I am mostly posting this article because MMORPGs are one of my favorite genres, despite my lack of time to play them these days. But overall I have been pretty disappointed with the direction the genre has taken. Moving more towards solo-play, story-heavy, and small-scale theme-park style content.
Recently got back into New World since the updates and DLC and I am enjoying it a lot more than when it first came out. They added a lot of content and things to do, made good changes to crafting, qesting is more fluid now and overall its a lot better gameplay wise.
UPBGE is a fork of original blender game engine. Looks like it’s still being actively developed based on their github. Not sure how it compares to other modern engines though.
Unfortunately (startrek.website) angielski
Vague Patch Notes: Default MMORPG genre features change over time, and that’s OK (massivelyop.com) angielski
I am mostly posting this article because MMORPGs are one of my favorite genres, despite my lack of time to play them these days. But overall I have been pretty disappointed with the direction the genre has taken. Moving more towards solo-play, story-heavy, and small-scale theme-park style content.
Relogic: Makes a statement on Unity and donates 100k to Godot and FNA with a further 1k a month moving forward. (twitter.com) angielski
https://sh.itjust.works/pictrs/image/155aa45b-6730-4b43-b1d2-84707c59a46e.webp