whilst i’m happy for more people to have access to games, you really gotta wonder how many people are going to jump into this on xbox. It’s not no-one of course, but it’s not gonna be many
To be fair, they have a pretty large PS userbase and the game is very accessible through controller. I know I would’ve gotten onto it on Xbox if that was an option when I was still on console.
Just an anecdote, but on the ffxiv subreddit and discords I lurk around there have been a LOT of xbox players going through the free trial for the first time. Considering you can play a lot for free and the series S being somewhat cheap, I can see this being a fair boon to the game.
If FF XIV becomes available fully on Gamepass, I’ll definitely give it my time. Yes, I know about the trial and stuff. But I’m not going to pay a subscription to play the full game when I’m already paying for Gamepass. No thank you.
I was really confused for a moment. With that said, FFIV is a great game and I had fun with the 3D remake. I never got around to playing “The After Years” though.
FFXIV will always require a subscription outside of the free trial. Game Pass will only give you the base game. But not all the expansions and only 30 days of playtime.
I understand that, but I absolutely refuse to pay a subscription for a single game, no matter how good it is. Especially since I’m already paying for a Gamepass subscription.
I have to imagine that it will be similar to when FFXI dropped on Xbox 360 after being a PC/PS2 exclusive for years. At that time, it increased the player base dramatically and introduced an entirely new demographic of player to the mmo. It really breathed new life into the game.
I hear a bit from my friends that really enjoy the game, they play whenever a new update is out but there doesn’t seem to be that much content or staying power compared to most MMOs.
It was popular because it was big MMO launch bu cit was a mess that was best enjoyed from afar. Year after (when I started playing) it got better and I quite enjoyed it. It does some things extremely right (combat is fun, gathering is satisfying, it’s super pretty) but some aspects like questing is medicore.
I also feel like they still don’t really know what they are doing with it, it lacks vision from where I’m standing. I still hope it will somehow thrive though.
I wish I knew of this title sooner. As soon as I watched the trailer, reading they’re Asheron’s Call devs, and seeing some similarities, I’ll pick it up just to throw some cash their way. AC was my jam and I still miss it.
i have been waiting for long time for them to add enough content to be worth buying. If they are going this route, i guess i’ll forget about getting the damn game entirely
I remember seeing this idiot all over the Steam forums back in the day. I wouldn’t trust anything he makes even if it wasn’t blockchain related. His games suck, and he himself is a huge, arrogant asshole.
I played for a bit last year and I really enjoyed it. It’s a solid mmorpg for people that pine for the days before every mmorpg was “the next wow killer”. It’s also incredibly impressive that just a few people made it.
If you’re a fan of mmorpg’s from the last 20 years it’s probably not for you and that’s ok.
I haven’t been a fan of the genre in a while since I’ve been so let down. I’ll check it out though cause I agree, I’m sick of the wow killer mmos. I’m excited for ashes and maybe my great grand kids can use my ATI ship for Star Citizen
The graphics aren’t great and the combat is simple, but there’s a lot of depth to the gameplay. There’s a lot of lore and interesting things to explore in every corner of the game.
When New World came out, ignoring all the other issues, a lot of the people who were playing it really wanted mounts. They said it was absurd the game didn’t have it. I missed being able to move faster too, but just by looking at the game I could tell that the only thing stopping me from getting to max level in three days was that it took time to go from point from the quest givers to the quest locations and then back. If it had mounts that would completely break the progression and they would need to make us have to kill a lot more enemies or collect a lot more items to complete quests or get exp.
I heard they added mounts in a recent update. I wonder how they ended up doing it. A couple years later getting to the end game pretty quick is probably no longer an issue so they may have done nothing.
Recently got back into New World since the updates and DLC and I am enjoying it a lot more than when it first came out. They added a lot of content and things to do, made good changes to crafting, qesting is more fluid now and overall its a lot better gameplay wise.
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