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avater, do games w Diablo IV is free-to-play on PC through Battle.net until Monday
@avater@lemmy.world avatar

nah i’ll pass fires up Grimdawn

PlantJam,

Check out last epoch, too, if you haven’t already.

brihuang95, (edited ) do games w Ubisoft execs and employees arrested over sexual misconduct allegations
@brihuang95@sopuli.xyz avatar

Didn’t Ubisoft have similar allegations just a few years ago too?? Or am i misremembering

EDIT: It appears that these shenanigans are from three years ago. Link

newthrowaway20,

I was thinking the same thing. It gets difficult to keep track of all the sexual abuse allegations between game studios.

phuntis,
@phuntis@sopuli.xyz avatar

same ones it’s just taking quite a long time

angrymouse,

I believe you are thinking about Blizzard

brihuang95,
@brihuang95@sopuli.xyz avatar

I do remember Blizzard’s fiasco, but after a quick search it seems like Ubisoft did have a misconduct probe just a few years ago

Puzzle_Sluts_4Ever,

If you click the article you’ll see this is tied to the 2020 allegations. Which were mostly following on previous issues but nobody cared about abuse back then.

Zellith,

Jim Sterling (while not everyones cup of tea) did a bunch of stuff on them. Eg. https://www.youtube.com/watch?v=BRhYT5Lgp98

MeanEYE,
@MeanEYE@lemmy.world avatar

Not misremembering, it’s Ubisoft after all and Yves loves his sexually assaulting friends. And he said he was sorry for liking them, mkay… that makes it not so bad… in his head at least.

Tattorack, do games w Star Citizen’s new cash shop offerings provoked fresh pay-to-win and predatory monetization accusations | Massively Overpowered
@Tattorack@lemmy.world avatar

And there isn’t even a game yet.

X4 is more game than Star Citizen. Elite Dangerous is more game than Star Citizen. Both these games are still getting updates that expand and build upon their mechanics. But the time Star Citizen becomes 1.0, these other games will have already surpassed it.

Hell, graphically Star Citizen used to be cutting edge… Like nearly 10 years ago. Now it just looks kinda “normal”.

stardust, do games w Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42

Same news all the time.

lorty, do games w Vague Patch Notes: Default MMORPG genre features change over time, and that’s OK
@lorty@lemmy.ml avatar

The move towards more solo play is just a natural consequence of players wanting to be as efficient as possible with their time. Needing other people causes downtime, even longer ones if you need them to organize manually.

NocturnalMorning, do games w Casually Classic: WoW Classic’s leveling journey shows how much retail has lost its way

Classic wow is just grinding. I didn’t play it until they re-released it, and it took me a week to get to level 12. That’s kind of unreasonable.

ExpectedWall,

That’s pathetic ngl an average casual could get to 12 within 4 hours

NocturnalMorning,

That’s easy now, but definitely not a thing when classic wow was around.

Edit: I looked it up, average time to 60 is 30 days in classic wow. Making your 4 hour remark not right.

Ashtear,

While four hours would be fast for a new player, 1-10 is very doable in one sitting for those familiar with the game. Early levels are fast; the bulk of those 30 days are later levels. The 50’s in particular are a slog.

dogslayeggs,

It’s not linear. Levels 55-60 took me a week in Vanilla. 45-55 was almost 2 weeks, too; since the quests and dungeons at that level range are sparse. 20-40 was about a week. 1-20 was about a week and a half.

Classic took much less time than Vanilla.

criitz,

Most people can get to level 12 in like two hours

NocturnalMorning,

Yeah, in the modern game. Vanilla wow, that is not the case. Why do I keep having to repeat myself.

Goronmon,

No he means in the vanilla game. The first 10 levels go extremely quickly if you have even a basic idea is what you are doing.

dogslayeggs,

You have to keep repeating yourself because you are wrong. I played Vanilla in 2006 (about a year after it came out) and also played Classic when it came out. Vanilla might have taken me a week to get to 12, I can’t remember anymore; but it was my first MMO and first RPG, my first time playing a social game and didn’t know how to group to quest or even respond to people whispering me, and didn’t have any friends giving me advice on how to play or know what internet resources to use to speed things up. I didn’t even know I could speed things up.

With Classic I was probably to level 10 in a night after work. I haven’t leveled a fresh character in Retail since Cataclysm, so I have no idea how fast it is these days.

oyzmo, do games w Over a hundred thousand Dune Awakening players got swallowed by the sandworm | Massively Overpowered
@oyzmo@lemmy.world avatar

Cool! Finally an MMO with consequences that hurt. It makes a game more exciting, like Ultima Online back in the days:)

Exeous, do games w Over a hundred thousand Dune Awakening players got swallowed by the sandworm | Massively Overpowered

is this a good game?

Catpurple,

I played the beta weekend, I liked it. I want to play it again once it’s out in June, although there were annoying parts. The sun gives you heat stroke or something as a status meter, and it makes you dehydrate faster until you get to shade. With how often you’re out doing stuff in the sun, it was kind of annoying, because I just had to keep going on blood harvesting trips through NPC camps, to proccess it at my base to keep my water stocked. But in the full game with better tech unlocked, I’m sure it ends up being fine.

A lot of people also got pissed at the sandworm because if you get eaten, all your stuff is destroyed with no way to recover it (unlike a normal death where you can loot your corpse), and sometimes it can feel abrupt when they breach. That said, I never got eaten ny the sandworm in my ~15 hours of play during the beta.

toofpic, (edited )

The games with death like that are much better, because they force players to care. From what I played, in Eve online you would really think before doing something stupid, because player killers would wreck your ship without caring that you grinded for 2 months to buy it.
Same was a thousand years ago in Ultima Online where you could get ganked and eaten by an ork bandit. That led to me taking a chance and run through a forest naked, because I had a house deed in my pocket, and I didn’t want to look like an interesting target. It ended up in a bandit chitchatting with me and letting me go with the words: “I wouldn’t walk around in these parts” - yeah, no shit.
Great experiences!
It’s just at some point gamedevs started catering to middle-school kids who would buy in-game stuff with their mom’s card and got upset when it wat taken from them.
Edit: typo (shop/ship)

krashmo,

Maybe some people just don’t like grinding for hours and hours to replace stuff they already acquired in a video game. I’m not sure why you have to present your opinion as if it’s the only valid option and everyone who disagrees is an immature child.

QuadratureSurfer,
@QuadratureSurfer@lemmy.world avatar

Maybe some people just don’t like grinding for hours and hours to replace stuff they already acquired in a video game.

Personally, I would rather that we have a variety of different game types and options. There aren’t very many MMOs that make death feel meaningful. If it’s not your type of game, then don’t play it.

toofpic,

I didn’t say you have to grind. This is exactly what I mean, tou would start thinking differently. You would take someone with you (hire a bodyguard? friends from yesterday’s pve stuff? guild/corporation friends?)
And for why I have to present my opinion - well, you do present yours. People present opinions all the time. Maybe you’re a child, I don’t know - you decided to read something “between the lines”, but were there anything like that, or are you just insecure?

krashmo,

You presented your opinion and then contrasted it with that of middle school children spending their parents money. If you don’t think that comes off as you saying anyone who disagrees with you has the perspective of a middle schooler then you aren’t a very good communicator.

toofpic,

The market did change in the end of 90s-start of 2000s - before, games were mostly done for “nerds with PCs”, because usually only well-off adults had something decent at home. Then, mass adoption of PCs, PS3and XBox, led to age of an average gamer drop to a teenager, for the first time in history. So many games were, in general, “dumbed down”. Now we see a great picture of market coming back, and there is a shitton of everything engineering/economics.. I’m not saying that middle schoolers don’t deserve to play games - they do, and I did. It’s just, for example, WoW’s “account bound” and “char bound” stuff wasn’t a good thing, but it then became a standard, and started an age of microtransactions (will you argue itcs a bad thing?)

MBech,

I don’t mind very punishing death mechanics, but when pvp is involved I absolutely hate it. I play more than the average person, but when some sweaty ass pvp’er who plays 80 hours/week shows up, it’s just never going to be any kind of competitive fight. There is no way I will ever be able to do anything against that kind of player, and I’m also not in any way interested in trying. I like pve, not pvp.

toofpic,

Oh, of course in case of two examples I made, there are safe areas, stuff to do if you want to live in peace, etc. In Ultima, only you could unlock the door of your own house so hiding inside would work. And inside towns you could call npc quards (so everyone would have it as a shortcut).
In Eve there are many protected systems, it’s just getting stuff from nullsec (lawless/unowned) systems could be more lucrative, so you learn to take your risks.
I know it’s not always that way - as I see from Rust memes, everyone is just chaotically running around killing new players - but maybe it doesn’t show the real picture

Dagnet,

The one thing a Dune game must have are scary sandworms, if it was like any other death nobody would care about them, so I agree they should destroy all your stuff. People need to fear the open sand

toofpic,

Absolutely - for me it’s not about making games “scary”, it’s about having “extreme reward/extreme punishment” mechanics which change players behaviors in interesting ways. But specifically, punishing unrealistic behaviours when you are afk and your character is in a scary forest, or when you are in a deadly desert choosing emojis in the chat

Jagger2097,

I never got eaten ny the sandworm in my ~15 hours of play during the beta.

He shall know your ways as if born to them …

Clearly you are the Lisan al-Galib

Zahille7,

Probably ties their shoes a certain way

massive_bereavement,

Maybe he's not walking, maybe he's Walken.

pyre, do games w Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42

drying funds? how? they must have spent more money than the united states government did fucking up Iraq for fun. a competent company with their funding could have probably started actually colonizing space by now. Jesus.

ZugZug, do games w 19-year-old EverQuest II’s 20th expansion, Ballads of Zimara, launches today

I remember taking a day off work to find my body before it disappeared. Fun times.

RazorsLedge,

Were you successful?

hal_5700X, do games w Star Citizen’s new cash shop offerings provoked fresh pay-to-win and predatory monetization accusations | Massively Overpowered

Scam Citizen.

BigBlackCockroach, do games w Diablo IV is free-to-play on PC through Battle.net until Monday
@BigBlackCockroach@lemmy.world avatar

The first hit is always free, then once you are hooked you have to pay. Interesting how gaming-companies have now come to resemble crack-dealers…

d3Xt3r,

But that only works if it’s good enough to get you hooked in the first place…

Plebcouncilman, do games w Star Citizen’s new cash shop offerings provoked fresh pay-to-win and predatory monetization accusations | Massively Overpowered

I’m convinced this game is a Lacanian social experiment.

Also how can a game be play to win if there is no game?

bungle_in_the_jungle, do games w Derek Smart unveils ACE Platform, a multi-blockchain ‘virtual town hall of engagement opportunities’ | Massively Overpowered

Ironic surname apparently

spankmonkey,
@spankmonkey@lemmy.world avatar

Smart like in smart appliances that are anything but.

dan1101,

His Battlecruiser 3000 game was the Star Citizen of it’s time, except it didn’t bring in hundreds of millions of dollars.

ChicoSuave, do games w Star Citizen player reports CIG is making him sign an NDA before getting a refund

All of the complaints against Star Citizen and CiG are made by folks who don’t understand how games are made AND believe the people who make them, like Randy Pitchford, Peter Molyneux, Emoji Imagine, and others. Game designers talk about all the features that they want and then meet reality and have to pull those features back or cut them from the game.

A publisher traditionally puts limits and deadlines on funding, requiring a developer to meet a criteria to get paid and continue development. The publisher will preview builds and give feedback on game mechanics or broader suggestions for game polish.

Game designers who see success begin to dream big and will eventually pitch an idea that they can’t make because the money or time needed to implement the feature would prohibit the game from releasing in a timely manner. Chris Roberts made all of the Wing Commander series. He has a track record of making games that were so big and full of features that they inevitably see many features missing from the final game. Freelancer is the one everyone thinks of when they think chopped up Chris Roberts game.

Star Citizen has no publisher to guide the veteran game developer. This allows Star Citizen to change game engines 3 times, having to rebuild much of their progress each time. Any why change the game engines? They were forced to because Crytek are bitches who wanted that giant pile of crowdfunding Star Citizen has gathered. Crytek forced the game to stop development - which is a large part of the delay in getting the game to market.

People don’t know or care about the actual reason Star Citizen is still being developed instead of being released years ago. Most of you don’t care, but given the circumstances, no one could do any better.

Nythos,

$735m raised and still no full release lmao

Agrivar,

God damn, it’s been a while since I’ve crossed paths with an honest-to-god rube! Keep on keepin’ on, you flickering bulb.

echodot,

The fact that you think that Peter Molyneux is a good individual to hold up, is really telling. The man hasn’t been behind a successful projects since the dawn of the century.

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