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Nexy, do games w Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42
@Nexy@lemmy.sdf.org avatar

The good old Scam Citizen!

finestnothing, do games w Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42

I got the game and some small ship bundle a year or two ago for like $20. It was a pretty fun game for the cost, but I honestly wouldn’t pay more than $30 for it. It’s buggy, runs like hot garbage even on my 3080 ti, and it’s very much a mile wide inch deep content wise from what I remember

whereBeWaldo, do games w Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42

This game should be one of the most prominent examples of sunk cost fallacy

bestboyfriendintheworld,

Marketing and sales strategies are excellent for this game. It unifies in game purchases focused on whales like with mobile games and selling early access to an alpha. There’s also an aspect of collectibles and exclusivity like with NFTs. It‘s also cult like in many aspects. An utopian perfectionist vision evangelized by a prophet.

magikmw,

Everyone who bought in defending the practices is a perfect example of cultish behaviour and copium.

Heck, I bought in, but I only paid $20. And I never played a minute.

Skua, do games w Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42

Seven hundred million dollars

ripcord,
@ripcord@lemmy.world avatar

More like 850 at this point

SARGE, do games w Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42

Star Citizen

“drying funds”

Have we checked to make sure they don’t have a banana stand nearby? Specifically looked at the walls?

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

What could a Star Citizen cost? Eight hundred million dollars?

SkunkWorkz, do games w Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42

They could’ve invested half of the funds in something else and never had to ask for another dime while keeping the game in perpetual development

stardust, do games w Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42

Same news all the time.

Stanley_Pain, do games w Star Citizen devs report drying funds, micromanagement, overspending, and episodic release for Squadron 42
@Stanley_Pain@lemmy.dbzer0.com avatar

Any day now.

theskyisfalling, do games w Dieselpunk PvPvE vehicular battler Sand offers up a PvP demo and seven minutes of raw gameplay footage

The idea sounds very very similar to Last Oasis. I heard that just turned into a gank fest on launch so I never played, not sure if it is any better now.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

From what I heard Last Oasis was completely dominated by a large few zerg guilds.

theskyisfalling,

Same as. I played it for about 2 hours not really getting very far the. the server went down for like 2 - 3 weeks (this is in early access) so I refunded. After it was back up all I heard about it was massive gank groups and the inability to play at all solo so I never bothered.

I wonder how this game will be different!?

thesporkeffect, do games w Dieselpunk PvPvE vehicular battler Sand offers up a PvP demo and seven minutes of raw gameplay footage

Mortal Engines x Far: Lone Sails x Raft

Cenotaph,

You had me at mortal engines

ChicoSuave, do games w Dieselpunk PvPvE vehicular battler Sand offers up a PvP demo and seven minutes of raw gameplay footage

Reminds me of Guns of Icarus meets World’s Adrift. Looks fun.

gashead76, do games w Dieselpunk PvPvE vehicular battler Sand offers up a PvP demo and seven minutes of raw gameplay footage
@gashead76@lemmy.world avatar

That actually looks bizarrely fun!

LostWanderer, do games w Daybreak bought Palia studio Singularity 6 and aims to bring the game to launch

Wow, I’m surprised too! I wondered if Palia was going to make it due to the financial struggles Singularity 6 had faced. I’m hoping the Palia business model gets adjusted so that it can trickle in more funding.

gnomesaiyan,
@gnomesaiyan@lemmy.world avatar

Agreed, as they weren’t going to survive with their overpriced cosmetic shop being the only source of income. I will admit, I’m a bit worried with Daybreak picking it up, as they have a track record of ruining/killing games (personal experience), but I’m really hoping my feelings are misplaced.

LostWanderer,

I didn’t know that Daybreak had a history of messing up games! Huh, I’m a bit concerned now. However, Daybreak could turn their bad track record around. It remains to be seen though.

As to their business model, yeah, Singularity 6 could never have survived on overpriced cosmetics that used fake currency to induce more spending. That was a dark pattern choice which gave me pause, I couldn’t justify buying a cosmetic item.

gnomesaiyan,
@gnomesaiyan@lemmy.world avatar

I picked up a few outfits last month because I wanted to support them, but now I’m gun-shy. I’m not entirely thrilled at this prospect. If they add combat or start adding any stereotypical MMO crap (gachapon, pay2win, etc), I’m definitely out; I’ll go play Disney Dreamlight Valley instead.

LostWanderer,

Of course, Disney Dreamlight still has a premium currency, but at least it isn’t as bad as gachapon, pay2win. Apparently, meeting weekly goals on the free Starpath and finding chests will net the player some Moonstone. Starpath is basically like a ‘battlepass’ except since this game has no combat, it’s more like a ‘living your life’ pass, free and premium in nature. I might pass on Disney Dreamlight Valley because encouraging corpos to utilize these curses in the gaming world feels…counterproductive to me.

rand_alpha19, do games w Daybreak bought Palia studio Singularity 6 and aims to bring the game to launch

I liked the Palia beta and the Chinese New Year event. The world seems a bit dead sometimes though, and the quests can be boring. I haven't played in a while, I lost interest. I'll have to revisit it sometime.

pyre, do games w Daybreak bought Palia studio Singularity 6 and aims to bring the game to launch

who are any of these people

gnomesaiyan,
@gnomesaiyan@lemmy.world avatar

How existential.

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