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GrayBackgroundMusic, do games w Dark Age of Camelot introduces new and returning seasonal tasks in its Midwinter Festival

cries in theurgist

I’ve never found another class that replicates the theurgist. I miss my pocket army.

boblin, do games w Wandering Wraeclast: Introducing Path of Exile 2’s Mercenary crossbow class and WASD

WASD = Path of Vampire Survivors?

Goronmon, do games w PlanetSide 2 celebrates 11 years as Daybreak teases conduit capture base changes

I think I might have to get back into PlanetSide for a bit. I actually enjoyed playing on my PlayStation a while back.

toroknos_07, do games w PlanetSide 2 celebrates 11 years as Daybreak teases conduit capture base changes

First, conduit capture bases are going to be “hybridized” with existing capture base designs in order to make things more readable and obvious to players. Second, the mechanics of capturing a conduit will also be updated, replacing existing capture mechanics with traditional holding of capture points while activated repositories will add an immediate chunk of capture progress. The studio is also looking at the existing 22 CTC bases as it evaluates and adjusts elements like the placement of conduits, repositories, spawn locations, and sunderer locations.

Carighan, do games w Vague Patch Notes: Default MMORPG genre features change over time, and that’s OK
@Carighan@lemmy.world avatar

Of course, and it’s important to keep in mind how much the context changes. Not just in gaming context, but keep in mind:

  • MMORPGs are hardly a new genre. Their players nowadays are a different generation of humans than when the genre was young.
  • Social context changed entirely between the start of the genre and today.
  • In a similar vein, digital socialisation is entirely normal now. We no longer need a very fancy minigame (EverQuest) attached to your online chat room just to socialise.
  • Through WoW and then again with the Wii gaming exploded as a hobby, even before mobile games created a somewhat separate but huge extra market. The modern target audience is on a wholly different scale. Just look at the peak subscription counts for EQ1 or DAoC.

It’d in fact be quite noteworthy if default features didn’t change substantially and continuously.

lorty, do games w Casually Classic: WoW Classic’s leveling journey shows how much retail has lost its way
@lorty@lemmy.ml avatar

Ah yes, the leveling experience. A thing that sucks in every mmo ever made was actually good. Alright then.

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