant in Castlevania has been discovered after a quarter of a century

Similar code for the spyro demo in crash 3

aniki, do games w A Konami code variant in Castlevania has been discovered after a quarter of a century

Has anyone played it? I wonder if its any good… I always thought that N64 game was generally considered one of those awful 3d renditions of a 2d classic.

Jerkface,

Castlevania 64 was clearly an unfinished game. The first couple levels make their ambitions clear, and the rest of the game is just sort of slapped together. Legacy of Darkness added the rest of the game.

Nobody really celebrates these games. I grew up with them and can appreciate the experience they were offering, but they weren’t exactly my favorites, and I don’t feel they aged particularly well. Maybe take a look through a long play video before committing any real time to it.

Gabu,

Good? No, definitely not.

altima_neo, do games w A Konami code variant in Castlevania has been discovered after a quarter of a century
@altima_neo@lemmy.zip avatar

That’s a weird looking strategem

ForceLightning,
@ForceLightning@lemmy.world avatar

it’s the oversized personal shield generator

objectionist,

a konami code stratagem would be sick though

Muscle_Meteor,

I would not be surprised if it just nuked the player

billiam0202,

We already have the 500kg bomb though.

dlpkl,

Take two steps to the side and you’re safe

EdibleFriend, do games w A Konami code variant in Castlevania has been discovered after a quarter of a century
@EdibleFriend@lemmy.world avatar

Quarter of a century? It can’t have been that long since the original…oh…oh no…

partial_accumen,

Then you won’t be horrified at all to learn the original Castlevania was released on NES in 1987, right?

JoMiran,
@JoMiran@lemmy.ml avatar

NES releases don’t bother me because I was still a kid when I played them. Things released twenty years ago bother me because it seems like yesterday given that I was already an adult with an established career and a mortgage.

EdibleFriend,
@EdibleFriend@lemmy.world avatar

No that’s the point I’m making. When I read the headline I was horrified that it’s been that long since the original and they’re not even talking about that.

Time is a son of a bitch.

MeekerThanBeaker,

It just sounds like you are saying that the original Castlevania came out a quarter of a century ago, which would be 1999.

EdibleFriend, (edited )
@EdibleFriend@lemmy.world avatar

No I didn’t say it originally came out then I said that my first knee-jerk reaction was that it couldn’t possibly been that long since the original and then I came to realize it’s been so much longer

ripcord,
@ripcord@lemmy.world avatar

We get what you meant. And I totally agree with the reaction.

Don’t know why that person is having a tough time getting it.

spongebue,

That’s fine until you tell me that’s almost 40 years ago!

OhmsLawn,

That’s what it said in the title, a quarter century ago.

/s

Zoomboingding,
@Zoomboingding@lemmy.world avatar

deleted_by_author

  • Loading...
  • EdibleFriend,
    @EdibleFriend@lemmy.world avatar

    hey shut up.

    Zoomboingding,
    @Zoomboingding@lemmy.world avatar

    The Offending Content has been purged

    stevedidwhat_infosec, do games w A Konami code variant in Castlevania has been discovered after a quarter of a century

    C-up x4

    C-down x 4

    C-left x 2

    C-right x 2

    C-left x 2

    C-right x2

    N64 pad’s L+R shoulder + Z-trigger

    poke,

    It unlocks characters, outfits, and hard mode.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • giereczkowo
  • Blogi
  • Spoleczenstwo
  • muzyka
  • sport
  • lieratura
  • rowery
  • esport
  • slask
  • Pozytywnie
  • fediversum
  • FromSilesiaToPolesia
  • niusy
  • Cyfryzacja
  • krakow
  • tech
  • kino
  • LGBTQIAP
  • opowiadania
  • Psychologia
  • motoryzacja
  • turystyka
  • MiddleEast
  • zebynieucieklo
  • test1
  • Archiwum
  • NomadOffgrid
  • m0biTech
  • Wszystkie magazyny